NotEspi's #1-06 : Lost on the Spirit Road (Inactive)

Game Master NotEspi

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GM Rolls:

Dorobu Produce Flame vs 16(Blue): 1d20 + 12 ⇒ (8) + 12 = 202d4 ⇒ (1, 4) = 5
Eldon stealth vs 21: 1d20 + 8 ⇒ (16) + 8 = 24
Warden, will vs 18: 1d20 + 11 ⇒ (10) + 11 = 21

As the hulking tree prepares to swing with the blade, Gympie moves in to intercept, and attacks the creature with a ball of fire. The tree immediately raises a shield to defend itself from the attack, but Gympie's projectile flies into the distance anyway.

As it looks at Gympie, the tree is immediately barraged by a series of attacks from Lokaloka, and Eldon. One arrow from Eldon embeds itself into the now raised shield, but three- pickles? Yes. Three pickles find their way into the ridges in the bark. Honzak keeps his floating instruments playing, but the warden is too distracted by the smell of brine to be affected by the music (passed the save).

While all that is happening, Nilaglade and Dorobu attack the pine brute in unison. Nilaglade manages to land two arrows out of three. Both embed themselves into the branches, and the creature squeals in pain. Dorobu summons a ball of fire, not unlike the one Gympie lobbed at the large tree. Instead, Dorobu attacks the boar-like creature. As the ball strikes, the sap covering the creature catches fire, and burns it to ash.

Thalaasi's turn, then the large tree, then everyone else

Fight for the Kami - Round 2

Conditions: Inspire Courage until the start of Loka's turn 4.

Honzak and Dimitsi
Lokaloka
Nilaglade
Dorobu
Thalaasi
Pine Brute ( -7 hp -8 nilaglade -10 (5+5) dorobu )
Arboreal Warden ( warden -20 hp / shield -5 hp )
Gympie
Eldon

GM screen:

WEAK ARBOREAL WARDEN CREATURE 3

N LARGE PLANT
Pathfinder Bestiary 6, 24
Perception +11; low-light vision
Languages Arboreal, Common, Senzar, Sylvan, Tien

Skills Athletics +13, Stealth +9 (+14 in forests)
Str +5, Dex +1, Con +3, Int +1, Wis +3, Cha +1

Items large bark shield (Hardness 3, Hit Points 20, BT 10),
stone longsword

AC 20 (22 with shield raised); Fort +13, Ref +9, Will +11
HP 75; Weaknesses axe vulnerability, fire 10; Resistances
bludgeoning 5, piercing 5

Axe Vulnerability An arboreal warden takes 5 additional
damage from axes.

Attack of Opportunity [reaction]
Shield Block [reaction]

Speed 25 feet

Melee [one-action] stone longsword +13 (reach 10 feet), Damage 1d8+10
bludgeoning

Melee [one-action] shield bash +13, Damage 1d6+10 bludgeoning

Shield Push[two-actions] The arboreal warden Strides and then makes
a shield bash Strike. If the attack hits, the target is pushed
10 feet.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

PINE BRUTE (0) CREATURE 1

N MEDIUM PLANT
Perception +7, low-light vision

Languages Arboreal, Senzar, Sylvan, Tien

Skills Athletics +7, Stealth +4 (+8 in forests)

Str +4, Dex +1, Con +3, Int –1, Wis +2, Cha +0

AC 16; Fort +10, Ref +4, Will +7

HP 25; Weaknesses axe vulnerability, fire 5; Resistances
bludgeoning 5, piercing 5

Axe Vulnerability A pine brute takes 5 additional damage
from axes.

Sap A pine brute’s bark secretes sticky sap. Any creature that
hits the pine brute with a melee attack, is hit by the pine
brute, or otherwise touches the pine brute must succeed
at a DC 17 Reflex save or suffer the effects of a lesser
tanglefoot bag (Core Rulebook 545), also becoming clumsy
1 until the sticky substance is removed. A creature striking
the pine brute with a weapon or object can automatically
succeed at this Reflex save by leaving the object stuck
to the pine brute. The object can then be removed with a
successful DC 17 Athletics check (made as a single action).
A pine brute can have any number of objects stuck to it at
a time. The pine brute can release a stuck object by using a
single action, and the sap dissolves 1 minute after the pine
brute dies, releasing all stuck objects.

