GM Cellion's Devastation Ark

Game Master Cellion

House Rules
Maps
Handouts


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Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Sorry I haven't posted in a couple of days. I got food-poisoned.


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

That can wreak havoc on a person. Hope you're doing much better!


Shoccaar Nemmac Female CG Ikeshti Biohacker 20 | SP 220/220 HP 125/125 | RP 9/10 |EAC 37 KAC 38, Res (Elec) 13| Biohacks: 1/9, Medications: 8/8, Sparks 1/3, Tranq 2/2 | Speed: 60ft Climb 25ft; Fly 70ft, Clumsy | Fort +16; Ref +14; Will +12 | Init: +12 | Perc: +32, SM: +32
BOT ME:
[dice=Needler @ ]1d20+28[/dice] [dice=P Dmg]8d6+15[/dice] [ooc]Includes x Inhibitor, x if it hits.[/ooc

Alright, I remember that we were told the possible destinations in the ship but now I can't find the post! We needed to collect the keys from the lieutenants to get into the bridge with the computer. Do we know where the lieutenants are?


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

The post you're looking for is here. Kezmir believed the keys would be near the AI core itself.


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

But we have to find the four keys first, and the lieutenants holding them. I don't recall that we had leads on them..?


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Not beyond Kezmir's belief that they are near the AI core (which you can take as being on the same deck).


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

Aha. I guess that is lead enough to head to that deck (I missed that).


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

If you'd like to go there, feel free to send your command telepathically in gameplay. You can certainly go other places as well (you can imagine the Ark as a mega-city with all the areas that implies), as I'm happy to expand the scope of the adventure if you're interested in checking them out.


Shoccaar Nemmac Female CG Ikeshti Biohacker 20 | SP 220/220 HP 125/125 | RP 9/10 |EAC 37 KAC 38, Res (Elec) 13| Biohacks: 1/9, Medications: 8/8, Sparks 1/3, Tranq 2/2 | Speed: 60ft Climb 25ft; Fly 70ft, Clumsy | Fort +16; Ref +14; Will +12 | Init: +12 | Perc: +32, SM: +32
BOT ME:
[dice=Needler @ ]1d20+28[/dice] [dice=P Dmg]8d6+15[/dice] [ooc]Includes x Inhibitor, x if it hits.[/ooc

Thank you!! Not sure how I missed that.


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

So, it doesn't seem like this AI is "phoning home," thought it may be learning about us in isolation.

And it doesn't seem hostile?


Shoccaar Nemmac Female CG Ikeshti Biohacker 20 | SP 220/220 HP 125/125 | RP 9/10 |EAC 37 KAC 38, Res (Elec) 13| Biohacks: 1/9, Medications: 8/8, Sparks 1/3, Tranq 2/2 | Speed: 60ft Climb 25ft; Fly 70ft, Clumsy | Fort +16; Ref +14; Will +12 | Init: +12 | Perc: +32, SM: +32
BOT ME:
[dice=Needler @ ]1d20+28[/dice] [dice=P Dmg]8d6+15[/dice] [ooc]Includes x Inhibitor, x if it hits.[/ooc

Yeah, I was wondering if it was speaking in code but seems like it might just be what it says it is... a marketing AI. A really advanced one.

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Can't see the maps. It's saying it's a "bad gateway?"


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Seems fine to me, give it another try now.

BTW, you guys should remind me to tell you about this VI you bypassed later - its a real oddity.


Shoccaar Nemmac Female CG Ikeshti Biohacker 20 | SP 220/220 HP 125/125 | RP 9/10 |EAC 37 KAC 38, Res (Elec) 13| Biohacks: 1/9, Medications: 8/8, Sparks 1/3, Tranq 2/2 | Speed: 60ft Climb 25ft; Fly 70ft, Clumsy | Fort +16; Ref +14; Will +12 | Init: +12 | Perc: +32, SM: +32
BOT ME:
[dice=Needler @ ]1d20+28[/dice] [dice=P Dmg]8d6+15[/dice] [ooc]Includes x Inhibitor, x if it hits.[/ooc

I was just wondering if we were supposed to social skills it into giving us info. Seemed neat, look forward to hearing more about it.

The biggest shame of APs is all the rich lore and reasoning that goes to the GM but is difficult to bring into the game without specific investigation.

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

The perennial problem of playing in APs indeed.

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Good question, Ajithu-Ko! DOES the haste go through the door to me?


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

If that doesn't work, or after, he'll be using his tiara of translocation to get inside.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Like all spell effects (unless they specify otherwise) you need line of effect to your targets. So haste doesn't pierce through the door to catch Arc, though you do catch both yourself and Shocca.

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Sorry I'm late. Ajithu-Ko, want me to give you a lift and carry you over to the door so we can retreat?


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

Yeah, let's do it.


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

Embarrassingly, I forgot that Ajithu does have a jetpack armor enhancement. Will remember it next time he needs to get off the ground.

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Bad news, our router at home died so I'm gonna be limited to phone-posting until we get it replaced. Please feel free to bot Arcalinte as needed to keep the game rolling.


