
|  Selena Albina | 
 
	
 
                
                
              
            
            Selena draws her potion as well and drinks its contents.
Minor healing potion: 1d8 ⇒ 3 HP for Selena
She then looks out for Rain if he is alright. "Maybe you should rest. We'll find a way to get out of this vault." she assures him.

|  Dinardin of Longshadow | 
 
	
 
                
                
              
            
            Dinardin cleans his halberd and leans it on a nearby stack of boxes. He regards the team and sees that Ovidivo is badly hurt. He touches the miniature sword of Iomedae that hangs about his throat and prays, taking the gunslinger's hands in his.
"By the Will and Justice of the Inheritor, be healed!"
Dinardin uses Lay On Hands to heal Ovidivo 6 points of damage. He then sets about thanking Iomedae and meditating on the loss of Vigil and Lastwall (he spends 10 minutes refocusing).

|  GM Tiger | 
 
	
 
                
                
              
            
            Big wall of text coming
Webny, Athena and Mrs Crinkle make short work of the chests. Once the chests are off the table, it transforms into a a large, gaudy treasure chest with an enormous, shiny silver chain and padlock. He introduces himself.
"I’m Biglock, one of the best mimics around! That means I can turn into all kinds of things. Tables, chairs, you name it! And this is Mr. Glovely. He… you know, I’m not sure. He showed up one day and lent me a hand. Or two! Ha! We have what you might call a mutually beneficial arrangement. I do the talking, and Mr. Glovely does everything else."
Art on Slide 4
Biglock interrupts your musings. "Look, there's not much time so I'll be brief. I’ve been in quite a few of the Society’s vaults over the years. I’m good at going unnoticed. Last time I got noticed, it was by that night hag, Aslynn. She saw my potential, and… well, she owns a significant share of my soul. I can barely even remember how I lost it to her in the first place. A bad bet? A worse debt? Can’t rightly say, as I don’t rightly know. Well, for years now, I’ve had to do as she asks. Mostly spying, a bit of stealing. But when I wised up to some of her plans, I made a break for it. She’s been looking for me ever since. I think she fed information to those Onyx Alliance rascals. They captured me, so when the Society got hold of their treasures, I came with! I don’t know the details, but I know she’s trying to brew some powerful magic in that weird cauldron. She needs a few of the magic items from your stash here."
"While you were distracting Aslynn, we found these! I think she was looking for them." Biglock has Mr Glovely produce two items, a dagger with magical runes and a key made of some sort of crystalline substance. "This dagger here looks like it’s from the Jistka Imperium. Might be a powerful magic weapon, but I’m not sure how to unlock its potential! I think Aslynn was looking for this, too. I don’t recognize the crystal it’s made of, and I don’t think it’s from this world at all! You better take them and keep them for the Society."
"I can’t take hostile actions against Aslynn. That goes for Mr. Glovely here, too, for his own reasons. But I can help you find some great equipment and make a plan! Mr Glovely, show these nice people that thing you found." Mr. Glovely produces a small gold spoon. "No, not that! The other thing!" Mr. Glovely shows you a jagged shard of purple glass with constellations like those visible in the ooze of Aslynn’s cauldron. "That’s the one! I think it’s a shard of Aslynn’s mind. It’s projecting all those creatures into this place. She’s probably looking for it. I think you should destroy it, but first, you’ll want to prepare for a fight. A piece of a night hag’s mind isn’t bound to go out without a struggle. We can help you find some good stuff, in fact, I've got something for you."
"Mr Glovely, get my new friends 'some of the good stuff'." Mr. Glovely rummages around the many discarded chests for a few minutes, then produces a wayfinder and proudly presents it to you. "No, no, I mean the really good stuff." Mr. Glovely smacks his nonexistent forehead. He produces a small key from thin air and unlocks some sort of invisible container. With an exaggerated display of effort, he lifts a +1 resilient breastplate from the container and presents it to you. Biglock grins. "That oughta do it. Have fun!"
"Take some time and search the vault again for anything you can use against Aslynn. Mr Glovely and I will help you."
You have another 10 minutes to search the vault (or do medicine checks). Because Mr Glovely and Biglock will be helping you, you all get a +2 bonus to your checks if you search the vault.

