Zoomba's Dacilane Academy's Delightful Disaster (Table A) (Inactive)

Game Master Zoomba

Slides/Maps



The End Awakens | The Day the River Died

Discussion thread. Dot away!

This table will feature:

miteke
Betel Capella
MadScientistWorking
Frozen Frost
GM Ultra

Horizon Hunters

N/N male dwarf barbarian/6 | Init (Search) +11 | HP: 85/106 (0/10 temp HP raging), 3 fire resist, 2 mental resist) | AC: 23 | F/R/W: +14/10/11| Speed: 20' (+10' raging) | Acrobatics +10, Athletics +15, Diplomacy +10, Intimidation +7, legal +10, Medicine +12, Perception +11, Surv +9, Thievery +10 | Active Conditions: Raging if in combat

Do you want us to post character IDs and such?

Envoy's Alliance

Male Titan Nagaji Thaumaturge 2 / Mind Smith | Scion of Slayers | HP 28/28, AC 19 (20 w Dueling Cape raised), Fortitude** +7, Reflex* +5, Will** +6, Perception** +6 (Low-light vision), Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions --- | ◆◇↺

I am playing this character for this game. I have a GM glyph to share.


Mistress of the Maze

Hi Im going to get the character made since this is an AP blob.


The End Awakens | The Day the River Died

Yes: if you could reply with the below info:

Character:
Org Play Number:
Player:
Level:
Faction:
Character sense (low-light, darkvision, scent, etc):

Preferred/Default Exploration Activity:
Downtime:
Anything Weird I should know (Trap Spotter/other default check actions, your allergic to gelatinous cubes and need a Will save when you see one, etc):


Written in Blood ◆◇↺

Oh, I was actually signing up for Hmm's Fury's Toil, but I double checked and I haven't played this one either.


The End Awakens | The Day the River Died

Whoops!

Well, even without you we’d have 4, but if you do have a character and would like to join we’d be glad to have you!

Vigilant Seal

Character: Ada the Student
# 59724-2014
Player: Adam
Level: 3
Preferred Activity: Searching
Downtime: Crafting Expert +8
Weird: Im a thaumaturge with a slide gun. I can reload my gun with my hand holding the implement. I can cast spells off a scroll.

Envoy's Alliance

Male Titan Nagaji Thaumaturge 2 / Mind Smith | Scion of Slayers | HP 28/28, AC 19 (20 w Dueling Cape raised), Fortitude** +7, Reflex* +5, Will** +6, Perception** +6 (Low-light vision), Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions --- | ◆◇↺

Character: Ahas Ahasan
Org Play Number: 2403787-2036
Player: Frozen Frost
Level: 1
Faction: Envoy's Alliance
Character sense (low-light, darkvision, scent, etc): low-light vision
Preferred/Default Exploration Activity: Search with Perception +5
Downtime: DC 14 Esoteric Lore to Earn Income for Downtime: 1d20 + 7 ⇒ (20) + 7 = 27 (Critical Success), 16 sp based on this Earn Income table.
Anything Weird I should know:

Horizon Hunters

N/N male dwarf barbarian/6 | Init (Search) +11 | HP: 85/106 (0/10 temp HP raging), 3 fire resist, 2 mental resist) | AC: 23 | F/R/W: +14/10/11| Speed: 20' (+10' raging) | Acrobatics +10, Athletics +15, Diplomacy +10, Intimidation +7, legal +10, Medicine +12, Perception +11, Surv +9, Thievery +10 | Active Conditions: Raging if in combat

Character: Hancock the Angry
Org Play Number: 141936-2001
Player: Miteke
Level: 2
Faction: Horizon Hunters
Character sense (low-light, darkvision, scent, etc): Darkvision

Preferred/Default Exploration Activity: Scout
Downtime: PFS lore: 1d20 + 5 ⇒ (7) + 5 = 12
Anything Weird I should know (Trap Spotter/other default check actions, your allergic to gelatinous cubes and need a Will save when you see one, etc): Nope

