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Gameplay Thread

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Another successful salvage operation! You’ve just returned from an abandoned mining asteroid, and its spoils fill the cargo hold of your vessel, the Helping Hand — your very own ship! You’re still so proud of it and of the fact that your boss Nakonechkin trusts you enough to send you on lone missions.
You've been in the Drift for a little more than two days since you left the asteroid when an alert on your ship’s sensors lets you know that another vessel is approaching. You all gather on the bridge as a communication channel opens from the incoming starship. The view screen lights up with the image of a scarred, angry human woman.
Attention, filthy vermin, she sneers. Prepare to be boarded by the crew of the Nova Warlock. We will take your cargo, destroy your power core, and leave you to float aimlessly through space until you die from hunger, thirst, freezing temperatures, or lack of oxygen. Whichever. It really doesn’t matter to me, as long as you die slowly and painfully.

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As usual when in the Drift, Bleu is wearing his janitor outfit and cleaning the ship. The blue fur skittermander has joined the crew recently. He is just of age, and he’s known by the crew to not known or be able to do much asides from cleaning, discussing with people and defend the crew.
When the alert started, he went straight to the bridge. Listening to the Nova Warlock’s captain, he wonders how he could help her, but he would prefer to avoid having his fellow Skittermanders die in the process.

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"Hey um.... so like... That drink I made earlier? So I thought that Quonx ordered four of 'em to bring to the bridge crew... Turns out she drank 'em all and is passed out drunk in the bafroom. So uh... she said I should take over the scanners for a bit while she ummm... I dunno if I wanna repeat the rest."
He flips on the comms to respond to the angry woman. "Heya! Dinnit catch your name! Wanna talk about it over a drink?"
Flipping the comms back to mute he adds, "So uh... anyone else thirsty?"

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"Uhh, who ate jam out of her donught?" asks looking at the screen. Who is standing there is another blue skittermander with a crest of green hair on his head. He carries a doshko and two heavy rifles on his back, while in space Buddy was recording drumming videos for his fans. He hopes to get enough popularity to begin to play with some serious band
On the first day, Buddy would definitely hug each and every one of you.
"Garcon? Is that you? We haven't seen like for ages!" Hugs him again Buddy.
Hey @DebugAMP and @勝20100, good to be playing with you again. THanks for having me at your table @phaeton_nz!

Nako - pregen lvl 3 |

A red furred skittermander with slightly wet fur hums as she enters the bridge. "Nothing beats a hot shower after some exercise. Hello all! How's it going?"
***********************************************************************
"She looks like she needs some music. Shall I put on some hard rock or just blast their ship to smithereens?" she asked the others.

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My name is Captain Anga Silaza. You killed my brother. Prepare to DIE!
It looks rather bad for the furry crew but, before the other ship opens fire, the Helping Hand’s sensors begin to screech wildly as a swirling cloud of multicoloured energy suddenly surrounds both ships. There is a vertigo-inducing wrenching sensation as your vessel is teleported somewhere, the strange but familiar backdrop of Drift space replaced with an unknown configuration of stars. However, alarms are still blaring, signifying total engine failure and countless other problems. To make matters worse, the computers indicate that the Helping Hand is high above an unidentified planet and plummeting rapidly.
What do you do?
Computers, Physical Science perhaps?

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"Heya Buddy! Wait... you can eat the jam outta someone's donut without eating the whole donut? Would that make the donut drinkware?"
Garcon turns back quickly towards the screen. "Whoaaaaa.... so pretty..."
She starts tabbing through the sensor data trying to make heads or tails of what just happened.
Physical Science: 1d20 + 12 ⇒ (20) + 12 = 32
"So uh... where are we? I really dun like to land 'til I know what the natives like ta drink. And uh... we're falling really fast so I think imma only have like... a few minutes to check my notes."
"Aballon... nope. Akiton... nope. Apostae... nope. Aucturn... nope. Bretheda... nope."

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"Donut Drinkware? I think that would be, yes! Oh, can you imagine the new opportunity that it creates!"
Buddy listens to captain Anga and wonders for a moment
"Hey I watched that movie: 'My name is Inigo Montoya. You killed my father. Prepare to die.' "
He looks back at the screen "Do you rehearse a play?"
Buddy says before he spots the oddly looking cloud.
He eyes Garcon trying to get something from the sensors, so he takes a sit and punches buttons at random trying to look like he is doing something. Then he looks to the side trying to spot which buttons to push. No usable skills here :(

Gazigaz the Emerald |

Sorry, forgot to dot in here!
A skittermander with a luxurious green beard finally chimes in, trying to take control of the situation. "What... where are we? You -" he points at Garcon, "Tell me where we are! Are you able to save our ship?"

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Bleu is starting to panic as the ship seems to be out of control “The ship is going toward that planet, let me try to help!” He starts mashing at button randomly, clearly not understanding what he’s doing. Then he seems to have an idea. “Maybe we should shoot toward the planet, that might make us go back in orbit? Or maybe shot toward where we are landing to soften our landing? It would be good to know if the planet is inhabited.”
Bleu is also taking a look to see if he spots the other ship, maybe they are also moving toward that planet.
Not trained in either computer or physical science.

