A Song for Silver Ravens (Hell's Rebels AP) (Inactive)

Game Master Sensen

Current Chapter: In Hell's Bright Shadow
In which a tyrant rises, argent birds take flight, and a secret history is uncovered.
Date: Moonday, the 11th of Abadius (I) 4715 AR
Time of Day: Early Morning
Season: Mid Winter
Weather: 40° F (4° C), Clear Skies

4715 Calendar

Kintargo Skyline

Geographical Maps
Kintargo
Ravounel, Cheliax
Cheliax


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Female Human Bard (Silver Balladeer) 4 | hp -25- 35/35 | AC 18, t 14, ff 14 | Fort +3, Ref +8, Will +4 | Init +4 | Perc +8 | Boots 10/10 | BP 16/16 | Spells 1st 4/4 2nd 2/2 | Know. Boost 1/1 | Conditions: none | wand of CLW (49/50)

Yeah, I always check to make sure my latest post shows up in the "Recent Threads in..." list at the bottom of the page when it doesn't show up beneath the previous latest post in the Gameplay Thread; that way I know (Think??!!) it's gone through. I almost always refresh and/or wait a bit to make sure it truly did, though.

Had some unusual wonkiness this morning: My games page said there were 8 new posts in Gameplay and 4 new ones in Discussion since late last night! The Discussion number was correct, but the only new Gameplay posts were 2 from the Raven. Weird.


Female Changeling Female Changeling Witch (Mirror/Seducer) 4 | HP 25/25 | AC 13 (T 13, F 10) | CMB +2, CMD 14 | F +3, R +4, W +5 (+1 vs Illusions) | Init +2 | Perc +8 SM +3 | Speed 30' | Cryptic Omens 4/4

I saw that too. 8 new posts in gameplay but actually only 2.


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Right now, my tab said there were 11 new posts since my last post. There were, in fact, five.


Female Human Bard (Silver Balladeer) 4 | hp -25- 35/35 | AC 18, t 14, ff 14 | Fort +3, Ref +8, Will +4 | Init +4 | Perc +8 | Boots 10/10 | BP 16/16 | Spells 1st 4/4 2nd 2/2 | Know. Boost 1/1 | Conditions: none | wand of CLW (49/50)

Do I hear 12? Going once! Going twice....


Female Human (Taldan) Cleric 4 I HP 28/28 I AC 18 (20) [T 11 FF 17(19) I Fort +5 Ref +3 Will +9 I Init +5 I Perception +8 I Channel Energy 5/day I Aura LG

I agree that the website is suprisingly *bad* for a large company. But any migration would have to keep existing posts, threads, games, comments, avatars and so on or risk howls of protests from peopel. Easier to keep it as is, i think. Note that's not teh same as 'better'.


Female Changeling Female Changeling Witch (Mirror/Seducer) 4 | HP 25/25 | AC 13 (T 13, F 10) | CMB +2, CMD 14 | F +3, R +4, W +5 (+1 vs Illusions) | Init +2 | Perc +8 SM +3 | Speed 30' | Cryptic Omens 4/4

Wow, yeah the terrible dice are all over us. I think Vantine only needed a 5 or better to hit.

The dice rolls are just astounding. Nyxra is well on course to outdo the longest string of bad dice rolls I've ever had back a couple of years ago.

This is starting to remind me of a certain miserable imp fight. Except this time the 'imp' is fantastically dangerous.

We might still not manage this!


Female Human Bard (Silver Balladeer) 4 | hp -25- 35/35 | AC 18, t 14, ff 14 | Fort +3, Ref +8, Will +4 | Init +4 | Perc +8 | Boots 10/10 | BP 16/16 | Spells 1st 4/4 2nd 2/2 | Know. Boost 1/1 | Conditions: none | wand of CLW (49/50)

My games list said there were 3 new posts here when there were only 2. I wonder if maybe it's counting edited posts as new? Maybe?

