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Radiarch opens fire on the construct that Eldon backstabs.
Composite bow: 1d20 + 6 ⇒ (19) + 6 = 25
dmg: 1d8 + 4 ⇒ (6) + 4 = 10
2nd turn: Radiarch unleashes a second arrow upon the same target (or the one behind Eldon if I've downed first one).
Composite bow: 1d20 + 6 ⇒ (6) + 6 = 12
dmg: 1d8 + 4 ⇒ (8) + 4 = 12

DoubleGold |

Together they gang up on an effigy, but it still doesn't go down and it does resist some psychical damage each time. 28 dmg on it.
They fire back hit: 1d20 + 4 ⇒ (12) + 4 = 16 vs Radiarch you take dmg: 2d6 ⇒ (6, 3) = 9 fire
bite: 1d20 + 6 ⇒ (5) + 6 = 11
bite: 1d20 + 6 ⇒ (16) + 6 = 22 vs Eldon you take dmg: 1d6 + 3 ⇒ (5) + 3 = 8 piercing damage
All heroes are up

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The shield of force surrounding Eldon fortunately comes to help manifesting its strength against the snake's bite "Uf, these creatures are hard!"
The bald elf keeps his attacks, trying to finish the construct before it can attack again.
+1 cold iron rapier-PA: 1d20 + 11 - 1 ⇒ (4) + 11 - 1 = 14
Cold iron/Piercing/Magical damage+PA: 1d6 + 7 + 2 ⇒ (6) + 7 + 2 = 15
HP 41/41 AC 27 TAC 17
arcane pool 3/5 1 min
shield 1 min

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Lucky Point Blank Precise Shot: 1d20 + 10 ⇒ (2) + 10 = 12
1d6 + 4 ⇒ (4) + 4 = 8
Lara fires another volley at the effigy.

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Composite longbow: 1d20 + 6 ⇒ (3) + 6 = 9
dmg: 1d8 + 4 ⇒ (1) + 4 = 5
Radiarch continues his assault on the effigy before him.

DoubleGold |

Zornesk takes it out, then Eldon hits the next one, the rest of you miss.
hit: 1d20 + 5 ⇒ (8) + 5 = 13 vs Eldon it fires something at Eldon, but it misses.
for the round after
bite: 1d20 + 6 ⇒ (13) + 6 = 19 bite: 1d20 + 6 ⇒ (18) + 6 = 24 vs Eldon
And with another round of things, you are able to take this last one out, flank it or whatever, and assuming it does get another turn, it would have been only able to bite Eldon once he got into melee. Combat over.

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"What a strange place, to whom do you think they wanted to honor?" Eldon searches the pool, then the statue, then the rest of the room on search of any antiquities relevant to the Society.
Perception (pool): 1d20 + 9 ⇒ (20) + 9 = 29
Perception (statue): 1d20 + 9 ⇒ (16) + 9 = 25
Perception (rest of the room): 1d20 + 9 ⇒ (18) + 9 = 27
+1 vs traps

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Radiarch reflects on the question on their worship.
Religion: 1d20 + 7 ⇒ (19) + 7 = 26

DoubleGold |
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The pool is just a pool, nothing more to see here.
The statue is not alive
And the rest of the room does not have treasure.
And their worship is the absolute best, you should join their religion.
You go into the last room.
Eerie green lights burn all along the walls of this laboratory. A staircase ascends to the east, and a collapsed one lies to the west. A stained-glass window looms over an operating slab where the remains of a humanoid creature lie chained to the stone. Several tablets and other strange items lie atop the various tables.
You examine the tablet
the tablets contain information about both infusing constructs with fiendish energy and the war with Ancient Osirion. One tablet details Jistkan plans to arm constructs with manufactured weapons designed to combat their div enemies

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Radiarch will either jot down the notes regarding the tablets or encourage one of his other colleagues who fancy themselves as scribes to copy the info down, while he gathers everyone to channel Erastil's healing magic after the fight they just endured to allow them to rest up a little easier.
channel positive energy: 2d6 ⇒ (4, 2) = 6

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"Well, it seems we found the relevant knowledge here. Let's put all these tablets on a dimensional bag" Eldon helps secure the room, checking carefully for traps all around.
Then, he explores the non-collapsed staircase ascending to the east.
Perception (+1 vs traps): 1d20 + 9 ⇒ (7) + 9 = 16

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Eldon knocks at the doors of the History Museum "Hello there! We are here with some materials of interest. Is there anyone there?"

