
Seamus Passeri |
Realizing it would take too long to saddle the horse and he would probably fall off if the horse was being chased by flying hell dogs. Seamus follows the pig out the right hand door into the room with stair well, cursing under his breath he runs forwards, finding Pachemu standing in front of the barred entrance. Stopping near the pig, "There you are, you need to stay close. How are the flying hell dogs supposed to eat you instead of me if they can't find you?" Waggling his finger at the pig, he reaches for the large board keeping the fort doors bolted shut.
hmmm, out the right door, down the hall into the courtyard sounds like 60 ft to me...

Izomandakus |

Will+mysterious trait bonus DC 14: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
Izomandakus steps back and frowns due to the pain of the hound snap. Holding the crackling electricity in the tip of the wand, he raises up the metallic element to touch the hound "You little pest! Go tell your Perverted Mother that her beasts are no longer welcomed in Sandpoint!"
Wand shocking grasp+lion’s call (touch; 27/28): 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11 +3 if they have something metallic
Electrical damage: 1d6 ⇒ 3
Pachemu runs scared after Seamus. When they reach the front doors she gets increasingly nervous, turning back as if she felt something went badly down. The pig raises the head to look at the elf quizzically as he reaches for the bar.
Pig - HP 11/13 AC 15 TAC 12
panicked r8
Boy - HP 14/26 AC 17 TAC 13
Bolts: 3
Augment: 5/6
Effects:
mage armor 3 h
lion’s call r6

Qetsiyah "Kizzy" |

Kizzy steps closer again, slashing with her weapon.
I'm guessing no flanking because they fly. If she can't use the reach weapon, will drop it and draw the bastard sword to attack.
Round 4
MW Guisarme vs No-Dog+LC: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13
Cold Iron Damage: 2d4 + 3 ⇒ (2, 4) + 3 = 9
AoO to Aid Ally's AC: 1d20 + 6 + 1 + 1 ⇒ (19) + 6 + 1 + 1 = 27
AoO to Aid Ally's AC: 1d20 + 6 + 1 + 1 ⇒ (7) + 6 + 1 + 1 = 15
AoO to Aid Ally's AC: 1d20 + 6 + 1 + 1 ⇒ (8) + 6 + 1 + 1 = 16
AoO to Aid Ally's AC: 1d20 + 6 + 1 + 1 ⇒ (14) + 6 + 1 + 1 = 22
Cold Iron Damage if Regular AoO is provoked: 2d4 + 3 ⇒ (1, 2) + 3 = 6
+5 to AC! ^_^
Buffs Active:
Lion's Call:(3/3 rounds) +1 competence bonus to attacks and saves vs. fear.

GM Euan - Rise |

Izomandakus reaches up again with his electrical hand, but again comes away without a touch (so close!). Seamus begins the return back in haste. Kizzy swings, but misses as she stays in position to help the most allies. Kast criticals, taking a chunk out of the poor hound just as Meg hits the creature as well, though she doesn’t crit.
Though it snarled at the watchman, the remaining hound continues to snap at Izomandakus, its protection keeping it in the air for now.
Bite at Izomandakus: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17 damage: 2d6 + 4 ⇒ (2, 3) + 4 = 9 trip: 1d20 + 7 ⇒ (14) + 7 = 21 and Will DC 14 or shaken
Thanks to Kizzy, the bite clashes against her sword rather than Izomandakus' fine flesh. It barks twice quickly as it prepares to bite again... if it survives the parties onslaught!
- Round 4 -
Izomandakus - 6 (-12hp)
- Round 5 -
Seamus - 19 (panicked - returns round 6)
Kizzy - 16+
Kast - 16- (-11hp, prone)
Meg - 12 (-10hp, shaken)
Blue hound - 11 (-30hp, 1hp NL, unconscious)
Green hound - 11 (-24hp)
Next up - everyone!
You can’t act, as you double moved to this point, but you can call out on your initiative to warn the party.
- - -

