#3-01: The Frostfur Captives (Inactive)

Game Master noral

Maps and handouts


151 to 200 of 395 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Silver Crusade

NG Male Human Slayer 1| HP: 14/14| AC: 18 T: 12 FF: 16| CMB: +4 CMD: 16| F: +5 R: +4 W: +1|Init: +4 |Perc: +5| speed: 20| Active Conditions: none

Talion moves into flanking with Chalmers and strikes out at Goblin #4.

battleaxe w/PA+flanking: 1d20 + 5 - 1 + 2 ⇒ (13) + 5 - 1 + 2 = 19
damage: 1d8 + 5 ⇒ (8) + 5 = 13
Sneak: 1d6 ⇒ 6

"Is that two or three kills? I'm on too much of a roll and lost count." I've literally caught Moltuni with their pants down that didn't go down as easy as these guys.


well if you didn't do max possible damage, they might not explode so easy


Goblin 2. Quite unaware of the loss of all his companions, fights on with a manic glee that only a Goblin, or a lunatic could muster. Swinging out at Aurax

goblin sword: 1d20 + 2 ⇒ (13) + 2 = 15
dmg: 1d4 ⇒ 1

While the shaman tries to defensively cast a spell

concentration: 1d20 + 2 ⇒ (18) + 2 = 20

And with a pyromaniac glee, washes a gout of fire over the trio of foes on the tower top. (dc 12 reflex)

fire: 1d4 ⇒ 2


Serpentine Astral Eidolon | Male N Medium | HP 11/11 | AC 17, T 13, FF 14 | CMD 16 | CMB +4 | Fort: +1, Ref (evasion): +6, Will: +3 & +4 vs. curses/diseases/poisons | Init: +3 | Perc: +4, SM: +13, Dipl: +15 | Speed 20 ft, Climb 20ft | Active conditions: None

The group is up!! All post! ;-)

Aurax moves and bites the next goblin!

bite : 1d20 + 3 ⇒ (6) + 3 = 91d6 + 1 ⇒ (6) + 1 = 7

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

Shirin draws her crossbow and loads it.

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers, barely hearing the sounds of combat from the other tower, turns and begins to hustle in that direction, moving as quickly as his armored form can muster.

Double move


poor Shaman all alone now.

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

Hi GM, who is up? :-)

Dark Archive

Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

I think that all of the heroes are up

Dark Archive

Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

acid splash: 1d20 + 3 - 4 ⇒ (7) + 3 - 4 = 61d3 ⇒ 1

looks like gobbo #2 is it. -4 for firing into melee.

In frustration, Evanora fires off a wild glob of acid. "Oh, just die. Or go away or something. All of your little friends must all be dead by now "

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers reels off a string of curses in orcish under his breath before regaining his composure, I am on my way, let not these creatures summon more aid!

Double move, should put me close to melee if not in it?


for simplicity, yeah, let's say you are in melee range for next turn. If it makes it to a next turn.

Silver Crusade

NG Male Human Slayer 1| HP: 14/14| AC: 18 T: 12 FF: 16| CMB: +4 CMD: 16| F: +5 R: +4 W: +1|Init: +4 |Perc: +5| speed: 20| Active Conditions: none

Talion will follow suit and run over to get to the last goblin!

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

Zot takes note of the advancing allies and takes a step back towards Talion to allow him easier access to the last remaining threat. "May Cayden bless us this day and deliver us to victory! Haha!" the gnome would proclaim, hoping to bestow upon Talion a blessing of guidance to his fellow.

With both Bless and Guidance in effect, Talion should now have a +1 Moral bonus and +1 Competence bonus for a total +2 bonus to their attack roll!


Down below your companions are making a great deal of excited noise, and there are intermittent sounds of scuffling and arguing.

Up on the tower top, the shaman slashes towards Chalmers' face as he ascends the ladder with her dagger.

shaman dagger: 1d20 - 1 ⇒ (19) - 1 = 18
damage: 1d3 - 2 ⇒ (2) - 2 = 0

so that will be a grand total of 1 point of non-lethal. Rub some dirt in it


Serpentine Astral Eidolon | Male N Medium | HP 11/11 | AC 17, T 13, FF 14 | CMD 16 | CMB +4 | Fort: +1, Ref (evasion): +6, Will: +3 & +4 vs. curses/diseases/poisons | Init: +3 | Perc: +4, SM: +13, Dipl: +15 | Speed 20 ft, Climb 20ft | Active conditions: None

Aurax moves and bites the next goblin!

bite : 1d20 + 3 ⇒ (17) + 3 = 201d6 + 1 ⇒ (2) + 1 = 3

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

Shirin shoots her Light Crossbow

ranged : 1d20 + 3 ⇒ (6) + 3 = 91d8 ⇒ 6

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers steps back as the goblin's dagger skips off the faceplate of his helm and mild pain flashes through the half-orc, My turn, may you find more purpose in the afterlife, and you will await me in the Boneyard! he intones, bringing his warhammer down on the shaman's head, seeking to repay the favor fivefold.

