JChapman's Signal from the Electric Laboratory (Closed) (Inactive)

Game Master J. A. Chapman


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Wayfinders

Signal: Map & Handouts |

Jaqard waits for Talos. Alas, the harpy does not.

Talon vs Talos: 1d20 + 21 - 1 ⇒ (1) + 21 - 1 = 21
Damage (S): 2d8 + 8 ⇒ (5, 3) + 8 = 16
The not-a-doctor easily dodges the first strike...

Talon vs Talos: 1d20 + 17 - 1 ⇒ (18) + 17 - 1 = 34
Damage (S): 2d8 + 8 ⇒ (8, 8) + 8 = 24
... which throws his balance off against the surprisingly quick second strike.

Talon vs Talos: 1d20 + 13 - 1 ⇒ (6) + 13 - 1 = 18
Damage (S): 2d8 + 8 ⇒ (2, 8) + 8 = 18
But the third one is easily avoided.

Persistent Damage: 3d4 ⇒ (3, 3, 4) = 10
Flat check: 1d20 ⇒ 11

ROUND 4
Harpy 3 - Strikes (-95hp, 3d4 Persistent Fire)
Alaric - Go (-18hp)
Talos - Go (-48hp)
Jaqard - Go (-18hp)
Sun Fire - Go (-48hp)


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Talos picks up his shortsword, takes a halfhearted swipe at the harpy, then moves out.

1d20 ⇒ 1

"Of course Jaquard what's a little more bubbling flesh between freinds?

Fire: 4d6 ⇒ (4, 5, 5, 6) = 20

The doctor watches carefully, ready knock the harpy down if someone else hits her. Edited position on map based on this plan

Toppe Foe:

Athletics (M): 1d20 + 17 ⇒ (5) + 17 = 22
if crit fail hero point:

Athletics (M): 1d20 + 17 ⇒ (19) + 17 = 36

Horizon Hunters

M Bard 8 | HP (80/106) | AC 26 | F +13 R +16 W +12 | Perception +12 (Darkvision) | <+2 Init> Spells: F (1/2) 1: (3/3) 2: (2/3) 3:(1/3) 4:(0/3) | Fae 1/2/3 | GS(0/1) | hp (3/3)

Sun Fire Boom Boom soothes Talos a bit just to be safe before firing another arrow at the harpy.

soothe(2) for Talos: 2d10 + 8 ⇒ (4, 5) + 8 = 17
+2 vs emotions for a minute.

WoF Flat: 1d20 ⇒ 9
arrowed: 1d20 + 15 ⇒ (13) + 15 = 28
piercing+fire damage: 2d6 + 2 + 1d6 ⇒ (6, 1) + 2 + (5) = 14


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Flat: 1d20 ⇒ 4

So much bubbly flesh: 3d4 ⇒ (2, 1, 3) = 6

-57 now I believe

Wayfinders

Signal: Map & Handouts |

Talos gets burned walking through the fire, bits of his 'skin' crackling as he reaches the rest of the group.

Sun Fire Boom Boom quickly heals his firey friend, and fires an arrow through the flames. A squawk tells him he did not miss.

ROUND 4
Harpy 3 - Strikes (-109hp, 3d4 Persistent Fire)
Alaric - Go (-18hp)
Talos - Miss (-57hp)
Jaqard - Go (-18hp)
Sun Fire - Soothe + Arrow (-48hp)

Vigilant Seal

Alaric raises his staff and taps it to the ground as a small puff of flames jets out at the Harpy.

Concealed DC 5: 1d20 ⇒ 1
Produce Flame: 1d20 + 16 ⇒ (1) + 16 = 17

The flame fizzles out as it doesn't make it through the wall.

