4-21 Way of the Kirin - GM Nowruz (Inactive)

Game Master noral

Maps and handouts



Discussion here.

I will wait for Xathos to join us and will then continue.

Have a great weekend!

Dark Archive

Memorized Spells:
LL1: Burning Hands (DC 16), Mage Armor, Magic Missile, Shocking Grasp
AC 16 (20 Mage Armor) T 14/FF 13 | CMB +0 CMD 13 | HP 37 | Init +3 | Fort +5 Ref +8 Will +7 | Perception +8 (+1 Trapfinding) | Speed 20 ft | Light
Memorized Spells:
Cantrips: Acid Splash, Detect Magic, Light, Open/Close, Read Magic, Resistance

I'm jumping in! Sorry for the delay and thanks for the encouragement! I haven't played this character in a long, long time, as well as haven't played hardly any 1e since last year, so point out my errors.


Really great that you are here! ;-)

I only rarely make gm posts on the weekend so we’ll continue on Monday!

Have a great weekend!


Can you guys please also enter your details on slides 1 to 3.

Thanks!


Hi guys, I will always point out how long tasks took. Could you track your own time spent, please?
Thanks!

Dark Archive

LN Male Human (Tien-Min) Magus(Kensai) 6 | HP 53/64 | AC 20(T 16 FT 15 ) |CMB:+8, CMD:23 | F:+9 R:+9 W:+6 | Init:+8|Perc:+6 | SM:+0| | Speed: 30ft | Arcane Pool: 7/8 | Active conditions: None |Concentration: +6

Searching A2, A7, boiling water and moving the furniture: 1h 20m? Or did I take 20 minutes moving the furniture to the front door?

Sovereign Court

Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)
To-to-obika wrote:
To-to decides to sprint through the yard to reach thr blue enemy, though he doesn't get far in scale mail.

Pretty sure the front doors are still barricaded.

Sovereign Court

Male Tengu Cleric 6 hp 29/29 | AC 19/t13/ff17 CMD 18 | Fort 6, Ref 6, Will 11 (+1 vs. fear, +1 vs. charm and compulsion effects)| Init +2 | Spd 30 ft. | Perception +8, Sens.Mot +8 | Active: Aid, shield
Kiyoko Tamahi wrote:
To-to-obika wrote:
To-to decides to sprint through the yard to reach thr blue enemy, though he doesn't get far in scale mail.
Pretty sure the front doors are still barricaded.

Never mind then, I'll delay until enemies breach the barricades.


You can take a full round action from the inside to push enough of the barricade aside to squeeze through. Like Elemenar did. Or you use the exit that Elemenar used and can go out freely.

Sovereign Court

Male Tengu Cleric 6 hp 29/29 | AC 19/t13/ff17 CMD 18 | Fort 6, Ref 6, Will 11 (+1 vs. fear, +1 vs. charm and compulsion effects)| Init +2 | Spd 30 ft. | Perception +8, Sens.Mot +8 | Active: Aid, shield

Elemenar's exit was in B8 in slide 2 if I recall correctly? The token is now in that room.

Dark Archive

LN Male Human (Tien-Min) Magus(Kensai) 6 | HP 53/64 | AC 20(T 16 FT 15 ) |CMB:+8, CMD:23 | F:+9 R:+9 W:+6 | Init:+8|Perc:+6 | SM:+0| | Speed: 30ft | Arcane Pool: 7/8 | Active conditions: None |Concentration: +6

Doesn't putting out the fire use up my turn for this round since it is a full round action?


Super sorry, I thought I had posted that.

Extinguishing the flames in an adjacent square requires a standard action, but a PC who succeeds at a DC i5 Knowledge (engineering) or Survival check determines that the slowly burning barricades are not an immediate threat.

So consider what you want to do as you need to be adjacent.

All PCs can make the knowledge or survival check in the gameplay please.

Sovereign Court

Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)

Ki Chin patted out the fire on himself, since he got hit with a bomb. You said in that same post where he got hit with a bomb that it was a full-round action to put out the flames.

GM Nowruz wrote:
Creatures that take a direct hit from an explosive bomb catch fire, taking 1d6 points of fire damage each round until the fire is extinguished. Extinguishing the flames is a full-round action that requires a Reflex save DC 14. Rolling on the ground provides the target with a +2 to the save. Dousing the target with at least 2 gallons of water automatically extinguishes the flames.


Ahh, sorry! Got it!

Dark Archive

Memorized Spells:
LL1: Burning Hands (DC 16), Mage Armor, Magic Missile, Shocking Grasp
AC 16 (20 Mage Armor) T 14/FF 13 | CMB +0 CMD 13 | HP 37 | Init +3 | Fort +5 Ref +8 Will +7 | Perception +8 (+1 Trapfinding) | Speed 20 ft | Light
Memorized Spells:
Cantrips: Acid Splash, Detect Magic, Light, Open/Close, Read Magic, Resistance

Thanks for moving me. I just did not see that post saying red was dead.