Speed 25 feet

Melee [one-action] branch +8, Damage 1d6+3 piercing plus sap

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

DOROBU CREATURE 3

UNIQUE NE MEDIUM HUMANOID KITSUNE
Perception +10, low-light vision
Languages Common, Druidic, Senzar, Tien

Skills Athletics +8, Intimidation +6, Nature +10, Survival +10
Str +3, Dex +1, Con +2, Int +0, Wis +4, Cha +1

Items hide armor, holly and mistletoe
AC 19; Fort +9, Ref +6, Will +12

HP 48
Speed 25 feet

Melee [one-action] bite +12, Damage 1d8+3 piercing
Melee [one-action] +1 striking wild claws +13 (agile, finesse), Damage
2d6+3 slashing

Primal Prepared Spells DC 19, attack +12;
2nd heal (×2), hydraulic push;
1st fear, magic fang (x1);
Cantrips (2nd) guidance, produce flame, ray of frost, tanglefoot

Order Spells (0 Focus Points); 2nd wild morph, wild shape

Vigilant Seal

The archer, seeing that their foes are closer, knocks an arrow and concentrating on the arrow, manifests a blob of acid on the tip and releases the arrow at the tree man
1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25
1d8 + 1 ⇒ (5) + 1 = 6 P ARROW
1d6 + 1 ⇒ (3) + 1 = 4 acid on tree
+1 acid splash to the tree and the plant pig
he then knocks a second arrow and lets it fly at the pig plant thing
1d20 + 1 + 3 ⇒ (7) + 1 + 3 = 11

Envoy's Alliance

N Male Fey-Touched Gnome Summoner 3 | Eidolon Dimitsi HP 44/44 | AC: 17 | F +9 R +7 W +7 | Perc +7 | 25 feet | Spell DC 19 |1 Hero point| Exploration Activity: Avoid Notice| Active Conditions: None

Honzak wasn't targeting the warden yet. He was just targeting a random tree/not targeting as the effect is more useful if Dimitsi can then follow up with an attack or three.


Honzakqed Thomecon wrote:
Honzak wasn't targeting the warden yet. He was just targeting a random tree/not targeting as the effect is more useful if Dimitsi can then follow up with an attack or three.

Nothing else is there, but okay, I will consider that on your next turn. In the office now. Will follow up when I have some time.


Rolls:
Shield: 1d20 + 13 ⇒ (9) + 13 = 221d6 + 10 ⇒ (1) + 10 = 11
Sword: 1d20 + 8 ⇒ (4) + 8 = 121d8 + 10 ⇒ (4) + 10 = 14

Produce Flame: 1d20 + 12 ⇒ (6) + 12 = 182d4 + 4 ⇒ (2, 4) + 4 = 10

Thalaasi fires an arrow imbued with acid. It hits the trunk and blackens some of the bark.

The Warden charges Dimitsi using the shield as a ram. As it swings the shield branch, Dimitsi deftly dodges the attack. The warden decides to try to sword instead, but the momentum is already lost. Dimitsi dodges once more with ease.

Using the opportunity, Dorobu lobs another ball of fire at the arboreal. But timing is not good. He hurls his fire just as the arboreal is swinging at Dimitsi, and doesn't quite anticipate the moement. The flame attack goes wide, and ends up fizzling out in the distance.

Fight for the Kami - Round 2 + 3 - Everyone can go

Conditions: Inspire Courage until the start of Loka's turn 4.

