GM Grimsnik's #56: The Jester's Fraud (closed recruitment) (Inactive)

Game Master Grimsnik


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Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

I would like to move Grunyak closer to the door if that is okay.

init: 1d20 + 1 ⇒ (5) + 1 = 6

"Let the lady in quick. Are you heartless men?" "We will be listening to her die if you don't."

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Initiative 1d20 + 6 ⇒ (14) + 6 = 20

Already near the door, Philthy /readies Haste


Jester's Fraud Slides

Grunyak you can move closer. Toral- I forgot this set of slides didn't have the initiative macro I used for the forums. I just added it to slide 2.

GM rolls:
Makarius Bourtze: 1d20 - 1 ⇒ (11) - 1 = 10
Guard: 1d20 + 1 ⇒ (16) + 1 = 17
?: 1d20 + 1 ⇒ (7) + 1 = 8
Carrick: 1d20 + 5 ⇒ (12) + 5 = 17

Bold may take their turn
Philthy
Fox
Guard (green token)
Carrick
Makarius Bourtze (red token)
?
Grunyak
Toral

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy steps back, if there is a conversation brewing he probably wont be involved.

Ready Haste, if we get alerted to the presence of an enemy he will cast

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

Thanks for rolling my initiative, busy day yesterday and I didn't get to check

Evil's afoot! Carrick let's the others know.

Continue to concentrate on detect evil


HP: 61/61, AC 23/23/23, F+5, R+15, W+4, speed 40ft, Perception +10, init +9, Darkvision 60ft, low light vision, scent

Fox takes position underneath the table north of Toral.

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

Grunyak would like to sense the motives of the Tribune and the voice to the lady outside the doors.

Grunyak's sense motive is +12 if you want to roll it, else I can roll it on his turn.


Jester's Fraud Slides

GM rolls:
Tribune: 1d20 + 12 ⇒ (14) + 12 = 26 Guard: 1d20 + 12 ⇒ (1) + 12 = 13

The guard waits at the door.

Grunyak feels Makarius Bourtze is genuinely scared but is unable to get a read on the guard.

Maintaining concentration, Carrick detects a faint evil aura.

Bold may take their turn
Philthy- Ready
Fox
Guard (green token) delay
Carrick- move and swift action still available
Makarius Bourtze (red token)
?
Grunyak
Toral

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

Carrick holds his concentration as he stands up and moves to a more open area.

I'll just use my move to move to the square indicate on the map.


Jester's Fraud Slides

Makarius Bourtze follows Grunyak's request and opens the door for the guard. The guard runs in past the tribune. Her form starts to change into a large wort-covered dark blue skinned humanoid as a similar looking creature crashes through the north wall. Philthy casts haste as a third humanoid walks through the hole while muttering an incantation. Suddenly the party is engulfed in a thick fog.

Bold may take their turn: Yellow area- The fog obscures all sight, including darkvision, beyond 5 feet. Red line is broken wall.
Philthy (hasted)
Fox (hasted)
Carrick (hasted)
Makarius Bourtze (red token)
Green
Blue
Yellow
Grunyak (hasted)
Toral (hasted)

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

"Torag, in your mighty way, get rid of this fog."

Fingering his holy symbol Grunyak casts dispel magic on the fog.

dispel caster check on fog: 1d20 + 9 ⇒ (10) + 9 = 19


HP: 61/61, AC 23/23/23, F+5, R+15, W+4, speed 40ft, Perception +10, init +9, Darkvision 60ft, low light vision, scent

Since i was before Grunyak, and underneath the table, i'll have enough movement to safely move.

Fox uses spring attack against the nearest 'hag'.
Gozmask allows me to see through the fog, no miss penalty.

Bite vs flat footed: 1d20 + 15 ⇒ (5) + 15 = 20Dmg, SA: 1d3 + 10 + 3d6 ⇒ (3) + 10 + (5, 2, 1) = 21

And fox hurries back to underneath the table.

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

Carrick's actions are partially dependent on if the fog dispels or not, will post 2 possibilities.

If Fog drops:

Carrick holds his concentration a while longer. Then studies one of the hags and steps to his right.

Standard - Detect Evil; Move - Studied Target on blue, then 5' step

If Fog is still up:

Carrick holds his concentration a while longer. Then moves out of the fog and leaps behind the bar. Do I need to make a check to leap the bar.

Standard - Detect Evil; Move-to move


Jester's Fraud Slides

The hag screams as Fox bites into her leg. The trio are seen again as Grunyak successfully dispels the fog. Carrick knows the three large humanoids have a faint evil aura.

