
GM Mauve |

Jamila nods at Kamishah. "Please be safe. And find that horn!"
The Pathfinders head over to the shipyard. At first glance, it looks more like a junkyard. Pieces of airships are lashed to assorted metal pylons that float in the air at regular intervals. Smaller scraps are secured with cargo netting or tethered like garbage kites onto the pylons. Flying clockwork creatures resembling crabs with various construction appendages maneuver around the area. Several humanoid clockworks mill about, picking up and maneuvering pieces too large for their smaller kin to handle.
As they walk in, a smaller clockwork dislodges itself from a pile of junk and approaches. "Greetings," it says in Common before stopping you from approaching any further.
Assuming you give it the passphrase...
The clockwork levitates upward and quickly ushers the party toward a cluster of the large pylons. "Follow me. The item you seek is this way.". The servant leads you towards where they believe the horn is.
Map has been updated. The horn is the orange circle with an H on the western side of the map. And we'll be rolling initiative too, for reasons.
Kamishah: 1d20 + 2 ⇒ (19) + 2 = 21
Liora: 1d20 + 6 ⇒ (5) + 6 = 11
Maud: 1d20 + 1 ⇒ (16) + 1 = 17
Willard: 1d20 + 5 ⇒ (8) + 5 = 13
Yulau: 1d20 + 5 ⇒ (20) + 5 = 25
?: 3d20 ⇒ (14, 7, 1) = 22
---------
[u]Round 1[/u]
Yulau
Kamishah
Maud
Willard
Liora
Everyone is up! There are no visible threats now, but we're still in initiative for now.

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Steadying himself on the wreckage, Kamishah removes the potion from his belt pouch. "I shall retrieve the horn. We should keep watch for challengers."
Assuming no one disagrees, he will drink his potion of fly and go towards the horn next round.

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Willard withdraws a wand from his sleeve, and uses it upon himself, Yes, something seems wrong, we should be careful
Mage Armor 1/4 wand, unless it is still up from the troll fight - if it is, instead he'll use a spell slot to cast Shock Shield from his spell lattice.

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"Here Kami, wait a sec," Liora calls. She reaches out and uses her magic to give her sturdy companion a bit of extra guidance. "Just in case, you know?"
Though she doesn't *quite* share Willard's paranoia, the sylph does glance around. "I don't know about 'wrong', but it does seem kind of quiet out here, for a junkyard..."
______________
Cast Guidance on Kamishah~

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Maud will get her Mage Armor wand out (move action) for Willard to use on her when available. She will nudge Pebbles to get her sniffer ready, and look around herself whilst waiting for Willard to finish with his own wand.
Perception (traps, hidden ambushers): 1d20 + 11 ⇒ (7) + 11 = 18

Pebbles - Maud's Spirit Animal |

The crystal armadillo pops her head out of the bag and licks the air, scenting for danger or hidden ambushers - unknown organic flesh smells. She thinks her master wants to find something metal - that tastes acrid and bad.
perception (scent and/or sound if I can do 2 senses): 1d20 + 9 ⇒ (12) + 9 = 21

GM Mauve |

With Kamishah gulping down a potion, the other Pathfinders sense something odd about this place. Perhap's it's the hair on Yulau's neck standing up, or the smell of ozone in the air, but something is amiss.
Suddenly a crash of lightning! *KABOOM!*. In front of you stands three elementals, though one of them speaks up.
"Greetings again, Pathfinders. Fancy running in to you again. I'm sure you've missed me since our last fight.". He slowly moves forward. "My new body may have thrown you off. But I surely remember you. If you want a refresher, perhaps I can offer you a hint or two.". He cackles. "Remember the library? Where you slayed a simple sylph by the name of Chalissier? Well, I am he. After I died, Hshurha brought me back. Reincarnation is a simple matter for a being like Hshurha. But my new body is much more powerful. And you will regret it."
The elemental known as Chalissier rushes in to fight.
If you remember, Chalissier was the villain from last scenario.
---------
[u]Round 1[/u]
Yulau (17/17 hp)
Chalissier (blue)
Kamishah (27/27 hp)
Maud (29/29 hp)
-Pebbles (14/14 hp)
Red elemental
Willard (14/14 hp)
Liora (22/22 hp)
Green elemental
Yulau is up!