Verdant Wheel

Female Orc Swashbuckler 5 (Gymnast, Martial Artist Dedication) HP 66/72 Hero Points 0/2 AC 22 (23 Shield) Saves F+11 R+13 W+9 Perc +9 (Darkvision) Exploration Search Active Conditions: - Reactions: Oppurtune Riposte

Character: Hepcut Cloudsteel
Org Play Number: 171333-2005
Player: Will H.
Level: 3
Faction: Verdant Wheel
Character sense (low-light, darkvision, scent, etc): Darkvision

Preferred/Default Exploration Activity: Defend with the Dueling Cape
Downtime: Matakali Lore: 1d20 + 5 ⇒ (13) + 5 = 18
Anything Weird I should know: When playing in person, I try to give Hepcut a valley girl accent. Also, Hepcut is a martial artist so I can do lethal blows with my fists without penalty.

Grand Archive

Female Undine/Elf Sorcerer (Elemental Water) - 7 | P:10 | F:11 R:11 W:12 | hp:48/48 | AC:21 | HP:2/3 | GA | 124312-2013

Character: Betel Capella
Org Play Number: 124312-2013
Player: phaeton_nz
Class and Level: Sorcerer(Water Elementalist) - 3
Faction: Grand Archive
Vision: Darkvision.
Downtime: None
Anything Odd: Female Elf/Undine

I have two Glyphs to hand out. Ahas gets one being level 1. Not sure where the other one will go yet. I also have the Magical Mentor Boon if that is any help to anyone.

Vigilant Seal

No need to worry as I have three glyphs to hand out. Everyone might get two.

Verdant Wheel

Female Orc Swashbuckler 5 (Gymnast, Martial Artist Dedication) HP 66/72 Hero Points 0/2 AC 22 (23 Shield) Saves F+11 R+13 W+9 Perc +9 (Darkvision) Exploration Search Active Conditions: - Reactions: Oppurtune Riposte

I also have 2 glyphs, forgot about that.

Verdant Wheel

Female Orc Swashbuckler 5 (Gymnast, Martial Artist Dedication) HP 66/72 Hero Points 0/2 AC 22 (23 Shield) Saves F+11 R+13 W+9 Perc +9 (Darkvision) Exploration Search Active Conditions: - Reactions: Oppurtune Riposte

Actually, I don't think the students are here yet.

Horizon Hunters

N/N male dwarf barbarian/6 | Init (Search) +11 | HP: 85/106 (0/10 temp HP raging), 3 fire resist, 2 mental resist) | AC: 23 | F/R/W: +14/10/11| Speed: 20' (+10' raging) | Acrobatics +10, Athletics +15, Diplomacy +10, Intimidation +7, legal +10, Medicine +12, Perception +11, Surv +9, Thievery +10 | Active Conditions: Raging if in combat

Check out this post. That gaggle of young people are the students.


The End Awakens | The Day the River Died

So, just to confirm it looks like we'll actually be in the lower tier, with 17 Challenge Points


The End Awakens | The Day the River Died

And on that dramatic *Whaaaaaaa?!?* note:

Just a heads up, I am going to be away from my computer from about midday today (so ~12noonEST 12/24) through Monday 12/26 afternoon. I'll irregularly be able to check in and could make some quick posts, but likely nothing especially complicated.

Enjoy the holidays! (or at least just enjoy a weekend.) And stay safe and warm: it be cold out there (in pretty much all of the States at least)

Envoy's Alliance

Male Titan Nagaji Thaumaturge 2 / Mind Smith | Scion of Slayers | HP 28/28, AC 19 (20 w Dueling Cape raised), Fortitude** +7, Reflex* +5, Will** +6, Perception** +6 (Low-light vision), Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions --- | ◆◇↺

Apologies for the late notice. I am so caught up in my holiday vacation and I am not able to update the games I play and run because I don’t have access to my laptop and I only have my phone right now. I will post when I finally get home either later or tomorrow.


The End Awakens | The Day the River Died

Understandable: holiday celebrations and travel can be a bit chaotic.