◆ Raise Shield
◆◆ Produce Flame

Status:

HP 70/88
AC 27 (29 w/ shield raised)
Resistance: Mental, Slashing 4, Acid, Fire, Harm 5, Own and Allies Alchemical Splash damage 3
Spells (1) 2/3 (2) 3/3 (3) 3/3 (4) 2/3
Focus Points 2/3
Infernal Detonations 1/1
Hero Point 1/3

Vigilant Seal

Human (half-orc) Mnk10 | HP: 148/148 | AC: 29 | Fort: +18, Refl: +19, Will: +21 | Perc (E): +18 (low-light vision) | Speed 45 | Default exploration: Scout | Focus points: 3/3 | Hero Points: 1 | Conditions: . |

You have my gratitude, Jaqard says, plunging through the wall himself.

fire: 4d6 ⇒ (5, 3, 2, 2) = 12

Once on the same side as the harpy, he begins his assault.

Flurry of Blows (1) boot to the head: 1d20 + 18 ⇒ (19) + 18 = 37
Flurry of Blows (2) boot to the head: 1d20 + 14 ⇒ (16) + 14 = 30

slashing (1): 2d8 + 6 ⇒ (8, 5) + 6 = 19
slashing (2): 2d8 + 6 ⇒ (6, 4) + 6 = 16

magic, ghost touch, treat as cold iron or silver if applicable

If either hits, harpy needs to make a DC 26 Fort save or be stunned 1 (3 on crit fail). If both hit, combine damage before applying any resistances.

and one more for Jenny and the wimp: 1d20 + 9 ⇒ (17) + 9 = 26
slashing: 2d8 + 6 ⇒ (3, 8) + 6 = 17

Stride, Flurry of Blows ◈, Strike.

Wayfinders

Signal: Map & Handouts |

Jaqard leaps through the flames, surprising the harpy. Clearly the creature had not expected such a willingness to be burned. As such, the pair of strikes both land, dropping the remaining foe. Jaqard gives it a final kick for good measure, making sure it does not rise.
Out of Combat! Hero point to Sun Fire Boom Boom for the counter song, which is always cool to see happen


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Talos begins treating wounds two at a time with almost robotic speed. Ward Medic, Continual recovery

Treat Wounds, Assurance, Ward Medic, Continual Recovery for Sun Fire + Talos: 24 = 24
Healing: 2d8 + 10 ⇒ (7, 4) + 10 = 21

Treat Wounds, Assurance, Ward Medic, Continual Recovery for Sun Fire + Talos: 24 = 24
Healing: 2d8 + 10 ⇒ (7, 1) + 10 = 18

Treat Wounds, Assurance, Ward Medic, Continual Recovery for Sun Fire + Talos: 24 = 24
Healing: 2d8 + 10 ⇒ (8, 6) + 10 = 24

Should be full now

Treat Wounds, Assurance, Ward Medic, Continual Recovery for Alaric + Jaquard: 24 = 24
Healing: 2d8 + 10 ⇒ (1, 3) + 10 = 14 4 short, another treat wounds would get them to full so 50 min

Wayfinders

Signal: Map & Handouts |

The good doctor tends to the wounds of the group while others take time to search the area.

This beautiful bedroom is adorned with deep greens accentuated by a few golden decorations. The only surviving painting adorning the wall is made in typical Ustalavic style with dark colors and just a hint of light. A blood trail ends next to an open metal case containing medical gear near the bed.

The medical box contains two moderate healing potions, a set of major clockwork goggles, a traveler’s any-tool, and two greater antidotes. The box also contains a few letters thanking the Ardis Scholars for providing experimental cures, freeing a house from haunts, or creating medical devices.

"I, uh, did not expect there to be harpies," the spirit of Vilo says while wringing his hands. "They have always been something of a pest here. The protections around the windows would keep them away though. Seems they found a weak spot."

Vilo looks impatient while time ticks by. "If you're ready, I can take you to Revecka. She really needs your help."


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

As a real doctor Talos is immediately interested in the bloody medical case.

"Who wants the antidotes? My body is… inured."

Who doesn't have Darkvision? Talos only has Darkvision so does not need the goggles.

Vigilant Seal

Alaric groans a bit. "Harpy's have always been a bit of a pest around here but you didn't expect Harpy's?" He shakes his head glad they didn't join the ghost in haunting this venue. "Yes, please take us to see Revecka."