Valena Dalloway Versade |
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Val watches the hound more closely this time, waiting for it to rear back after snapping at Izo and then driving her sword towards its chest.
Attack with Mwk Cold Iron Rapier (lion's call, shaken): 1d20 + 7 + 1 - 2 ⇒ (19) + 7 + 1 - 2 = 25
Damage (painful stare): 1d6 + 1 + 1d6 + 1 ⇒ (4) + 1 + (6) + 1 = 12
Crit Confirm: 1d20 + 7 + 1 - 2 ⇒ (19) + 7 + 1 - 2 = 25
Crit Damage: 1d6 + 1 ⇒ (4) + 1 = 5
HP: 16/27
AC: 18/14/15
Saves: F4/R7/W5 +2 will vs charm and compulsion, +2 fort vs poison and drugs, +4 fort vs alcohol
Hypnotic Stare: Yeth Green
Painful Stare: Yeth Green (used)
Active Implanted Tricks (2/3 used):
Hero Points: 2
0: (Dancing Lights, Prestidigitation, Mage Hand, Message, Read Magic, Ghost Sound)
1: 4/4 used (Vanishx3, Lock Gazex0, Ill Omenx0, Faerie Firex1)
Cold Iron Rapier:
[ dice]1d20+7[/dice] to hit;
[ dice]1d6+1[/dice] damage.

Seamus Passeri |
Making eye contact with the poor Pachemu, Seamus finally shakes off he effect of the flying hell dogs baying. Taking his hands off of he wooden bar, he smiles, "Come on Pachemu let's go help our friends."
Taking the shortest route to the courtyard, Seamus draws his bow as he runs down the stairs. Around the corner and through the doors into the badly done art room, he bolts down the hallway in enough time to see an overgrown furry goblin carrying a huge bow roaring through the door. Notching an arrow he calls out. "Hey folks we have a problem out here! I think we found Shalelu's bugbear!"

Izomandakus |

Izomandakus turns his eyes to look at Kizzy as she blocks the hound chasing him. Resolved, he tries to stab the still electrically sparkling wand in the yeth hound's belly with all his forces "Time to sleep doggy!"
Wand shocking grasp+lion’s call (touch; 27/28): 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12
Electrical damage: 1d6 ⇒ 6
Pachemu starts to shriek at Seamus, the pig tries to bite the elf's leg and hold him tight in the outside floor "ÑÑÑÑññññññiiiiiiiii!"
Grapple-panicked: 1d20 + 0 - 2 ⇒ (10) + 0 - 2 = 8
Pig - HP 11/13 AC 15 TAC 12
panicked r8
Boy - HP 14/26 AC 17 TAC 13
Bolts: 3
Augment: 5/6
Effects:
mage armor 3 h
lion’s call r6
100d20 ⇒ (12, 7, 9, 6, 20, 15, 1, 20, 5, 2, 14, 3, 18, 9, 6, 13, 19, 4, 18, 11, 11, 13, 12, 1, 9, 15, 17, 14, 8, 8, 10, 15, 15, 13, 6, 8, 6, 4, 15, 15, 7, 9, 15, 10, 14, 14, 14, 1, 16, 4, 7, 12, 6, 6, 7, 3, 14, 9, 1, 8, 2, 15, 1, 15, 11, 17, 12, 9, 10, 20, 10, 14, 13, 15, 11, 12, 8, 15, 14, 2, 2, 17, 12, 3, 13, 4, 2, 20, 6, 20, 3, 20, 10, 19, 12, 1, 14, 11, 17, 13) = 1049

Kast Phaer |

Round 5
Kast strikes again, hoping to be perfect again.
Iron Quill, two handed:
1d20 + 6 ⇒ (7) + 6 = 13 to hit;
1d10 + 3 ⇒ (9) + 3 = 12 damage.
hp: 24/24 - 11
AC: 20/17/13 + 2/shield
Saves: F2/R5/W3
Aroden's Verve: 0/0 used
GlitterBomb: 0/0 used
Extend GammaRadiation: 0/0 used
Quantum Leaps used:
Pathfinder Carry: 0/0
Staff of Courage: 5/6 left
Iron Quill, two handed:
[ dice]1d20+6[/dice] to hit;
[ dice]1d10+3[/dice] damage.
Longspear:
[ dice]1d20+4[/dice] to hit;
[ dice]1d8+3[/dice] damage.
[ ooc]Morningstar, two handed:[/ooc]
[ dice]1d20+4[/dice] to hit;
[ dice]1d8+3[/dice] damage.

