[Gameday X] SFS #3-00 The Last Bite (Tier 1-2) (Inactive)

Game Master cmlobue

Slides


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Wayfinders

Female Kitsune Swashbuckler

Keskada aims and shoots.
Attack: 1d20 + 3 ⇒ (7) + 3 = 10

Dataphiles

Male LN Human Operative 1 | HP 10/10 SP 6 | RP 4/4 | EAC 13 KAC 14 AC 24 | F: +0, R: +5, W: +4 | Init: +8 | Perc: +5, SM: +5 | Speed 30ft | Pistol Ammo: 9/9 | Active conditions: None.

Coilgun: 1d20 + 1 + 4 + 1 ⇒ (17) + 1 + 4 + 1 = 23
Damage: 4d4 ⇒ (4, 3, 4, 1) = 12
Pew!Pew!Pew! Arthur thinks in his head as the ship makes another pass at the enemy.


Defy the Dragon | Upon Wheels and Rime | ◆◇↺

Beep Boop botting captain.

Makai gives a pep talk to Keskada.

Encourage (Keskada) - Aid gunner, DC15: 1d20 + 5 ⇒ (6) + 5 = 11

Whatever curse is upon her dice extends to those who help her.

Gunnery phase

The enemy backs off, but continues to pound on your forward arc.

Gunnery: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 4d4 ⇒ (2, 3, 2, 1) = 8

Gunnery: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 2d4 ⇒ (3, 3) = 6

The coilgun misses, but the laser strikes the shield, but not hard enough to punch through.

Arthur and Keskada may go!

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

As the gunners open fire, Liftt has a quick think about what he might do next...
pilot init, node, pegasus: 1d20 + 13 + 1 + 1 ⇒ (1) + 13 + 1 + 1 = 16 Really?3,3,1

"I know it is said that a poor workman blames his tools." appologies Liftt.

"But I think we may need to get the Pegasus checked up when we return. She is handling more like the Drake today."


First Seeker Luwazi Elsebo continues to stay in contact as she gives updates on the situation. ”Our agents have brokered an alliance with an influential member of the AbadarCorp Board of Archdirectors. We believe this new contact will do everything within her power to positively influence her colleagues in their upcoming vote.”

Table GMs, covert mission one is now closed and action mission one is now available for selection.

Cognates

CG M Shirren Operative 4 | Stamina 28 HP 30 | EAC 19 KAC 19 | CMD 27 | F: +3, R: +9, W: +6 (+2 vs mind-affecting) | Init: +7 | Perc: +11, SM: +12, Blindsense (vibration) 30 ft | Speed 40ft | Resolve 7 | Active conditions: None

Engineering to Divert vs DC 13: 1d20 + 5 ⇒ (2) + 5 = 7

A text message from Engineering scrolls across everyone’s consoles.

Engineering wrote:
Oops! Um, try not to take any more laser blasts on that shield while I locate the fire extinguisher. Don’t panic.

Dataphiles

Male LN Human Operative 1 | HP 10/10 SP 6 | RP 4/4 | EAC 13 KAC 14 AC 24 | F: +0, R: +5, W: +4 | Init: +8 | Perc: +5, SM: +5 | Speed 30ft | Pistol Ammo: 9/9 | Active conditions: None.

Happy to finally be able to hit something Arthur excitedly pulls the trigger again as the targeting computer provides a lock.
Coilgun: 1d20 + 6 ⇒ (16) + 6 = 22
damage: 4d4 ⇒ (4, 2, 2, 2) = 10

Wayfinders

Female Shirren Priest Mystic 2 / Sta 14 / HP 18/ EAC 12/ KAC 13

Keskada shoots at the other ship again.
Attack: 1d20 + 3 ⇒ (7) + 3 = 10

Second Seekers (Jadnura)

Dwarf Technomancer 3 Stats: SP 19/19 ; HP 21/21 ; RP 3/4 | Perc' +0 ; Init' +3 ; Speed 25 ft. | EAC 14 ; KAC 15 | Fort' +3 ; Ref' +4 ; Will +3

Computer, balance the shields DC13: 1d20 + 8 + 2 ⇒ (2) + 8 + 2 = 12

Makai tries to balance the shields, since Krzysztofi has failed to restore them but she can't use this odd UI. For some reason, the system shows her only errors? "Did someone mess with that console? WHat is with that ship?"

Acquisitives

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Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

"I heard..." whispers Liftt nervously. "That one of the Pegasus ships was haunted by their dead crew. The ship had been found drifting... and towed back to Absalom station. I hope this one isn't it.."