Thank you Nice Dice Roller for the 7 on the healing roll! I was readying a "You got ripped off--this thing doesn't work!" quip to say to the Raven when it (almost) inevitably rolled a 1. ;)


Avenger 1 | HP 10/10 Nonlethal 0/36 | AC 19 T 13 FF 16 | CMB +4, CMD 16 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4| Equipped Weapon: Spiked Gauntlet +5 (1d4+2 P) | Speed 20/30ft | Active Conditions: *None*

Her grapple check should be her Grapple CMB (BAB + STR Mod + any boni to grapple CMB she has), although I expect that would be higher significantly than "9 - 4" so in this case it doesn't matter.


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The blinded condition gives a -4 penalty to "Str and Dex skill rolls." I wasn't sure it applied, so I applied it. But yes, it would've just been +9 without that.


Female Human (Taldan) Cleric 4 I HP 28/28 I AC 18 (20) [T 11 FF 17(19) I Fort +5 Ref +3 Will +9 I Init +5 I Perception +8 I Channel Energy 5/day I Aura LG

I have to say I think alowing a blinded character to make AoO is off, even if it's ok by RAW :( Also, a glaive is reach, how can she use it to defend aginst a grapple?


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Normally, I would agree - however, he is grappling her, which is why I felt that she would know where he is enough to AoO the square, so to speak.

The glaive does normally have reach, but she has a specific archetype that lets her use reach polearms next to her with a -4 penalty to the attack. It's what she's been doing with her immediate actions so far.


Avenger 1 | HP 10/10 Nonlethal 0/36 | AC 19 T 13 FF 16 | CMB +4, CMD 16 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4| Equipped Weapon: Spiked Gauntlet +5 (1d4+2 P) | Speed 20/30ft | Active Conditions: *None*
Kintargo GM wrote:
The blinded condition gives a -4 penalty to "Str and Dex skill rolls." I wasn't sure it applied, so I applied it. But yes, it would've just been +9 without that.

No penalty to attacks, just skills. Which, I suppose, is a sign I should stop trying to grapple since she has a 50% of escaping. Hopefully Aisling and her ghost sword can run her down.


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Death Vow: 1/1|Female Elf Ranger (Sword-Devil) 4|HP: 32/32|AC: 16/13/13|Saves: +5 Fort, +7 Ref, +2 Will (+2 vs. enchantments)|Init: +3|Perc: +10

I THINK I JUST LANDED A CRIT!


Avenger 1 | HP 10/10 Nonlethal 0/36 | AC 19 T 13 FF 16 | CMB +4, CMD 16 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4| Equipped Weapon: Spiked Gauntlet +5 (1d4+2 P) | Speed 20/30ft | Active Conditions: *None*

Thank f@*$ for that.

I think you want to be one square SW though so Aisling can still charge.


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You did, in fact crit, and would've even if she wasn't blind.


Death Vow: 1/1|Female Elf Ranger (Sword-Devil) 4|HP: 32/32|AC: 16/13/13|Saves: +5 Fort, +7 Ref, +2 Will (+2 vs. enchantments)|Init: +3|Perc: +10

Good, because I think I was calculating my Power Attacks wrong the whole time.

...not that it really mattered much, considering I kept rolling so poorly...


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-1 to hit and +3 to damage at this level - at least, with her two-handing the sword.

Although, has Nox actually hit with PA yet? She might actually do more damage than I thought with it. Oh, shoot, she does. Uh... yikes.


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Female Human (Taldan) Cleric 4 I HP 28/28 I AC 18 (20) [T 11 FF 17(19) I Fort +5 Ref +3 Will +9 I Init +5 I Perception +8 I Channel Energy 5/day I Aura LG

ok, so it lloks liek the dice might be going our way?


Avenger 1 | HP 10/10 Nonlethal 0/36 | AC 19 T 13 FF 16 | CMB +4, CMD 16 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4| Equipped Weapon: Spiked Gauntlet +5 (1d4+2 P) | Speed 20/30ft | Active Conditions: *None*

<3

That's 44 damage in one round, assuming she didn't stop any of us with AoO's or whatever. Might be game.


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It is indeed game for her! At least this time around. She was literally on her last HP.

EDIT: You do, to be clear, have time enough to loot the place. Just not too much time.


