[ACG][SoShack] AAUGHWHY's Season of the Shackles

Game Master AAUGHWHY

Useful Info (Includes Loot and Ships)

Turn Order:
1-Ukuja
2-Valendron
3-Amli
4-Ezren
5-Zova


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Deck Handler

Spend the Hero Point on a Power Feat: Discard Animal for +Survival+1 to physical check.

Spend the weirdly worded reward on a Skill Feat: STR

Spell 4: 1d1000 ⇒ 31 Spell goes to Ezren

Take the Ally 2 for Riding Allosaurus.


Lvl 6 Divine Warpriest. Deck handler

Looks like I get the Weapon 4. Swapping out my Cleaving Battleaxe.


Deck Handler

Bonus Ally; starting with UW, then Nature
Random Ally: 1d22 ⇒ 12 Ambusher. Pass

Upgrade:
Spell 4: 1d1000 ⇒ 535
Ally 4: 1d1000 ⇒ 216
Armor 4: 1d1000 ⇒ 605

Spending the Hero Point on a Skill or Card Feat. I'll wait until we determine who gets what upgrades.


Deck Handler

Choosing ally for the reward.
random ally Wizard/UM: 1d25 ⇒ 19
Pass on Riftwarden.

Spend a hero point on card feat item. 4 HP remain.
item 4: 1d1000 ⇒ 646
ally 4: 1d1000 ⇒ 408


Lvl 6 Divine Warpriest. Deck handler

2nd scenario at tier 4. Take

Choose Ally for scenario reward.
Rando Ally: 1d18 ⇒ 3: Riding Horse - Pass.

Upgrades:
Weapon 4: 1d1000 ⇒ 209: Shock Greatsword +2
Armor 4: 1d1000 ⇒ 367: Fortified Breastplate
Blessing 3: 1d1000 ⇒ 676: Lord in Iron

If I do not get the weapon upgrade, fill slot with Cleaving Battleaxe.


Remaining B-4 Sorcerer weapons:
1) Dagger
2) Sling
3) Frost Sling +1
4) Main-Gauche +1
5) Giantbane Dagger +1

Random weapon: 1d5 ⇒ 5
Giantbane Dagger. Sure.

I'll take the unclaimed Spell 4 (Wall of Fire). So everyone gets their first upgrade choice.
As tempting as a WIS feat is (especially for the upcoming scenario), I think I'll take DEX+2.
For loot, unless anyone else wants, I'll switch to Besmara's Tricorne and Lady Agasta for the next scenario.


And, perhaps Kraken for our ship this scenario? +1d12 in case of emergency, should the WIS 10 henchman check is failed.


Lvl 6 Divine Warpriest. Deck handler

Must have hit ctrl z or something. I'm taking a weapon slot card feat for my reward.

And looks like I get a Weapon 4 from the upgrade pool.


Deck Handler

Sweet! I'll take the Spell 4 for Aspect of the Bull. I'll also take a Card Feat: Spell.


Deck Handler

3rd xp at tier 4. Will take skill feat +1 to wisdom. 4 HP remain.

Replace the banished Sage with itself.

reward spell Wizard/UM: 1d57 ⇒ 15
Dehydrating Touch. Would have been good 2 levels ago but pass.

ally 4 for Ice Chemist: 1d1000 ⇒ 840


Lvl 6 Divine Warpriest. Deck handler

3rd xp at tier 4. Take skill feat: +2 in Wis.

Choose Item for scenario reward.
Rando Item: 1d14 ⇒ 11: Bastion Boots. Will take them, dropping the Battle Standard.

Upgrades:
Ally 4: 1d1000 ⇒ 626: Hrilga Shield-Maiden
Blessing 3: 1d1000 ⇒ 575: Father of Creation
Weapon 4: 1d1000 ⇒ 12: Dancing Scimitar


Remaining B-4 Sorcerer items:
1) Blast Stone
2) Bracers of Protection
3) Caltrops
4) Cape of Escape
5) Codex
6) Token of Remembrance
7) Crown of Charisma
8) Wand of Shield
9) Boots of Elvenkind
10) Rabbit’s Foot
11) Wand of Treasure Finding

Random Item: 1d11 ⇒ 9
Boots of Elvenkind. Pass.