Bold may take their turn: Red line is broken wall.
Philthy (hasted)
Fox (hasted)
Carrick (hasted)
Makarius Bourtze (red token)
Green (21 damage)
Blue
Yellow
Grunyak (hasted)
Toral (hasted)

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Toral tries to slumber the ugly creature in green rags.

Slumber hex, dc 22 Will save or asleep 9 rounds.

”What are these things?“

Any knowledge checks?

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy goes tearing in, making himself a nuisance, then pivots to a defensive stance as he swings at the creature.

Acrobatics (to avoid AoO) 1d20 + 15 ⇒ (9) + 15 = 24

Fight Defensively - AC 28, T 18, FF 25

Arcane Strike, Haste, Fight Defensively
Magic, silver
Attack 1d20 + 12 + 1 - 4 ⇒ (16) + 12 + 1 - 4 = 25
Damage 1d10 + 6 + 2 ⇒ (9) + 6 + 2 = 17


Jester's Fraud Slides

Knowledge (nature) to recall knowledge

GM rolls:
Will 22: 1d20 + 6 ⇒ (2) + 6 = 8

AoO: 1d20 + 13 ⇒ (20) + 13 = 33 Damage: 1d6 + 7 ⇒ (6) + 7 = 13 Confirm: 1d20 + 13 ⇒ (9) + 13 = 22

Claw 1: 1d20 + 13 ⇒ (8) + 13 = 21 damage: 1d6 + 7 ⇒ (2) + 7 = 9
Claw 2: 1d20 + 13 ⇒ (14) + 13 = 27 damage: 1d6 + 7 ⇒ (5) + 7 = 12
Bite: 1d20 + 13 ⇒ (8) + 13 = 21 damage: 1d6 + 7 ⇒ (2) + 7 = 9

The lead creature starts yawning before she closes her eyes. The blue clothed creature bites into Philthy as he dashes around as Makarius Bourtze runs to the back wall. Wood chips fill the air as the creature claws into the bar stools.

The final creature looks in the direction of Toral and Grunyak as she casts a spell. Walls start to form around the two.

Grunyak and Toral:
DC 18 reflex save if you succeed you can be in an adjacent square not within the green box. If you fail, you are trapped in a windowless 10' cube.

Bold may take their turn: Red line is broken wall.
Philthy (13 damage)
Fox
Carrick
Makarius Bourtze
Blue (15 damage)
Yellow
Green (21 damage, sleeping)
Grunyak- DC 18 reflex save needed
Toral- DC 18 reflex save needed

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

Grunyak jumps to avoid the cube. reflex save: 1d20 + 6 ⇒ (17) + 6 = 23

"Wooh, that was tricky. Let's see how you like this tap then." "Torag lend me your hammer."

Grunyak fingers this symbol again and a shining hammer appears and swings at blue.

spiritual hammer on blue: 1d20 + 11 ⇒ (19) + 11 = 30
force dmg: 1d8 + 3 ⇒ (8) + 3 = 11


HP: 61/61, AC 23/23/23, F+5, R+15, W+4, speed 40ft, Perception +10, init +9, Darkvision 60ft, low light vision, scent

Fox darts for blue, joining Philthy in the attack, then returns to position.

Bite, haste, underfoot flank: 1d20 + 15 + 1 + 2 ⇒ (19) + 15 + 1 + 2 = 37Dmg, underfoot SA: 1d3 + 11 + 3d6 ⇒ (3) + 11 + (1, 1, 4) = 20

Green took 1 extra dmg, mistyped the damage prior post.

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

reflex : 1d20 + 6 ⇒ (18) + 6 = 24

kn nature to identify : 1d20 + 6 ⇒ (10) + 6 = 16
kn nature , reroll with knowledge of the ages and Wis +8 on top : 1d20 + 6 + 8 ⇒ (14) + 6 + 8 = 28

Toral tries to slumber the ugly creature in yellow rags.

Slumber hex, dc 22 Will save or asleep 9 rounds.

”These are formidable spell casters!?“

The Exchange

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Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy takes the hit and thanks his lucky stars he only got hit once as he feels the impact of the first and sees the potential danger of the other swings - he realises he may be pushing his luck - but then reflects that this is when he feels most alive... filled with the Transmutational magic of Karzoug, moving with supernatural speed, and his axe covered in the blood of his enemies.

"How good is being a Wizard!" he roars as his axe swings repeatedly.

