SFS 4-01 Year of the Data Scourge [Take 3] (KS) (Inactive)

Game Master phaeton_nz

Tier 1-4
Subtier 3-4 (High Tier)
Slides
Repeatable, Metaplot


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Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

It's very close to collapsing (-55)

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 2 (PC sheet) | SP 49/49 HP 44/44 | RP 5/8 | EAC 22; KAC 22 | Fort +5, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +14, SM +10 | Speed 40 ft. | Active Conditions: None.

I think we all took our turns and the bot is up now.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Resistance Is Futile. You Will Be Arrested <squee> Arrested <squee> Arrested <squee> ........

With bits hanging awkwardly off it, the robot takes a step and fires at Rilynn.

tactical arc emitter: 1d20 + 13 ⇒ (15) + 13 = 28 electricity: 1d4 + 1 ⇒ (1) + 1 = 2

Everyone is up.

Wayfinders

Kiirinta Icon Solarian 3| SP 24/24 HP 25/25 RP 3/4| EAC 17 KAC 18| F +4 R +5 W +2| Init +4, Percep -1

Two more blasts.

Shyni Beam: 1d20 + 8 - 4 ⇒ (17) + 8 - 4 = 21 Cold: 1d4 + 3 ⇒ (3) + 3 = 6
Shyni Beam: 1d20 + 8 - 4 ⇒ (2) + 8 - 4 = 6 Cold: 1d4 + 3 ⇒ (3) + 3 = 6

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

And the Shyni beam takes it down. It collapses into a pile of mechanical parts.

--- Combat Over ---

Wayfinders

Kiirinta Icon Solarian 3| SP 24/24 HP 25/25 RP 3/4| EAC 17 KAC 18| F +4 R +5 W +2| Init +4, Percep -1

Shyni sends telepathically, "Can we go now?"

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 2 (PC sheet) | SP 49/49 HP 44/44 | RP 5/8 | EAC 22; KAC 22 | Fort +5, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +14, SM +10 | Speed 40 ft. | Active Conditions: None.

Cha'mon Cha'mon, makes a move for the vehicle.

"We better get moving, there will be more rogue bots running around the station I'm sure."

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

There's not enough room for all of you in one vehicle. Fortunately, it does not take long to get another one active. You manage to travel for half a mile past several stops. You can choose to investigate two of these, (A) The Freemarkets or (B) The Security Pavilion, or bypass them entirely.

Dataphiles

F Lashunta Technomancer (3), Operative (1) | HP:25/25 SP:21/21 RP:3/5 | EAC:14 KAC:14 BAB:+2 INIT:+1 PER:+8 | F+1 R+4 W+4 | 1st Lvl Spells: 0/5+1 | Living Staff, Tactical +3/1d6+4 B | Boons: Envar's Gift, Dream Whispers, High Society Influence

"We should check the Freemarkets in case anyone there needs help."

Wayfinders

Android Technomancer 4 - Consumables (gland 0/1) (jumpers 0/1) | HP 24/24| SP 24/24 | RP 5/5 | Speed 30 ft. | Init +2 | Perc +3 | KAC 14| EAC 13 | Fort +1 | Ref +4| Will +4

Lexicor is going to need a ten minute break to recover

”I apologize I was taking heavy fire and need a rest.“

Wayfinders

Kiirinta Icon Solarian 3| SP 24/24 HP 25/25 RP 3/4| EAC 17 KAC 18| F +4 R +5 W +2| Init +4, Percep -1

We should help the people.

Dataphiles

Male LN tempered pilgrim witchwyrd operative 4 | SP 20/20 HP 28/28 RP 4/4 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +5 | Init: +4 | Perc: +9, SM: +10 | Speed 40ft | Active conditions: None.
Skills:
Bluff +14 (spy), Computers +11, Culture +12, Diplomacy +7, Disguise +12, Engineering +11, Intimidate +11, Mysticism +8, Perception +9, Piloting +11, rofession (Merchant) +14; Sleight of Hand +11

"Let them help themselves. We should go straight to the Lorespire Complex!" Morvruul insists.