Shoccaar Nemmac Female CG Ikeshti Biohacker 20 | SP 220/220 HP 125/125 | RP 9/10 |EAC 37 KAC 38, Res (Elec) 13| Biohacks: 1/9, Medications: 8/8, Sparks 1/3, Tranq 2/2 | Speed: 60ft Climb 25ft; Fly 70ft, Clumsy | Fort +16; Ref +14; Will +12 | Init: +12 | Perc: +32, SM: +32
BOT ME:
[dice=Needler @ ]1d20+28[/dice] [dice=P Dmg]8d6+15[/dice] [ooc]Includes x Inhibitor, x if it hits.[/ooc

Oh, no! I was phone only for a year or so. It definitely slows down posting!


1 person marked this as a favorite.
Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

For a YEAR??? I would just give up at that point. Phone posting is agonizing.


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

Yeah, I'll sneak in some posting on my phone (say while I'm commuting on the bus to/from work), but my expectation is that I get none done on it.

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Good news, new router already! Posting now!


Shoccaar Nemmac Female CG Ikeshti Biohacker 20 | SP 220/220 HP 125/125 | RP 9/10 |EAC 37 KAC 38, Res (Elec) 13| Biohacks: 1/9, Medications: 8/8, Sparks 1/3, Tranq 2/2 | Speed: 60ft Climb 25ft; Fly 70ft, Clumsy | Fort +16; Ref +14; Will +12 | Init: +12 | Perc: +32, SM: +32
BOT ME:
[dice=Needler @ ]1d20+28[/dice] [dice=P Dmg]8d6+15[/dice] [ooc]Includes x Inhibitor, x if it hits.[/ooc

It is so slow! But I was also on a bus commuting, so I just viewed it as free (though inefficient) Pathfinder time.


2 people marked this as a favorite.
Shoccaar Nemmac Female CG Ikeshti Biohacker 20 | SP 220/220 HP 125/125 | RP 9/10 |EAC 37 KAC 38, Res (Elec) 13| Biohacks: 1/9, Medications: 8/8, Sparks 1/3, Tranq 2/2 | Speed: 60ft Climb 25ft; Fly 70ft, Clumsy | Fort +16; Ref +14; Will +12 | Init: +12 | Perc: +32, SM: +32
BOT ME:
[dice=Needler @ ]1d20+28[/dice] [dice=P Dmg]8d6+15[/dice] [ooc]Includes x Inhibitor, x if it hits.[/ooc

Sorry yall, this week is insane in real life. I’m going to try to get some posts in, but might be sporadic. Please bot if necessary.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

No worries Shocca! Hope your next week is less rough.


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

Hope you get some relief soon!


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

I'll be away in nature next weekend, Friday (4/25) evening to Sunday (4/26) late afternoon, US/Pacific time). I'll have signal but phone posting will be spotty. I'll catch up and resume regular posting Sunday evening.

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Holy Iomedy, that's a s~%#ty roll!


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None
Quote:
ensnaring military degenerator rifle
degenerator rifle, military wrote:
Damage 7d8 A & So
Ensnaring wrote:
Only weapons that deal bludgeoning, cold, piercing, or slashing damage can benefit from this fusion.

Wait, how does that work?


Shoccaar Nemmac Female CG Ikeshti Biohacker 20 | SP 220/220 HP 125/125 | RP 9/10 |EAC 37 KAC 38, Res (Elec) 13| Biohacks: 1/9, Medications: 8/8, Sparks 1/3, Tranq 2/2 | Speed: 60ft Climb 25ft; Fly 70ft, Clumsy | Fort +16; Ref +14; Will +12 | Init: +12 | Perc: +32, SM: +32
BOT ME:
[dice=Needler @ ]1d20+28[/dice] [dice=P Dmg]8d6+15[/dice] [ooc]Includes x Inhibitor, x if it hits.[/ooc

lol I love it when the AP writers break the rules.


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

Interestingly it seems to come from a prior AP?

https://aonsrd.com/WeaponDisplay.aspx?ItemName=Military&Family=Degenera tor%20Rifle


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)
Ajithu-Ko wrote:
Quote:
ensnaring military degenerator rifle
degenerator rifle, military wrote:
Damage 7d8 A & So
Ensnaring wrote:
Only weapons that deal bludgeoning, cold, piercing, or slashing damage can benefit from this fusion.

Wait, how does that work?

The answer is Paizo editing didn't catch it. Lets just say the sivv have discovered a pathway to advanced magitech that some would consider to be unnatural. Or something like that :)

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

The tonal whiplash as we bounce between the tragedy of Kalthlo's situation and the awkward humor of Ajithu-Ko's is making me ugly-snicker a bit.


Shoccaar Nemmac Female CG Ikeshti Biohacker 20 | SP 220/220 HP 125/125 | RP 9/10 |EAC 37 KAC 38, Res (Elec) 13| Biohacks: 1/9, Medications: 8/8, Sparks 1/3, Tranq 2/2 | Speed: 60ft Climb 25ft; Fly 70ft, Clumsy | Fort +16; Ref +14; Will +12 | Init: +12 | Perc: +32, SM: +32
BOT ME:
[dice=Needler @ ]1d20+28[/dice] [dice=P Dmg]8d6+15[/dice] [ooc]Includes x Inhibitor, x if it hits.[/ooc

For real!