I have Goggles of Night so should be good.

Status:

HP 84/88
AC 27 (29 w/ shield raised)
Resistance: Mental, Slashing 4, Acid, Fire, Harm 5, Own and Allies Alchemical Splash damage 3
Spells (1) 2/3 (2) 3/3 (3) 3/3 (4) 2/3
Focus Points 2/3
Infernal Detonations 1/1
Hero Point 1/3

Wayfinders

Signal: Map & Handouts |

"Sorry, I meant that I did not expect to see harpies [i]inside[/]. They're supposed to be kept out by the building's defenses."

Vigilant Seal

Human (half-orc) Mnk10 | HP: 148/148 | AC: 29 | Fort: +18, Refl: +19, Will: +21 | Perc (E): +18 (low-light vision) | Speed 45 | Default exploration: Scout | Focus points: 3/3 | Hero Points: 1 | Conditions: . |

It seems no one told the harpies this, Jaqard observes, but not all turns out the way one expects in life.

In any case, let us seek out Revecka, as one should always help when one can help.

Horizon Hunters

M Bard 8 | HP (80/106) | AC 26 | F +13 R +16 W +12 | Perception +12 (Darkvision) | <+2 Init> Spells: F (1/2) 1: (3/3) 2: (2/3) 3:(1/3) 4:(0/3) | Fae 1/2/3 | GS(0/1) | hp (3/3)

Have Darkvision.

Sun Fire Boom Boom is happy to be healed.

"Lets go." bounces Sun Fire Boom Boom impatiently.

Wayfinders

Signal: Map & Handouts |

"Right this way, please," the spirit says, his voice continuing to be projected telepathically through the key.

He takes the four Pathfinders down the hallway, stopping in front of a sturdy wooden door. "She's on the other side of the door."

Talos and Alaric give the door cursory looks before deciding it's safe and opening it. Beyond is a study filled to the brim with notes and journals. The smell of ozone and the crackling of electricity arcs between Stasian coils. A large collection of books, most sporting elegant metal bookmarks, covers the desk. A single drawing showing a beautiful woman with differently colored eyes sits in a silver frame at the edge of the desk, her smile warm and filled with hope. A pallid woman stands at the desk, her movements slow and deliberate as she is jotting down a few notes.

DC 26 Medicine:
You can tell that Revecka is showing all signs of a failing metabolism, from slow movements to barely perceptible breathing, resembling someone rapidly approaching death. She will pass away in about 2 hours without further assistance.

The pale woman looks up from her notes. The moment is slow, but her eyes display a clear wariness. "I'm going to need to be rude, and ask this: who are you, and what is your business here?"

GM:
1d20 ⇒ 5
1d20 ⇒ 4


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Medicine (E): 1d20 + 16 ⇒ (10) + 16 = 26 Also have Anatomy Lore

Talos take a moment, examining Revecka with his cold surgeon's eyes.

"Of course. Your metabolism is failing so quickly that you'll be dead in just a few hours; I'd be in a rush, too."

Thus, he wastes little time explaining their situation: they are on the trail of an alien signal and have a key that amplifies its telepathic abilities. He sticks to the facts, leaving subjective interpretations of dreams and visions out of it or now.

Vigilant Seal

"We may need more than a couple hours to figure this out. Anything we can do to give her a bit longer?" Alaric looks to the Doctor. His voice a bit cold as he cares little if the woman dies. Dying is a part of life, he merely wishes to give as much time as possible to their cause.


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Talos nods in agreement with Alaric. Anything we can do here?

Wayfinders

Signal: Map & Handouts |

Revecka listens to the brief explanation from Talos. That, plus the presence of Vilos, helps her come to her own conclusion about the Pathfinders.

At Alaric's question, she explains her situation. She lifts up the cloth of her shirt, showing a glowing blue sphere embedded in her chest, along with a red, uneven scar next to it. "Dr. Treju's latest prototype: a galvasphere that can replace a failing heart. Sadly, she didn’t have time to perfect the energy storage mechanism, meaning that it must rely on external power. I managed to survive thanks to the power from the laboratory, but that power has become too unstable to power something as delicate as a heart. Unless I can gather the reagents from Anaton’s laboratory on the first floor, I won’t survive much longer. With those I can make a battery that can last for a week or two, but in my condition, I can’t fight the creatures roaming around."