|  Mrs. Crinkle | 
 
	
 
                
                
              
            
            "Ooo, that's a pretty shiny breastplate. If no one else wants it, I'm happy to play dress-up for this shindig. Heehee!" She claps her hands like an excited child. "Fighting a hag, oh my! And not just an ugly woman who thinks way too highly of herself, like that vapid Lady Marquetta. Heehee! This'll be fun!" Mrs. Crinkle bustles off to begin searching the vault for more goodies that'll help defeat a magic-wielding hag (who can survive without part of her mind and still be a serious threat, no less).
Perception: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
After a bit, she decides to patch up a few of her remaining wounds.
Treat Wounds DC 15: 1d20 + 4 ⇒ (12) + 4 = 16
HP healed: 2d8 ⇒ (8, 5) = 13

|  GM Tiger | 
 
	
 
                
                
              
            
            Mrs Crinkle - just one activity since the search and Treat Wounds each takes 10 minutes.

|  Athena Muse | 
 
	
 
                
                
              
            
            "It is far better armor than I am currently fitted with, if you do not mind. The dagger, though, someone else can bother with - Jistkan or not."
Wearing basic breastplate already, so this would bring her AC up to 19
After saying that, Athena pauses, looks around at everyone, then adds, "And we are all okay with this? Accepting advice from a mimic and a pair of .. magic? .. possessed? gloves. You seem nice, Biglock, but I am sure you are aware of the general animosity adventurers have for mimics."
---
When that is settled, Athena searches for more magic assistance.
Arcana: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17
From the seven areas we have checked, are any more of them 'done'?
If Scrolls and Such is not complete, she'll go there. If not, then maybe the Pile of Treasure?

|  Selena Albina | 
 
	
 
                
                
              
            
            Selena keeps searching in the storage area she previously looked for some useful items. She even hopes she could find a stash of healing potions for her allies. She hums a song as she arranges the item she finds based on use or size.
Perception, Area 3c: 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23

|  Dinardin of Longshadow | 
 
	
 
                
                
              
            
            Dinardin regards the mimic and...disembodied pair of gloves... with astonishment. For a few minutes, he is distracted from the weight of guilt and futility he feels by a sense of something like wonder.
He knows that others are better suited to searching than he is, so he sticks to his strengths and continues to pray for Ovidivo's health.
Lay on hands to give Ovidivo another set of 6 hp. Then pray quietly for ten minutes (to recover his focus.

|  GM Tiger | 
 
	
 
                
                
              
            
            [ooc]Oops. Sorry, Dinardin. I forgot to mention earlier that when I botted you I used your Lay on Hands on Ovidivo.
So unfortunately, this option is not available to you.

|  GM Tiger | 
 
	
 
                
                
              
            
            Mrs Crinkle looks into the pile of treasure and finds a wand. Rain and Biglock examine it and after some to-ing and fro-ing, agree that it is a Wand of manifold missiles 1st.
Selena heads for the miscellaneous items section and has a look around. She finds another vial of oil of mending.
Athena heads over the scroll shelf and has a look. She finds a scroll of Remove Fear.
Dinardin - Demon Mask, +1 Spear
Ovidivo - Dagger of Venom
Mrs Crinkle - +1 Quarterstaff (2), +1 Spear, Wand of Manifold Missiles (1st)
Selena - Brooch of Shielding, Oil of Mending (2), Wolf Fang
Athena - Scroll of Telekinetic Maneuver, Scroll of Remove Fear
Webny - nothing so far

|  Mrs. Crinkle | 
 
	
 
                
                
              
            
            "Ooo! That Wolf Fang is right up my alley! May I use it, please? And if no one else wants to wear that adorable Demon Mask, I'll have a bit of fun with it. Heehee!" She spends the time getting herself all gussied up for this violent party they're about to have.

|  Selena Albina | 
 
	
 
                
                
              
            