Defy the Dragon | Upon Wheels and Rime | ◆◇↺

1d100 ⇒ 13

Arthur's attacks punch through the forward shields and damage the hull, knocking some of the Shrike's sensors out of alignment.

Cerulean Shrike (HP 31/40; Shields F 0/20 S 15/15 P 15/15 A 20/20)
Pegasus (HP 48/55; Shields F 2/10 S 10/10 P 10/10 A 10/10)

Round 4 - Helm and Engineering Phase

Enemy Rolls: 4d20 ⇒ (5, 16, 19, 8) = 48

The enemy wins initiative again, so the Pegasus must move first.

Liftt and Makai are up!

Second Seekers (Jadnura)

Dwarf Technomancer 3 Stats: SP 19/19 ; HP 21/21 ; RP 3/4 | Perc' +0 ; Init' +3 ; Speed 25 ft. | EAC 14 ; KAC 15 | Fort' +3 ; Ref' +4 ; Will +3

Pilot encourage: 1d20 + 8 ⇒ (1) + 8 = 9

Makai jumps back into the captain seat and turn on the view of the battlefield

"Ok Liftt I will try to aid you now, maybe that will show some better results. They seem to be doing the barrel roll, if you will take a tight turn we will catch them. Tight turn! Not that!"
Yells not really helping the dwarf captain

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

"Right, protecting the front.." notes Liftt, who gently increases thrust as the Pegasus smoothly swings around and away from the enemy. Every now and then he adds a gentle roll, to help throw off enemy weapons.

evade DC13: 1d20 + 13 + 1 ⇒ (6) + 13 + 1 = 20

We should end up with aft, or if we are lucky, starboard weapons


Defy the Dragon | Upon Wheels and Rime | ◆◇↺

The Cerulean Shrike comes up behind you. their forward vs. your starboard.

Gunnery Phase

Gunnery: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 4d4 ⇒ (4, 3, 1, 1) = 9

Gunnery: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 2d4 ⇒ (4, 3) = 7

Arthur and Keskada are up!

Liftt, you can also roll next round's initiative with the +2 bonus from the aid token.

Wayfinders

Female Shirren Priest Mystic 2 / Sta 14 / HP 18/ EAC 12/ KAC 13

Keskada tries to shoot the other ship again.
Attack: 1d20 + 3 ⇒ (19) + 3 = 22

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

With the enemy ship so close, Liftt checks the computer to make sure his calculations are correct before making a fine adjustment to the thrusters.

pilot,computers,pegasus,aid: 1d20 + 13 + 1 + 1 + 2 ⇒ (18) + 13 + 1 + 1 + 2 = 35

Finally the spirits of the dead crew seem to leave the console as the shirren grins to himself about his cleaver move...

Wayfinders

Female Shirren Priest Mystic 2 / Sta 14 / HP 18/ EAC 12/ KAC 13

Keskada hit the other ship.
Damage: 2d4 ⇒ (3, 3) = 6

Dataphiles

Male LN Human Operative 1 | HP 10/10 SP 6 | RP 4/4 | EAC 13 KAC 14 AC 24 | F: +0, R: +5, W: +4 | Init: +8 | Perc: +5, SM: +5 | Speed 30ft | Pistol Ammo: 9/9 | Active conditions: None.

Arthur directs the coilgun turret to follow Cerulean Shrike as it gets behind the Pegasus and fires.
Coilgun: 1d20 + 4 + 1 + 1 ⇒ (12) + 4 + 1 + 1 = 18
damage: 4d4 ⇒ (1, 2, 2, 4) = 9


Defy the Dragon | Upon Wheels and Rime | ◆◇↺

Keskada and Arthur both hit with their weapons, shredding the hastily-reinforced shields of the Shrike and inflicting more hull damage.

1d100 ⇒ 69

Sparks begin flying from their engines.

The Pegasus takes a hit to the starboard, weakening the shields.

Round 5 - Aid Token used
All rolls this round get a +2 bonus!

Cerulean Shrike (HP 22/40; Shields F 0/20 S 15/15 P 15/15 A 20/20 sensors and engines glitching)
Pegasus (HP 48/55; Shields F 2/10 S 3/10 P 10/10 A 10/10)

Enemy Rolls: 4d20 ⇒ (3, 5, 9, 14) = 31

The Pegasus wins intiative! Enemy ship moved.

Liftt, Makai and Krzysztofli are up!

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

Liftt banks the Pegasus around to port, so gently that a glass of water on the counter wouldn't spill. Gently, but tightly.

Soon the rear of the Shrike appears once again in the front windows.