GM Mauve |

Yulau keeps to a classic - Magic Missile! And it's a great hit. Each of the two missiles bounce right off of Chalissier.
"You'll regret that. After her, guys!". Chalissier points at Yulau as he flies forward. A bolt of lightning comes out of his finger tips and sears Yulau!
Yulau takes 11 Electricity damage. Her vision is also impaired, making Yulau treat all creatures as if they had concealment (20% miss chance). She can make a DC 14 Fortitude save to negate the impaired vision.
??: 1d20 ⇒ 19
damage: 2d6 + 2 ⇒ (3, 6) + 2 = 11
---------
[u]Round 1[/u]
Yulau (6/17 hp)
Chalissier (blue)
Kamishah (27/27 hp)
Maud (29/29 hp)
-Pebbles (14/14 hp)
Red elemental
Willard (14/14 hp)
Liora (22/22 hp)
Green elemental
Kamishah and Maud are up!

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Maud looks very surprised when the magic missiles bounce off the reincarnated elemental villain. This is going to be a serious fight. No time to wait for a wand now.
She drops the wand (free action), gently sets down her backpack (move action), and focuses within herself to call on her newly acquired spirit powers to protect herself against the evil fiends! (standard action: cast Protection from Evil)

Pebbles - Maud's Spirit Animal |

Pebbles senses Maud's concern and smells that sweet, pungent sense of lightning in the air. Knowing that danger is imminent, as soon as the backpack is lowered she scrambles out to hide behind some trash.
Stealth: 1d20 + 10 ⇒ (10) + 10 = 20
(Swift action to roll up into Protective ball)

GM Mauve |

Oops, he does get hurt by the missiles. Updated his damage.
Kamishah produces a magical flame in his hands as he flies towards the horn.
Maud wards herself against evil, but these elementals don't seem evil - just misguided perhaps (none are evil). Pebbles manages to hide in some clockwork trash - successfully out of sight.
The red elemental flies up towards Kamishah, completely unaware of the horn or it's purpose. But Kamishah is the closest target... and he is wearing metal armor!
1d20 + 8 + 3 ⇒ (12) + 8 + 3 = 23
1d6 + 3 + 1d4 ⇒ (6) + 3 + (3) = 12
A perfect hit! The lightning sizzles Kamishah in his armor. 9 slam damage, 3 electricity damage.
---------
[u]Round 1[/u]
Yulau (6/17 hp)
Chalissier (blue) (-6 hp)
Kamishah (15/27 hp)
Maud (29/29 hp)
-Pebbles (14/14 hp)
Red elemental
Willard (14/14 hp)
Liora (22/22 hp)
Green elemental
Willard and Liora are up!

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Which defensive spell did Willard cast in surprise? Was his Mage armor still up from earlier? ie. How long had passed since the Troll fight?
Willard advances, gathering the heat from the air around him as he funnels the elemental investigator inside himself... a gout of fire leaps out at Chalissier from the arcanist's hands, threatening to engulf their foe.
We vanquished you once! We can certainly do it again.
Burning Hands (SA) reflex save dc 17 for half damage: 3d4 ⇒ (2, 2, 1) = 5

GM Mauve |

It's been several hours, between going to the safe house, resting with Jamila, and finding the junkyard.
Reflex: 1d20 + 9 ⇒ (14) + 9 = 23
Saved.
"I doubt that, arcanist!"
---------
[u]Round 1[/u]
Yulau (6/17 hp)
Chalissier (blue) (-8 hp)
Kamishah (15/27 hp)
Maud (29/29 hp)
-Pebbles (14/14 hp)
Red elemental
Willard (14/14 hp)
Liora (22/22 hp)
Green elemental
Liora is up!
You can also do a Knowledge (planes) check on Chalissier and another Knowledge (planes) on the other elementals.

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Okay thanks! So he did Mage armor, not shock shield - AC = 15
Knowledge, planes Chalissier: 1d20 + 10 ⇒ (8) + 10 = 18
knowledge, planes elementals: 1d20 + 10 ⇒ (17) + 10 = 27

GM Mauve |

Willard knows that Chalissier is a variant air elemental, touched by Hshurha. Like Willard, he too can cast spells as an arcanist, though Willard isn't sure what spells he has prepared nor his exploits. Chalissier has moderate AC (19 AC, touch 16, flatfooted 13).
Willard knows a bit more on the other elementals - lightning elementals! Less tough than Chalissier (16 AC, 26 hp), their attacks are more effective against targets with metal armor, metal weapons, or metal bodies (+3 bonus to attack rolls). They're also good at bull rushing, disarming, overruning, and tripping those who's above bonus applies to (+10 bonus to those combat maneuvers against those with metal).