            "Sure, sure." Selena hands over to Mrs. Crinkle the wolf fang talisman. "I'm sure the archivist won't mind if we use them, right, Rain?" she looks at Rain while handing over the talisman. "Like, seriously, we are in danger right now and we can't even get out." she adds.

|  GM Tiger | 
 
	
 
                
                
              
            
            Oh you can use what you find. That's why I included the URL to AoN.

| Ovidivo | 
 
	
 
                
                
              
            
            Ovidivo unseals and drinks one of the minor healing potions provided by Rain on Cloudy Day.
Healing: 1d8 ⇒ 1
"Hmm. Did that do anything? I could certainly use another," he says. Considering the other injuries among his companions, he takes one more of the potions and drinks it down.
Healing: 1d8 ⇒ 7
"That one felt like it did something, at least," he notes. "If anyone has some physician's tools, I could try to tend to more of these rat bites."
Medicine (U**) vs. DC 15: 1d20 + 4 ⇒ (4) + 4 = 8

|  Mrs. Crinkle | 
 
	
 
                
                
              
            
            Spotting Ovidivo drinking a potion, Mrs. Crinkle decides it would be smart to do the same.
minor healing potion: 1d8 ⇒ 6
Up to full HP.

|  Dinardin of Longshadow | 
 
	
 
                
                
              
            
            [ooc]Oops. Sorry, Dinardin. I forgot to mention earlier that when I botted you I used your Lay on Hands on Ovidivo.
So unfortunately, this option is not available to you.
Then he merely prays to recover the option.

|  GM Tiger | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Webny heads over to the miscellaneous items shelves and finds a vine arrow.
Mrs Crinkle takes the opportunity to down a potion and regain her health. Dinardin communes with Iomedae and gets his focus back. Ovidivo also downs potions to regain some health.

|  GM Tiger | 
 
	
 
                
                
              
            
            Ovidivo checks the miscellaneous items and finds an oil of mending.
You need to be trained in Medicine to use Treat Wounds
Dinardin - Demon Mask, +1 Spear
Ovidivo - Dagger of Venom, Oil of Mending
Mrs Crinkle - +1 Quarterstaff (2), +1 Spear, Wand of Manifold Missiles (1st)
Selena - Brooch of Shielding, Oil of Mending (2), Wolf Fang
Athena - Scroll of Telekinetic Maneuver, Scroll of Remove Fear
Webny - Vine Arrow
Biglock shouts, "It's too late! She's here! This is bad!" The shard, hovering near the amassed treasures, twists and warps, taking on the familiar form of Aslynn and her cauldron. "Your plan to kill me? So brave, so bold. And yet, it matters not. Behold!" She plunges an oozing claw into the pile and brandishes a jeweled chalice. "Boundless wonder called to me. And I respond with nightmares three! Three children of my last thirteen shall join me in an endless dream. A realm where you shall vex me not—a realm where you shall be forgot! Destroy me here, but at what cost? You fight in vain, for all is lost!" Cackling with glee, Aslynn watches as the chalice brims with swirling magical liquid. She inhales deeply, then empties the chalice into her cauldron. A fuming creature boils forth, and Aslynn commands, "Kill the Pathfinders! And should they survive, let this be the first of their boundless nightmares!"
The smelly, twisted creatures emerging from her cauldron vaguely resembles large skunks.
Dinardin of Longshadow, Defend: 1d20 + 4 ⇒ (19) + 4 = 23
Webny, Scout: 1d20 + 8 ⇒ (16) + 8 = 24
Ovidivo, Avoid Notice: 1d20 + 9 ⇒ (11) + 9 = 20
Athena Muse, Investigate: 1d20 + 3 ⇒ (8) + 3 = 11
Mrs. Crinkle, Search: 1d20 + 7 ⇒ (12) + 7 = 19
Selena Albina, Search: 1d20 + 6 ⇒ (17) + 6 = 23
Red Init: 1d20 + 5 ⇒ (13) + 5 = 18
White Init: 1d20 + 5 ⇒ (9) + 5 = 14
Blue Init: 1d20 + 5 ⇒ (1) + 5 = 6
Yellow Init: 1d20 + 5 ⇒ (9) + 5 = 14
Pink Init: 1d20 + 5 ⇒ (14) + 5 = 19
Shard of Aslynn Init: 1d20 + 10 ⇒ (19) + 10 = 29

|  GM Tiger | 
 
	
 