Vote to bypass

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 2 (PC sheet) | SP 49/49 HP 44/44 | RP 5/8 | EAC 22; KAC 22 | Fort +5, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +14, SM +10 | Speed 40 ft. | Active Conditions: None.

"We should go to the security pavilion. They might be able to tell us what's going on."

Dataphiles

Male Verthani Mechanic 3 | SP 21 HP 22 RP 4 EAC 14; KAC 15 Fort +4; Ref +5; Will +3; Perception +6 3

"Let's check the market!"

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Looks like the vote is to go to the Freemarkets. Lexicor can get his ten minute rest on the way

Over Morvruul's objections, the party arrive at the Freemarket.

The gilded doors to this marketplace have been forcibly pried open and jammed with a cement block. The door’s automated mechanism stutters as the portal repeatedly slams against the obstruction. A gleaming statue of Abadar presides over the entrance, welcoming patrons and merchants alike to what is usually a busy shopping center. Beyond the shrine, several escalators and lifts are frozen in place, and light fixtures flicker intermittently, casting misshapen shadows over the booths and storefronts that compose the multilevel structure.

Do you enter? - if not, you can go directly to the Security Resources Pavilion

Dataphiles

F Lashunta Technomancer (3), Operative (1) | HP:25/25 SP:21/21 RP:3/5 | EAC:14 KAC:14 BAB:+2 INIT:+1 PER:+8 | F+1 R+4 W+4 | 1st Lvl Spells: 0/5+1 | Living Staff, Tactical +3/1d6+4 B | Boons: Envar's Gift, Dream Whispers, High Society Influence

"We've made the stop. Might as well investigate," says Rilynn. She unslings her sniper rifle and carries it at the ready.

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 2 (PC sheet) | SP 49/49 HP 44/44 | RP 5/8 | EAC 22; KAC 22 | Fort +5, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +14, SM +10 | Speed 40 ft. | Active Conditions: None.

Cha'mon Cha'mon, leads the way in. He has his plasma guide rifle in one hand and his needler pistol in the other.

Perception: 1d20 + 5 ⇒ (7) + 5 = 12

Are there any light conditions we have to be aware off?

Dataphiles

Male LN tempered pilgrim witchwyrd operative 4 | SP 20/20 HP 28/28 RP 4/4 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +5 | Init: +4 | Perc: +9, SM: +10 | Speed 40ft | Active conditions: None.
Skills:
Bluff +14 (spy), Computers +11, Culture +12, Diplomacy +7, Disguise +12, Engineering +11, Intimidate +11, Mysticism +8, Perception +9, Piloting +11, rofession (Merchant) +14; Sleight of Hand +11

Morvruul seethes with disdain as his suggestions are ignored and the vehicle stops at the markets. As the others exit, he tries to restart the vehicle and make his way alone, but he has no success.

[i]The starter appears to be missing!?! This must be the work of Cha'mon Cha'mon! I won't let that damnable damai get away with this!"[/b]

"Come, Drouf," he demands to the goblin. "Perhaps, we can find another--faster--vehicle to use here at the markets." The witchwyrd keeps his eyes out for anything unusual, like an opportunity.

Perception: 1d20 + 8 ⇒ (4) + 8 = 12

"A security vehicle may do," he decides to check out the Security Resources Pavilion.

Dataphiles

Male Verthani Mechanic 3 | SP 21 HP 22 RP 4 EAC 14; KAC 15 Fort +4; Ref +5; Will +3; Perception +6 3

Vomatian looks around.

Perception: 1d20 + 6 ⇒ (12) + 6 = 18

Wayfinders

Kiirinta Icon Solarian 3| SP 24/24 HP 25/25 RP 3/4| EAC 17 KAC 18| F +4 R +5 W +2| Init +4, Percep -1

Shyni goes to inspect the propped open door. He expects trouble.

