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Sorry I didn't see this before... busy day, but your choice was fine. She would be fine with sorcerer, sorceress, enchantress, etc., and it is your character's wording choice. In direct address, Median is fine. No need for "All powerful sorceress Median" or anything. ;)
... I mean, unless she becomes all powerful at some point, and then it is just a matter of respect. :D

Silvio Errico |

Would it be okay if Silvio's bag also includes sling bullets? Ran out of money to buy those. Though there's an argument to be made for hurling loose stones for the time being.

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I'd ask the same, but I gave away all my leftover gold *and* already posted that I didn't have any, so we'll just go with it. :)

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Okay, she'll take some woodcrafting tools, and we'll pretend they were slipped into her bag by her mom, which is why she didn't see them there before.

Silvio Errico |

FYI, I'm on vacation this week and may be slow to respond. I'll try to keep the action going, but botting me is a legit option.

Khuvaan |

Apologies. My wife's uncle passed away suddenly yesterday, and things quickly got hectic over here. We're helping out, and so I might need a day or two more for things to settle down. Sorry, can't be helped.

Silvio Errico |

So sorry for you, your wife, and your family for the sudden loss. Please take all the time you need.

Khuvaan |

Ok, our family is back in town, a day later than we planned, but with the holiday smacking up against losing her uncle, it just is what it is, I suppose.
Will post SOMETHING today (haven't even read the thread yet) and be hopefully back on track tomorrow. (Monday)
Thanks for understanding, guys.

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Sorry for pissing of Khuvaan. I thought that was his exit speech, and I was trying to get my promised bow, but obviously the wrong thing to say. :)
Still not going back to town though.

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We don't have any way to heal up between battles unless Silvio has a lot more healing. Sledge has the one potion (which I am not sure he has shared with us in character), but that is only going to help once.
GM said I might get a fire cantrip at some point which would let us heal up between (but SUPER slowly), but guessing that won't be till next level or whatever time I can learn another cantrip, earliest... so I think our only other option for healing is resting.
Maybe we can make it to the screaming person, then rest?

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Sounds like a plan. Can't leave someone screaming.

Silvio Errico |

Silvio has a decent heal skill. Maybe there could be a way to heal wounds out of combat without magic that doesn't take an hour per application?

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Since Paladins get Cleric Orisons, any issue with me taking Guidance, Light, and Detect Magic at this time?

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Wow, dicebot is just feast or famine in this game.

Silvio Errico |

Posting some logistics here because doing it in gameplay is kind of meh.
Garen is at -10. A full 24 hours of rest is 4 HP + 4*Con bonus = 12 HP for Garen. So he would be at 2/13 HP. Silvio pops probably two heals, and then we could do some careful adventuring.

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I can heal him a tiny bit before falling into bed too. Let's see.
Burning Hands (to heal): 1d4 + 1 ⇒ (4) + 1 = 5 (halved)
Burning Hands (to heal): 1d4 + 1 ⇒ (2) + 1 = 3
Burning Hands (to heal): 1d4 + 1 ⇒ (4) + 1 = 5
Total of 5 (2,1,2)
She won't use the healing potion she has from Sledge. She is trying to save it for Damira... but might as well use the rest of her spells for this day.

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@Silvio: Is the CON bonus a house rule? I thought it would have been 2 HP per level at best with a Heal skill roll.
@Median: are we rounding down? what if you rolled a 1?