                
                
              
            
            Aslynn stares balefully at 1-Selena 2-Mrs Crinkle: 1d2 ⇒ 1. Selena feels intense distress and a gnawing sense of impending doom.
------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions: 
CS: unaffected, immune for 1 day
S: Frightened 1
F: Frightened 1, Slowed 1 (1 rd)
CF: Frightened 2, Slowed 1 (1 minute)
Before Your Turn:
Selena - DC 17 Will Save
------------------
Those with ** may go
Shard of Aslynn
**Webny - AC 20, 29/32
**Dinardin of Longshadow - AC 20, 32/32
**Selena Albina - AC 18 (19 w/shield), 15/22
**Ovidivo - AC 19, 14/26 (Wounded 1)
Pink
Mrs. Crinkle - AC 19 (21 w/shield), 35/38 
Red
White
Yellow
Athena Muse - AC 18, 17/17
Blue

|  Athena Muse | 
 
	
 
                
                
              
            
            Limited potion and Treat Wounds availability in the ten minutes that we had, unfortunately
Should we move to where we were investigating? Or does init happen as we come to the middle with our latest finds?

|  Selena Albina | 
 
	
 
                
                
              
            
            DC 17 Will save: 1d20 + 7 ⇒ (15) + 7 = 22 (Success, Selena becomes Frightened 1)
Selena gets frightened by Aslynn as the hag makes a deadly gaze at her. With the condition at hand, she still tries to make a fight with her and her minions. She gets close to them and she evokes a jumble of rocks in the area under Aslynn and some of the skunks (Red and Yellow), causing also the area to be difficult terrain.
◆ Stride
◆◆ Cast a Spell, Scatter Scree, DC 18 (-1 from Frightened 1 condition)  basic Reflex save (of Aslynn, Red, and Yellow) vs 1d4 + 4 ⇒ (2) + 4 = 6 bludgeoning damage

| Ovidivo | 
 
	
 
                
                
              
            
            Ovidivo springs into action despite his oozing scrapes. He spins his gunblade in his hand to shift to the pistol grip and fires at one of the skunks. He then yanks a flask from his bandolier and shakes it before throwing it at the clustered enemies. "Take that!"
◇ Spring the Trap: Draw trigger brand in ranged mode
◆ Strike: +1 trigger brand (E) @ Red: 1d20 + 11 ⇒ (7) + 11 = 18 vs. Red
concussive (bludgeoning or piercing), singular focus: 1d4 + 1 ⇒ (2) + 1 = 3
◆ Interact: draw bomb
◆ alchemist's fire @ Red, 2nd Range Increment: 1d20 + 9 - 5 - 2 ⇒ (14) + 9 - 5 - 2 = 16
Fire: 1d8 ⇒ 4
+1 persistent fire @ Red & 1 splash damage to Red and every other enemy because they're all adjacent. If 16 misses, then just the 1 splash damage to everything.

|  Dinardin of Longshadow | 
 
	
 
                
                
              
            
            Dinardin, once again quite far from the start of the fight, hustles forward with his halberd poised to attack. His usually quiet demeanor is replaced with a fervent half-grimace as he yells a war cry: "Lastwall!"
Triple Stride.

|  Webny | 
 
	
 
                
                
              
            
            Webny will Stride (1 action), Hunt Prey on the skunk nearest her that is still living, which gives her a free Recall Knowledge at +2 and a +1 for anyone to attack said skunk on a critical success (1 action), and then will use Hunted Shot to make 2 Strikes with her shortbow (1 action).
Webny runs to where she can get a clear shot, focuses on the skunk thing nearest her, and fires two quick arrows.
Hunted Shot 1: 1d20 + 7 ⇒ (2) + 7 = 9 for 1d6 ⇒ 4 piercing.
Hunted Shot 2: 1d20 + 2 ⇒ (12) + 2 = 14 for 1d6 ⇒ 2 piercing

|  GM Tiger | 
 
	
 