"I'll try to stay in their blind spot."

evade if necessary DC13: 1d20 + 13 + 1 ⇒ (10) + 13 + 1 = 24

Cognates

CG M Shirren Operative 4 | Stamina 28 HP 30 | EAC 19 KAC 19 | CMD 27 | F: +3, R: +9, W: +6 (+2 vs mind-affecting) | Init: +7 | Perc: +11, SM: +12, Blindsense (vibration) 30 ft | Speed 40ft | Resolve 7 | Active conditions: None

Engineering, Aid to Divert vs DC 13: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18

The lights on the bridge flicker briefly before another message scrolls across the monitors.

Engineering wrote:
Good news - the power banks are not on fire.

Restoring 7 shield to the forward arc.

Second Seekers (Jadnura)

Dwarf Technomancer 3 Stats: SP 19/19 ; HP 21/21 ; RP 3/4 | Perc' +0 ; Init' +3 ; Speed 25 ft. | EAC 14 ; KAC 15 | Fort' +3 ; Ref' +4 ; Will +3

Aid gunner, Keskada, DC15: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17

Makai changes the setting of her station nd begins to optimize the tracking software to aid Keskada.

For a moment she looks surprised to see that they have three shirrens in one team. How could she have missed that before

"Finish that ship!"


Defy the Dragon | Upon Wheels and Rime | ◆◇↺

Gunnery Phase

The enemy ship cannot fire at you as they have no aft weapons. But this is also their best-defended quadrant, so let's see what happens.

Arthur and Keskada are up! And you get +2 to your Gunnery checks from the Aid Token.

Dataphiles

Male LN Human Operative 1 | HP 10/10 SP 6 | RP 4/4 | EAC 13 KAC 14 AC 24 | F: +0, R: +5, W: +4 | Init: +8 | Perc: +5, SM: +5 | Speed 30ft | Pistol Ammo: 9/9 | Active conditions: None.

Coilgun: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14
damage: 4d4 ⇒ (3, 4, 2, 3) = 12
Arthur lines up his shot and pulls the trigger but the shots go wide.

Wayfinders

Female Shirren Priest Mystic 2 / Sta 14 / HP 18/ EAC 12/ KAC 13

Keskada fires at the other ship.
Attack: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
Damage: 2d4 ⇒ (3, 3) = 6


Defy the Dragon | Upon Wheels and Rime | ◆◇↺

Arthur's shot misses, but Keskada takes out a chunk of their aft shields.

Round 6

Cerulean Shrike (HP 22/40; Shields F 0/20 S 15/15 P 15/15 A 14/20 sensors and engines glitching)
Pegasus (HP 48/55; Shields F 9/10 S 3/10 P 10/10 A 10/10)

Helm and Engineering Phase

Enemy Rolls: 4d20 ⇒ (4, 20, 19, 8) = 51

Liftt, Makai and Krzysztofli are up!

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

With the enemy ship on the run, Liftt tries to keep second guessing where it will twist and turn...
init pilot, pegasus, node: 1d20 + 13 + 1 + 1 ⇒ (19) + 13 + 1 + 1 = 34

Second Seekers (Jadnura)

Dwarf Technomancer 3 Stats: SP 19/19 ; HP 21/21 ; RP 3/4 | Perc' +0 ; Init' +3 ; Speed 25 ft. | EAC 14 ; KAC 15 | Fort' +3 ; Ref' +4 ; Will +3

Aid gunner, Arthur, DC15: 1d20 + 6 ⇒ (8) + 6 = 14 Fail :(

This time Makai tries to aid Arthur in his shooting.


Defy the Dragon | Upon Wheels and Rime | ◆◇↺

The Starfinders win initiative! The enemy tries to get distance while putting you in a firing arc.

Cognates

CG M Shirren Operative 4 | Stamina 28 HP 30 | EAC 19 KAC 19 | CMD 27 | F: +3, R: +9, W: +6 (+2 vs mind-affecting) | Init: +7 | Perc: +11, SM: +12, Blindsense (vibration) 30 ft | Speed 40ft | Resolve 7 | Active conditions: None

Engineering to Divert vs DC 13: 1d20 + 5 ⇒ (18) + 5 = 23

Krzysztofli adjusts the dial on the screen and taps his fingers together in satisfaction as the engine hums steadily and the shield indicator percentage increases to 97.5%.

Restoring shields - 1 to the front and 6 to starboard. We could try taking them on in the front again where their shields are weakest, but we don't have much in the way of shields there ourselves.

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

Liftt keeps the engines running at full power, following the fleeing(?) space craft. As it turns, he keeps the Pegasus tightly behind it, entering a steep turn to port to stay close on its tail.

"Should have front and turret firing solutions at any moment.." he says, calmly, into the intercom.