Valendron would take a Blessing 3 (of Sivanah or maybe Gozreh) if it goes unclaimed. But I’m okay deferring to Amli or Zova.

Power feat will be +2 on my sorcerer attack.


Deck Handler

Bonus Spell; starting with UW, then Nature
Random Spell: 1d20 ⇒ 17 Ah off by 1; I was hoping for a 16. Pass on Heat Metal

Upgrade:
Ally 4: 1d1000 ⇒ 861 Oh I think I won the roll off! I'm putting in Vampire Squid

Spending my Hero Point on a Skill Feat: STR


Lvl 6 Divine Warpriest. Deck handler

Amli will happily take the weapon, swapping out her Acidic Greatsword +1


Valendron will pass on upgrades.
Weak interest in the loot Blessing, but I'll defer if anyone else is interested.

No strong feelings for our ship. For starting plunder, Valendron's choice would be spell. Might also take Besmara's Tricorne this scenario if no one else wants it, for all the enemy ships.


Deck Handler

Saving the hero point. 5 remain. Tiering up.

ally 4: 1d1000 ⇒ 43
spell 4: 1d1000 ⇒ 36

I want to give Letter of Marque a shot.

Choosing spell for the rolled 6 plunder.


Lvl 6 Divine Warpriest. Deck handler

4th xp at tier 4. Bank hero point, bringing total to 2.

Somebody should take the Impossible Bottle, I'm willing as my items aren't great, at least for now. Not interested in the adventure reward loots.

Upgrades:
Spell 4: 1d1000 ⇒ 545 Major Cure
Blessing 4: 1d1000 ⇒ 929 Oathkeeper
Ally 4: 1d1000 ⇒ 672 Hrilga Shield-Maiden

Vote Item for the Plunder.


Deck Handler

I'll save the hero point and tier up to 5.

I'll also pass on Upgrades. I kind of want an Ally 4, but mostly for the # rather than the card's actual powers

I'll put a vote in for Spell for the starting Plunder


Remaining B-5 Sorcerer Blessings:
    1-4) Blessing B of the Gods
    5-6) Blessing B of Iomedae
    7-8) Blessing 1 of Erastil
    9) Blessing 2 of Pharasma
    10) Blessing 3 of Sivanah
    11-12) Blessing 4 of Lamashtu
    13) Blessing 4 of Sivanah
    14) Blessing 5 of Achaekek
    15) Blessing 5 of Sivanah

Random Blessing: 1d15 ⇒ 7
Blessing of Erastil. Pass.

For upgrades, Valendron could take Blessing 5 (of Achaekek) or Spell 5 (Life Leech).
Feat will be a weapon card feat.

Won't be taking Besmara's Tricorne next scenario, in case anyone wants it instead.


Deck Handler

Reward: Can't use blessings.

Spending my hero point on card feat Item. 5 HP remain.

Item 5 for Samisen of Oracular Vision: 1d1000 ⇒ 793
Spell 5 for Icy Prison: 1d1000 ⇒ 420
Ally 5 for Pyromaniac Mage: 1d1000 ⇒ 975

I'll give Letter of Marque another shot.


Deck Handler

Spending the Hero Point on a Skill Feat: STR

Don't really want to change my Blessings, so I'll skip processing the scenario reward.

Deck Upgrade:
Spell 5: 1d1000 ⇒ 994
Item 5: 1d1000 ⇒ 311


Looks like there's a Blessing 5 for Valendron no matter what Amli wants.
My vote would be for spell again for starting plunder.


Lvl 6 Divine Warpriest. Deck handler

Rando blessing (14 wp and 13 Tank - 6 in deck): 1d21 ⇒ 16: Cayden Cailean's Revelry. I'll drop it.

Item 5: 1d1000 ⇒ 305: Belt of Physical Might
Blessing 5: 1d1000 ⇒ 899: Use for Blessing 4: Oathkeeper
Armor 5: 1d1000 ⇒ 387: Dread Helm
Spell 5: 1d1000 ⇒ 116: Righteousness

If I get the item, I'll take card feat: Items. Otherwise, a power feat.


Still thinking about upgrades. Valendron's top choice is definitely Spell 5 (Life Leech), but might be willing to take an Item 5 (for Item 4 Wand of Treasure Finding).

Hero point will be for a DEX skill feat.