Female Human Bard (Silver Balladeer) 4 | hp -25- 35/35 | AC 18, t 14, ff 14 | Fort +3, Ref +8, Will +4 | Init +4 | Perc +8 | Boots 10/10 | BP 16/16 | Spells 1st 4/4 2nd 2/2 | Know. Boost 1/1 | Conditions: none | wand of CLW (49/50)

I'm updating Jessibel for level 4 and have a few questions:

It's OK to assume that Jessi can easily buy a masterwork buckler, correct? I want to get rid of all the pesky -1 penalties to skills (Armor Check) and especially to her Weapon Finesse attacks while I'm updating.

Related Question:

I'm doing some background work for the Hell's Rebels game I'm currently running on the forums and stumbled upon the tidbit that Chuko of the War Cage (Y1) offers a 5% discount to adventurers. Being the cheapest noblewoman in all Cheliax, can Jessibel attempt a Diplomacy check to maybe bump Chuko's attitude toward her up to Friendly and get the discount?

Jessibel Diplomacy Check (improve initial attitude--Chuko): 1d20 + 10 ⇒ (14) + 10 = 24 Aw yeah! Chuko's totally into some of Jessibel's parts--her breasts, thighs, and drumsticks! ;D

The Fushi Sisters are/were missing in action??!! Did I miss this or just forget it? Have we remedied this situation?


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Yes, that's fine for both the buckler and the discount.

You did miss it, but you can send a search/rescue team come next rebellion turn.


Avenger 1 | HP 10/10 Nonlethal 0/36 | AC 19 T 13 FF 16 | CMB +4, CMD 16 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4| Equipped Weapon: Spiked Gauntlet +5 (1d4+2 P) | Speed 20/30ft | Active Conditions: *None*

They're missing but I don't think our characters are aware of it. Like, they don't have to live in the Nest if they don't want to, they're adults. But maybe we do know they're missing?


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They actually do live in the Nest at the moment - they and Rexus are the only permanent residents. (The other teams have homes elsewhere.) While it isn't unusual for them to spend a few nights away from the Nest, they haven't sent word back for a few days, either. In-character, it's a bit early to say that they're missing, but they won't be coming back for the rest of the week, either.


Avenger 1 | HP 10/10 Nonlethal 0/36 | AC 19 T 13 FF 16 | CMB +4, CMD 16 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4| Equipped Weapon: Spiked Gauntlet +5 (1d4+2 P) | Speed 20/30ft | Active Conditions: *None*

That's what I figured. The Raven would have been a lot more worried if he knew they were missing.


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Also, Aisling, I think you're wearing that enchanted breastplate you found on the Asmodean in the spider room? You will want to get it modified, because it does bear symbols of Asmodeus on it. I'll assume she hid it from view and then put it on once they got to the Phantasmagorium, but wearing it in public would cause people to assume she's a member of that Church. Probably a bad look for her, unless she's going undercover.


Female Human Bard (Silver Balladeer) 4 | hp -25- 35/35 | AC 18, t 14, ff 14 | Fort +3, Ref +8, Will +4 | Init +4 | Perc +8 | Boots 10/10 | BP 16/16 | Spells 1st 4/4 2nd 2/2 | Know. Boost 1/1 | Conditions: none | wand of CLW (49/50)

Also for Aisling...we recently found a headband of inspired wisdom +2 that you'll probably want to claim (see THIS POST).

I'm going to try to compile a list of all the loot we've found inside Hocum's before the buzz of my three-coffee morning wears off.


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Thank you, Jessi.


Avenger 1 | HP 10/10 Nonlethal 0/36 | AC 19 T 13 FF 16 | CMB +4, CMD 16 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4| Equipped Weapon: Spiked Gauntlet +5 (1d4+2 P) | Speed 20/30ft | Active Conditions: *None*

ooooh won't Aisling get extra spells slots at 20 wis?


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Female Changeling Female Changeling Witch (Mirror/Seducer) 4 | HP 25/25 | AC 13 (T 13, F 10) | CMB +2, CMD 14 | F +3, R +4, W +5 (+1 vs Illusions) | Init +2 | Perc +8 SM +3 | Speed 30' | Cryptic Omens 4/4

Yep! She will!