Fight Defensively - AC 28, T 18, FF 25

Arcane Strike, Haste, Fight Defensively
Magic, silver

Attack 1d20 + 12 + 1 - 4 ⇒ (7) + 12 + 1 - 4 = 16
Damage 1d10 + 6 + 2 ⇒ (10) + 6 + 2 = 18

Attack 1d20 + 12 + 1 - 4 ⇒ (20) + 12 + 1 - 4 = 29
Damage 1d10 + 6 + 2 ⇒ (10) + 6 + 2 = 18
Crit?1d20 + 12 + 1 - 4 ⇒ (16) + 12 + 1 - 4 = 25
Add Damage 2d10 + 12 + 4 ⇒ (1, 5) + 12 + 4 = 22

oooooh yeah!

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

Carrick moves to the blue Hag, taking a swing with his Longsword.

+1 keen adamantine longsword, haste, studied target, power attack: 1d20 + 12 + 1 + 1 - 2 ⇒ (10) + 12 + 1 + 1 - 2 = 22
damage: 1d8 + 4 + 1 + 4 ⇒ (3) + 4 + 1 + 4 = 12

move to move, standard to attack


Jester's Fraud Slides

GM rolls:
Will save: 1d20 + 6 ⇒ (19) + 6 = 25

Toral:
These are Annis Hags. They can cast alter self and fog cloud 3/per day. When there are three they are a coven with additional spells. The have DR 2/bludgeoning and SR 17. They have a strong grip and are known to rip their foes in two. (they have grab and rend with thier claws)

Yellow seems unfazed by the hex while Philthy chops his foe in two.
Carrick, Philthy dropped blue with that crit. Did you want to move to and attack yellow?

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

Yes!

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

"What in the nine hells are these? Troll women?" Grunyak winkles his nose. "They smell like garbage. Seems like it is up to us to take out the trash then."

"Good chop there, Philthy!" "I see that they cut like wood anyway."

Is it a knowledge local to determine what these creatures are? Monsterous humaniods? Hags, but Grunyak would not know. So he will keep asking others for information.

"Tribune, what are these things? And why are they chasing you! What is going on here?"

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

“ These are Annis Hags. They can cast alter self and fog cloud. When there are three they are a coven with additional spells. The have spell resistance. They have a strong grip and are known to rip their foes in two!“


Jester's Fraud Slides

GM stuff:
Bite: 1d20 + 13 ⇒ (12) + 13 = 25 Damage: 1d6 + 7 ⇒ (6) + 7 = 13
Claw: 1d20 + 13 ⇒ (20) + 13 = 33 Damage: 1d6 + 7 ⇒ (2) + 7 = 9
Claw 2: 1d20 + 13 ⇒ (6) + 13 = 19 damage: 1d6 + 7 ⇒ (6) + 7 = 13
Crit Confrim: 1d20 + 13 ⇒ (3) + 13 = 16 crit damage: 1d6 + 7 ⇒ (1) + 7 = 8

Carrick feels a pair of stings as the hag sinks her teeth into his shoulder and a claw slices his thigh.

Bold may take their turn: Red line is broken wall.
Philthy (13 damage)
Fox
Carrick (22 damage)

Makarius Bourtze
Blue
Yellow (10 damage)
Green (22 damage, sleeping 1 of 9 rounds)
Grunyak
Toral


HP: 61/61, AC 23/23/23, F+5, R+15, W+4, speed 40ft, Perception +10, init +9, Darkvision 60ft, low light vision, scent

Fox moves to the square north of Toral, SE of that table.

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philhty rushes around to come in on a flank, then takes a swing...

Acrobatics to avoid AoO 1d20 + 15 ⇒ (11) + 15 = 26 vs CMD

Arcane Strike, Haste, Flank, Sneak attack
Magic, silver

Attack 1d20 + 12 + 1 + 2 ⇒ (11) + 12 + 1 + 2 = 26
Damage 1d10 + 6 + 2 + 1d6 ⇒ (8) + 6 + 2 + (2) = 18

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Toral tries to slumber the ugly creature in yellow rags.

Using accursed hex feat to retry to Slumber hex, dc 22 Will save or asleep 9 rounds.

”Not feeling sleepy!?“

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

Did I hit last round?

Carrick feels the pain of the viscous hag attacks and sees the flow of his half elven blood. As Philhty moves into the the flank, Carrick swings his longsword wildly in retaliation.