Honzak and Dimitsi
Lokaloka
Nilaglade

Dorobu
Thalaasi
Warden ( warden -26 hp / shield -5 hp )
Gympie
Eldon

Gm Stuff:
WEAK ARBOREAL WARDEN CREATURE 3
N LARGE PLANT
Pathfinder Bestiary 6, 24
Perception +11; low-light vision
Languages Arboreal, Common, Senzar, Sylvan, Tien

Skills Athletics +13, Stealth +9 (+14 in forests)
Str +5, Dex +1, Con +3, Int +1, Wis +3, Cha +1

Items large bark shield (Hardness 3, Hit Points 20, BT 10),
stone longsword

AC 20 (22 with shield raised); Fort +13, Ref +9, Will +11
HP 75; Weaknesses axe vulnerability, fire 10; Resistances
bludgeoning 5, piercing 5

Axe Vulnerability An arboreal warden takes 5 additional
damage from axes.

Attack of Opportunity [reaction]
Shield Block [reaction]

Speed 25 feet

Melee [one-action] stone longsword +13 (reach 10 feet), Damage 1d8+10
bludgeoning

Melee [one-action] shield bash +13, Damage 1d6+10 bludgeoning

Shield Push[two-actions] The arboreal warden Strides and then makes
a shield bash Strike. If the attack hits, the target is pushed
10 feet.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

DOROBU CREATURE 3

UNIQUE NE MEDIUM HUMANOID KITSUNE
Perception +10, low-light vision
Languages Common, Druidic, Senzar, Tien

Skills Athletics +8, Intimidation +6, Nature +10, Survival +10
Str +3, Dex +1, Con +2, Int +0, Wis +4, Cha +1

Items hide armor, holly and mistletoe
AC 19; Fort +9, Ref +6, Will +12

HP 48
Speed 25 feet

Melee [one-action] bite +12, Damage 1d8+3 piercing
Melee [one-action] +1 striking wild claws +13 (agile, finesse), Damage
2d6+3 slashing

Primal Prepared Spells DC 19, attack +12;
2nd heal (×2), hydraulic push;
1st fear, magic fang (x1);
Cantrips (2nd) guidance, produce flame, ray of frost, tanglefoot

Order Spells (0 Focus Points); 2nd wild morph, wild shape

Verdant Wheel

CG male gnoll magus 2 HP 28/28 | AC 19 (20)| F +7 R +6 W +5 | Perc +3 | Spd. 25 (30)ft. | Active Conditions: ---

Gympie tosses more flame at the big tree man and then allows it to linger about him.

Produce Flame: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22
Fire: 1d4 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Arcane Cascade

Vigilant Seal

so little piggy thing went down?

Verdant Wheel

| Animal Companion AC 18, ♥️ 30, Saves 7/8/6, Perception 6 (Scent) ♥️ 39 | AC 22 (includes +2 from Mounted Cover) | Saves 8/11/7 | Perception +7 | Init +7 | PFS ID: 133608-2004 | Male Sprite Fighter 3 | Focus Points 1/1 | ☘️ 1 | ◆◇◈↺ |

"Alright, that's one down." Nilaglade focuses on the larger tree. "And now for the big one."

Longbow, Hunted Shot 1: 1d20 + 8 ⇒ (12) + 8 = 20
Longbow, Hunted Shot 2: 1d20 + 8 - 5 ⇒ (6) + 8 - 5 = 9
Piercing: 1d8 + 1d8 ⇒ (8) + (4) = 12

If either shot hit, add 1d8 ⇒ 7 Precision Piercing damage.
Add all damage before applying resistances.

Longbow: 1d20 + 8 - 10 ⇒ (2) + 8 - 10 = 0
Piercing: 1d8 ⇒ 3

Nilaglade feels good about his first shot, but his followups return to the trees they came from.

◆ Hunt Prey: Warden
◆ Hunted Shot
◆ Strike


Thalaasi Elevas wrote:
so little piggy thing went down?

Burnt by the kitsune last round, yes.

Radiant Oath

"Pickle?" | 2396852-2009 | CG Female Unbreakable Goblin Bard Lvl 5 | Musical Prodigy | Hero Points: 1/3 | HP 60/60 | AC 22 (23 w/shield) | F/R/W 11/12/10 | Perc +10 Darkvision | Spell Attack: +11 | 25 feet | Class DC 21 | Performance (Virtuosic Performer): +15 | ◆◇↺ | Spells: -/2/2/1 | Focus Points: 1/2 |

Lokaloka concentrates and speaks words in a vile tongue, something totally foreign to the amiable goblin.