Qetsiyah "Kizzy" |

"Well that doesn't sound good." Kizzy said, hearing Seamus and hoping it was just fearful ranting. Then she hacked at the remaining hound.
Round 5
+1 Bastard Sword Attack: 1d20 + 6 ⇒ (11) + 6 = 17
Magic Damage: 1d10 + 3 + 1 ⇒ (3) + 3 + 1 = 7
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (11) + 6 = 17
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (5) + 6 = 11
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (6) + 6 = 12
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (16) + 6 = 22
Magic Damage if Regular AoO is provoked: 1d10 + 3 ⇒ (1) + 3 = 4
+5 to AC! ^_^

GM Euan - Rise |

Kizzy finishes off the hound after Izomandakus touched it, and so Kast and Meg still have their rounds. There are no more yeth hounds to fight.

Kast Phaer |

Round 5, take 2
Kast moves towards Seamus' alarm, readying to protect the back flank from attack from the rear.
Iron Quill, two handed:
Ready: 1d20 + 6 ⇒ (3) + 6 = 9 to hit;
1d10 + 3 ⇒ (5) + 3 = 8 damage.
hp: 24/24 - 11
AC: 20/17/13 + 2/shield
Saves: F2/R5/W3
Aroden's Verve: 0/0 used
GlitterBomb: 0/0 used
Extend GammaRadiation: 0/0 used
Quantum Leaps used:
Pathfinder Carry: 0/0
Staff of Courage: 5/6 left
Iron Quill, two handed:
[ dice]1d20+6[/dice] to hit;
[ dice]1d10+3[/dice] damage.
Longspear:
[ dice]1d20+4[/dice] to hit;
[ dice]1d8+3[/dice] damage.
[ ooc]Morningstar, two handed:[/ooc]
[ dice]1d20+4[/dice] to hit;
[ dice]1d8+3[/dice] damage.

Valena Dalloway Versade |

Val takes her friend's advice to heart and heads closer to the door, but stays in the room. She takes a moment to recenter herself and prepare to pull out her trick once more.
HP: 16/27
AC: 18/14/15
Saves: F4/R7/W5 +2 will vs charm and compulsion, +2 fort vs poison and drugs, +4 fort vs alcohol
Hypnotic Stare:
Painful Stare:
Active Implanted Tricks (3/3 used): Mesmeric Mirror (awaiting activation)
Hero Points: 2
0: (Dancing Lights, Prestidigitation, Mage Hand, Message, Read Magic, Ghost Sound)
1: 4/4 used (Vanishx3, Lock Gazex0, Ill Omenx0, Faerie Firex1)
Cold Iron Rapier:
[ dice]1d20+7[/dice] to hit;
[ dice]1d6+1[/dice] damage.

GM Euan - Rise |

Izomandakus just manages to touch the hound as his electricity lights him up with a ‘zap’! The creature has the fight taken out of it (0hp) but remains flying and a threat. Seamus, running hard, returns to the region, looking down the tunnel on the way back to his weapons and shouts out a warning! Kizzy finishes off the hound! Kast moves into position to protect the flank, and readies an attack. Meg moves into position and remains back a bit.
Bruthazmus, the bugbear (image), calls out, ”Orik, get your ass up here!” as he shoots at Seamus with his rather hearty composite bow.
Bow on Seamus: 1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17 damage: 1d8 + 4 + 2 ⇒ (3) + 4 + 2 = 9
Seamus sees another man, rather handsomer than Bruthazmus. He must be the Orik (image) everyone has been speaking of. Orik comes through behind Bruthazmus drawing a bastard sword as he does so. He moves up into the hallway and readies a swing.
Sword readied action: 1d20 + 9 ⇒ (1) + 9 = 10 damage: 1d10 + 5 ⇒ (4) + 5 = 9
- - -
- Round 5 -
Izomandakus - 6 (-12hp)
- Round 6 -
Seamus - 19
Kizzy - 16+
Kast - 16- (-11hp)
Meg - 12 (-10hp)
Blue hound - 11 (-30hp, 1hp NL, unconscious)
Green hound - 11 (-33hp, unconscious, bleeding)
Next up - everyone!