"If you return the reagents, I can safely remove the lockdown and let you into the laboratory. Afterward, I hope to find help in Ardis."

Vigilant Seal

Alaric grimaces when he looks at the glowing blue sphere. "We'll do what we can and check out this Laboratory. Where on the first floor is it? We looked around a little bit already."


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Talos nods and slinks back downstairs.

Horizon Hunters

M Bard 8 | HP (80/106) | AC 26 | F +13 R +16 W +12 | Perception +12 (Darkvision) | <+2 Init> Spells: F (1/2) 1: (3/3) 2: (2/3) 3:(1/3) 4:(0/3) | Fae 1/2/3 | GS(0/1) | hp (3/3)

Sun Fire Boom Boom bounces "Happy to help!"

Vigilant Seal

Human (half-orc) Mnk10 | HP: 148/148 | AC: 29 | Fort: +18, Refl: +19, Will: +21 | Perc (E): +18 (low-light vision) | Speed 45 | Default exploration: Scout | Focus points: 3/3 | Hero Points: 1 | Conditions: . |

We shall endeavor to retrieve these reagents for you, Jaqard says, following the good Doctor.

Wayfinders

Signal: Map & Handouts |

GM:
2d20 ⇒ (17, 5) = 22

"When you descend the stairs, you'll see a door on the left. It's closer to the entrance of the hall," Revecka says. She then gives the group a description of what to look for and where to find it in the lab. With those directions the Pathfinders head toward Anaton's laboratory.

Standing outside the door to the lab, Alaric and Talos give the door a look and listen. Some kind of sixth sense triggers caution for Alaric, an instinct that rewards him when he opens the door.

The acrid smell of alchemical reagents fills the room. Most of the furniture lies in splinters, the wood covered in extensive burn marks and pitted by acid. A few shelves in the northern room are still filled with vials, alembics, and half‑finished creations along with scattered journal pages.

Also, Alaric sees a massive pile of tarry black slime covering most of the room. It pulsesand jiggles, but does not react to the opened door. Beyond the immediate room and through an open door the hellknight also spots another bit of strangeness: a large ball of seething flame, roiling about in place.

Unfortunately the battery Revecka needs is in the chamber where the black slime is.


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

What is it?

Hard to tell whether Talos is whispering about the puddle of ooze or ball of flame. Any Recall knowledge possible? Is the slime … pudding-like!?

If sneak is needed Talos has Foil Senses.

Horizon Hunters

M Bard 8 | HP (80/106) | AC 26 | F +13 R +16 W +12 | Perception +12 (Darkvision) | <+2 Init> Spells: F (1/2) 1: (3/3) 2: (2/3) 3:(1/3) 4:(0/3) | Fae 1/2/3 | GS(0/1) | hp (3/3)

Sunfire Boom Boom seeing the party suddenly not making a lot of noise shoves one hand over his mouth and quietly mumbles into it instead of bursting into song.

Wayfinders

Signal: Map & Handouts |

GM:
Occultism (Talos): 1d20 - 1 ⇒ (5) - 1 = 4
Arcana (Talos): 1d20 - 1 ⇒ (16) - 1 = 15

Talos takes a moment to study what he sees, and is confident that what's before them is Animate Tar. Infused with magic, they're relatively harmless but make movement in the space difficult.

Behind the tar is a Living Fireball. Capable of flying at incredible speeds, these elemental creatures hate magic. They seek out anything with a minor aura and will explode, perishing in the process.
Occultism and Arcana are the Recall Knowledge checks. If anyone else wants me to do a Recall Knowledge for you just pipe up.

Vigilant Seal

Seeing the living fireball Alaric has a thought. "So what you are saying is that it will explode if it detects a magical aura? Allow me to head in. I can weather the flames. Let it sacrifice itself against my shield."