"We are kind of close so... take care."

If we stay in their rear, we will wear down their shields pretty fast and not take any damage ourselves. Any more damage I should say..


Defy the Dragon | Upon Wheels and Rime | ◆◇↺

Makai keeps the big chair warm while Krzysztofli fixes the shields and Liftt lines up a shot right up the kilt.

Gunnery Phase

Arthur and Keskada are up!

Dataphiles

Male LN Human Operative 1 | HP 10/10 SP 6 | RP 4/4 | EAC 13 KAC 14 AC 24 | F: +0, R: +5, W: +4 | Init: +8 | Perc: +5, SM: +5 | Speed 30ft | Pistol Ammo: 9/9 | Active conditions: None.

coilgun: 1d20 + 6 ⇒ (20) + 6 = 26
damage: 4d4 ⇒ (4, 1, 2, 3) = 10
"C'mon, a little closer...there!" Taking careful aim this time Arthur patiently waits to get a clear shot.

Wayfinders

Female Shirren Priest Mystic 2 / Sta 14 / HP 18/ EAC 12/ KAC 13

Keskada shoots at the Shrike again.
Attack: 1d20 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Damage: 2d4 ⇒ (1, 3) = 4


Defy the Dragon | Upon Wheels and Rime | ◆◇↺

Keskada fires, and while her shot does not hit, it drives the enemy into perfect position for Arthur to nail them.

Round 7

Cerulean Shrike (HP 22/40; Shields F 0/20 S 15/15 P 15/15 A 4/20 sensors and engines glitching)
Pegasus (HP 48/55; Shields F 9/10 S 9/10 P 10/10 A 10/10)

Helm and Engineering Phase

Enemy Rolls: 4d20 ⇒ (10, 10, 3, 9) = 32

Liftt, Makai and Krzysztofli are up!

Cognates

CG M Shirren Operative 4 | Stamina 28 HP 30 | EAC 19 KAC 19 | CMD 27 | F: +3, R: +9, W: +6 (+2 vs mind-affecting) | Init: +7 | Perc: +11, SM: +12, Blindsense (vibration) 30 ft | Speed 40ft | Resolve 7 | Active conditions: None

Engineering to Divert vs DC 13: 1d20 + 5 ⇒ (1) + 5 = 6

<<Whoops!>> Krzysztofli starts searching for the fire extinguisher again.

Second Seekers (Jadnura)

Dwarf Technomancer 3 Stats: SP 19/19 ; HP 21/21 ; RP 3/4 | Perc' +0 ; Init' +3 ; Speed 25 ft. | EAC 14 ; KAC 15 | Fort' +3 ; Ref' +4 ; Will +3

Aid Keskada to fire, DC15: 1d20 + 6 ⇒ (6) + 6 = 12

Makai tried to aid Keskada, by optimizing his gunner software, but she is distracted by explosions to come from the engine room

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

Sorry, though I posted last night.

Liftt tries to stay one step ahead, or is that, behind, the enemy ship.
pilot: 1d20 + 13 + 1 ⇒ (1) + 13 + 1 = 15

However thoughts of dancing ghostly figures cause a significant distraction to him.


Defy the Dragon | Upon Wheels and Rime | ◆◇↺

They have initiative, so you move first.

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

Once again, Liftt tries to slip past the enemy ship, giving his crew the chance to blast it in its unprotected forward quadrant as they scramble to react to his audacious move...

flyby DC18: 1d20 + 13 + 1 ⇒ (17) + 13 + 1 = 31

After passing, he gently banks the Pegasus to port, coming around as if to do a second pass across the stricken foe.

"Gently... gently...." he mutters to himself as he checks the rear-view scanner screen.


Defy the Dragon | Upon Wheels and Rime | ◆◇↺

The Shrike circles around for what it hopes will be a decisive attack.

Gunnery Phase

Gunnery: 1d20 + 6 ⇒ (3) + 6 = 9
Damage: 4d4 ⇒ (4, 4, 2, 3) = 13

Gunnery: 1d20 + 6 ⇒ (3) + 6 = 9
Damage: 2d4 ⇒ (2, 3) = 5

It is not decisive - in their favor, at least.

Arthur and Keskada are up for multiple shots!

Dataphiles

Male LN Human Operative 1 | HP 10/10 SP 6 | RP 4/4 | EAC 13 KAC 14 AC 24 | F: +0, R: +5, W: +4 | Init: +8 | Perc: +5, SM: +5 | Speed 30ft | Pistol Ammo: 9/9 | Active conditions: None.