Female Human (Taldan) Cleric 4 I HP 28/28 I AC 18 (20) [T 11 FF 17(19) I Fort +5 Ref +3 Will +9 I Init +5 I Perception +8 I Channel Energy 5/day I Aura LG

Yay for more spell slots! And yes, I wan't to get that armour modified asap. I will level up at the weekend. Lvl 4 is nice, btu for a cleric lvl 5 is where the magic starts to happen! Pun intended.

Even if we don't have the fushi sisters I think we need to put a team on finding Nox. Maybe try a sleep spell or some knockout alchemy? If she's alseep she can't teleport away from us.


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Female Human Bard (Silver Balladeer) 4 | hp -25- 35/35 | AC 18, t 14, ff 14 | Fort +3, Ref +8, Will +4 | Init +4 | Perc +8 | Boots 10/10 | BP 16/16 | Spells 1st 4/4 2nd 2/2 | Know. Boost 1/1 | Conditions: none | wand of CLW (49/50)

OK...here's my treasure compilation. It still needs to be sifted through a bit.

LOOT LIST – HOCUM’S PHANTASMAGORIUM
Post #.....Loot
#2313: a handful of coins - one platinum, four gold, and two silver, as well as a tarnished copper ring. Discovered (and presumably grabbed) by Aisling in #2316.
#2353: scrolls of doom, cause fear, remove fear, and inflict light wounds; +1 breastplate with Infernal markings suggesting it’s the property of a member of the Church of Asmodeus (Jessi failed Spellcraft in #2359); silver dust (75 gp—botched Jessibel Appraise (12) in #2354); Hocum’s charm (25 gp to right buyer—Jessi accurately Appraise in #2354).
#2424: 2 Victocora signet rings (10 gp? But probably going to Rexus anyhow….)
#2527: Redactors’ iron holy symbols of Asmodeus (2 gp each…not sure how many we got)
#2531: alabaster eye, would be worth about 150 gp to the right buyer. Poor Appraise rolls by Jessi in #2434 (9) and Vantine in #2435 (7).
#2547: Rare tome (The Inward Facing Circle) – no value given; not sure we scooped it up.
#2646: chained box (Jessi and Vantine know it’s powerful and magical—see #2650); dust of emulation (IDed by Vantine in #2647); half-dozen books on planar theory (these serve as masterwork tools for Knowledge (planes) checks, giving the user a +2 bonus to the roll.).
#2653: headband of inspired wisdom +2 (NOT yet IDed); silver and mother-of-pearl inkpen (200 gp, accurate Appraise check from Jessi in #2654); platinum disc inscribed with leering angel (100 gp, accurately appraised (and claimed) by Jessi in #2654).
#2663: picture of Rexus’s parents (IDed by Nyxra in #2666)
#2671: Unredacted books, 4 out of a 5-volume set.
#2793: book collection worth 900 gp (accurately appraised by Jessi in #2794); volume # of the unredacted set of books in #2671 (no idea if they’re worth anything); soul tomes of the Sacred Order of Archivists - created by the scrivenite and filled with various lore and information that they had personally known in life. If used as a tool for Knowledge (history) or Knowledge (local) checks, they give a +4 bonus to the check. Even without looking for anything specific, they might offer some insight into what happened here - and what sort of things the Asmodeans may have stolen. (IDed by Jessi in #2794).

Edited #2646: Should've read dust of emulation, not disappearance.


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There're thirteen iron unholy symbols.

If I gave the impression of you taking The Inward Facing Circle, I apologize. It was part of the reward for the scrivenite, but the outsider wasn't actually carrying it.

Unfortunately, Nox had most of the treasure on her. She had a magic glaive, magic chainmail, some more gold, and lots of treasure in general. Well, I'm sure it'll be fine.

Also, now your Rebellion max rank is 10. It was 5 up until this point, so you're just in time to get that upgrade.

Also, notoriety for doing this little thing: 1d6 ⇒ 4


Avenger 1 | HP 10/10 Nonlethal 0/36 | AC 19 T 13 FF 16 | CMB +4, CMD 16 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4| Equipped Weapon: Spiked Gauntlet +5 (1d4+2 P) | Speed 20/30ft | Active Conditions: *None*
J wrote:
#2646: chained box (Jessi and Vantine know it’s powerful and magical—see #2650); dust of emulation (IDed by Vantine in #2647); half-dozen books on planar theory (these serve as masterwork tools for Knowledge (planes) checks, giving the user a +2 bonus to the roll.).