Arcana +10 and Occultism +10

Horizon Hunters

M Bard 8 | HP (80/106) | AC 26 | F +13 R +16 W +12 | Perception +12 (Darkvision) | <+2 Init> Spells: F (1/2) 1: (3/3) 2: (2/3) 3:(1/3) 4:(0/3) | Fae 1/2/3 | GS(0/1) | hp (3/3)

Sun Fire Boom Boom proudly announces "I could try and dispell it toooooo!"

Wayfinders

Signal: Map & Handouts |

GM:
2d20 ⇒ (8, 11) = 19

Alaric takes a look, studying what's beyond the threshold. He's never heard of a Living Fireball, but he recognizes the 'tar' as a Black Pudding. It's not an Animate Tar, as far as he can tell... as he doesn't know what that is.

Black puddings are dangerous oozes that are caustic to the touch. Anyone that hits the pudding with a metal or wooden weapon runs the risk of their weapon being damaged by acid.


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Talos attempts to sneak through, using Foil Senses to hide magical auras and whatever extrasensory feelers the ooze has. Will Hero Point if fail. He heads for the battery first.


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Talos reconsiders. Perhaps we should try to go around. he points at the doorway down the hall from here. Moved on map

Vigilant Seal

"Good idea Doctor." Alaric nods his masked face in agreement as he follows, shutting the door behind him.

Wayfinders

Signal: Map & Handouts |

The group moves to try from a different angle. After a quick check for traps they open the door, revealing a chamber that appears to have been tossed by individuals performing a hasty search.
Map updated

Horizon Hunters

M Bard 8 | HP (80/106) | AC 26 | F +13 R +16 W +12 | Perception +12 (Darkvision) | <+2 Init> Spells: F (1/2) 1: (3/3) 2: (2/3) 3:(1/3) 4:(0/3) | Fae 1/2/3 | GS(0/1) | hp (3/3)

Sun Fire Boom Boom bounces up and down "This does indeed seem better. I wonder if harpies sacked this too or something else?"

Vigilant Seal

"They were probably too afraid of what was lurking in the room." Alaric motions to the doors to the northwest. "Think you can sneak in behind them Doctor?"


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Talos will indeed make the attempt.

Wayfinders

1 person marked this as a favorite.
Signal: Map & Handouts |

Spoiler:
Stealth (E): 1d20 + 22 ⇒ (13) + 22 = 35 Foil Senses, Swift Sneak
Stealth (E): 1d20 + 22 ⇒ (13) + 22 = 35 Foil Senses, Swift Sneak

Talos creeps through the door, walking on the pads of his feet. He enters the room, hugging the wall and moving counterclockwise around the Living Fireball. His movement follows the creatures own rotation. Within seconds he's in the same room as the Black Pudding.

The ooze, capable of sensing motion without the need of sight, would immediately detect most people. But Talos is adept at foiling the special senses of other creatures. His body posture helps him to slice through the air with only the barest of disturbances, getting him to the shelf with the battery components while simultaneously stepping around the scant few spaces the ooze provides.

The mustachioed rogue plucks the necessary components with quiet care, repeating the motions to return back to the group.

All without drawing the attention of either creature!
Hero Point for Dr. Talos, whose clever approach helps the party dodge a fight.


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Deception (T): 1d20 + 16 ⇒ (2) + 16 = 18

Talos tries and fails to hide the beads of sweat dripping down his synthetic skin.

"Simple. Now back to our dear patient, Revecka."

Wayfinders

Signal: Map & Handouts |

The Pathfinder make their way back to the great hall and are on their way to the stairs when they hear a strange scratching noise that Talos recognizes as static. The noise is brief, ending when a glowing image of a woman in her fifties appears ten feet away from Sun Fire Boom Boom.

"Hello. I am Lumna," the image says, though the sounds originate from within each of your minds, and not from the image itself. The image flickers for a moment, reappear with the woman's gaze focused on the goblin bard. "I have watched you, and sense that you carry something from my home world. Do you wish to be a... friend?"