                
                
              
            
            Limited potion and Treat Wounds availability in the ten minutes that we had, unfortunately
Should we move to where we were investigating? Or does init happen as we come to the middle with our latest finds?
You actually do move to where you were searching (if you were searching). The strange thing about this scenario is that init happens mostly in the middle...

|  GM Tiger | 
 
	
 
                
                
              
            
            Aslynn Ref: 1d20 + 6 ⇒ (1) + 6 = 7
Red Ref: 1d20 + 7 ⇒ (16) + 7 = 23
Y Ref: 1d20 + 7 ⇒ (12) + 7 = 19
Selena drops pebbles onto Aslynn and two of the skunk-like critters. The two skunks manage to avoid the worst of the damage but Aslynn slips and face plants on the rocks. She gets up with several rocks stuck to her face.
Dinardin rushes to the attack with a war cry. Ovidivo shoots Red but only nicks it. His bomb, however, obliterates Red and does damage to everything around it. Webny marks Yellow as prey and sends two arrows at it. Unfortunately, both arrows skip off the floor.
Pink runs through the pebbly ground and stops in front of Dinardin. It turns around, raises its tail and squirts a 10' line of evil smelling musk.
-----------------
COMBAT TRACKER
Round: 1
Tactical Map
Before Your Turn:
Dinardin - DC 15 Fortitude Save
------------------
Those with ** may go
Shard of Aslynn (-13)
Webny - AC 20, 29/32
Dinardin of Longshadow - AC 20, 32/32
Selena Albina - AC 18 (19 w/shield), 15/22
Ovidivo - AC 19, 14/26 (Wounded 1)
Pink (-1)
**Mrs. Crinkle - AC 19 (21 w/shield), 35/38 
White (-1)
Yellow (-4)
Athena Muse - AC 18, 17/17
Blue (-1)
--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------
CS: unaffected, immune for 1 day
S: Frightened 1
F: Frightened 1, Slowed 1 (1 rd)
CF: Frightened 2, Slowed 1 (1 minute)
CS: Unaffected
S: Sickened 1
F: Sickened 2
CF: Sickened 2, Doomed 1 until the musk is removed/neutralized, requiring 10 minutes of thorough scrubbing with soap.

|  Mrs. Crinkle | 
 
	
 
                
                
              
            
            "Time for fun!" Mrs. Crinkle yells as she transforms into a wolf-woman again. She bounds over to Aslynn's shard-thingy and snaps her jaws to trip her.
Bite, Trip: 1d20 + 8 ⇒ (3) + 8 = 11
"You need a bath. Heehee!"
◆ Rage, ◆ Stride, ◆ Strike (trip)

|  GM Tiger | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Mrs Crinkle undergoes her transformation and attempts to faceplant Aslynn again. Only this time Aslynn dodges out of the way.
To see it in my imagination a little old lady turning into a werewolf like creature, bellowing at a baddie and ending with 'hee hee' is absolutely terrifying... :)
White runs north, turns around, and sprays Mrs Crinkle with musk while Yellow actually runs up to the wolf-woman and tries to bite.
Jaws vs Mrs Crinkle AC 18: 1d20 + 7 ⇒ (12) + 7 = 19
Jaws vs Mrs Crinkle AC 18, MAP, Agile: 1d20 + 3 ⇒ (2) + 3 = 5
Miraculously, Yellow manages to get its jaws on Mrs Crinkle's leg.
Piercing Damage: 1d8 ⇒ 5
-----------------
COMBAT TRACKER
Round: 1
Tactical Map
Before Your Turn:
Dinardin - DC 15 Fortitude Save
Mrs Crinkle - DC 15 Fortitude Save
------------------
Those with ** may go
Shard of Aslynn (-13)
Webny - AC 20, 29/32
Dinardin of Longshadow - AC 20, 32/32
Selena Albina - AC 18 (19 w/shield), 15/22
Ovidivo - AC 19, 14/26 (Wounded 1)
Pink (-1)
Mrs. Crinkle - AC 19 (21 w/shield), 34/38 (Rage - temp hp 0/4, AC 18 (20 w/shield), +2 Damage)
White (-1)
Yellow (-4)
**Athena Muse - AC 18, 17/17
Blue (-1)
--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------
CS: Unaffected
S: Sickened 1
F: Sickened 2
CF: Sickened 2, Doomed 1 until the musk is removed/neutralized, requiring 10 minutes of thorough scrubbing with soap.