Did we ever figure out what the creepy Hellraiser box was? Do we need to do something to take it with us?


Female Changeling Female Changeling Witch (Mirror/Seducer) 4 | HP 25/25 | AC 13 (T 13, F 10) | CMB +2, CMD 14 | F +3, R +4, W +5 (+1 vs Illusions) | Init +2 | Perc +8 SM +3 | Speed 30' | Cryptic Omens 4/4

If it's any consolation I'll be making you a list of Vantine's loot that will be coming back to the group pile.

Also Vantine won't be taking a share of anything gained.


Female Changeling Female Changeling Witch (Mirror/Seducer) 4 | HP 25/25 | AC 13 (T 13, F 10) | CMB +2, CMD 14 | F +3, R +4, W +5 (+1 vs Illusions) | Init +2 | Perc +8 SM +3 | Speed 30' | Cryptic Omens 4/4

Well actually it's not much...

Scroll: Summon Monster III
Scroll: Euphoric Cloud
Scroll: Touch of Idiocy x2
Wand: Acid Arrow (7 charges)
Potion of Lesser Restoration


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The Raven‏‏‎‏‏‎ ‎ wrote:
Did we ever figure out what the creepy Hellraiser box was? Do we need to do something to take it with us?

You did not, in fact, identify it... or, indeed, figure out how to make its chains retract.


Female Human Bard (Silver Balladeer) 4 | hp -25- 35/35 | AC 18, t 14, ff 14 | Fort +3, Ref +8, Will +4 | Init +4 | Perc +8 | Boots 10/10 | BP 16/16 | Spells 1st 4/4 2nd 2/2 | Know. Boost 1/1 | Conditions: none | wand of CLW (49/50)

JESSIBEL L. AULAMAXA, 4th-Level Bard (Silver Balladeer)

Ability Score Increase: +1 Dex (affects Init, Reflex Saves, AC, attacks, Dex-based skills)
Initiative: +1 (from Dex increase)
AC: 18, touch 14, flat-footed 14 (+3 armor, +4 Dex, +1 shield)
BAB: +1 (many attacks go up by add’l. +2 due to Dex increase and elimination of AC penalty)
Saving Throws: +2 Reflex (incl. +1 from Dex Increase), +1 Will

BARD/SILVER BALLADEER NEW ABILITIES
Bardic Knowledge: +1 (now +2 total; increases all Knowledge skills)
Bardic Performance: +2 rounds (now 16 rounds/day)
New Bard Spells Per Day: +2 2nd-level (1 + 1 from Cha bonus)
New Bard Spells Known: cure moderate wounds, heroism

SKILLS (Note: extra +1 changes due to Dex increase and elimination of AC penalty)
+1 Acrobatics
+1 Diplomacy
+1 Knowledge (history) [BG]
+1 Knowledge (local)
+1 Knowledge (nature)
+1 Perception
+1 Perform (sing) [BG]
+1 Sense Motive
+1 Spellcraft
+1 Stealth


Female Human Bard (Silver Balladeer) 4 | hp -25- 35/35 | AC 18, t 14, ff 14 | Fort +3, Ref +8, Will +4 | Init +4 | Perc +8 | Boots 10/10 | BP 16/16 | Spells 1st 4/4 2nd 2/2 | Know. Boost 1/1 | Conditions: none | wand of CLW (49/50)

In hunting down the last Organization checks, I found a post where the amulet of natural armor +1 we got from the Red Jills' strix leader (Remember them?) was supposed to go to Nyxra...but it's not on her sheet yet.

Yeah...the Fushi Sisters reported back with some intel on Hocum's but never returned in person. Very suspicious....


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The Raven's rampant pyromania may be cause for concern...

Eh, I'm sure it'll be fine.


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I'll give it until tomorrow before moving us on, because I know it's the weekend and things tend to slow down somewhat.


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Female Human (Taldan) Cleric 4 I HP 28/28 I AC 18 (20) [T 11 FF 17(19) I Fort +5 Ref +3 Will +9 I Init +5 I Perception +8 I Channel Energy 5/day I Aura LG

So, level 4 adn a bunch of loot. What's not to liek? I will gladly take the headband of +2 wisdom if nobody else wants it.