While the Reboot Code sounds super important... Shocca is pretty good at Computers but she's isn't really specialized in it. The consequences of failing this Computers check are so bad it doesn't seem worth fishing for a 16... I don't know, think we should work at it before moving on?


Shoccaar Nemmac Female CG Ikeshti Biohacker 20 | SP 220/220 HP 125/125 | RP 9/10 |EAC 37 KAC 38, Res (Elec) 13| Biohacks: 1/9, Medications: 8/8, Sparks 1/3, Tranq 2/2 | Speed: 60ft Climb 25ft; Fly 70ft, Clumsy | Fort +16; Ref +14; Will +12 | Init: +12 | Perc: +32, SM: +32
BOT ME:
[dice=Needler @ ]1d20+28[/dice] [dice=P Dmg]8d6+15[/dice] [ooc]Includes x Inhibitor, x if it hits.[/ooc

All leveled up! This is my first time ever playing at level 20. I got two really neat tricks this level. First is two OP biohacks per day. These two biohacks can either do fairly big damage (17d10) or remove nearly all negative conditions or regenerate lost limbs OR... RAISE FROM THE DEAD?!

The second neat trick is less exciting but a nice quality of life. My infinite-use negative/inhibit biohack, which I've literally never used... now gives -3 to attack rolls instead of -1! So it went from mildly useful to actually super great.


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

What are the odds of failure? It's going for 16 and avoiding... a 1, a 10? (or is it really any failure at all is that bad)


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

FYI: I will be away in nature (specifically on a river and out of cell range) and unable to post starting Friday evening 5/23 through Monday evening 5/26 (US/Pacific time). Being a weekend, I hope this minimizes the disruption and I will resume posting that Monday evening (5/26).


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

I'm not meaning to talk Shocca into trying again. We can just move on.

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

I'm not sure what the right course of action is. Like, is this the sole place where the Reboot Code is? I feel like we've only done a little bit of exploration on this level.


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

Yes, we could still change our minds to come back and try.

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Random question: I get another skill from increasing my INT for this. My original plan had been to invest it in Medicine for use with Sidereal Influence, but with our recent difficulties with Sivvan security systems, I'm wondering if I should put it in Computers so I can help Shocca out with them?


Shoccaar Nemmac Female CG Ikeshti Biohacker 20 | SP 220/220 HP 125/125 | RP 9/10 |EAC 37 KAC 38, Res (Elec) 13| Biohacks: 1/9, Medications: 8/8, Sparks 1/3, Tranq 2/2 | Speed: 60ft Climb 25ft; Fly 70ft, Clumsy | Fort +16; Ref +14; Will +12 | Init: +12 | Perc: +32, SM: +32
BOT ME:
[dice=Needler @ ]1d20+28[/dice] [dice=P Dmg]8d6+15[/dice] [ooc]Includes x Inhibitor, x if it hits.[/ooc

Yeah, computers would be good! Being able to use an Assist would be good. Medicine she has pretty locked down.

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Okay, here's my update, then!

Level 20:
Class Taken: Solarian
Class Feature Gained: Stellar Paragon
Hit Points: 7
Stamina Points: 7+22 (CON Increase)
Skill Ranks (5): Athletics (1), Computers (20), Culture (1), Diplomacy (1), Mysticism (1), Perception (1), Sense Motive (1) Stealth (1)
Stellar Revelation: Gravity Shield


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male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None
Ajithu-Ko wrote:
FYI: I will be away in nature (specifically on a river and out of cell range) and unable to post starting Friday evening 5/23 through Monday evening 5/26 (US/Pacific time). Being a weekend, I hope this minimizes the disruption and I will resume posting that Monday evening (5/26).


male kalo wild warden mystic 20 | SP 160, HP 122, RedFF (30hp), RP 8/9 | EAC 35, KAC 36, CMD 44 | Resistances: cold 5 | F+9 R+11 W+18 | Init +9 | Perception+29, Sense Motive+29; blindsight (sound) 60 ft., low-light vision | Speed 20 ft.; Swim 50 ft. | ☐Miracle | spells-1st 0/7; 2nd 0/7; 3rd 0/6; 4th 0/6; 5th 0/6; 6th 0/6 | abs. zero ice carbine 40/40 | resistant aegis☑ | healing touch☑ | divination reservoir ☐☐☐☐☐☐☐☐☐☐ | enlightenment☐ | spell reflector☐ | tiara of translocation☑ | Active Conditions: None

FYI Will be away in nature next Saturday (6/7) and returning mid- to late-afternoon (US/Pacific time) Sunday when I'll resume posting. This trip is just a portion of the weekend so I expect minimum to no disruption.

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

I'm also gonna be taking a trip next week from June 10th to 13th. Going to Milwaukee and the House On The Rock!

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