
Nemo Argento |

"Let's ask Saul for recommendations then," Nemo suggests.

Thistle Tileani |

Thistle thoroughly enjoys the eggplant parmiggiana arrabiata, which is spicier than she'd realized. With a bit of cheese and sauce on her lip, she exclaims, "Mmmm, delicious! Cheliax may be a miserable nation, but Uncle Ayruzi was right, they make some good food.
"You SURE you don't want to try some, Arc? You can have some of mine. Or I'll order you one myself. My treat!"

DM Stalwart |

Samaritha takes a brief glance at the others before nodding. "I'd like that." She points to a sign in the shape of a large leaf down the street. "Mierani. That's the name of the Elven forest north of here. We can try that, if you'd like."
The Chelaxian restaurant, The Egorian, is a well-appointed establishment decorated in somber reds and dark wood. The booths are recessed, giving the patrons a measure of privacy as they dine.
Mierani has a far more open atmosphere with a décor that evokes a verdant wood. Lana and Samaritha are greeted by a tall elf server who has a series of tattoos running up and down his arms. He leads them to a table and takes their order.

Thistle Tileani |

Thistle nods to Arc's statement. I guess we're all weirdos, in one way or another...
To Nemo, she asks, "How's your dish?"
Then looking at them both, "So, we all came to this town to learn about that blot, yeah? I'll be honest, I don't really see what else to do about it but bide my time, and pray to Cladissa for guidance. At least I already worship The Forgiving Failure. I know she wants me to persevere when things aren't working out...and I'll admit, it's nice to get a big pay day, and get to check out this restaurant I heard one of our patrons talking about.
"What about you two? You still thinking about the blot? Or is there something else keeping you here now?"

Arctyryx “Arc” d’Constantine |

"I am needed here to stem the tide of chaos. Hellknights are meant to bring order. This place is in sore need of our attention. I am not be powerful enough in our hierarchy to bring more knights here, but I will do what I can alone."

Thistle Tileani |

"There's plenty of chaos that could use taming here, alright!" Thistle grins, flashing her yellow needle-like teeth.
"But that reminds me...you're such a decent guy. A bit of weirdo, but we all are, right?"
"You've said you were a hellknight before, and I've been meaning to ask: I know that some hellknights work for the common good...but they also enforce evil laws, right? I mean, I've never been to Cheliax but I hear it's full of devils and slavers. My mom Zoli--adopted of course--is a halfling. If she'd been born in Cheliax, she'd probably have ended up as a slave, instead of saving all of Varisia from an evil runelord.
"Why be part of an organization that enforces such evils?"

Arctyryx “Arc” d’Constantine |

"I can only speak for my own order, the Order of the Godclaw. We care nothing for slavery, and devils are only useful as tools of order. Abadar, Asmodeus, Iomedae, Irori, and Torag are the Godclaw. We are their servants. We stand for order and order alone - evil is for fools."

Nemo Argento |

The entire time Arc explains his philosophy, Nemo is busy gulping down water and wine.
To Nemo, she asks, "How's your dish?"
"...Spicy," Nemo wheezes.
Then looking at them both, "So, we all came to this town to learn about that blot, yeah? I'll be honest, I don't really see what else to do about it but bide my time, and pray to Cladissa for guidance. At least I already worship The Forgiving Failure. I know she wants me to persevere when things aren't working out...and I'll admit, it's nice to get a big pay day, and get to check out this restaurant I heard one of our patrons talking about.
"What about you two? You still thinking about the blot? Or is there something else keeping you here now?"
"To be honest, I've long since concluded that studying the Blot is a waste of time. If the Cyphermages haven't figured out anything worthwhile, then we aren't either," Nemo says once she recovers. "The main reason I'm still here is because of you two and Lana."
After mentioning her friend's name, Nemo suddenly becomes rather forlorn.
"I wish Honey could be here," Nemo says. "I bet Lana would be happy to see her again."

DM Stalwart |

Feel free to continue your dinner conversation with headers or spoilers. I'm going to move us along
The group reunites outside the restaurants and begin their walk back to the Gold Goblin. Riddleport is quiet -- well, as quiet as the seedy pirate town can get. The gendarmes apparently patrol the streets of the Windward District in trios as opposed to the pairs that patrol the Leeward and Dockside districts.
Once everyone crosses the river, the streets are strangely empty as they make their way toward the casino.
You suddenly realize that you recognized some of the faces of those patrolling the Windward District -- You're accustomed to seeing them patrol the streets around the Gold Goblin! And once outside of that district, you see no gendarmes at all!