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Garcon comes to the realization that they're not in the Pact Worlds. Also the other ship is missing. Upon examining the readouts it appears that the Helping Hand has doubled in in size in all three dimensions as well as it 's mass, and this is not due to relativistic effects. Garcon quickly comes to the realization that the two ships have somehow been fused together.
The readouts indicate an extra dozen lifeforms aboard and they are most likely the crew of the other ship and are heading for your cargo hold. The engines are very badly damaged but, in the cargo hold is a zero-g mining vehicle that, if ejected from the cargo hold, could withstand reentry and impact.
The cargo hold is just a short distance away from the Helping Hand’s bridge.
But the space pirates are racing that way, so there’s little time to waste!

Nako - pregen lvl 3 |

Nako jumps up from her seat and unlocks the weapons cabinet before arming herself. "Arm up! We have boarders heading towards the cargo bay!" she says to the others before making her way to the cargo bay.

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"What? How rude! Fine... imma serve them a dish best served cold."
Garcon grabs his effects and checks his pistol.
"VODKA!"

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Buddy stops smashing the buttons and jumps off the seat. He grabs his radcannon in two hands while hail cannon in another two
"Are they boarding our ship? Or is it us who board theirs? " Buddy decides to wonder about the relativity of things
"They might be in need of help, we should go and check!"

Gazigaz the Emerald |

"They're space pirates. The only 'help' they need is help to the grave.". Gazigaz lets out a deep laugh.
"But let's go check it out."

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Bleu starts thinking aloud, hoping, “Maybe we could all board that vehicle together? They probably are not going to wait for us thought.” After finishing his sentences, he hurries up to the cargo hold, his heavy armor slowing him down less than what would be expected.

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Unfortunately that vehicle is barely big enough for all the skittermanders together.
The Helping Hand’s bumpy return to the Material Plane has thrown the cargo hold into disarray. Crates—some cracked open and spilling their contents across the floor—have been flung out of the cargo webbing and are scattered everywhere. A small vehicle festooned with claws and drills sits on a quartet of thruster nozzles near the airlock door.
Battlemap is on slide 4. You enter following the arrow on the left. Please place your tokens and also fill in the initiative values

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"Ooh ooh, have any of you ever had a Corpse Reviver? I wonder if I should mix up a few?"
He counts up the number of hostiles with weapons levelled at them. "Maybe 3 of em?"
Icon and Init added.

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“The vehicle is not big enough for everyone but we could make it bigger with a crate or some people might get in a crate carried by the vehicle…” Blue stops thinking of ways to get down and shouts “We don’t have to fight!”
Added token and init, and put token with the character’s name on the side too.

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"So uh... you guys wanna settle this over drinks? Or we gonna have to do this the hard way?"

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The only response is a warning shot that sails over the skittermander's heads followed by Nope. We're getting off and you're going down with your ship. Muahahahahahaha!!!! .... GET 'EM BOYS!
Initiatives:
Gazigaz: 1d20 + 2 ⇒ (20) + 2 = 22
Nako: 1d20 + 5 ⇒ (14) + 5 = 19
Buddy: 1d20 + 3 ⇒ (6) + 3 = 9
Garcon: 1d20 + 3 ⇒ (2) + 3 = 5
Bleu: 1d20 + 5 ⇒ (17) + 5 = 22
red: 1d20 + 8 ⇒ (17) + 8 = 25
green: 1d20 + 8 ⇒ (2) + 8 = 10
yellow: 1d20 + 8 ⇒ (9) + 8 = 17
That right? - Only five of you?
Red lines up a shot on Garcon
tactical semi auto pistol: 1d20 + 8 ⇒ (3) + 8 = 11
piercing: 1d6 + 1 ⇒ (2) + 1 = 3

Gazigaz the Emerald |

Gazigaz slowly sneaks up to a crate and spots the one that shot at Garcon. The emerald green skittermander looks back at his team. "Get 'em guys! You know what to do!"
Use Get 'em. Everyone gains a +1 morale bonus on attack rolls vs red.

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Bleu moves toward cover while drawing a vacuum cleaner, then it turns into a laser rifle as he shoots toward the closest enemy, saying “We’re cleaning up you lot from this place!”
Move and draw, then shoots toward red
Azimuth Laser Rifle vs Red EAC, w/get’ em: 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 16 for Fire: 1d8 + 3 ⇒ (5) + 3 = 8

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Yep, it's five
Bleu scores a good hit on Red (-8)
Nako is up followed by the other two pirates

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... and misses ...
The other two pirates throw grenades at the skittermanders
frag grenade 1: 1d20 + 8 ⇒ (12) + 8 = 20 15ft explosion piercing: 1d6 ⇒ 4 dc 10 ref for half.
frag grenade 1: 1d20 + 8 ⇒ (18) + 8 = 26 15ft explosion piercing: 1d6 ⇒ 3 dc 10 ref for half.
One grenade was aimed five feet behind Bleu and Nako, the other one was aimed to land between Garcon and Gazigaz. (where the little clouds are)
Buddy and Garcon are up.