Perception: 1d20 - 1 ⇒ (14) - 1 = 13

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

The lighting looks normal although it is flickering a bit. There are no signs of wandering malevolent patrol-bots. The door is just banging against the stone but it stays wide enough you can enter without risk of injury.

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 2 (PC sheet) | SP 49/49 HP 44/44 | RP 5/8 | EAC 22; KAC 22 | Fort +5, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +14, SM +10 | Speed 40 ft. | Active Conditions: None.

"Morvruul, get over here we are going in."

Cha'mon Ch'mon, enters the market.

Perception: 1d20 + 5 ⇒ (14) + 5 = 19 checking for traps

Wayfinders

Android Technomancer 4 - Consumables (gland 0/1) (jumpers 0/1) | HP 24/24| SP 24/24 | RP 5/5 | Speed 30 ft. | Init +2 | Perc +3 | KAC 14| EAC 13 | Fort +1 | Ref +4| Will +4

Lexicor, having had time to rest and recoup joins in the search.

I am certain there will be a trace of evidence we can follow.

perception: 1d20 + 3 ⇒ (16) + 3 = 19

Dataphiles

Male Verthani Mechanic 3 | SP 21 HP 22 RP 4 EAC 14; KAC 15 Fort +4; Ref +5; Will +3; Perception +6 3

"Let's be careful"

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

So you enter the market you spot one of the local proprietors, Dot (female ysoki), waving a t-shirt from outside of her second floor pawnshop. The touristy t-shirt features a symbol of Abadar encircled with the words “Freemarkets of Absalom Station.” Dot is a gossipy but knowledgeable senior businesswoman who runs one of the more successful operations in the market. She invites you into her cramped store to get your bearings and rest. You can take a 10-minute break to recover Stamina. In addition to offering to sell you gear from her shop, ((which includes all equipment with an item level of 4 or less from the Starfinder Core Rulebook)), she’s willing to reward you for completing tasks for her.

In between ranting about the ongoing attack and how she “knew this was coming,” Dot asks you to help repair her analog radio.
Engineering, Physical Science, or Profession(Electrician)

Dataphiles

F Lashunta Technomancer (3), Operative (1) | HP:25/25 SP:21/21 RP:3/5 | EAC:14 KAC:14 BAB:+2 INIT:+1 PER:+8 | F+1 R+4 W+4 | 1st Lvl Spells: 0/5+1 | Living Staff, Tactical +3/1d6+4 B | Boons: Envar's Gift, Dream Whispers, High Society Influence

"Analog radio?" Rilynn remarks. "That sounds like exactly what we need right now. Let me take a look."

Engineering: 1d20 + 15 ⇒ (19) + 15 = 34

Rilynn opens her engineering specialty toolkit and makes quick work of the simple device. "There you have it. Better than new."

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Oh thank you ... thank you Dot replies.

She then begs the strongest-looking of you to fetch some heavy crates from storage in the back of her shop.

Perception to spot those crates, Athletics to move them

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 2 (PC sheet) | SP 49/49 HP 44/44 | RP 5/8 | EAC 22; KAC 22 | Fort +5, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +14, SM +10 | Speed 40 ft. | Active Conditions: None.

Perception: 1d20 + 5 ⇒ (12) + 5 = 17

"I see them. Let me try to move them."