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I think that Pathfinder always rounds down with stuff like this. And I have a plus one, so I can't ever really roll a 1. It would always be at least a 2, which would then be halved for 1 healing. I mean, if you can get the DM to agree that we don't halve it till I do all the healing then we could pull one more point out of it, but I think that's as far as we could stretch it without house ruling or cheating. :)
Obviously the numbers will look better someday when I can cast a healing fireball. :)

GM Polyfrequencies |
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Affirmative on the House rule: "When you rest overnight, you heal level + Con hit points." Long-term care 8 hours doubles this, while long-term care full day rest (24 hours) quadruples this.
I'll also recommend an attempt to treat deadly wounds (DC 20).
When treating deadly wounds, you can restore hit points to a damaged creature. Treating deadly wounds restores 1 hit point per level of the creature. If you exceed the DC by 5 or more, add your Wisdom modifier (if positive) to this amount. A creature can only benefit from its deadly wounds being treated within 24 hours of being injured and never more than once per day. You must expend two uses from a healer’s kit to perform this task. You take a –2 penalty on your Heal skill check for each use from the healer’s kit that you lack.
It's only a little extra, but every little bit helps.
As for rolling down, yes: halving in 1E always rounds down.
Loving the RP, by the way. Keep it up!

Silvio Errico |
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Yup, tossed in a treat deadly wounds, which failed, but also rolled a sweet max HP CLW. With Median's 5 HP of group healing, the party is physically well again!
How the party is emotionally remains to be seen :)

Silvio Errico |

After a CLW on Sledge and Treat Deadly Wounds on me and sledge, current hit point deficit:
Sledge: -15
Silvio -7
Garen -6
Winter -6
After yet another 24 hours long-term care (which I can't give myself):
Sledge: -7
Silvio -5
Garen -0
Winter -0
Median and Garen can try to give me long term care 3 times in the next 24 hours, each success would be a +2 HP.

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If she has healing, I do not have a skill point in it though I suspect Garen is watching Silvio's ministrations with great interest. Even though our spells will increase at 2nd, I will take a level in Healing.

Silvio Errico |

Heal skill can be used untrained. So there's always the chance to get lucky. :)

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That's crazy. Alright, can we roll and take the lower as the aid roll or shall we designate before rolling?

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Okay, book says DC 15, so I made it... can only do it twice in 24 hours though, or else I'll get no sleep and be fatigued.

Silvio Errico |

I think I gave myself an extra skill point at Level 1, so I'm going to correct for that at Level 2.
Silvio
Warpriest 2
+10 HP
+1 BAB
+1 Fort / Will
K. Religion
Ride
Handle Animal
Lore (Kassen)
Fervor 1d6
Winter
Animal Companion 2
+10 HP
+1 BAB
+1 Will
Dodge / Mobility
Acrobatics

GM Polyfrequencies |
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Congratulations on reaching Level 2! A couple of level-up reminders. You get max hit points, background skills, and a triple favored class bonus. In other words, at each level, you get your race’s unique favored class bonus (+1/4 point to the magus' arcane pool, energy resistance for the paladin, a cantrip known for the sorcerer, and +1/4 to the damage of the warpriest's sacred weapon) in addition to both a bonus skill point and a bonus hit point.
Current Standing
Garen: 34/34, 12 nonlethal
Median: 24/24, 6 nonlethal
Silvio: 21/26
Sledge: 28/28, 4 nonlethal
Winter: 27/36
When I get a chance, I'll check your new sheets and let you know if I see any problems.

Silvio Errico |

Oh, so that's where the extra skill point came from!
In that case, Silvio also gets:
Sense Motive
Swim

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+13 HP, +1 BAB, +1 FOR, +1 WIL, +5 Skill points (Diplomacy +1, Heal +2, Perception +1, Sense Motive +1), Background skills (+1 Handle animal, +1 Know Nobility), Lay on hands x3, Divine Grace (Cha bonus to saves)

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Didn't have time to level today, but will get to it tomorrow hopefully.

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Level Up:
HP +8 (6 plus con and favored class)
BAB +1
Will Save +1
Spells Per Day: +1 1st level
Spells Known: +2 (2 cantrips, one from sorcerer table, one from favored class bonus) [Mage Hand, Mending... unless it is time to add Fire Bolt, in which case I can trade one out.]
8 skill ranks (disable device, perception, spellcraft, use magic device, heal, knowledge: arcana, knowledge: dungeoneering, knowledge: history)