Envoy's Alliance

Male Titan Nagaji Thaumaturge 2 / Mind Smith | Scion of Slayers | HP 28/28, AC 19 (20 w Dueling Cape raised), Fortitude** +7, Reflex* +5, Will** +6, Perception** +6 (Low-light vision), Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions --- | ◆◇↺

I will be on holiday vacation again until January 3. I hope everyone wouldn't mind making the pace of this game a bit slow for a while so I can catch up to the story. Nevertheless, please bot me when necessary.

Horizon Hunters

N/N male dwarf barbarian/6 | Init (Search) +11 | HP: 85/106 (0/10 temp HP raging), 3 fire resist, 2 mental resist) | AC: 23 | F/R/W: +14/10/11| Speed: 20' (+10' raging) | Acrobatics +10, Athletics +15, Diplomacy +10, Intimidation +7, legal +10, Medicine +12, Perception +11, Surv +9, Thievery +10 | Active Conditions: Raging if in combat

Looks like we are to match objects up with the riddle on the plaque, maybe rest them on or touch them to their partners?


The End Awakens | The Day the River Died

As a THING is about to happen, and Ahas (and quite possibly others) are a bit occupied with IRL at the moment I'll make the next main post late on the 2nd/early the 3rd. Of course feel free to still post if you can/would like: Betel IC has some news to share with all of you!

And a slightly preemptive (or possibly belated for those in certain time zones) happy 2023 to all of you!

Verdant Wheel

Female Orc Swashbuckler 5 (Gymnast, Martial Artist Dedication) HP 66/72 Hero Points 0/2 AC 22 (23 Shield) Saves F+11 R+13 W+9 Perc +9 (Darkvision) Exploration Search Active Conditions: - Reactions: Oppurtune Riposte

I meant to ask, is there a skill we can use to identify these things? Hopefully, Scouting Lore?


The End Awakens | The Day the River Died

Ahas managed to id a bit about them here

If you want use an action to Recall more knowledge about them you could try Religion. [ooc]looking at your party’s Lores, none of them would really apply here -barring Esoteric Lore of course, but that’s that skill’s whole deal

Horizon Hunters

N/N male dwarf barbarian/6 | Init (Search) +11 | HP: 85/106 (0/10 temp HP raging), 3 fire resist, 2 mental resist) | AC: 23 | F/R/W: +14/10/11| Speed: 20' (+10' raging) | Acrobatics +10, Athletics +15, Diplomacy +10, Intimidation +7, legal +10, Medicine +12, Perception +11, Surv +9, Thievery +10 | Active Conditions: Raging if in combat

Can the mirror be moved (I'm guessing not since it was described as a window) or are there other mirrors and, if so, do they work the same way?We could try a reflective surface like water.


The End Awakens | The Day the River Died

Unfortunately the mirror can't be moved. It seems built into the far wall.


The End Awakens | The Day the River Died

And I could have sworn I ha handed out some hero points here earlier, but I either dreamed it of the forum ate that post.

So let's give out a new point to Betel for doggedly discovering the ritual that might fix this whole thing (and doing good magic and cooking and other stuff too I guess :P) and to Ahas for valiantly fighting against his fellow scale-crew and repeatedly pushing themselves to their nagaji brink.


Mistress of the Maze

Sorry about the delay. I've been a bit preoccupied today and dealing with GMing a convention. I will hopefully create a post tomorrow when I have spare time. Sorry for the issue.


The End Awakens | The Day the River Died

Well, that fight had some hits. I think Hancock is at least sort-of skilled in Meedicine, is that it for this party in Treating Wounds?

there are luckily four more potions for you all, and another Hero Point to the grumpy dwarf for double-timing it back quick enough to smash down the gremlins before they got out of hand.

Horizon Hunters

N/N male dwarf barbarian/6 | Init (Search) +11 | HP: 85/106 (0/10 temp HP raging), 3 fire resist, 2 mental resist) | AC: 23 | F/R/W: +14/10/11| Speed: 20' (+10' raging) | Acrobatics +10, Athletics +15, Diplomacy +10, Intimidation +7, legal +10, Medicine +12, Perception +11, Surv +9, Thievery +10 | Active Conditions: Raging if in combat

Good point. I'll have to add a heal check to my post.