Athletics: 1d20 + 5 ⇒ (15) + 5 = 20

Wayfinders

Android Technomancer 4 - Consumables (gland 0/1) (jumpers 0/1) | HP 24/24| SP 24/24 | RP 5/5 | Speed 30 ft. | Init +2 | Perc +3 | KAC 14| EAC 13 | Fort +1 | Ref +4| Will +4

Perception : 1d20 + 3 ⇒ (16) + 3 = 19

Lexicor is not overly observant

”Analog radios, while nostalgic and easy to construct, are not inherently efficient compared to modern digital or quantum radios. “

Dataphiles

F Lashunta Technomancer (3), Operative (1) | HP:25/25 SP:21/21 RP:3/5 | EAC:14 KAC:14 BAB:+2 INIT:+1 PER:+8 | F+1 R+4 W+4 | 1st Lvl Spells: 0/5+1 | Living Staff, Tactical +3/1d6+4 B | Boons: Envar's Gift, Dream Whispers, High Society Influence

"Except that anyone can generate radio waves. And with a decent antenna an old device like this can communicate across the entire Station on very little power."

Wayfinders

Kiirinta Icon Solarian 3| SP 24/24 HP 25/25 RP 3/4| EAC 17 KAC 18| F +4 R +5 W +2| Init +4, Percep -1

Shyni records the scenario as the others help Dot.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Lexicor is observant enough and, between him and Chamon, the crates are moved out of the backroom.

For her final task, Dot instructs the PCs to deliver the crates’ contents, charged batteries and bottled water, to a group of relief workers located
elsewhere in the Freemarkets. She gives the PCs directions to an open-air pavilion at the edge of the Freemarkets sometimes used for outdoor concerts and dramatic performances.

As a reward, she gives you the following: Spellgems of jolting surge, patch tech, and vigilant junkbot; a diamond-studded gold wedding band of antique design that functions as a mk 1 ring of resistance; a brown force field armour upgrade and a purple force field armour upgrade.

Dataphiles

F Lashunta Technomancer (3), Operative (1) | HP:25/25 SP:21/21 RP:3/5 | EAC:14 KAC:14 BAB:+2 INIT:+1 PER:+8 | F+1 R+4 W+4 | 1st Lvl Spells: 0/5+1 | Living Staff, Tactical +3/1d6+4 B | Boons: Envar's Gift, Dream Whispers, High Society Influence

"You're too generous, Dot," admits Rilynn. "We'll put these gifts to good use."
Ahh, too bad we can't just keep them for free.

Dataphiles

Male Verthani Mechanic 3 | SP 21 HP 22 RP 4 EAC 14; KAC 15 Fort +4; Ref +5; Will +3; Perception +6 3

"What's this a TRANSISTOR? Let me help"

Engineering: 1d20 + 9 ⇒ (3) + 9 = 12

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 2 (PC sheet) | SP 49/49 HP 44/44 | RP 5/8 | EAC 22; KAC 22 | Fort +5, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +14, SM +10 | Speed 40 ft. | Active Conditions: None.

Anyone going to make use of the loot?

Dataphiles

F Lashunta Technomancer (3), Operative (1) | HP:25/25 SP:21/21 RP:3/5 | EAC:14 KAC:14 BAB:+2 INIT:+1 PER:+8 | F+1 R+4 W+4 | 1st Lvl Spells: 0/5+1 | Living Staff, Tactical +3/1d6+4 B | Boons: Envar's Gift, Dream Whispers, High Society Influence

I would use the Ring - my saves are terrible. Nothing else trips my trigger.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

No .. I think the Society collects all your loot, values it, then pays you out an equal share of credits depending on how much you bring in then gives you the opportunity to buy it back

Located in a cul-de-sac surrounded by the crowded stalls and storefronts of the Freemarkets, a small circular platform stands in an open pavilion. Theatrical lights accent the stage, and various audiovisual equipment is integrated into the platform, though currently no performers occupy it. A pallet of crates containing emergency relief supplies— blankets, first aid materials, rations, and water—stands to the west of the performance area. A handful of harried-looking relief workers in bright orange safety vests tend to dozens of injured and panicked individuals of several different species.

Members of a local volunteer relief organization sponsored by AbadarCorp rushed to mobilize when the disruptions began, but they are unable to organize because of the communication breakdown caused by the digital attacks. You can assess the situation after you deliver Dot’s supplies and realize that the overworked volunteers need help.