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Radiarch follows behind to ensure nothing followed them and joins the rest in the corridor entering the museum.
Sorry for the delayed response, everyone!

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"So weird... something is going on..." Eldon looks back to his companions confused, then opens the door and steps in "Hello, is there anybody?"
Perception (+1 vs traps): 1d20 + 9 ⇒ (10) + 9 = 19

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"Expressing caution is certain wise here," Radiarch remarked as he draws and readies a new arrow to cover Eldon.
Perception as the door opens: 1d20 + 6 ⇒ (10) + 6 = 16

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Initiative: 1d20 + 4 ⇒ (12) + 4 = 16
Lara starts to unshoulder her bow at the sight of armed folk in the room beyond. "Company."

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Init: 1d20 + 7 ⇒ (18) + 7 = 25
Fast like a bolt, Eldon advances himself to attack the witch or whatever poorly armored enemy is at reach "You do not belong here!"
+1 cold iron rapier-PA: 1d20 + 11 - 2 ⇒ (2) + 11 - 2 = 11
Cold iron/Piercing/Magical damage+PA+sneak attack: 1d6 + 7 + 4 + 3d6 ⇒ (2) + 7 + 4 + (4, 6, 3) = 26
HP 41/41 AC 23 TAC 17

DoubleGold |

Eldon moves up an does massive damage to a guard, killing him, he was flat footed.
init: 1d20 ⇒ 12 Zornesk
init: 1d20 + 3 ⇒ (1) + 3 = 4 Radiarch
The other guard jumps down and move up to Eldon hit: 1d20 + 7 ⇒ (8) + 7 = 15 miss
the hellknigts also move up to him hit: 1d20 + 7 ⇒ (12) + 7 = 19 miss
the other one flanks hit: 1d20 + 7 ⇒ (16) + 7 = 23 vs flat footed dmg: 1d12 + 4 ⇒ (12) + 4 = 16
Lara and Zornesk are up

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Lara lobs an arrow at the woman in the back.
Lucky Point Blank Precise Shot: 1d20 + 10 ⇒ (11) + 10 = 21
1d6 + 4 ⇒ (4) + 4 = 8

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Ref DC 17 (evasion): 1d20 + 10 ⇒ (15) + 10 = 25
After taking a bad hit from one of the guards, Eldon reflexes kick in, putting away from the danger of the bolt that strikes true on the guard behind him "Oh, sorry with that"
The elf quickly attempts to fall the nearly dead guard flanking with Zornesk.
+1 cold iron rapier-Spell combat+flank: 1d20 + 11 - 2 + 2 ⇒ (9) + 11 - 2 + 2 = 20
Cold iron/Piercing/Magical damage+sneak attack: 1d6 + 7 + 3d6 ⇒ (2) + 7 + (2, 6, 1) = 18
Then he turns against the black guard saying words of magic that overload his rapier with a shocking grasp spell "Now, take your own medicine!"
Concentration DC 17: 1d20 + 9 ⇒ (8) + 9 = 17
+1 cold iron rapier-Spell combat+shocking grasp: 1d20 + 11 - 2 + 3 ⇒ (6) + 11 - 2 + 3 = 18
Spellstrike: Cold iron/Piercing/Magical damage+shocking grasp: 1d6 + 7 + 4d6 ⇒ (3) + 7 + (2, 2, 2, 1) = 17
7 is electrical damage
He ends stepping south-east, out of flanking.
HP 25/41 AC 23 TAC 17