Seamus Passeri |
Cursing under his breath, Seamus realizes it will be much harder to flank two people in the hallway instead of just one. Calling to his friends. "There another guy in the hallway now, Big fellow, bastard sword like the dead cleric." Giving up the idea of staying in the hallway to distract or surprise someone. Seamus fires his arrow at the man, rolling his eyes as it bounces off the ceiling, while he runs into the room where he left his long knives. Panting, "Hey all, two of them now."
attack: short bow, move 30 ft.
attack: 1d20 + 6 ⇒ (1) + 6 = 7 for damage: 1d6 ⇒ 3
edit for sense motive
sense motive: 1d20 ⇒ 3

Kast Phaer |

Round 6
”How big of a guy? Ogre more or less?” Kast listens to what is happening in the hallway, unwilling to put himself out there just yet.
He takes a moment to remember how perfect he could be, and keep the Iron Quill trained on the entry should a foe come within its reach.
C’mon Kast, be perfect.
1d8 + 3 ⇒ (6) + 3 = 9 CLW
Iron Quill, two handed:
AoO?: 1d20 + 6 ⇒ (18) + 6 = 24 to hit;
1d10 + 3 ⇒ (8) + 3 = 11 damage.
hp: 24/24 - 11+ 9
AC: 20/17/13 + 2/shield
Saves: F2/R5/W3
Aroden's Verve: 0/0 used
GlitterBomb: 0/0 used
Extend GammaRadiation: 0/0 used
Quantum Leaps used:
Pathfinder Carry: 0/0
Staff of Courage: 4/6 left
Iron Quill, two handed:
[ dice]1d20+6[/dice] to hit;
[ dice]1d10+3[/dice] damage.
Longspear:
[ dice]1d20+4[/dice] to hit;
[ dice]1d8+3[/dice] damage.
[ ooc]Morningstar, two handed:[/ooc]
[ dice]1d20+4[/dice] to hit;
[ dice]1d8+3[/dice] damage.

Valena Dalloway Versade |

Val shakes her head. Now who could these chumps be? She draws her wand again and tries tapping herself to close up some of the yeth hound bite wound.
UMD: 1d20 + 6 ⇒ (19) + 6 = 25
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
HP: 19/27
AC: 18/14/15
Saves: F4/R7/W5 +2 will vs charm and compulsion, +2 fort vs poison and drugs, +4 fort vs alcohol
Hypnotic Stare: Yeth Green
Painful Stare: Yeth Green (used)
Active Implanted Tricks (3/3 used): Mesmeric Mirror, Awaiting Activation
Hero Points: 2
0: (Dancing Lights, Prestidigitation, Mage Hand, Message, Read Magic, Ghost Sound)
1: 4/4 used (Vanishx3, Lock Gazex0, Ill Omenx0, Faerie Firex1)
Cold Iron Rapier:
[ dice]1d20+7[/dice] to hit;
[ dice]1d6+1[/dice] damage.

Izomandakus |

Izomandakus let's the wand go in the dog, pushing the corpse away with this now free hand as it collapses. The boy looks around, then at Seamus with worried face "Where is Pachemu?"
Hearing the new news, Izomandakus draws the scroll of sleep from the scroll case "So, we are finally to meet this famous Orik? Good, let them come. Hold them at the doors please"
And so he starts to cast the spell in the scroll, his forefront spilling blood into the ground from the recent hound bite.
Pig - HP 11/13 AC 15 TAC 12
panicked r8
Boy - HP 14/26 AC 17 TAC 13
Bolts: 3
Augment: 5/6
Effects:
mage armor 3 h
lion’s call r6

Qetsiyah "Kizzy" |

Qetsiyah sheathes the Bastard sword, (Move action from the previous round) and reaches down to pick up her Guisarme from the floor. Then she joins Kast as they move together to block these new foes' access into the room. "We've kicked the anthill for sure now!"
Round 6
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (7) + 6 = 13
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (10) + 6 = 16
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (4) + 6 = 10
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (2) + 6 = 8
Cold Iron Damage if Regular AoO is provoked: 2d4 + 3 ⇒ (3, 1) + 3 = 7
+5 to AC! Except that last one.