Encouraged by seeing the sparks fly as his shot hit Arthur gets a little excited and pulls the trigger without waiting for the lock.
Coilgun: 1d20 + 6 ⇒ (10) + 6 = 16
damage: 4d4 ⇒ (1, 2, 1, 2) = 6
Coilgun: 1d20 + 6 ⇒ (4) + 6 = 10
damage: 4d4 ⇒ (1, 2, 1, 1) = 5

Wayfinders

Female Shirren Priest Mystic 2 / Sta 14 / HP 18/ EAC 12/ KAC 13

Keskada fires twice.
Attack: 1d20 + 5 ⇒ (19) + 5 = 24 Damage: 2d4 ⇒ (2, 1) = 3
Attack: 1d20 + 5 ⇒ (19) + 5 = 24 Damage: 2d4 ⇒ (4, 3) = 7

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

With the other ship surrendered, Liftt rocks back and forward gently in his chair. His antennae twitch uncontrollably.

Ahh, again... combat again... No jinsul. Thats good. No jinsul. Oh, for the calmness of teaching students again. Oh...

I suggested this mission, so someone else suggest the next.


Defy the Dragon | Upon Wheels and Rime | ◆◇↺

Wrong thread.

Arthur brackets the Shrike and Keskada fires two shots from the laser down its throat. Lulari’s exasperated voice crackles through the your comms: “Take it easy, we surrender! My precious ship can’t take any more.” He insists that his shipment is legitimate.

DC 15 Bluff, Diplomacy or Intimidate:
Lulari caves and agrees to cooperate fully. He confirms that he’s carrying a shipment of new—not recycled—drone parts to a factory on Aballon owned by a shell company associated with Datch. He admits that he realized something was off about the job but decided not to ask questions, and he reluctantly agrees to turn over the freight for inspection. Lulari also agrees to divulge the delivery coordinates.

Where to next?


A voice message comes onto your comm unit. ”A brave and compassionate team of Starfinders visited a space station in dire need of assistance. They gathered important scientific data and determined the source of the distress. Dr Monsylkis’s team is already developing a solution.”

Table GMs, covert mission three is now closed and action mission three is now available for selection.

Dataphiles

Male LN Human Operative 1 | HP 10/10 SP 6 | RP 4/4 | EAC 13 KAC 14 AC 24 | F: +0, R: +5, W: +4 | Init: +8 | Perc: +5, SM: +5 | Speed 30ft | Pistol Ammo: 9/9 | Active conditions: None.

Intimidate: 1d20 + 5 ⇒ (18) + 5 = 23
Threatening Lulari with another shot the other captain agrees to turn over his cargo and the information on the delivery coordinates.

"Shall we head to Absalom Station?" The operative asked.
The Golden Caper?

Second Seekers (Jadnura)

Dwarf Technomancer 3 Stats: SP 19/19 ; HP 21/21 ; RP 3/4 | Perc' +0 ; Init' +3 ; Speed 25 ft. | EAC 14 ; KAC 15 | Fort' +3 ; Ref' +4 ; Will +3

"Sure, my second favorite place in space. Absalom Station" says Makai patting Arthur on his arm

2nd for Golden Caper!

Wayfinders

Female Shirren Priest Mystic 2 / Sta 14 / HP 18/ EAC 12/ KAC 13

Keskada nods approvingly. "Our next assignment already. Busy time." Keskada says eagerly.


Defy the Dragon | Upon Wheels and Rime | ◆◇↺

Celita briefs her team inside a small gymnasium. When her visitors enter, she’s completing a frenzied sparring drill against a punching bag. “Since my encounter with Historia Prime, I find this activity to be therapeutic. A friend set this room up for me,” Celita explains, her voice clearly strained from some form of exertion.

Without skipping a beat, she launches into a mission briefing in her typical direct manner, “I respect our outgoing First Seeker and support her plans. Luwazi is wise not to target Datch outright at this juncture. Such an intelligent adversary, however, surely has countermeasures in place for any attack against her, however indirect. We need more information about Datch’s plans before we can strike.” Celita delivers a powerful blow to the weighted bag.

“According to the interdepartmental memos I’ve retrieved, Datch is away on a business trip. I’ve taken the liberty of pulling some strings to temporarily lessen the security of the Golden Vault, AbadarCorp’s main office on this station. I want you to gain access to any files stored in Datch’s private office. Discretion is key. Leaving digital or physical evidence of our involvement is more harmful to us than simply failing to meet the objective.” Celita hits her target with a final, spinning kick. “Do not allow greed to cloud your judgment. If you attempt to steal anything other than information from the Golden Vault or access high security areas beyond your target, neither the Society nor I can help you.”

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