A skeleton warrior (Skeleton Soldier actually) materializes near Gympie. Lokaloka immediately sends it North.

"Skelly go north and position yousself!"


◆◆◆ Animate Dead (2nd Level)

Vigilant Seal

Okay, give me a few to look up what I want to do, getting ready to be with students

Vigilant Seal

Seeing that the piggy creature is gone and now only one foe remains, who is closer than he would like, since he has a longbow. The elven magus, seeing that that creature still has acid on it, moves bacl so that his bow can be more effective.

As he stops, he is in a better distance, he grabs another arrow, and fires, imbuing it with acid.
1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14 longbow
1d8 + 1 ⇒ (7) + 1 = 8 P
1d6 + 1 ⇒ (2) + 1 = 3 acid splash

I think that the creature would still have acid on it and take 1 hp of damage unless it beats the flat check, correct?


Skeleton dances north and prepares to do his mistress' bidding...

Vigilant Seal

UncleFroggy's 2nd Minion wrote:
Skeleton dances north and prepares to do his mistress' bidding...

lol


Bump

Radiant Oath

NG Male Halfling Psyschic 3 | AC 18 | HP 27/27 | P +6 F +6 R +8 W +8 | Def. Expl.: Search| Hero Points: 1/3 | Active conditions: none | ◆ | ◇ ◈ | ↺ |

Eldon simply moves around and casts a Ray of Frost at the Tree.

Ray of Frost: 1d20 + 7 ⇒ (16) + 7 = 231d4 + 3 ⇒ (4) + 3 = 7


Did a minor recalculation of the damage. One of the weaknesses was more than I calculated beforehand, so I added an extra 5 damage to the warden.

The warden is attacked by a barrage of spells and arrows. It gets struck by spells from Eldon and Gympie, one arrow from the direction of Thalaasi misses wildly. Another arrow aims for the warden from Nilaglade's bow, but the arboreal raises his shield to block it. It still punctures through and does some minor damage to the bark.

Lokaloka summons another minion to do her bidding.

Fight for the Kami - 3

Conditions: Inspire Courage until the start of Loka's turn 4.

Honzak and Dimitsi
Lokaloka
Nilaglade
Dorobu
Thalaasi
Warden ( warden -55 hp / shield -10 hp )
Gympie
Eldon

GM Screen:

WEAK ARBOREAL WARDEN CREATURE 3
N LARGE PLANT
Pathfinder Bestiary 6, 24
Perception +11; low-light vision
Languages Arboreal, Common, Senzar, Sylvan, Tien
Skills Athletics +13, Stealth +9 (+14 in forests)
Str +5, Dex +1, Con +3, Int +1, Wis +3, Cha +1

Items large bark shield (Hardness 3, Hit Points 20, BT 10),
stone longsword

AC 20 (22 with shield raised); Fort +13, Ref +9, Will +11
HP 75; Weaknesses axe vulnerability, fire 10; Resistances
bludgeoning 5, piercing 5

Axe Vulnerability An arboreal warden takes 5 additional
damage from axes.

Attack of Opportunity [reaction]
Shield Block [reaction]

Speed 25 feet

Melee [one-action] stone longsword +13 (reach 10 feet), Damage 1d8+10
bludgeoning

Melee [one-action] shield bash +13, Damage 1d6+10 bludgeoning

Shield Push[two-actions] The arboreal warden Strides and then makes
a shield bash Strike. If the attack hits, the target is pushed
10 feet.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

DOROBU CREATURE 3

UNIQUE NE MEDIUM HUMANOID KITSUNE
Perception +10, low-light vision
Languages Common, Druidic, Senzar, Tien

Skills Athletics +8, Intimidation +6, Nature +10, Survival +10
Str +3, Dex +1, Con +2, Int +0, Wis +4, Cha +1