|  Dinardin of Longshadow | 
 
	
 
                
                
              
            
            Fortitude save (DC 15): 1d20 + 6 ⇒ (10) + 6 = 16 Sickened 1.
"Eugh!" Iomedae's champion nearly retches at the stench of the skunks.

|  Athena Muse | 
 
	
 
                
                
              
            
            Athena casts a spell and speeds around the center of the room and up to Aislynn, gears and motors whirring. Bringing the axe up to her shoulder, she swings hard at her target in attempt to decapitate.
◆◆ Cast Wrap Step and double move.
◆ Strike Aislynn Greataxe: 1d20 + 7 ⇒ (2) + 7 = 9 Yeah, hero point...
Greataxe: 1d20 + 7 ⇒ (14) + 7 = 21 for 1d12 + 4 ⇒ (10) + 4 = 14 slashing

|  GM Tiger | 
 
	
 
                
                
              
            
            Athena swings at Aslynn with her axe and opens a rent in the creature.
Blue turns, raises its tail and and sends a line of musk at Athena. It then heads for Mrs Crinkle.
Aslynn attempts to claw 1-Mrs Crinkle 2-Athena: 1d2 ⇒ 1
Claws vs Mrs Crinkle AC 18: 1d20 + 11 ⇒ (14) + 11 = 25
Claws vs Athena Muse AC 18, MAP, Agile: 1d20 + 7 ⇒ (1) + 7 = 8
Piercing: 1d6 + 4 ⇒ (1) + 4 = 5
Aslynn backs away to regroup.
Your worst nightmares suddenly become the forefront of your thoughts.
-----------------
COMBAT TRACKER
Round: 2
Tactical Map
Before Your Turn:
Mrs Crinkle - DC 15 Fortitude Save
Athena Muse - DC 15 Fortitude Save
Mrs Crinkle - DC 17 Fortitude Save
------------------
Those with ** may go
Shard of Aslynn (-27)
**Webny - AC 20, 29/32
**Dinardin of Longshadow - AC 20, 32/32 (Sickened 1)
**Selena Albina - AC 18 (19 w/shield), 15/22
**Ovidivo - AC 19, 14/26 (Wounded 1)
Pink (-1)
Mrs. Crinkle - AC 19 (21 w/shield), 29/38 (Rage - temp hp 0/4, AC 18 (20 w/shield), +2 Damage)
White (-1)
Yellow (-4)
Athena Muse - AC 18, 17/17
Blue (-1)
--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------
CS: Unaffected
S: Sickened 1
F: Sickened 2
CF: Sickened 2, Doomed 1 until the musk is removed/neutralized, requiring 10 minutes of thorough scrubbing with soap.
F: Stupefied 1 (1 day)
CF: Stupefied 2 (1 day)

| Ovidivo | 
 
	
 
                
                
              
            
            Ovidivo steps toward Aslynn as he loads his trigger brand. Gunblade still held by the firing hilt, he fires at the hag. He steps toward her again while reloading.
◆ Touch & Go
◆ Strike: +1 triggerbrand (E): 1d20 + 11 ⇒ (2) + 11 = 13 @ Aslynn
bludgeoning/piercing, singular focus: 1d4 + 1 ⇒ (2) + 1 = 3
◆ Touch & Go

|  Selena Albina | 
 
	
 
                
                
              
            
            Selena keeps bombarding Aslynn with elements. She gets closer to her and this time, she call forth a powerful blast of pressurized water that bludgeons Aslynn and knocks the hag back.
Hydraulic Push Attack vs Aslynn: 1d20 + 8 ⇒ (13) + 8 = 21
Spell Damage: 3d6 ⇒ (5, 2, 6) = 13 bludgeoning damage and knocked back 5 ft if successful
◆ Stride
◆◆ Cast a Spell, Hydraulic Push

|  GM Tiger | 
 
	
 
