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I'm jumping in! Sorry for the delay and thanks for the encouragement! I haven't played this character in a long, long time, as well as haven't played hardly any 1e since last year, so point out my errors.

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Searching A2, A7, boiling water and moving the furniture: 1h 20m? Or did I take 20 minutes moving the furniture to the front door?

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To-to decides to sprint through the yard to reach thr blue enemy, though he doesn't get far in scale mail.
Pretty sure the front doors are still barricaded.

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To-to-obika wrote:To-to decides to sprint through the yard to reach thr blue enemy, though he doesn't get far in scale mail.Pretty sure the front doors are still barricaded.
Never mind then, I'll delay until enemies breach the barricades.

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Doesn't putting out the fire use up my turn for this round since it is a full round action?

GM Nowruz |

Super sorry, I thought I had posted that.
Extinguishing the flames in an adjacent square requires a standard action, but a PC who succeeds at a DC i5 Knowledge (engineering) or Survival check determines that the slowly burning barricades are not an immediate threat.
So consider what you want to do as you need to be adjacent.
All PCs can make the knowledge or survival check in the gameplay please.

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Ki Chin patted out the fire on himself, since he got hit with a bomb. You said in that same post where he got hit with a bomb that it was a full-round action to put out the flames.
Creatures that take a direct hit from an explosive bomb catch fire, taking 1d6 points of fire damage each round until the fire is extinguished. Extinguishing the flames is a full-round action that requires a Reflex save DC 14. Rolling on the ground provides the target with a +2 to the save. Dousing the target with at least 2 gallons of water automatically extinguishes the flames.

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Thanks for moving me. I just did not see that post saying red was dead.

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I must admit this is the first time I've encountered Darkness and have the luck that no one has Darkvision. Might be the hardest fight I've been on for 1E.

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It looks like you never applied the 5 hp of healing from this post, Nowruz. So the attack that put Toto unconscious would have left him at -3 hp rather than -8. He should have a total of 23 damage taken, 24 after the failed Stability check.

GM Nowruz |

It looks like you never applied the 5 hp of healing from this post, Nowruz. So the attack that put Toto unconscious would have left him at -3 hp rather than -8. He should have a total of 23 damage taken, 24 after the failed Stability check.
Oh god thanks so much for this!!!!

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Darkness is such a good spell to use, especially when a party is all human in 1e. I rarely get an entire party suffering from the same spell in 2e as Darkvision is a lot more common because humans aren't the ticket to power like they were in 1e.
I did get a party with no Darkvision in 2-01 and that was a blast. I thoroughly enjoyed kicking them around like a tin can until they finally got smart and retreated so that time would work in their favor.

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Craft (calligraphy): 1d20 + 7 ⇒ (20) + 7 = 27
50gp

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Profession astronomer: 1d20 + 8 ⇒ (14) + 8 = 22 20 gp
I can't edit the slides at the moment (at work and our network disallows access to google docs). I will try to remember to make this update when I'm home tonight.

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jwwert02's sheet has my info on it and my sheet only 1 gp instead of 1299 gp. Otherwise ok. Thanks again for the game.

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I think so, yeah.
Also, the next game’s link is at https://paizo.com/campaigns/v5748p75ivmgj/gameplay&page=last

noral |

I think so, yeah.
Also, the next game’s link is at https://paizo.com/campaigns/v5748p75ivmgj/gameplay&page=last
Hey guys, above is the link to the new game.
When do you want to jump in? :-)