Each PC can attempt a single check to assist the emergency relief workers; the results of a success are detailed below. On a failure, the wellintentioned PC instead gets in the way and makes the attempted task harder. If the group accumulates a total of three failures, an exasperated bantrid volunteer begs them to help by staying safely out of the way. A PC can attempt to Aid another PC instead of attempting their own skill check.

Calm the Crowd: Many individuals in the crowd are panicking, and some have experienced traumatic accidents or can’t contact loved ones during the crisis. A PC who succeeds at a Diplomacy, Profession (counselor), or Profession (psychologist) check can help calm these individuals down.

Direct the Masses: The crowds are disorganized and full of people wandering aimlessly. PCs who succeed at a Diplomacy or Intimidate check convince the crowds to form orderly queues to receive assistance.

Medical Triage: Some of the crowd sustained minor injuries or are suffering from exhaustion or shock. PCs who succeed at a Life Science or Medicine check can treat their symptoms.

Organize Supplies: In the aftermath of the digital attacks, emergency workers and volunteers rushed to respond by loading random supplies haphazardly onto transports and dispatching them to densely populated sectors of the Station. A PC who succeeds at a Perception or Survival check can help the workers organize and distribute supplies more efficiently.

Dataphiles

Male LN tempered pilgrim witchwyrd operative 4 | SP 20/20 HP 28/28 RP 4/4 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +5 | Init: +4 | Perc: +9, SM: +10 | Speed 40ft | Active conditions: None.
Skills:
Bluff +14 (spy), Computers +11, Culture +12, Diplomacy +7, Disguise +12, Engineering +11, Intimidate +11, Mysticism +8, Perception +9, Piloting +11, rofession (Merchant) +14; Sleight of Hand +11

Having largely ignored his fellow Starfinders, Morvruul grows frustrated at his inability to locate a faster means to get to the Lorespire Complex.

Nevertheless, he keeps looking, but only spies a group of workers who, he concludes, could probably distribute supplies more efficiently.
Perception: 1d20 + 8 ⇒ (9) + 8 = 17

Dataphiles

F Lashunta Technomancer (3), Operative (1) | HP:25/25 SP:21/21 RP:3/5 | EAC:14 KAC:14 BAB:+2 INIT:+1 PER:+8 | F+1 R+4 W+4 | 1st Lvl Spells: 0/5+1 | Living Staff, Tactical +3/1d6+4 B | Boons: Envar's Gift, Dream Whispers, High Society Influence

Life Science: 1d20 + 10 ⇒ (11) + 10 = 21

Seeing the mass of confused and uncoordinated refugees from this digital apocalypse, Rilynn immediately moves to the medical triage, first by gathering the dazed, shocked, and wounded into a single area and then by tending them with comforting words and from the supplies available through AbadarCorp, of all institutions.

She remains composed and sincere as she works with each person in turn. Her training in xenobiology helps her to appropriately connect with the citizens of different races.

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 2 (PC sheet) | SP 49/49 HP 44/44 | RP 5/8 | EAC 22; KAC 22 | Fort +5, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +14, SM +10 | Speed 40 ft. | Active Conditions: None.

Cha'mon Cha'mon, works with Rilynn to provide medical attention to the injured civilians.

Medicine: 1d20 + 7 ⇒ (5) + 7 = 12

Wayfinders

Kiirinta Icon Solarian 3| SP 24/24 HP 25/25 RP 3/4| EAC 17 KAC 18| F +4 R +5 W +2| Init +4, Percep -1

Diplomacy: 1d20 + 9 ⇒ (6) + 9 = 15

Shyni causes his mote to glow as bright as he can and calls out "Shyni" to give the people hope and direction. (calm the crowd)

Wayfinders

Android Technomancer 4 - Consumables (gland 0/1) (jumpers 0/1) | HP 24/24| SP 24/24 | RP 5/5 | Speed 30 ft. | Init +2 | Perc +3 | KAC 14| EAC 13 | Fort +1 | Ref +4| Will +4

Lexicor attempts to assist with the injured crowds.