                
                
              
            
            Mrs Crinkle DC 17 Fort: 1d20 + 8 ⇒ (16) + 8 = 24
Mrs Crinkle growls the nightmares away.
Ovidivo shoots Aslynn but his shot flies over her head. Selena, however catches Aslynn center mass and causes the shade to dissolve.
-----------------
COMBAT TRACKER
Round: 2
Tactical Map
Before Your Turn:
Athena Muse - DC 15 Fortitude Save
------------------
Those with ** may go
**Webny - AC 20, 29/32
**Dinardin of Longshadow - AC 20, 32/32 (Sickened 1)
Selena Albina - AC 18 (19 w/shield), 15/22
Ovidivo - AC 19, 14/26 (Wounded 1)
Pink (-1)
Mrs. Crinkle - AC 19 (21 w/shield), 29/38 (Rage - temp hp 0/4, AC 18 (20 w/shield), +2 Damage)
White (-1)
Yellow (-4)
Athena Muse - AC 18, 17/17
Blue (-1)
--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------
CS: Unaffected
S: Sickened 1
F: Sickened 2
CF: Sickened 2, Doomed 1 until the musk is removed/neutralized, requiring 10 minutes of thorough scrubbing with soap.

|  Webny | 
 
	
 
                
                
              
            
            Webny will hop up on the table in front of her (1 action), use Hunted Shot to shoot twice more at yellow (1 action), and then she will crit fish with a third Strike, either at yellow (if it's still up) or at whichever one is next closest (1 action).
Strike 1: 1d20 + 7 ⇒ (7) + 7 = 14 for potentially piercing damage: 1d6 ⇒ 1
Strike 2: 1d20 + 2 ⇒ (2) + 2 = 4 for potentially piercing damage: 1d6 ⇒ 4
Strike 3: 1d20 - 3 ⇒ (11) - 3 = 8 for potentially piercing damage: 1d6 ⇒ 3
Webny leaps up on the table and fires three more arrows in rapid succession, hoping (probably in vain) at least one of them will strike true this time.

|  GM Tiger | 
 
	
 
                
                
              
            
            Webny sends three arrows at Yellow but only the first one came close.
-----------------
COMBAT TRACKER
Round: 2
Tactical Map
Before Your Turn:
Athena Muse - DC 15 Fortitude Save
------------------
Those with ** may go
Webny - AC 20, 29/32
**Dinardin of Longshadow - AC 20, 32/32 (Sickened 1)
Selena Albina - AC 18 (19 w/shield), 15/22
Ovidivo - AC 19, 14/26 (Wounded 1)
Pink (-1)
Mrs. Crinkle - AC 19 (21 w/shield), 29/38 (Rage - temp hp 0/4, AC 18 (20 w/shield), +2 Damage)
White (-1)
Yellow (-4)
Athena Muse - AC 18, 17/17
Blue (-1)

|  GM Tiger | 
 
	
 
                
                
              
            
            Dinardin clobbers Pink and cuts it in half. He retches and immediately feels better.
-----------------
COMBAT TRACKER
Round: 2
Tactical Map
Before Your Turn:
Athena Muse - DC 15 Fortitude Save
------------------
Those with ** may go
Webny - AC 20, 29/32
Dinardin of Longshadow - AC 20, 32/32
Selena Albina - AC 18 (19 w/shield), 15/22
Ovidivo - AC 19, 14/26 (Wounded 1)
**Mrs. Crinkle - AC 19 (21 w/shield), 29/38 (Rage - temp hp 0/4, AC 18 (20 w/shield), +2 Damage)
White (-1)
Yellow (-4)
Athena Muse - AC 18, 17/17
Blue (-1)