Items hide armor, holly and mistletoe
AC 19; Fort +9, Ref +6, Will +12

HP 48
Speed 25 feet

Melee [one-action] bite +12, Damage 1d8+3 piercing
Melee [one-action] +1 striking wild claws +13 (agile, finesse), Damage
2d6+3 slashing

Primal Prepared Spells DC 19, attack +12;
2nd heal (×2), hydraulic push;
1st fear, magic fang (x1);
Cantrips (2nd) guidance, produce flame, ray of frost, tanglefoot

Order Spells (0 Focus Points); 2nd wild morph, wild shape


Member of Espi's Botting Service

GM Rolls:

Warden Reflex: 1d20 + 10 ⇒ (1) + 10 = 11

Honzak's eyes sparkle with electricity as he focuses on the warden. An arc connects his fingertips and Dimitsi's scythe.

Scythe: 1d20 + 9 ⇒ (19) + 9 = 28
Damage, Slashing: 1d6 + 4 ⇒ (4) + 4 = 8
Electric Arc: 2d4 + 4 ⇒ (2, 3) + 4 = 9 Doubled. Nat1 on on the save

Meanwhle, Dimitsi swings the scythe at the arboreal, cutting deep into the trunk. The combined effort of the gnome and his eidolon cause massive damage to the hulking tree, and it slowly knees down, only to fall face-first into the snow. Whatever their face might be, that is.

Out of Initiative


Lokaloka's minion just stands there expectantly, looking for other potential targets. Then it looks at Loka, shruggning.

The kitsune observes the arboreal on the ground for a moment, and then looks at the bonsai. He sits down to the tree to finish his ritual.

"If you could step outside of the circle, please." he looks at Dimitsi. "Thank you."

Verdant Wheel

| Animal Companion AC 18, ♥️ 30, Saves 7/8/6, Perception 6 (Scent) ♥️ 39 | AC 22 (includes +2 from Mounted Cover) | Saves 8/11/7 | Perception +7 | Init +7 | PFS ID: 133608-2004 | Male Sprite Fighter 3 | Focus Points 1/1 | ☘️ 1 | ◆◇◈↺ |

Nilaglade pets Deroff and waits. If this kitsune is honest, this should be a quick ritual. If the spirit is a trickster though, Nilaglade wants to be ready.

Radiant Oath

NG Male Halfling Psyschic 3 | AC 18 | HP 27/27 | P +6 F +6 R +8 W +8 | Def. Expl.: Search| Hero Points: 1/3 | Active conditions: none | ◆ | ◇ ◈ | ↺ |

Eldon waits and watches with interest.

Radiant Oath

"Pickle?" | 2396852-2009 | CG Female Unbreakable Goblin Bard Lvl 5 | Musical Prodigy | Hero Points: 1/3 | HP 60/60 | AC 22 (23 w/shield) | F/R/W 11/12/10 | Perc +10 Darkvision | Spell Attack: +11 | 25 feet | Class DC 21 | Performance (Virtuosic Performer): +15 | ◆◇↺ | Spells: -/2/2/1 | Focus Points: 1/2 |

Lokaloka sighs and gestures to her minion. "Skelly take bow and go back home"

The skeleton bows and immediately collapses into a pile of bones.

Vigilant Seal

Lokaloka wrote:

Lokaloka sighs and gestures to her minion. "Skelly take bow and go back home"

The skeleton bows and immediately collapses into a pile of bones.

lol


Once the warden tree goes down, the bonsai starts swirling with motes of warm, green light. Even before Dimitsi leaves the circle, the kitsune watches the process with interest as it sits down. Not even half a minute later, the bonsai smoothly ejects a small humanoid figure with moss-like skin and a wide conical hat.

The creature looks at all of you, and bows and you hear an odd voice in your heads. "Thank you, for returning me home. And, of course, for dispatching the usurpers that had profaned my groove during my imprisonment. You may take the tree with you if you wish. You will be welcome in my grove if you wish to return here. But sections of the Spirit Road and the forest still remain dangerous. Be cautious."