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"Hmph! You should've just left us alone," Liora retorts as she conjures a snowball into her hand and flings it at Chalissier.
Snowball (Ranged Touch): 1d20 + 4 ⇒ (2) + 4 = 6
Damage (Cold): 3d6 ⇒ (6, 2, 2) = 10
She then begins to move towards Kamishah.

GM Mauve |

Liora lobs a ball of snow towards Chalissier. But the snowball gets lost in the nearby winds and hits some rubbish. Chalissier laughs. "Ahaha, pitiful attempt. I thought you guys would be tougher."
The green elemental seems attracted to Kamishah - or perhaps just his metal. It flies up to be adjacent to both it's companion and the hunter. Then it lifts up its hand and slams it down...
slam: 1d20 + 8 + 3 ⇒ (18) + 8 + 3 = 29
damage: 1d6 + 3 + 1d4 ⇒ (2) + 3 + (2) = 7
And Kamishah feels the lightning sear through his flesh.
Hits! 5 slam damage and 2 electricity damage.
---------
[u]Round 1[/u]
Yulau (6/17 hp)
Chalissier (blue) (-8 hp)
Kamishah (8/27 hp)
Maud (29/29 hp)
-Pebbles (14/14 hp)
Red elemental
Willard (14/14 hp)
Liora (22/22 hp)
Green elemental
Yulau is up!

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Assuming Chalissier does not pile in as well...
Kamishah looks beyond the two elementals to the horn, deciding his flame spell is too ineffective given the assault against him. Stepping around, he reaches to retrieve the item as a last ditch effort.
Hopefully the AoO rolls low.

GM Mauve |

Yulau tosses more missiles towards the closest elemental near her - the green one. Each missile slams into the side of the creature! *boom boom*. It grimaces, but still stands.
Chalissier laughs. "Two can play at that game, sorcerer.". He launches three missiles - one at Willard, one at Yulau, and one at Liora.
Willard: 1d4 + 1 ⇒ (1) + 1 = 2
Yulau: 1d4 + 1 ⇒ (2) + 1 = 3
Liora: 1d4 + 1 ⇒ (3) + 1 = 4
Kamishah notices the horn and grabs it, then attempts to flee!
AOO slam, red: 1d20 + 8 + 3 ⇒ (5) + 8 + 3 = 16
damage: 1d6 + 3 + 1d4 ⇒ (4) + 3 + (4) = 11
AOO slam, green: 1d20 + 8 + 3 ⇒ (14) + 8 + 3 = 25
damage: 1d6 + 3 + 1d4 ⇒ (1) + 3 + (2) = 6
And only one of them hits the Mwangi man! He can continue with his movement, if he wishes..
---------
[u]Round 1[/u]
Yulau (3/17 hp)
Chalissier (blue) (-8 hp)
Kamishah (2/27 hp)
Maud (29/29 hp)
-Pebbles (14/14 hp)
Red elemental
Willard (12/14 hp)
Liora (18/22 hp)
Green elemental (-7 hp)
Kamishah and Maud are up!

GM Mauve |

Go ahead and roll the damage! There's more stuff to the horn, which you can find with a Spellcraft check.

GM Mauve |

Green reflex: 1d20 + 8 - 4 ⇒ (2) + 8 - 4 = 6
Red reflex: 1d20 + 8 - 4 ⇒ (19) + 8 - 4 = 23
Both elementals are blown back by the force of the blast, feeling something that they've never felt before! The green elemental barely stands, having taken the worst of the blast. The red elemental seems somewhat protected and takes less damage.
Kamishah is a bit unsure about the horn, but knows that he probably shouldn't use it magically more than once without dire consequences!
---------
[u]Round 2[/u]
Yulau (3/17 hp)
Chalissier (blue) (-8 hp)
Kamishah (2/27 hp)
Maud (29/29 hp)
-Pebbles (14/14 hp)
Red elemental (-8 hp)
Willard (12/14 hp)
Liora (18/22 hp)
Green elemental (-24 hp)
Maud is up!