Arctyryx “Arc” d’Constantine |

Perception: 1d20 + 6 ⇒ (19) + 6 = 25 +1 for surprise
Arc stops, perking up like a dog on a scent. "Something is not right."
"The guards who normally patrol around the Goblin were in the Windward District instead, and I don't see anyone on patrol here like normal. Someone has made sure the 'authorities' won't see or interfere with what's going to happen here tonight."
"Quickly now, to the Goblin! The forces of Chaos may already be enacting their foul plans!" Arc takes off running towards the casino, on high alert for anything amiss.

DM Stalwart |

Roll20 is updated!!
The group rushes back to the Gold Goblin, arriving at its front entrance. From the road, they can see several of the front windows are busted in, and the signs of struggle can be heard within the gaming hall.
Inside, you can see several figures fighting with the bouncers among the gaming tables.
Initiatives
Enemy: 1d20 + 1 ⇒ (4) + 1 = 5
Arc: 1d20 + 3 ⇒ (6) + 3 = 9
Lana: 1d20 ⇒ 9
Nemo#1: 1d20 + 2 ⇒ (1) + 2 = 3
Nemo#2: 1d20 + 2 ⇒ (9) + 2 = 11
Thistle: 1d20 + 4 ⇒ (17) + 4 = 21
Samaritha: 1d20 + 1 ⇒ (6) + 1 = 7
The party is up!

Lana Constantine |

Lana steps just inside of the door, scowling at the chaos going on inside. She grips her staff and begins an intricate set of moves as she calls out ”I am tired of this incessant meddling! You have no idea the forces you are toying with! I have power over death itself!”
As she finishes speaking, a Spectre similar in appearance to the Grim Reaper, as tall as the room and wielding a scimitar seething with otherworldly energies, rises up from the floor! It’s eyes, pinpoints of green flames, looks around menacingly.
”I will give you all ten seconds to get out of this casino before I have my friend here did you of your souls and take them to the Abyss!”
_____________
Cast Silent Image as above, placed somewhere away from foes but also not blocking paths to the exit. DC if they interact is 17.
Bluff: 1d20 + 12 ⇒ (8) + 12 = 20 Possible that the illusion counts as “convincing proof”?

Nemo Argento |

Nemo sighs and begins moving as quickly as she can in her heavy armor towards the casino.
Nemo double moves towards the casino.

DM Stalwart |

One of the invaders, a half-orc, grabs another raider and shoves him toward the ghostly apparition in true mercenary form. He then turns and brandishes his longsword at Arc and Thistle as they approach.
The "sacrifice" shrieks in horror as he's offered up to Lana's illusion.
Will: 1d20 ⇒ 18 His terror dies, however, as he realizes it's not real.
The other raiders, however, break off from fighting with the bouncers and dive through the windows they'd already busted to gain entry.
The bouncers don't pursue, and they also recoil from Lana's horrifying illusion.
Party is up!

Arctyryx “Arc” d’Constantine |

Arc moves into a flanking position with Thistle, avoiding the half orc's reach.
Reminder, as long as you can see Arc's tabard:
A cavalier’s banner becomes a symbol of inspiration to his allies and companions. As long as the cavalier’s banner is clearly visible, any ally within 60 feet increases her land speed by 5 feet and gains a +1 dodge bonus to AC during any round in which she moved at least 10 feet. This increase to land speed is an enhancement bonus.
He levels a quick jab at the merc.
Attack on half orc: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

Thistle Tileani |

Thistle flinches briefly when she sees Lana summon a demon, and then is disgusted to see one mercenary shove another into it.
She hustles over to flank with Arc, and takes advantage of her position to slash at him.
As she does, she turns to the fellow who was shoved into the illusion, and says, "Hey, if this scumball is going to treat you like that, maybe you want to join us and show him what you think of him trying to sacrifice you?"
Scimitar: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
Confirm?: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Crit Damage?: 1d4 + 4 ⇒ (4) + 4 = 8
Diplomacy: 1d20 + 7 ⇒ (11) + 7 = 18

DM Stalwart |

The half-orc goes down by the combination of Lana's fire and Thistle's swordsmanship, though Arc wasn't able to connect. The other raider watches as his supposed ally goes down and throws down his sword. He starts backing away, glancing toward the busted windows. "That was one of Croat's caps," he responds to Thistle.
He doesn't seem interested in joining, though the fight's been taken out of him.
The threats in the main gaming hall seem to be neutralized, but before anyone can catch their breath a scream sounds from the kitchen area.