It says this last word in a way that suggests it's a foreign concept and still grappling with its meaning.

Vigilant Seal

Alaric pulls the box out, tapping a finger on the lid. "I assume you are referring to this strange device. Care to explain what the hells is going on?"

Wayfinders

Signal: Map & Handouts |

Alaric retrieves the box and key from Sun Fire Boom Boom, showing the key to Lumna.

The image nods. "Yes, I will explain. I am Lumna, and I am from Hallas. It is one of the moons of Liavara the Dreamer, the seventh planet in our solar system. I arrived here by accident during one of my experiments, and was wounded and trapped in this place. By the Stasian coil technology, which I know now from Doctor Treju.

In my weakened state I lashed out, hurting the good doctor. Despite my misdeeds, the scholars here were kind and understanding. I learned from Doctor Treju that they and the scholars wish to understand, to help.

The scholars have since adjusted the Stasian coils, allowing me to communicate without causing anyone harm. And they have been working on a vessel that could safely hold me, preventing me from... dissipating. A thing I do not wish to happen."

The image flickers again briefly. "The key that you hold is from Liavara, but it did not come here with me. It is a relic from an older time, one that can amplify dreams as well as telepathic powers."

"I do know that the vessel is the scholar's laboratory, and the entrance to it is on this floor. But there is a password, which Revecka knows. I can still sense Revecka, but none of the other scholars. It's why I sent out my message. I need your help. If you can retrieve the vessel from the laboratory, perhaps it is ready for me. I am trapped here, and do not wish to stay so forever. I worry that it is not safe."


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Taklos thinks about the Kistur's vision which included a woman in her 50s helping some alien entity. Is that woman Lumna? Of course, it seems this woman is ALSO an alien entity. how many aliens are in this old mansion anyway!? Assuming Revecka does not match this description; no age was noted.

Some clodthumper with a cow experienced a vision of you helping some entity trapped within an electrified cage. Who is the alien below?

Dr Talos will sense motive. -1 because he is emotionally unaware.

Wayfinders

Signal: Map & Handouts |

GM:
Sense Motive: 1d20 + 18 - 1 ⇒ (2) + 18 - 1 = 19

Indeed, the person's image before you falls in the bucket of 'oddly similar to the woman in Kistur's vision'. As far as Talos is concerned, there is nothing abnormal with Lumna's behaviour.

"I see you are confused. I am the 'alien' below, and the cage is what has ensnared me. But to ease communication I have taken the appearance of Doctor Treju. The doctor, like the other scholars outside of Revecka, are not here. I presume they have expired, which disappoints me. They were all very kind."


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

any recall knowledge on creatures from this planet?

Wayfinders

Signal: Map & Handouts |

Occultism, probably. It'll be harder than normal, of course. Just let me know if you want me to roll for you

Vigilant Seal

I will roll Occultism +10

"We should try to find Revecka to get this passcode." Alaric looks the alien entity up and down. "Can you lead us to this door so we can take a look at it."

Horizon Hunters

M Bard 8 | HP (80/106) | AC 26 | F +13 R +16 W +12 | Perception +12 (Darkvision) | <+2 Init> Spells: F (1/2) 1: (3/3) 2: (2/3) 3:(1/3) 4:(0/3) | Fae 1/2/3 | GS(0/1) | hp (3/3)

Sun Fire Boom Boom bounces up and down, excited but confused.
+11 occultism.

Wayfinders

Signal: Map & Handouts |

GM:
1d20 + 10 ⇒ (9) + 10 = 19 and 1d20 + 11 ⇒ (14) + 11 = 25

Both Alaric and Sun Fire Boom Boom study Lumna as they speak. They aren't able to really identify what Lumna is beyond an incorporeal creature that is capable of communicating telepathically. What they both conclude is that the Lumna before them is a projection.

Sun Fire does know a little about the primary residents of Liavara though: The Liavaran Dreamer, an amorphous creature that resembles a golden-hued jellyfish and floats through the air, fleshy tentacles dangling down in a line. Lumna, being from a moon that orbits Liavara, is definitely not that.

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