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Maud sees Kamishah & Yulau very injured and needing help - but since Chalissier is not on the ground, she runs over next to Kamishah, yelling and waving her arms. "Hey, no! Attack me, you big dumb, uh, bags of hot air!"
Ok if my counting is right Maud can *just* reach the green elemental if she spends her whole turn running (those short lil legs, man). At least they have another target besides Kamishah now? Make some knowledge rolls just for good measure to see what she knows.
Kn.Planes ID elementals: 1d20 + 5 ⇒ (9) + 5 = 14
Kn.Planes ID Chalissier: 1d20 + 5 ⇒ (2) + 5 = 7
Spellcraft on horn?: 1d20 + 5 ⇒ (18) + 5 = 23
Hmm not a whole lot

GM Mauve |

Maud moves up to the green elemental, giving it another target instead of the very hurt Kamishah. She thinks back to what these elementals are, but doesn't know anything more than Willard (see post [url=https://paizo.com/campaigns/v5748p75ivlx2/gameplay&page=15#719]). Also, she's unable to determine what the horn is (you need detect magic + Spellcraft to determine the properties of the horn so it takes time! All Maud knows is what she saw when Kamishah used it).
The red elemental looks left, then looks right, then looks at Kamishah. It cackles, drifts up to the hunter, and tries to knock the horn out of his grasp! Will attempt to Disarm, which provokes an AOO from Kamishah.
Disarm: 1d20 + 6 - 4 + 4 + 10 ⇒ (3) + 6 - 4 + 4 + 10 = 19
And the elemental is successful in it's attempt! The horn falls to the ground.
---------
[u]Round 2[/u]
Yulau (3/17 hp)
Chalissier (blue) (-8 hp)
Kamishah (2/27 hp)
Maud (29/29 hp)
-Pebbles (14/14 hp)
Red elemental (-8 hp)
Willard (12/14 hp)
Liora (18/22 hp)
Green elemental (-24 hp)
Willard and Liora are up!

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"Whoa..." Liora gasps as Kamishah blows the horn and buffets the two elementals with elemental force. But she can see that the brave Mwangi is in trouble; she focuses her attention on the two elementals and conjures a burst of bright radiance all around them! Then she hustles closer.
______________
Casting Burst of Radiance on the two elementals; I know they won't take damage but maybe I can blind them! DC 15 Reflex save.

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Willard concentrates a moment and brings his hands up again, thumb to thumb, and a gout of fire again attempts to swallow Chalissier in it. He remains silent, but obviously impressed by the power of the horn.
Burning hands, ref save DC 17: 4d4 ⇒ (1, 3, 4, 1) = 9
Arcane Reservoir 3/6

GM Mauve |

Kamishah attempts to burn the elemental with his flame, but he is unable to touch the creature!
Reflex: 2d20 ⇒ (2, 7) = 9
rounds: 2d4 ⇒ (1, 4) = 5
Challisier: 1d20 + 9 ⇒ (1) + 9 = 10
Suddenly, a blast of bright light! The green elemental shakes it's head, unable to see. The red one manages to shake off the worst of the effects though.
Willard moves up closer to Chalissier. A blast of fire bursts forth from Willard as Chalissier burns!
The green elemental, blinded by the light, tries to slam where it thinks Kamishah is! But it just flails about, unable to hit anything at all! It's vision slowly returns and it once again can see everything!
slam: 1d20 + 8 + 3 ⇒ (3) + 8 + 3 = 14
damage: 1d6 + 3 + 1d4 ⇒ (6) + 3 + (1) = 10
concealment: 1d100 ⇒ 83
---------
[u]Round 3[/u]
Yulau (3/17 hp)
Chalissier (blue) (-17 hp)
Kamishah (2/27 hp)
Maud (29/29 hp)
-Pebbles (14/14 hp)
Red elemental (-8 hp, dazzled 4 rounds)
Willard (12/14 hp)
Liora (18/22 hp)
Green elemental (-24 hp)
Yulau is up!