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Buddy runs towards the crate and raises his hailcannon rifle that he shoots at the closest enemy
Shoot@red vs KAC: 1d20 + 7 ⇒ (5) + 7 = 12
Damage, c&p: 1d8 + 4 ⇒ (5) + 4 = 9
Buddy hits with his elbow the crate and his shoot goes wide.

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Reflex: 1d20 + 4 ⇒ (20) + 4 = 24
"You lot seem saltier than a dirty martini!"
He rolls forward, pulling a shot glass off of his serving platter and loading it into his dart gun. He halts just behind Blo and looks down at the target Buddy was aiming for.
"This one's on the house!"
Attack, Double Tap vs Red's KAC: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
Damage, Double Tap, Inhibitor: 1d4 + 4 ⇒ (3) + 4 = 7
If that hits, -2 AC for 6 rounds

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Red: -15; -2 AC
Red, after being hit twice, also tosses a grenade in the direction of Garcon.
frag grenade 1: 1d20 + 8 ⇒ (10) + 8 = 18 15ft explosion piercing: 1d6 ⇒ 6 dc 10 ref for half.
That grenade lands next to the skittermander cluster of Garcon, Bleu and Nako.
Gazigaz, Bleu and Nako are up.

Nako - pregen lvl 3 |

Deciding Red to be close enough Nako sprints around the box and attacks using her doshko.
Doshko: 1d20 + 8 ⇒ (7) + 8 = 15
damage: 1d8 + 9 ⇒ (2) + 9 = 11
"Got you!" she shouts.

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Reflex save DC 10: 1d20 + 6 ⇒ (19) + 6 = 25
Reflex save DC 10: 1d20 + 6 ⇒ (15) + 6 = 21
4/2+6/2 piercing damage. 16/21 Stamina
Bleu jumps in cover as the grenades shrapnel fly toward him.
He then moves further away from his companion before shooting at the pirate wearing a red bandana.
Azimuth Laser Rifle vs Red EAC, w/get’ em: 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22
Fire Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Ammo: 18/20

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Between Nako and Bleu, Red goes down.
((Waiting on Gazigaz))

Gazigaz the Emerald |

Gazigaz scurries across the room and looks at the red one. "Get 'em guys!"
+1 morale bonus vs red until start of next turn.

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((Erm -- Red is dead))
The other two are not happy that their third is down so they concentrate fire on the doshko wielding skittermander. (Nako)
tactical semi auto: 1d20 + 8 ⇒ (12) + 8 = 20 piercing: 1d6 + 1 ⇒ (2) + 1 = 3
tactical semi auto: 1d20 + 8 ⇒ (8) + 8 = 16 piercing: 1d6 + 1 ⇒ (3) + 1 = 4
Buddy and Garcon are up, followed by the other three skitters.

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Buddy runs towards the next crates and aims at the designated target
Shoot@yellow vs KAC, get'em: 1d20 + 7 ⇒ (5) + 7 = 12
Damage, c&p: 1d8 + 4 ⇒ (1) + 4 = 5
"Something is off with my gun!"

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"Onnit boss! I'll allsix it!"
Garcon moves in to get a better shot at the one called out by Gazigaz (yellow) and pours another shot into his pistol. "I call this one the night-night drink! Too bad you don't get to taste it..."
Attack (Double tap) + Get em: 1d20 + 7 + 1 + 1 ⇒ (11) + 7 + 1 + 1 = 20
Damage (P) + Sedative (NL): 1d4 + 4 + 1d4 ⇒ (1) + 4 + (4) = 9

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Gazigaz, Bleu and Nako are up.

Gazigaz the Emerald |

Gazigaz moves up silently behind Garcon. He whispers into the other skittermander's ear, "Get 'em."
Get 'em active against yellow.

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(Yellow: 8L 4NL)
Bleu still to go followed by the two pirates

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Bleu moves in cover and shoots at the pirate with a green patch.
I think yellow has more cover than green, if not, Blue would try to benefit from get ’em.
Azimuth Laser Rifle vs EAC: 1d20 + 8 ⇒ (4) + 8 = 12
Fire Damage: 1d8 + 3 ⇒ (4) + 3 = 7
Ammo: 17/20

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(Yellow: 8L 4NL; Green: 7)
Both pirates shoot at Garcon.
tactical semi auto: 1d20 + 8 ⇒ (2) + 8 = 10 piercing: 1d6 + 1 ⇒ (2) + 1 = 3 Y
tactical semi auto: 1d20 + 8 ⇒ (11) + 8 = 19 piercing: 1d6 + 1 ⇒ (5) + 1 = 6 G
All skittermanders are up.