Attack, bless: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Silver Crusade

NG Male Human Slayer 1| HP: 14/14| AC: 18 T: 12 FF: 16| CMB: +4 CMD: 16| F: +5 R: +4 W: +1|Init: +4 |Perc: +5| speed: 20| Active Conditions: none

Buffed to the gills, Talion swings at the last goblin!

Attack: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d8 + 5 ⇒ (5) + 5 = 10


Well, I thought that was gonna be the last round

The shaman, seemingly enraged that you're all still there makes a slash at Aurax for hurting him

slash: 1d20 - 1 ⇒ (7) - 1 = 6

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers snaps his warhammer out at the goblin again, attempting to crush its head with his hammer..

Attack, Bless: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d8 + 3 ⇒ (1) + 3 = 4


And with that it goes down like a marionette with it's strings cut. Not so much as a twitch of movement.

slipping out of combat mode now, but feel free to post any other related actions you might wish to take.

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

The half elf and the dragon are both not amused by the fighting.

They start searching the whole place and detect magic.

”That was so unnecessary!“


The shaman does have a potion that detects as magic, as well as a couple vials, a wooden holy symbol, a pouch of 25 gold coins and the dropped dagger and crossbow (both small) and of course a headdress that really only a goblin would love

Any other searching will require perception checks

Down below the Goblins are all chattering up a storm about the great battle, a couple already telling lies about how heroic they were


Serpentine Astral Eidolon | Male N Medium | HP 11/11 | AC 17, T 13, FF 14 | CMD 16 | CMB +4 | Fort: +1, Ref (evasion): +6, Will: +3 & +4 vs. curses/diseases/poisons | Init: +3 | Perc: +4, SM: +13, Dipl: +15 | Speed 20 ft, Climb 20ft | Active conditions: None

Aurax starts to search the area silently.

perception : 1d20 + 4 ⇒ (18) + 4 = 22

”Let us see if they were hiding anything from me, Aurax, the astral dragon!!“

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers looks out from the tower top, surveying to see whom the goblins may have been trying to signal and then tossing goblin bodies off the top of the tower out of the path. They looked like they were attempting to summon help, we should assume the way forward is guarded and we may be observed moving ahead. he comments to whomever is near him, before descending from the tower and assisting in the search of the place, wiping blood from his nose where the goblin shaman punched him with the dagger.

perception: 1d20 + 3 ⇒ (1) + 3 = 4

Dark Archive

Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

While the others search though the spoils, Evanora will hold up the headdress and address the goblins in goblin. "You all fought very bravely! One of you may have earned the right to this powerful headdress! I'm watching for which one of you follows our directions the best and gets his fellows to follow directions the best! Oh, how important you will become! Until then, I'll just hold onto it." Smiling at the silly little goblins, Evanora will put the headdress away and inspect the potion and vials.

spellcraft potion: 1d20 + 9 ⇒ (16) + 9 = 25

alchemy vials: 1d20 + 9 ⇒ (9) + 9 = 18

If her mates do not find anything else useful, she will very reluctantly poke around a bit, herself.

Perception: 1d20 + 3 ⇒ (6) + 3 = 9


Potion of cure light wounds
2 vials of alchemist fire
Search turned up another potion, and two tanglefoot bags

Among the Goblins themselves, Evanora's words and promise raised a bit of a ruckus, as the entire lot of them seem inclined to get the powerful headdress for themselves.

Dark Archive

Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

"Righty-oh two healing potions. I should think our great protectors should hold onto these.". As she hands one to Chalmers and one to Talion. "Alchemist fires and Tanglefoot bags. Very handy indeed, but those bags are oh so heavy. I should not like to carry them. Oh! And look, you've found another potion for us."

detect magic

spellcraft: 1d20 + 9 ⇒ (8) + 9 = 17

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers graciously accepts the healing potion, The Lady of Graves has seen fit to bless me with the ability to heal myself, but this may help in a pinch. he says, tucking the elixir into his armor, I see that Evanora has done an excellent job of getting our allies situated, should we press on before the carrion feeders alert to their new feast? he glances toward the squabbling goblins and smiles at Evanora in thanks with a slow and deep nods of his head.


Serpentine Astral Eidolon | Male N Medium | HP 11/11 | AC 17, T 13, FF 14 | CMD 16 | CMB +4 | Fort: +1, Ref (evasion): +6, Will: +3 & +4 vs. curses/diseases/poisons | Init: +3 | Perc: +4, SM: +13, Dipl: +15 | Speed 20 ft, Climb 20ft | Active conditions: None

Is there anything else revealed through the perception? If not we should move on?


right potion of bulls strength. Moving right along...


With the rough hills at now far to the north, the land opens
into a broad grassland where the snow is much sparser. The
sky is overcast and the temperature has risen, making the
march south somewhat easier. For as far as the eye can see,
there is nothing but open ground and great fir trees that dot
the landscape.