Level 4

+1 Wis
+6 hit points
+1 BAB
+1 Fort
+1 Will

Sklls@ Diplomacy, Intimidate, percrption, sense motive

2 points in linguistics, pick up Infrernal and Abyssl as well bcos why not.

5 lvl 1 spells/day and 3 lvl 2 splls/day plus Domain spells, now you're talking :)


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Huh. I have here in my notes that everyone spoke Infernal. Guess I was mistaken, if you're taking it now. No biggie, though.


Death Vow: 1/1|Female Elf Ranger (Sword-Devil) 4|HP: 32/32|AC: 16/13/13|Saves: +5 Fort, +7 Ref, +2 Will (+2 vs. enchantments)|Init: +3|Perc: +10

Level Up Summary

+1 CHA
+6 HP +1 Favoured
+1 BaB, +1 Fort/Ref Saves

New Skills: 6 + 1
--1 Acrobatics
--1 Diplomacy
--1 Intimidate
--1 Knowledge (Local)
--1 Stealth
--1 Survival
--1 Perception

Background Skills
--1 Handle Animal
--1 Knowledge (Geography)

New Class Features

Inspiring Example (Ex): At 4th level, the sword-devil forms a bond with her companions, inspiring them to greater zeal in combat by the example of her weaponcraft. As a standard action, the sword-devil may grant half her death vow bonus against a single victim of her death vow to all allies within 30 feet who can see and hear her. This bonus lasts for a number of rounds equal to the sword-devil's Charisma modifier (minimum 1). This bonus does not stack with any death vow bonuses possessed by the sword-devil‘s allies; they use whichever bonus is higher.

This ability replaces hunter's bond.

Untouchable (Ex): At 4th level. the sword-devil's confidence and personality distract her foes in combat, making her more difficult to hit. When unarmored and unencumbered. the sword-devil may add her Charisma bonus (ifany) to her AC and her CMD. In addition, the sword-devil gains a +1 dodge bonus to AC at 6th level, and every three sword-devil levels thereafter (9th, 12th, 15th, and 18th). She loses these bonuses when she wears any armor, when she carries a shield, or when she carriers a medium or heavy load.

This ability replaces spells.


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I'm gonna guess that Aisling is asleep at the moment, so I'll roll her stealth and move us forwards.


Female Human (Taldan) Cleric 4 I HP 28/28 I AC 18 (20) [T 11 FF 17(19) I Fort +5 Ref +3 Will +9 I Init +5 I Perception +8 I Channel Energy 5/day I Aura LG

Yup, and then slammed with work, sorry.


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Female Changeling Female Changeling Witch (Mirror/Seducer) 4 | HP 25/25 | AC 13 (T 13, F 10) | CMB +2, CMD 14 | F +3, R +4, W +5 (+1 vs Illusions) | Init +2 | Perc +8 SM +3 | Speed 30' | Cryptic Omens 4/4

It's okay Aisling, Vantine has everything under control. ;p


Female Human (Taldan) Cleric 4 I HP 28/28 I AC 18 (20) [T 11 FF 17(19) I Fort +5 Ref +3 Will +9 I Init +5 I Perception +8 I Channel Energy 5/day I Aura LG
Vantine Roubanis wrote:
It's okay Aisling, Vantine has everything under control. ;p

Words to maek her blood run cold :p

(I really like Vantine, I'm sorry to lose her!)


Avenger 1 | HP 10/10 Nonlethal 0/36 | AC 19 T 13 FF 16 | CMB +4, CMD 16 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4| Equipped Weapon: Spiked Gauntlet +5 (1d4+2 P) | Speed 20/30ft | Active Conditions: *None*

I'll have a post up in just a bit


Female Human Bard (Silver Balladeer) 4 | hp -25- 35/35 | AC 18, t 14, ff 14 | Fort +3, Ref +8, Will +4 | Init +4 | Perc +8 | Boots 10/10 | BP 16/16 | Spells 1st 4/4 2nd 2/2 | Know. Boost 1/1 | Conditions: none | wand of CLW (49/50)

::Passes the popcorn to Nyxra::

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