This scenario looks a little tricky, with the non-closing barrier henchmen, since I'm assuming no one is running any curse removal. And I'm personally not thrilled about the villain requiring CON/Fortitude. So Valendron is probably going to be sticking very close to Amli or Zova.
Any thoughts on ship choice? I'm wondering if Wormwood might be nice here. Although the -2 Structural damage from Kraken would still be useful too, although risky if it gets wrecked.


Deck Handler

2nd xp at tier 5.

No good power feats left for me but will take (☐ and non-Elite) from the feat:

When (☐ you acquire or) another character acquires a boon, that character may banish it to draw 1 random non-Basic (☐ and non-Elite) boon of that type from the box.

5 HP left.

spell 5: 1d1000 ⇒ 57
item 5: 1d1000 ⇒ 552

If the ally 5 choice is a free upgrade I'll take Pyromaniac Mage.

Undecided on Letter of Marque. Used it twice and got a single spell 5, But we have a use for spell 5s.


Lvl 6 Divine Warpriest. Deck handler

Chosen ally: Lyrune-quah Moon Maiden.
Spend Hero Point on Card feat, taking a 5th weapon. Swap in W3: Sawtooth Sabre.

Upgrades:
Spell 5: 1d1000 ⇒ 147: Steal Soul
Item 5: 1d1000 ⇒ 650: Belt of Physical Might


Deck Handler

Spending the Hero Point on a Card Feat: Ally

I'll take Archaeopteryx as my free Ally 5.

Deck Upgrade:
I also want an Item 5, but I can take the Ally 5 in the acquired cards so we can all get an upgrade.


Deck Handler

3rd xp at tier 5. Spending my hero point on skill feat +1 to wisdom. 5 HP remain.

spell 5: 1d1000 ⇒ 927
ally 5: 1d1000 ⇒ 540
item 5: 1d1000 ⇒ 529

Taking Letter of Marque again.


Lvl 6 Divine Warpriest. Deck handler

3rd xp at tier 5. Spend hero point on Skill feat, taking +3 in wisdom.

No interest in new loot.

Weapon 5: 1d1000 ⇒ 971 Banudor
Armor 5: 1d1000 ⇒ 397 Dread Helm
Blessing 3: 1d1000 ⇒ 525 Father of Creation
Item 5: 1d1000 ⇒ 208 Belt of Physical Might


Valendron is only interested in a Spell 5 (Life Leech), but I'm probably okay to defer to Ezren. What spell is he thinking about?

Power feat is to bump my sorcery.
No interest in loot armor.

For our extra ship next scenario, maybe Truewind? After we corner the first villain, the hourglass will reset to 5 turns, so if we know that's about to happen, we may have extra time to milk any extra blessings for healing.


Deck Handler

Probably Icy Prison or Life Leech.


Deck Handler

Spending the Hero Point on a Power Feat: discard or recharge Animal card for +Survival+2

Not interested in the Loot Armor either

Deck Upgrade: I think I'm safe taking the Item 5 for Amulet of Furious Fists


Deck Handler

4th xp at tier 5. saving the HP. 6 HP remaining.

item 5 WCD/UM: 1d2 ⇒ 1

Headband of Epic Intelligence. Good item but nah.

spell 5 for Death's Touch: 1d1000 ⇒ 937

No interest in the loot.


Valendron will past on both upgrades.

Still thinking about the reward. The only card I might want is Blizzard, but I'm not sure if the unfriendliness is worth it. The other option is probably just keeping Black Spot (and/or maybe swapping out for Quickened Ray if no one else is taking it). But IIRC there are a lot more multiple combat than non-combat checks in S&S 6. Hmhmhm.


Deck Handler

Keeping the Hero Point and tiering up to 6.

I don't really want any 5s so I'll skip processing the Adventure Reward.

Taking one of the Armor 5s for Shoanti Barbarian Hide (Armor 4)


Deck Handler

Oh yes, Tiering up.


Lvl 6 Divine Warpriest. Deck handler

4th xp at tier 5. Bank hero point. Tier up.

Pass on loot.

Armor 5: 1d1000 ⇒ 558: Dread Helm
Blessing 3: 1d1 ⇒ 1: Use for Blessing 3: Father of Creation
Item 5: 1d1000 ⇒ 403: Belt of Physical Might

For my card draw, will pick from my upgrade list.