Dorobu stands up from his knees as he looks at the creature. He greets the creature in a strange language, and gently bows towards it. He talks to the creature for a few brief moments, then turns to you. "I appreciate the help. These would belong to you, probably." the kitsune hands over a sack filled with what seem to be goods from the caravan he took with the bonsai. A few weeks worth of rations and medical supplies. Along with a small selection of coins. Total worth 3.8 gp

He also offers his weapon - a long, curved, single-edged blade with a squared guard and long grip to accommodate two hands. Some of you may recognise this weapon as a katana.

"I was planning to use this to cut down the aggressive arboreals, but it seems that is now sorted out. Please accept as a token of my gratitude and an apology for stealing the bonsai. I assure you I had the forest's best intentions in mind, even if it might not have seemed that way."

This concludes the mechanical portion of this adventure. I will get to work on reporting. Feel free to continue the conversation, or return to the caravan to take it back to Minkai. As you wish.

Verdant Wheel

| Animal Companion AC 18, ♥️ 30, Saves 7/8/6, Perception 6 (Scent) ♥️ 39 | AC 22 (includes +2 from Mounted Cover) | Saves 8/11/7 | Perception +7 | Init +7 | PFS ID: 133608-2004 | Male Sprite Fighter 3 | Focus Points 1/1 | ☘️ 1 | ◆◇◈↺ |

"Thank you for your assistance, Dorobu." Nilaglade nods politely. "I... misattributed the attacks. I thought you summoned these trees. Made me a bit hostile."

He turns to the spirit. "We're just glad to get you home. Some people I know would be a lot more sick if they were taken away from their home for so long." Nilaglade's gaze wanders for a bit until Deroff barks. "Yeah, I wish we could go home right now..."

Nilaglade pushes his homesickness aside and prepares for a long night of healing. The caravan can use the medical supplies. And he could use a good distraction.

Radiant Oath

"Pickle?" | 2396852-2009 | CG Female Unbreakable Goblin Bard Lvl 5 | Musical Prodigy | Hero Points: 1/3 | HP 60/60 | AC 22 (23 w/shield) | F/R/W 11/12/10 | Perc +10 Darkvision | Spell Attack: +11 | 25 feet | Class DC 21 | Performance (Virtuosic Performer): +15 | ◆◇↺ | Spells: -/2/2/1 | Focus Points: 1/2 |

Lokaloka offers Deroff a pickle.

Lokaloka will only have 1 day of downtime since she's swapping out a spell


After dealing with the aggressive arboreals, you manage to find your way back to the caravan. The crew is eager to hear what you have to say about your hunting o the thief, and once you share whatever you wish, they start moving further down the road to return to Sakabe.

A few weeks of travel - without incidents, for a change - take you back to the Kiniro Kyomai teahouse and within, Amara Li is eagerly waiting for your report. Seeing you also brought back Lin Po and Ti Lan, she comes closer towards you. "Thank you for bringing back your fellow agents as well. What have you two been up to, exactly?"

You hand over the wild bonsai, and she observes it for a while with child-like wonder. "Fascinating. Such a thing growing on its own. It's amazing, isn't it?"

Verdant Wheel

| Animal Companion AC 18, ♥️ 30, Saves 7/8/6, Perception 6 (Scent) ♥️ 39 | AC 22 (includes +2 from Mounted Cover) | Saves 8/11/7 | Perception +7 | Init +7 | PFS ID: 133608-2004 | Male Sprite Fighter 3 | Focus Points 1/1 | ☘️ 1 | ◆◇◈↺ |

The spirit takes its leave, and Deroff feels his mood brighten already. "I'm just glad to help the spirits here. Back home, helping the spirits is a way of life."

He sniffs Deroff's snout, gives Lokaloka a pointed look, and then laughs. "You've had enough snacks for today, boy..." The wolf licks him in response.

Later in Minkai, Deroff sips from his glass of tea. "Self sustaining trees make excellent gifts." He winks at a masseuse. "I do owe some of the people here a game of Go. I'm terrible at it but they don't mind!"

Thanks for the game, GM.

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