GM Mauve |

Yulau attempts to finish off the green elemental! And indeed she does. The elemental is no more, as it vanishes in a puff of clouds.
Chalissier yells out, "Hshurha will smite you for what you've done!". The 'air' elemental flies up further off the ground (30 ft off the ground) then fires off more missiles, one at Willard, one at Yulau, and one at Liora.
Willard: 1d4 + 1 ⇒ (3) + 1 = 4
Yulau: 1d4 + 1 ⇒ (1) + 1 = 2
Liora: 1d4 + 1 ⇒ (3) + 1 = 4
Each of the missiles crash into their respective targets!
---------
[u]Round 3[/u]
Yulau (1/17 hp)
Chalissier (blue) (-17 hp) (30 ft in air)
Kamishah (2/27 hp)
Maud (29/29 hp)
-Pebbles (14/14 hp)
Red elemental (-8 hp, dazzled 4 rounds)
Willard (8/14 hp)
Liora (14/22 hp)
Green elemental
Kamishah and Maud are up!

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Maud scoops up the Elemental Horn (move action)while stepping 5' to the south to punch the elemental there with her acid elemental fist!
Elemental Fist attack(Acid): 1d20 + 5 ⇒ (13) + 5 = 18
Acid/Bludgeoning damage: 1d6 + 3 + 1d6 + 4 ⇒ (5) + 3 + (3) + 4 = 15

GM Mauve |

Kamishah manages to touch the elemental in front of him and the creature fizzles!
Maud scoops up the horn while managing to punch the elemental in front of her. Between the fire and the acid, the elemental slowly disintegrates into nothingness! Very much destroyed.
---------
[u]Round 3-4[/u]
Yulau (1/17 hp)
Chalissier (blue) (-17 hp) (30 ft in air)
Kamishah (2/27 hp)
Maud (29/29 hp)
-Pebbles (14/14 hp)
Red elemental
Willard (8/14 hp)
Liora (14/22 hp)
Green elemental
Willard, Liora, and Yulau are up!

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"Your lackeys are dead! Give up!" Liora calls up to Chalissier. Seeing that Kamishah is going for his own healing wand Liora decides to take a gamble, turning and dashing back over to Yulau. As she does, she pulls out her own wand of healing and gives the young woman a tap.
CLW Wand (Yulau): 1d8 + 1 ⇒ (5) + 1 = 6 Charges remaining (40).

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Willard focuses again, emitting a silent scream directed at Chalissier, putting all his effort into it.
Ear Piercing Scream: 2d6 ⇒ (4, 3) = 7
Target is Dazed, DC 17 Fortitude to negate daze and half damage
Arcane Reservoir 4/6

GM Mauve |

The ever helpful Liora manages to tap Yulau with a wand. Immediately, Yulau's bruises start to heal. In turn, Yulau flings a few more missiles in Chalissier's direction. *bang bang*. Two missiles land directly!
Fortitude: 1d20 + 7 ⇒ (20) + 7 = 27
Willard emits a silent scream directed at the elemental, but Chalissier simply shrugs it off. "Is that your best, arcanist? I thought you had more in you."
In retaliation, Chalissier flies down to ground level and emits a loud scream in the direction of the three spellcasters. The sound is like several lightning bolts crashing around them... and it wont stop!
Willard, Liora, and Yulau all take 4d4 ⇒ (2, 4, 4, 2) = 12 sonic damage. DC 16 Reflex save for half.
---------
[u]Round 4[/u]
Yulau (-5/17 hp) or 1/17 hp on a successful Reflex save
Chalissier (blue) (-28 hp)
Kamishah (2/27 hp)
Maud (29/29 hp)
-Pebbles (14/14 hp)
Red elemental
Willard (-4/14 hp) or 2/14 hp on a successful Reflex save
Liora (2/22 hp) or 8/22 hp on a successful Reflex save
Green elemental
Kamishah and Maud are up!

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"Oh no, you don't!" Seeing her opening as Chalissier moves down towards the ground, Maud runs up as fast as her little stubby legs will carry her to give him another serving of acid fists! Hopefully enough - combined with Kamishah's fire - to bring the reincarnated elemental down. Her companions couldn't take much more beating.
FOB Unarmed Strike attack: 1d20 + 5 ⇒ (15) + 5 = 20
unarmed strike damage (Elemental Fist - Acid / Shaitan Style): 1d6 + 3 + 1d6 + 4 ⇒ (3) + 3 + (3) + 4 = 13

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Reflex (DC 16): 1d20 + 3 ⇒ (18) + 3 = 21
"Gah! Better make sure you aren't an opera singer in your next life!" Liora yells as Chalissier's magic assaults her ears and her sensibilities.