GM Euan - Rise |

Izomandakus pulls a scroll and begins reading it. Seamus launches an arrow and ducks back in with the rest of the group. Kizzy readies herself, and though . Kast heals himself and hopes for an AoO as he waits a moment. Valena takes the moment to heal some injuries.
Bruthazmus looks angry, ”They’ve hurt Nualia, and probably your little pet too, get off your ass Orik and fight for you life damnit!” he urges his ally on, waiting for him to get into position before following.
Orik moves into the chamber, but hesitates at the door seeing so many blades and bows arrayed against him. Still, he triggers Kast’s AoO (which hits!) and Kizzy’s AoO (which misses) and tries to return the favor.
Sword on Kast: 1d20 + 9 ⇒ (5) + 9 = 14 damage: 1d10 + 5 ⇒ (7) + 5 = 12
Meanwhile, the bugbear comes as far as the corner and shoots around it. He’s clearly looking for Seamus, but can only see the elusive one's shadow from his position. He swears and takes a shot at Izomandakus, to try and break up his spell at least. He has cover from Orik and so doesn't get two AoO from the front line on this shot.
Bow on Izomandakus: 1d20 + 8 - 4 ⇒ (14) + 8 - 4 = 18 damage: 1d8 + 4 ⇒ (7) + 4 = 11
He grins as his shot lands home, just, and lands in Izomandakus' chest! But does it disrupt the spell?
And yes, those are elf ears on his necklace.
- Round 6 -
Izomandakus - 6 (-23hp)
- Round 7 -
Seamus - 19
Kizzy - 16+
Kast - 16- (-2hp)
Valena - 12 (-7hp)
Blue hound - 11 (-30hp, 1hp NL, unconscious)
Green hound - 11 (-32hp, unconscious, bleeding)
Orik - 11 (-11hp)
Bruthazmus - 11
Next up - everyone!

Valena Dalloway Versade |

Val takes advantage of popping out of sight to slide past the heavily armored man in the doorway, stopping in front of the bugbear.
Acrobatics: 1d20 + 9 ⇒ (16) + 9 = 25
"Oh, Nualia is dead-dead. Or have the necklace on me and her armor on my friend not given the game away?" Before the bugbear has a chance to respond, she stabs at him.
Move action to move with acrobatics, swift to stare, standard to attack
Attack with Mwk Cold Iron Rapier: 1d20 + 7 ⇒ (19) + 7 = 26
Damage (painful stare): 1d6 + 1 + 1d6 + 1 ⇒ (2) + 1 + (1) + 1 = 5
Crit Confirm: 1d20 + 7 ⇒ (7) + 7 = 14
Crit Damage: 1d6 + 1 ⇒ (1) + 1 = 2
@GM If/when the bugbear attacks her, she'll pop her Mesmeric Mirror, so make sure to roll vs an image if he hits her AC
HP: 20/27
AC: 18/14/15
Saves: F4/R7/W5 +2 will vs charm and compulsion, +2 fort vs poison and drugs, +4 fort vs alcohol
Hypnotic Stare: Ursine Insect
Painful Stare: Ursine Insect
Active Implanted Tricks (3/3 used): Mesmeric Mirror, Awaiting Activation
Hero Points: 2
0: (Dancing Lights, Prestidigitation, Mage Hand, Message, Read Magic, Ghost Sound)
1: 4/4 used (Vanishx3, Lock Gazex0, Ill Omenx0, Faerie Firex1)
Cold Iron Rapier:
[ dice]1d20+7[/dice] to hit;
[ dice]1d6+1[/dice] damage.