Cha'mon Cha'mon, I will see if I can provide assistance.

medical aid: 1d20 + 6 ⇒ (13) + 6 = 19

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Syni: Failure
Rilynn, Chamon, Lexicor: Success
Morvruul: Success

((Need a roll from Vormatian))

Dataphiles

Male Verthani Mechanic 3 | SP 21 HP 22 RP 4 EAC 14; KAC 15 Fort +4; Ref +5; Will +3; Perception +6 3

Vomatian does his best to help the crowd.

This isn't what I expected here

Medicine: 1d20 + 7 ⇒ (2) + 7 = 9

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Vormatian: Failure.

Some of you are helpful, some of you - not so much. Just as you finish up, you see three polyphonic oozes, , two small, one large, bopping along the street to the sounds of Strawberry Machine Cake. However, as they see the crowd, they switch to Abysshead Death Metal and attack mindlessly.

Initiatives:
red: 1d20 + 1 ⇒ (10) + 1 = 11
blue: 1d20 + 1 ⇒ (10) + 1 = 11
yellow: 1d20 + 1 ⇒ (16) + 1 = 17

Chamon: 1d20 + 5 ⇒ (3) + 5 = 8
Lexicor: 1d20 + 2 ⇒ (6) + 2 = 8
Morvruul: 1d20 + 4 ⇒ (1) + 4 = 5
Rilynn: 1d20 + 1 ⇒ (2) + 1 = 3
Shyni: 1d20 + 4 ⇒ (17) + 4 = 21
Vormatian: 1d20 + 2 ⇒ (14) + 2 = 16

Order: Shyni, Yellow, Vormation, Red, Blue, Chamon, Lexicor, Morvruul, Rilynn.

Shyni, followed by Yellow, is up.

Wayfinders

Kiirinta Icon Solarian 3| SP 24/24 HP 25/25 RP 3/4| EAC 17 KAC 18| F +4 R +5 W +2| Init +4, Percep -1

Photon 1
Fly: 10'

Shyni flies up 10'. He flutters madly to the crash of the beat. Shyni fires at the closest one.

Shyni Beam: 1d20 + 8 ⇒ (5) + 8 = 13 Cold: 1d4 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

((Red: -5))

Yellow, charges out of formation, changing it's music to the Ride of the Valkyries. Unfortunately, it uses all it's movement to get up to you and cannot attack this turn.

Vormation is up followed by Red and the immensely larger Blue which sounds like a sub-woofer compared to the other regular gels.

Wayfinders

Android Technomancer 4 - Consumables (gland 0/1) (jumpers 0/1) | HP 24/24| SP 24/24 | RP 5/5 | Speed 30 ft. | Init +2 | Perc +3 | KAC 14| EAC 13 | Fort +1 | Ref +4| Will +4

Lexicor observes the approach of the slimes as he considers his best action.

Dataphiles

Male Verthani Mechanic 3 | SP 21 HP 22 RP 4 EAC 14; KAC 15 Fort +4; Ref +5; Will +3; Perception +6 3

Vomatian steps back and tries to hit the one coming towards the Starfinders. But his shot goes wide.

red

Ranged needler pistol: 1d20 + 3 ⇒ (4) + 3 = 7

damage: 1d4 ⇒ 1

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Red and Blue charge in together to attack.

Both of them combine their 'music' to sound like this
Bass Cannon

Red was just close enough to be able to move and attack, slamming into Morvruul. Blue had to double move.

pseudopod: 1d20 + 6 ⇒ (16) + 6 = 22 sonic: 1d6 + 2 ⇒ (6) + 2 = 8

Chamon, Lexicor, Morvruul, Rilynn, followed by Shyni, are up, then Yellow.

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