DoubleGold |

The one that is almost dead is the black one
Okay so he hits that one north twice and kills him Either way, you still would have only killed one of two men regardless of the order you strike them in, and one of those two would still be very badly injured in that near minimum damage from another attack would kill them, the colored ones are hellknights, the black one is a guard almost dead.
hit: 1d20 + 7 ⇒ (12) + 7 = 19
hit: 1d20 + 7 ⇒ (18) + 7 = 25 vs Eldon dmg: 1d12 + 4 ⇒ (4) + 4 = 8
Rest of the heroes are up as well as their reflex saves

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Zornesk tries to hit the one on Eldon again.
smite evil
attack flank: 1d20 + 9 ⇒ (20) + 9 = 29
damage: 1d8 + 3 ⇒ (5) + 3 = 8
confirm: 1d20 + 9 ⇒ (17) + 9 = 26
damage: 1d8 + 1 ⇒ (4) + 1 = 5

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Ref: 1d20 + 5 ⇒ (16) + 5 = 21
Radiarch takes aim for the remaining foe.
composite bow: 1d20 + 6 ⇒ (13) + 6 = 19
dmg: 1d8 + 4 ⇒ (5) + 4 = 9

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Reflex save: 1d20 + 6 ⇒ (15) + 6 = 21
Lucky Point Blank Precise Shot: 1d20 + 10 ⇒ (2) + 10 = 12
1d6 + 4 ⇒ (3) + 4 = 7
Lara likewise takes another shot, but her hurried dodge to the side as lightning crackles through the air leaves her arrow to go wide and lodge in the floor.

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Radiarch's determination grows as he looses another arrow upon the hellknight.
composite bow: 1d20 + 6 ⇒ (6) + 6 = 12
dmg: 1d8 + 4 ⇒ (4) + 4 = 8

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Lara turns her attention to the witch, launching an arrow her way.
Lucky Point Blank Precise Shot: 1d20 + 10 ⇒ (5) + 10 = 15
1d6 + 4 ⇒ (5) + 4 = 9

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Eldon is blessed with a high reflexes and manages to dodge the ray, but nevertheless he does not like the look of it "Kick that witch out of my toes please!"
Hoping the good archers of the team can deal with her, he focuses on finishing the last guard, stepping around the table to flank it with Zornesk.
+1 cold iron rapier+flank: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25
Cold iron/Piercing/Magical damage+sneak attack: 1d6 + 7 + 3d6 ⇒ (2) + 7 + (5, 5, 3) = 22
HP 17/41 AC 23 TAC 17

DoubleGold |

Eldon takes down the hellknight
Radiarch and lara focus fire on the witch.
She moves up, but not quite melee, 10 feet away to burning hands eldon and Zornesk dmg: 5d4 ⇒ (2, 2, 4, 3, 1) = 12 Yep, not enough damage to take our either of you and put you into dying. You then finish her off.
Conclusion
Zefiro Balinger’s arrest and imprisonment casts a dark shadow over Cheliax’s new relationship with the Pathfinder Society, especially as you have brought to light new ways in which the infernal empire hoped to reshape their national narrative by falsifying its past. If Taldor ever founded a colony so deep into Rahadoum, Ibhir is not it. The You board a ship out of Corentyn before authorities are able to connect them
to the museum incident.Back in Absalom, Master of Swords Marcos Farabellus can barely restrain his fury at Cheliax’s duplicity and use of the Society as a cat’s paw to validate Chelish lies. He sends for Ianareth Alazario, the new liaison from Cheliax, only to find that she has slipped away from the Grand Lodge to “attend to pressing business abroad.” Farabellus assures you that although Cheliax may be more powerful than their organization, the Society won’t suffer this indignity with a smile. He cryptically advises the PCs to remain in Absalom and await further word about a daring mission he has only just begun to plan—one to save the Society’s ally who has paid the greatest price for Cheliax’s villainy: Zefiro Balinger.