Thistle Tileani |

Thistle rushes into the kitchen, turns to the bare-chested half-orc, and says "Stand down! If you don't drop your weapon and walk out the front door, you're going to regret it."
Intimidate: 1d20 + 11 ⇒ (8) + 11 = 19
Scimitar: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Nemo Argento |

Nemo follows Thistle to the kitchen, but thanks to her heavy armor, she really has to hustle to get anywhere close.
Nemo will take a run action to get to the kitchen. The diagonals don't seem to be set to the Pathfinder standard, so I had to take an educated guess about where she would end up.

DM Stalwart |

Fixed the measurements
Arc backhands the crook as he tries to slip past him, sending him to the ground unconscious.
The half-orc Thistle threatened isn't carrying any weapons, but the way his fists were scarred and wrapped in cloth indicate they are all the weapons he needs. He sneers at the goblin's threat and pays for it as Thistle uses one of Zoli's trademark upper thrusts and deeply wounds him.
His deep green skin pales somewhat, but he grunts at the thug with him already up the stairs. "Go! Take care of Vankaskerkin, we'll deal with these!"
He throws two meaty punches at Thistle...
Unarmed Strike: 1d20 + 5 ⇒ (2) + 5 = 7
damage: 1d6 + 3 ⇒ (6) + 3 = 9
Unarmed Strike: 1d20 + 5 ⇒ (5) + 5 = 10
damage: 1d6 + 3 ⇒ (5) + 3 = 8
... that the nimble goblin deftly avoids.
The other thug stabs at the goblin with his short sword.
Melee: 1d20 + 5 ⇒ (10) + 5 = 15
damage: 1d6 + 2 ⇒ (2) + 2 = 4
Party is up!

Thistle Tileani |

Thistle takes a moment to study the thug she's fighting, hoping to get an edge on him...but when he sends others off to search for Saul she is distracted and nearly loses her grip on her scimitar.
Scimitar: 1d20 + 6 + 2 + 1 ⇒ (1) + 6 + 2 + 1 = 10
Damage: 1d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Move: Study monk
Stnd: swing and a miss!

Nemo Argento |

Without a word, Nemo advances into the kitchen (drawing her gandasa as she moves) and swings at the goon attacking Thistle with a short sword.
Cold Iron Gandasa v. Short Sword Goon: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 2d4 + 4 ⇒ (2, 2) + 4 = 8

DM Stalwart |

Lana's Blinding Ray: 1d20 + 1 ⇒ (5) + 1 = 6
Lana blasts a shimmering ray at the half-orc, but the beam of coruscating colors goes wide.
The ruffian injured by Nemo blanches and takes off running back through the kitchen and out the back door where he'd come in.
The half-orc swears in Orcish at the coward, then throws two fists at Thistle, then steps back into the stairwell to keep from getting surrounded.
Unarmed strike: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Unarmed strike: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Everyone's up!

Thistle Tileani |

Thistle nimbly avoids both punches, and then slashes across the thug's chest again.
As she does, she says to him, "There's no shame in failing, you know...and doubly so given that you're failing at evil deeds. Cladissa showed us that failure can be a path to divinity. Take this as a sign that it is time to change your ways, and you can live another day."
Scimitar+studied: 1d20 + 6 + 2 + 1 ⇒ (14) + 6 + 2 + 1 = 23
Damage+studied: 1d4 + 4 + 1 ⇒ (4) + 4 + 1 = 9

Nemo Argento |

Realizing that Saul is probably in danger, Nemo quickly hustles after the goon who previously ran up the stairs.
Nemo will double move up the stairs. According to my measurements, she can move another ten feet from where the map of the first floor cuts off.