+1 keen adamantine longsword, haste, power attack, flank atk 1: 1d20 + 12 + 1 - 2 + 2 ⇒ (16) + 12 + 1 - 2 + 2 = 29
damage + sneak attack: 1d8 + 4 + 4 + 1d6 ⇒ (1) + 4 + 4 + (3) = 12

+1 keen adamantine longsword, haste, power attack, flank atk 2: 1d20 + 7 + 1 - 2 + 2 ⇒ (13) + 7 + 1 - 2 + 2 = 21
damage + sneak attack: 1d8 + 4 + 4 + 1d6 ⇒ (2) + 4 + 4 + (6) = 16

+1 keen adamantine longsword, haste, power attack, flank haste atk: 1d20 + 12 + 1 - 2 + 2 ⇒ (7) + 12 + 1 - 2 + 2 = 20
damage + sneak attack: 1d8 + 4 + 4 ⇒ (1) + 4 + 4 = 9

Full round attack, if any of the attacks hit then immediate action to study target, giving subsequent attacks +1 hit/dmg

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

Grunyak as a move action will redirect his spiritual weapon to yellow.
sr check: 1d20 + 9 ⇒ (8) + 9 = 17
wpn swing: 1d20 + 11 ⇒ (7) + 11 = 18
dmg f: 1d8 + 3 ⇒ (1) + 3 = 4

Grunyak will advance with his long spear ready to strike.
"Die, you evil creatures."
Can't get close enough yet.


Jester's Fraud Slides

GM stuff:
AoO: 1d20 + 13 ⇒ (10) + 13 = 23 Damage: 1d6 + 7 ⇒ (5) + 7 = 12Will: 1d20 + 6 ⇒ (1) + 6 = 7

Carrick- yes, you did hit last turn.

Philthy ducks under the hags claw as he moves into position. The combined assault of Philthy, Toral, Carrick and Grunyak is too much for the hag leaving the last one asleep.

Rd 3
Bold may take their turn: Red line is broken wall. Everyone is hasted.
Philthy (13 damage)
Fox
Carrick (22 damage)

Makarius Bourtze
Blue
Yellow
Green (22 damage, sleeping 2 of 9 rounds)
Grunyak
Toral

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

Should we tie this one up? Carrick asks the group. Then turns his attention to Makarius, Why were these things after you?

Carrick stands over the green hag, sword still at the ready just in case. As he calls upon Iomedae's healing aid.

Lay on Hands: 2d6 ⇒ (5, 1) = 6

swift LOH, ready an attack if the hag somehow wakes up.


HP: 61/61, AC 23/23/23, F+5, R+15, W+4, speed 40ft, Perception +10, init +9, Darkvision 60ft, low light vision, scent

Give me next round and she either wakes up or sleeps permanently. :)

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"Hold on, no need for ropes, I'll just put my axe through it - no merit in letting that thing live, pure evil"

Philthy would prefer to CDG it with his axe - a guaranteed crit with an axe is 34 damage before I even start rolling dice :p - or the Fox can bite a hole in it (with us all in flanking position ready to drop more hits in case)

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

My spear and spirit weapon are ready. Do what you must to put this evil creature down." Grunyak moves his hammer over and prepares to stab with his spear should the killing blow from Philthy's ax not quite kill the thing.
"Toral, could you see if the Tribune is okay? He might be wounded."

The Exchange

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Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

OK well in the interest of getting things going...

Crit/Arcane Strike/Two handing/Sneak.

CDG Damage 3d10 + 18 + 6 + 6 + 1d6 ⇒ (6, 4, 5) + 18 + 6 + 6 + (4) = 49
- DC 59 Fort Save or die.

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

“Of course Grunyak!“ he says and moves to the tribune to check on him.

heal : 1d20 + 11 ⇒ (2) + 11 = 13


Jester's Fraud Slides

Philthy lines up his chop and brings his axe down on the hag's neck finishing her off.

Makarius Bourtze straightens up, "thank you. Would you by chance be the agents of the Pathfinder Society I was to meet with? I have a request of you. My jester has absconded with several items from my family vaults. Track him down and return the items. I can offer you the items your leadership wanted as payment for your help."

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"What good news, this joyful encounter has cut away all the tedious back and forth negotiations and other unpleasantries we were expecting to have to endure - who knew it would all come down to a few swings of sword and axe" Philthy looks quite happy about it all.

"Sounds like a good deal to me" Philthy shrugs and leaves it to the others.