Izomandakus |

Concentration DC 22: 1d20 + 6 ⇒ (8) + 6 = 14
The arrow lodges very close to Izomandakus heart, a muffled shout comes out of his lips as the scroll crumbles to dust.
Bleeding from the head and the chest, the redhead clings for his life holding himself strong to the staff "Critters, that bugbear is dangerous..." with an eye closed due to the abundant blood, he picks another scroll and reads it. This one much simpler triggers faster.
A puddle of grease appears at the feet of the offenders limiting their movements "Try to use that bow there now Brutontus! Don't you see the armor Kast is dressing and the sword in Kizzy's back? Nualia is... wait dead? When did she die?"
Ref DC 11 to fall
"Step on those spots, don't leave space for them to step out of the grease!"
Pig - HP 11/13 AC 15 TAC 12
panicked r8
Boy - HP 3/26 AC 17 TAC 13
Bolts: 3
Augment: 5/6
Effects:
mage armor 3 h
lion’s call r6

Kast Phaer |

Round 7
”Yeah, Nualia is dead. Can’t you tell from the way I’m rocking her armor in ways she never could?”
Kast 5’ steps back, keeping in his bardiche crouch and strikes again at Orik.
Iron Quill, two handed:
1d20 + 6 ⇒ (4) + 6 = 10 to hit;
1d10 + 3 ⇒ (9) + 3 = 12 damage.
hp: 24/24 - 11 +9
AC: 20/17/13 + 2/shield
Saves: F2/R5/W3
Aroden's Verve: 0/0 used
GlitterBomb: 0/0 used
Extend GammaRadiation: 0/0 used
Quantum Leaps used:
Pathfinder Carry: 0/0
Staff of Courage: 4/6 left
Iron Quill, two handed:
[ dice]1d20+6[/dice] to hit;
[ dice]1d10+3[/dice] damage.
Longspear:
[ dice]1d20+4[/dice] to hit;
[ dice]1d8+3[/dice] damage.
[ ooc]Morningstar, two handed:[/ooc]
[ dice]1d20+4[/dice] to hit;
[ dice]1d8+3[/dice] damage.

GM Euan - Rise |

Orik Reflex: 1d20 + 2 ⇒ (7) + 2 = 9
Bruthazmus Reflex: 1d20 + 8 ⇒ (20) + 8 = 28
Orik crumbles to the stone floor, while the bugbear laughs at the attempt (though it'll still severely limit his movements...)
"True or not, we'll have you for that!" so shouts Bruthazmus!

Seamus Passeri |
Dropping his bow to the ground, Seamus picks up the two long knives, Trying to figure out how to get closer to the fighting he steps out of the corner moving behind Kizzy, Calling out the the Bugbear "Hey ugly!" He lifts his hand and gives the bugbear another obscene gesture, ready to try and dodge another arrow hoping the bugbear would target him instead of Izomandakus.
free action to drop bow, move action to pick up shortswords, 5 ft step, standard action total defense + 4 dodge AC 22.

Qetsiyah "Kizzy" |

Qetsiyah slashes at the bugbear with her polearm, but her aim is badly placed and rebounds off the wall behind him instead, sending a jarring vibration through her arm.
Round 7
MW Guisarme vs Bugbear: 1d20 + 6 ⇒ (1) + 6 = 7
Cold Iron Damage: 2d4 + 3 ⇒ (2, 1) + 3 = 6
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (15) + 6 = 21
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (8) + 6 = 14
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (6) + 6 = 12
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (16) + 6 = 22
Cold Iron Damage if Regular AoO is provoked: 2d4 + 3 ⇒ (2, 4) + 3 = 9
Cestus Damage if Orik provokes: 1d4 + 2 ⇒ (3) + 2 = 5
+5 to AC! ^_^