Oh no Toto!

I am very sorry!

Do you really have Con 9?

Any boons that you can use?

Dark Archive

LN Male Human (Tien-Min) Magus(Kensai) 6 | HP 53/64 | AC 20(T 16 FT 15 ) |CMB:+8, CMD:23 | F:+9 R:+9 W:+6 | Init:+8|Perc:+6 | SM:+0| | Speed: 30ft | Arcane Pool: 7/8 | Active conditions: None |Concentration: +6

I must admit this is the first time I've encountered Darkness and have the luck that no one has Darkvision. Might be the hardest fight I've been on for 1E.

Sovereign Court

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Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)

It looks like you never applied the 5 hp of healing from this post, Nowruz. So the attack that put Toto unconscious would have left him at -3 hp rather than -8. He should have a total of 23 damage taken, 24 after the failed Stability check.


Kiyoko Tamahi wrote:
It looks like you never applied the 5 hp of healing from this post, Nowruz. So the attack that put Toto unconscious would have left him at -3 hp rather than -8. He should have a total of 23 damage taken, 24 after the failed Stability check.

Oh god thanks so much for this!!!!

Dark Archive

Memorized Spells:
LL1: Burning Hands (DC 16), Mage Armor, Magic Missile, Shocking Grasp
AC 16 (20 Mage Armor) T 14/FF 13 | CMB +0 CMD 13 | HP 37 | Init +3 | Fort +5 Ref +8 Will +7 | Perception +8 (+1 Trapfinding) | Speed 20 ft | Light
Memorized Spells:
Cantrips: Acid Splash, Detect Magic, Light, Open/Close, Read Magic, Resistance

Darkness is such a good spell to use, especially when a party is all human in 1e. I rarely get an entire party suffering from the same spell in 2e as Darkvision is a lot more common because humans aren't the ticket to power like they were in 1e.

I did get a party with no Darkvision in 2-01 and that was a blast. I thoroughly enjoyed kicking them around like a tin can until they finally got smart and retreated so that time would work in their favor.


@Lin Ki Chin can you please fill out the details for chronicle sheets on slide 2?

At all: Can you all please roll day job rolls and include the result of gp in slide 2 as well?

Thanks

Sovereign Court

Male Tengu Cleric 6 hp 29/29 | AC 19/t13/ff17 CMD 18 | Fort 6, Ref 6, Will 11 (+1 vs. fear, +1 vs. charm and compulsion effects)| Init +2 | Spd 30 ft. | Perception +8, Sens.Mot +8 | Active: Aid, shield

profession barrister: 1d20 + 10 ⇒ (10) + 10 = 20 20 gp

Sovereign Court

Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)

Craft (calligraphy): 1d20 + 7 ⇒ (20) + 7 = 27

50gp

Sovereign Court

Male NG elf Wizard 5 | HP 34/37 | AC: 18 T: 13 FF: 15 CMD: 14 | F +3* R +3* W +5* | Init +8 | Perc +8

Profession astronomer: 1d20 + 8 ⇒ (14) + 8 = 22 20 gp

I can't edit the slides at the moment (at work and our network disallows access to google docs). I will try to remember to make this update when I'm home tonight.


That’s fine to just post day jobs here. ;-)

Dark Archive

LN Male Human (Tien-Min) Magus(Kensai) 6 | HP 53/64 | AC 20(T 16 FT 15 ) |CMB:+8, CMD:23 | F:+9 R:+9 W:+6 | Init:+8|Perc:+6 | SM:+0| | Speed: 30ft | Arcane Pool: 7/8 | Active conditions: None |Concentration: +6

Profession(Soldier): 1d20 + 7 ⇒ (10) + 7 = 17


Chronicle Sheets are here!

Sovereign Court

Male Tengu Cleric 6 hp 29/29 | AC 19/t13/ff17 CMD 18 | Fort 6, Ref 6, Will 11 (+1 vs. fear, +1 vs. charm and compulsion effects)| Init +2 | Spd 30 ft. | Perception +8, Sens.Mot +8 | Active: Aid, shield

jwwert02's sheet has my info on it and my sheet only 1 gp instead of 1299 gp. Otherwise ok. Thanks again for the game.


To-to-obika wrote:
jwwert02's sheet has my info on it and my sheet only 1 gp instead of 1299 gp. Otherwise ok. Thanks again for the game.

Thanks!

Your sheet should be correct now!


Can I turn the campaign page to inactive?

Sovereign Court

Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)

I think so, yeah.

Also, the next game’s link is at https://paizo.com/campaigns/v5748p75ivmgj/gameplay&page=last


Kiyoko Tamahi wrote:

I think so, yeah.

Also, the next game’s link is at https://paizo.com/campaigns/v5748p75ivmgj/gameplay&page=last

Hey guys, above is the link to the new game.

When do you want to jump in? :-)

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