"Barkeep!" Philthy taps his ale-horn on the bar expectantly "I was tempted to fireball those creatures when they were all packed in tight but didn't want to ruin your fine establishment, and we cut them down before they could destroy your bar and your customers - so you can thank us by keeping the drinks flowing" he thinks for a moment "Might want to get rid of those bodies too - they will stink the place up soon enough"

Bully climbs onto the bar and glowers at the bar-keep, waiting for some ale. Philthy sits admiring his new bruises from the melee.

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Toral smiles after seeing Philthy so happy.

“Yes, I agree that this is an acceptable deal. So where is the jester and who is he? Tell us also more about the whole background and the characteristics of the items in question please?!?“ he asks but tries to assess if the man is really genuine.

sense motive : 1d20 + 19 ⇒ (19) + 19 = 38

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy smiles to see Toral is back in his element wheeling, dealing, and negotiating. Most of all Philthy is just happy not to have to be in the middle of that sort of encounter.

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

Carrick eyes Makarius Bourtze suspiciously, Sir, why was that coven of hags after you? I'll be glad to assist you, but I think we need to know a bit more about what's going on.

Carrick takes a bar cloth as he waits for Bourtze's response and begins cleaning his blade, tossing a few gold on the counter. This is for the line and a couple rounds for my dwarf friends here.

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

"Chasing down this jester in exchange for our task items seems fair. But, please explain what is going on. A hag coven could have caused much suffering and death. We are an experienced group, but we need information to prepare properly. Were the hags working with the jester? What can you tell us about the jester fellow and his abilities?" "We could go into a more private place if that would be better." Grunyak smiles at the man trying to put him at ease. "I am Grunyak Dweomhammer of Lastwall. I will let my companions introduce themselves. We are indeed the pathfinders you were expecting. I believe we are all in agreement to take your deal and help. We just need whatever information you can give us to get started."
what checks do you need from us? Diplomacy? Or has our fighting done the talking and he will trust us now?


HP: 61/61, AC 23/23/23, F+5, R+15, W+4, speed 40ft, Perception +10, init +9, Darkvision 60ft, low light vision, scent

Paying attention to the conversation still, fox inspects the hags for any pockets or items of use.

When done, it joins the group again.

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

I forget myself, Carrick Castermill, sir. Carrick still weary of the situation gives a friendly introduction.


Jester's Fraud Slides

"For centuries, my family guarded an accursed relic seized during Qadira’s wretched invasion. Tonight I found the item stolen! My guards and I almost caught the thief, but he unleashed those murderous creatures against us. The thief is a jester named Sabas. We thought him a simpleton, but clearly he was a spy sent by our enemies!

After my wife’s death, friends sent entertainers and other diversions to distract the household in its grief. That’s when Sabas arrived, begging a place. He seemed a simpleminded innocent, a natural fool with a gift for ridiculous nonsense.

Three items: a magical urn, dreaded for its dark power to issue forth horrors; a mace that drives its possessor to murderous madness; and a necklace that throttles anyone who dons it.

Centuries ago, during Qadira’s treacherous invasion, a band of heroic knights captured a trove of magical relics from the Satrap’s stupid soldiers. The alabaster urn was part of that hoard, a vessel in which are trapped hideous beasts of inhuman power and malice.

Sabas used the urn to unleash those hags to stop us from following him."

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Toral thinks.

“And what about your wife’s death? Any connection? Because that’s why we’re here to be honest. And where did the jester flee to! We have to hurry!!“

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

"One more thing on this Jester character, Sabas, what are we to do with him when we catch him? We are not assassins. We will defend ourselves, but if we can take him alive and bring him back, that is what we will do. It would be nice to have your legal blessing, something like deputies to have the right to arrest him. That would help if there are complications with other local authorities."

Grunyak, rubs his bald head again, puzzled about Toral's reference to having to know what happened to the Tribune's late wife. He does not remember that portion of the mission, but does not bring it up in front of the Tribune. He reminds himself to ask Toral about it later.

"Thank you for the information. Do you have a guide or tracker that you trust, someone local that we could talk to that might know where this Sabas could hide or might be headed?" "Or perhaps you have a good idea of where he is headed?" "I am not familiar with this area."

Grunyak, hisses out a sigh, "No soft bed tonight, Tribune Bourtze, if you could take us to where you last had the trail of this Sabas, we will see if that will allow us to pick up the trail tonight and we will get started immediately." "If we can not find the trail, perhaps consulting your trackers and starting in the morning might be more successful."

As grunyak walks to the door, "How did this jester gain access to your treasures anyway? Do you have ideas on that? Did he hypnotize people, charm them? People such as yourself don't just let jesters into their vaults."

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