Anyone want to make a survival check?

Dark Archive

Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

untrained survival: 1d20 + 0 ⇒ (1) + 0 = 1

Evanora looks around at the bleak landscape and turns to the goblin she is leaning on awarding the head dress to.

"we have passed that particular fir tree thrice now, have we not?"

Silver Crusade

NG Male Human Slayer 1| HP: 14/14| AC: 18 T: 12 FF: 16| CMB: +4 CMD: 16| F: +5 R: +4 W: +1|Init: +4 |Perc: +5| speed: 20| Active Conditions: none

Survival: 1d20 + 1 ⇒ (7) + 1 = 8

I have no idea where I'm going. It would help if there wasn't just white nothing every which way I turned my had. Damn it, I wasn't trained to wander around in Irrisen.

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers nods in agreement with Evanora, I think we have passed that tree earlier, he peers outward, trying to scan the horizon for landmarks...

Survival: 1d20 + 3 ⇒ (13) + 3 = 16

I think we are supposed to be heading east, which I think is over there. he points in the direction he thinks they are supposed to be heading in.

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

“Yeah, whatever!“ Shirin says rolling her eyes.

survival : 1d20 + 1 ⇒ (4) + 1 = 5


Serpentine Astral Eidolon | Male N Medium | HP 11/11 | AC 17, T 13, FF 14 | CMD 16 | CMB +4 | Fort: +1, Ref (evasion): +6, Will: +3 & +4 vs. curses/diseases/poisons | Init: +3 | Perc: +4, SM: +13, Dipl: +15 | Speed 20 ft, Climb 20ft | Active conditions: None

“Let us work together!!“

survival aid : 1d20 ⇒ 13


sorry, things happened this week. All fairly minor, will post later today


As the day progresses Chalmers is the first to notice that the sky behind you is darkening to a looming grey, a certain bite to the air indicating that the weather is soon about to take a turn, and certainly not for the better.

Dark Archive

Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

"Rain? Maybe storm you say? We should keep an eye out for any kind of shelter we may come across in case it gets bad. I hear goblins multiply when they get wet after dark.". She says hooking a thumb back at their burden.

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers shakes his head at the thought of multiplying goblins, a grimace on his face, Definitely, I think we need to look for shelter lest we become too sodden and cold to continue our mission. Anyone see anything useful? Maybe if we work together we can figure a way out of this mess? he casts about, looking for a place which could shelter the party and their goblin entourage.


Can I get another Survival check, with aid if anyone can provide it?

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers keeps looking, Just keep your eyes out for a place with an overhang, or something to keep us dry, I don't think we'll have long until that storm catches us...

Survival: 1d20 + 3 ⇒ (13) + 3 = 16

Dark Archive

Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

survival aid: 1d20 + 0 ⇒ (11) + 0 = 11


Serpentine Astral Eidolon | Male N Medium | HP 11/11 | AC 17, T 13, FF 14 | CMD 16 | CMB +4 | Fort: +1, Ref (evasion): +6, Will: +3 & +4 vs. curses/diseases/poisons | Init: +3 | Perc: +4, SM: +13, Dipl: +15 | Speed 20 ft, Climb 20ft | Active conditions: None

survival aid : 1d20 ⇒ 11

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

“Yeah, whatever!“ Shirin says rolling her eyes.

survival : 1d20 + 1 ⇒ (1) + 1 = 2


After some quick looking around, a relatively sheltered little valley was located, where the party could set up camp, as the first fat, wet flakes of snow begin to fall out of the ever darkening sky.

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

Zot shakes his head, the ominous darkness before them not settling well with his own nerves. He quickly assesses his surroundings and attempts to provide input where he can. "To be fair, I'm a bit out of my element here. Get me to a campfire and I can help soothe both body and spirit. Hopefully we can find much needed shelter before it gets too overbearing?"

Untrained Aid Survival:: 1d20 + 3 ⇒ (14) + 3 = 17


Serpentine Astral Eidolon | Male N Medium | HP 11/11 | AC 17, T 13, FF 14 | CMD 16 | CMB +4 | Fort: +1, Ref (evasion): +6, Will: +3 & +4 vs. curses/diseases/poisons | Init: +3 | Perc: +4, SM: +13, Dipl: +15 | Speed 20 ft, Climb 20ft | Active conditions: None

“Let me watch over you all and you can sleep. I’ll do the after hour chilling on the astral plane in the morning!!“

Dark Archive

Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora looks around the valley, and then at the goblins. "Well, gather some loose wood. Quickly now. I would like to start a fire for the future chief! Oh, which one of you will be??". She asks with a wide grin while fire plays at the ends of her fingertips.

Evanora can start a fire. Can we find shelter within the valley?

151 to 200 of 395 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM TheTimmah's #3-01: The Frostfur Captives All Messageboards

Want to post a reply? Sign in.