|  Mrs. Crinkle | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Huge Mrs. Wolfy Crinkle growls with a toothy grin. "Snack time! I'll have you on crackers with stinky cheese!" She snaps at the two nearest little bite-sized skunks.
"NOM!"
Bite (P) vs. yellow: 1d20 + 8 ⇒ (2) + 8 = 101d10 + 6 ⇒ (9) + 6 = 15
"NOM!"
Bite (P), MAP vs. blue: 1d20 + 3 ⇒ (18) + 3 = 211d10 + 6 ⇒ (8) + 6 = 14
Taking a large, dramatic step toward the remaining skunk (white), she gives it a big, deep sniff and lets her tongue loll out. "You're next, little morsel!" A thick strand of drool begins pooling on the floor.
◆ Strike, ◆ Strike, ◆ Step

|  GM Tiger | 
 
	
 
                
                
              
            
            Mrs Crinkle bites Blue in half, but Yellow manages to scurry backwards out of the way of those terrible teeth.
White sprays Mrs Crinkle with musk before bolting. Yellow closes with Dinardin and attempts to bite him twice.
Jaws vs Dinardin AC 20: 1d20 + 7 ⇒ (6) + 7 = 13
Jaws vs Dinardin AC 20, MAP, Agile: 1d20 + 3 ⇒ (11) + 3 = 14
Unfortunately for Yellow, teeth are no match for metal armor.
-----------------
COMBAT TRACKER
Round: 2
Tactical Map
Before Your Turn:
Athena Muse - DC 15 Fortitude Save
Mrs Crinkle - DC 15 Fortitude Save
------------------
Those with ** may go
-3-
**Webny - AC 20, 29/32
**Dinardin of Longshadow - AC 20, 32/32
**Selena Albina - AC 18 (19 w/shield), 15/22
**Ovidivo - AC 19, 14/26 (Wounded 1)
**Mrs. Crinkle - AC 19 (21 w/shield), 29/38 (Rage - temp hp 0/4, AC 18 (20 w/shield), +2 Damage)
White (-1)
Yellow (-4)
-2-
**Athena Muse - AC 18, 17/17
--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------
CS: Unaffected
S: Sickened 1
F: Sickened 2
CF: Sickened 2, Doomed 1 until the musk is removed/neutralized, requiring 10 minutes of thorough scrubbing with soap.

|  Selena Albina | 
 
	
 
                
                
              
            
            "You are not going away, you little skunk!" Selena follows White with her eyes and lashes out a small ball of flame at White.
Produce Flame Spell Attack vs White: 1d20 + 8 ⇒ (11) + 8 = 19
Spell Damage, Blood Magic: 1d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6 Fire damage
She then draws her sling.
◆◆ Cast a Spell, Produce Flame
◆ Interact to draw weapon

|  GM Tiger | 
 
	
 
                
                
              
            
            Selena tracks White and sends a fireball at it, turning it into an extra crispy critter.
-----------------
COMBAT TRACKER
Round: 2
Tactical Map
Before Your Turn:
Athena Muse - DC 15 Fortitude Save
Mrs Crinkle - DC 15 Fortitude Save
------------------
Those with ** may go
-3-
**Webny - AC 20, 29/32
**Dinardin of Longshadow - AC 20, 32/32
Selena Albina - AC 18 (19 w/shield), 15/22
**Ovidivo - AC 19, 14/26 (Wounded 1)
**Mrs. Crinkle - AC 19 (21 w/shield), 29/38 (Rage - temp hp 0/4, AC 18 (20 w/shield), +2 Damage)
Yellow (-4)
-2-
**Athena Muse - AC 18, 17/17

|  Athena Muse | 
 
	
 
                
                
              
            
            Fort Save: 1d20 + 6 ⇒ (3) + 6 = 9
Sickened by the musk, Athena attempts to clear the nausea before attacking the last critter.
◆ Retch Fort: 1d20 + 6 - 2 ⇒ (6) + 6 - 2 = 10
◆ Strike Greataxe: 1d20 + 7 - 2 ⇒ (11) + 7 - 2 = 16 for 1d12 + 4 ⇒ (12) + 4 = 16 slashing
◆ Strike Greataxe: 1d20 + 7 - 2 - 5 ⇒ (12) + 7 - 2 - 5 = 12
 
	
 
     
     
    