Deck Handler

1st xp at tier 6. Take card feat ally and add Scribe to fill the hole. 4 HP remaining.

spell 6: 1d1000 ⇒ 727

No interest in the new loot.


Valendron's top choice for upgrade is Spell 6 (Dominate). I could take a Weapon 6 (Force Sling +3) if I had to.

Mild interest in the loot ally Alise, especially for scenarios with lots of barriers. Such as the next one, even if unfortunately she won't work on the Skirmish henchmen. And someone should be taking Besmara's Tricorne this scenario. Valendron will if no one else wants it, but I'll defer to Amli/Zova since they use CON/WIS more. (Also wondering if Rickety Hake might be worth it, hm.)

Feat will be another ally.


Lvl 6 Divine Warpriest. Deck handler

1st xp at tier 6. Spend hp on power feat, bumping my local help to be +2 per card displayed. Spent 1 hp during the scenario, so I have 1 remaining.

upgrades:
Weapon 6: 1d1000 ⇒ 132 Orcish Earthbreaker
Weapon 5: 1d1000 ⇒ 109 Giantbane Curve Blade +3
Armor 5: 1d1000 ⇒ 387 Angelic


Deck Handler

Spending the Hero Point on a Skill Feat: STR

I think I'm safe taking a spell 6 for Aspect of the Dinosaur.

I could also take the Tricorne this scenario.


Lvl 6 Divine Warpriest. Deck handler

Second xp at tier 6. Take Card feat, Items to 3.

Take Weapon for my scenario reward.

Upgrade: take Item 5 from my plunder pile for Belt of Physical Might.
Second upgrade:
Weapon 6: 1d1000 ⇒ 317 Ukwar Axe


Valendron doesn't need any more Spell 6s, so I'll vote Weapon hoping for Weapon 6 (Force Sling +3). But it's a low priority upgrade, so I can defer if there aren't enough to go around.

Skill feat will be to max out CHA. For loot next scenario, I'll be swapping Lady Agasta in for Alise Grogblud.

My vote is ally for plunder, same reasoning as with Letter of Marque. For our ship, maybe Abrogail's Fury?


Deck Handler

2nd xp at tier 6. Taking the feat "[x] When another character at your location attempts a combat check that has the Arcane trait, add 2 (☐ 3) to it." 4 HP remain.

item 5: 1d1000 ⇒ 608


I don't need any more spells, so I'll also select Weapon for the additional reward card. Here's our final list:

Acquired Cards:

Besmaran Priest (Ally B)
Conchobhar Turlach Shortstone (Ally 1)
Rotgut (Ally 2)
Haneilius Fitch (Ally 3)

Blessing of Milani (Blessing B)
Blessing of Kelizandri (Blessing 3)
Blessing of Erastil (Blessing B)

Alchemical Glue (Item 1)

Flaming Musket +2 (Weapon 6)
Saltbox (Weapon 4)
Rapier +2 (Weapon 4)
Musket +2 (Weapon 3)
Keen Falcata +1 (Weapon 2)


Deck Handler

Spending the Hero Point on a Power Feat: ([ ]or discard an ally that has the Animal Trait)

Skipping deck upgrades this time. I'm mostly looking for Ally 6s now; I could use an Item 6 or Blessing 6, but not as much as the Ally

My vote is also Ally for the plunder. And Abrogai's Fury sounds good to me.

I could keep taking the Tricorne this scenario. Unless someone else wants a turn?


Lvl 6 Divine Warpriest. Deck handler

Pass on upgrades so Valendron can take the Weapon 6.


Deck Handler

Spending the HP on skill feat +1 to Constitution. 4 remain.

ally 6 for Mountaineer: 1d1000 ⇒ 354
spell 5 for Life Leech: 1d1000 ⇒ 460


Valendron's first choice is Ally 6 (Clockwork Owl), but I'll defer to everyone else. Would also be happy with an Item 6 (Ring of Energy Resistance).
(Rethinking whether or not I want Spell 6 Sign of Wrath. It is party-unfriendly, but maybe in place of Wall of Fire or Swipe? Hm.)

Valendron is very interested in the Crossbow loot.
Power feat will be to autorecover Attack spells.

This next scenario seems challenging. The forced starting location is potentially brutal.

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