Horizon Hunters

N/N male dwarf barbarian/6 | Init (Search) +11 | HP: 85/106 (0/10 temp HP raging), 3 fire resist, 2 mental resist) | AC: 23 | F/R/W: +14/10/11| Speed: 20' (+10' raging) | Acrobatics +10, Athletics +15, Diplomacy +10, Intimidation +7, legal +10, Medicine +12, Perception +11, Surv +9, Thievery +10 | Active Conditions: Raging if in combat

So, I'm thinking we need a shield, pitcher, and lodestone for the ritual we need to do in the room above A4. I suspect the students will need to do the ritual so we will need to guide them to the components and the room.

The armory/A6 (not the practice yard) is probably our best bet for a shield.
I don't think we have found the lodestone yet, but if it is heavy then the oil of weightlessness would come in handy.
A pitcher should be in the kitchen, but we should check the unexplored rooms in case there is a specific pitcher we need.

There is probably a puzzle to solve to get into the rooms upstairs. Perhaps we need to get a student to open a door before we can go through?


The End Awakens | The Day the River Died

The students do have a shield, currently carried by Tels (there was also one in the training room, though the armory has more as well) and Vim is carrying about a pitcher full of water.

At least based on the notes you found, the only item that needs to be a specific version of it is the lodestone, which should be in Armeline's quarters.

If you want the students to go upstairs with you and open the door, Communicate with them in the IC thread.

(you also notice that Tels, Vim, and Hari seem a bit easier to Communicate from Beyond with - due to your bonding with them waaaaay back before you even set out from the Grand Lodge.)

Vigilant Seal

So GM I made a mistake and missed the part where I needed to move in to attack. I'll fix it a little later


The End Awakens | The Day the River Died

And we are pretty much wrapping up here. Congratulations on surviving yet another Delightful Disaster around the Dacilane Academy (and preventing it from spiraling into something worse)!

Please check your info/details above to make sure the information's accurate. There'll be another post or to in the IC channel to wrap things up and RP, and I look to have chronicles out by weekend's end.


The End Awakens | The Day the River Died

And with that, you all having successfully solved the most recent of the Dacilane Academy's Delightful Disaster (s)! Congratulations!!!

Chronicles can be found
HERE. Please look them over and let me know if I messed anything up!

Grand Archive

Female Undine/Elf Sorcerer (Elemental Water) - 7 | P:10 | F:11 R:11 W:12 | hp:48/48 | AC:21 | HP:2/3 | GA | 124312-2013

Looks good to me. Character updated and chronicle filed.

Horizon Hunters

N/N male dwarf barbarian/6 | Init (Search) +11 | HP: 85/106 (0/10 temp HP raging), 3 fire resist, 2 mental resist) | AC: 23 | F/R/W: +14/10/11| Speed: 20' (+10' raging) | Acrobatics +10, Athletics +15, Diplomacy +10, Intimidation +7, legal +10, Medicine +12, Perception +11, Surv +9, Thievery +10 | Active Conditions: Raging if in combat

Lookin' good to me too.

Verdant Wheel

Female Orc Swashbuckler 5 (Gymnast, Martial Artist Dedication) HP 66/72 Hero Points 0/2 AC 22 (23 Shield) Saves F+11 R+13 W+9 Perc +9 (Darkvision) Exploration Search Active Conditions: - Reactions: Oppurtune Riposte

I don't see any problems on mine.

Thank you for running.

Envoy's Alliance

Male Titan Nagaji Thaumaturge 2 / Mind Smith | Scion of Slayers | HP 28/28, AC 19 (20 w Dueling Cape raised), Fortitude** +7, Reflex* +5, Will** +6, Perception** +6 (Low-light vision), Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions --- | ◆◇↺

Chronicle looks good! Thank you so much for running the game! It was fun!


The End Awakens | The Day the River Died

My pleasure to run it for you all.

I'm going to set this campaign to Inactive for now. If you have any later issues or questions, just hit me up in the PMs!

Community / Forums / Online Campaigns / Play-by-Post Discussion / Zoomba's Dacilane Academy's Delightful Disaster (Table A) Discussion All Messageboards

Want to post a reply? Sign in.