GM Euan - Rise |

Izomandakus takes the blow and keeps going, summoning grease below the enemy! Seamus switches weapons and taunts the archer, who responds! Kizzy does what she can, but even over the prone Orik, she can’t land a blow against Bruthazmus. Kast swings at the prone Orik, but still doesn’t manage to hit the heavily armored man (banded mail). Valena doesn’t confirm the critical, but she does cut the bugbear to his scowl.
Orik, already severely pressed and he’s yet to draw blood, dares not to stand for fear of the three incoming AoO’s if he does. Instead, he presses Valena, doing what he can to try and slash her from the ground.
Sword on Valena: 1d20 + 9 - 4 ⇒ (3) + 9 - 4 = 8 damage: 1d10 + 5 ⇒ (2) + 5 = 7
Bruthazmus frowns at the successes of the party, and the utter uselessness of Orik. He kicks the man in the ribs, ”Get up you wimp! You’re like a little girl… ‘oh no don’t hit me!’ It makes me sick!”
He doesn’t quite shoot his companion. Instead he tumbles back a few feet (5’ move but with grease….)
Acrobatics to move: 1d20 + 7 ⇒ (6) + 7 = 13 vs DC 10 to move
Acrobatics to avoid AoO: 1d20 + 7 ⇒ (5) + 7 = 12 vs DC 17 (Valena)
The bugbear moves back a few feet and launches an arrow at Seamus, though he provokes from Valena. ”I may not win this, but I’ll damn well teach you some manners!” he yells.
Bow on Seamus: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14 (cover applied) damage: 1d8 + 4 + 2 + 2d6 ⇒ (4) + 4 + 2 + (6, 5) = 21
He swears as the DMs luck finally runs out and his arrow shatters uselessly against the doorjamb.
- Round 7 -
Izomandakus - 6 (-23hp)
- Round 8 -
Seamus - 19
Kizzy - 16+
Kast - 16- (-2hp)
Valena - 12 (-7hp)
Blue hound - 11 (-30hp, 1hp NL, unconscious)
Green hound - 11 (-32hp, unconscious, bleeding)
Orik - 11 (-11hp, prone)
Bruthazmus - 11 (-5hp)
Next up - everyone!

Kast Phaer |

Round 8
Now with flank, Kast strikes at Orik.
Iron Quill, two handed:
1d20 + 6 + 4 + 2 ⇒ (10) + 6 + 4 + 2 = 22 to hit; (+prone, flank)
1d10 + 3 ⇒ (6) + 3 = 9 damage.
hp: 24/24 - 11 +9
AC: 20/17/13 + 2/shield
Saves: F2/R5/W3
Aroden's Verve: 0/0 used
GlitterBomb: 0/0 used
Extend GammaRadiation: 0/0 used
Quantum Leaps used:
Pathfinder Carry: 0/0
Staff of Courage: 4/6 left
Iron Quill, two handed:
[ dice]1d20+6[/dice] to hit;
[ dice]1d10+3[/dice] damage.
Longspear:
[ dice]1d20+4[/dice] to hit;
[ dice]1d8+3[/dice] damage.
[ ooc]Morningstar, two handed:[/ooc]
[ dice]1d20+4[/dice] to hit;
[ dice]1d8+3[/dice] damage.

Izomandakus |

Izomandakus smiles as he sees the man fall on the grease. Stepping forward to recover vision with the bugbear, he makes a few gestures casting daze on him "Shut up that mouth!"
Will DC 13
The redhead needs to lean on the column afterwards, leaving a bloody hand mark on the stone while breathing deeply.
Far, far away, Pachemu starts to feel calmer and decides if the half-elf went down again, he can likely try herself. Casting a look at the horse in the courtyard the pig initiates her descend to the catacombs.
Pig - HP 11/13 AC 15 TAC 12
panicked r8
Boy - HP 3/26 AC 17 TAC 13
Bolts: 3
Augment: 5/6
Effects:
mage armor 3 h
lion’s call r6

Valena Dalloway Versade |
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Reminder that the bugbear's will save's are -2 from Val's stare
A mirror image of Val pops into existence at Orik's failed attack, and it stays there.
The two Vals each raise a nonplussed eyebrow at the bugbear for his jibes at his supposed comrade. She calmly stabs towards him as he clumsily tries to back away.
AoO: 1d20 + 7 ⇒ (12) + 7 = 19
AoO Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Acrobatics to Move vs DC 10: 1d20 + 9 ⇒ (10) + 9 = 19
Acrobatics to Avoid AoOs from Orik: 1d20 + 9 ⇒ (9) + 9 = 18
Val then follows behind him, effortlessly traversing the grease as though it was not even there. "Maybe you should spend a little less time attacking your own allies and a little more paying attention where you walk, Big Boy." She clacks her heel down on the ground as she settles into her fighting stance. "Even in stiletto heels, I can balance better than you." She follows with a devastating, if inaccurate, stab.
Attack with Mwk Cold Iron Rapier: 1d20 + 7 ⇒ (3) + 7 = 10
Damage (painful stare): 1d6 + 1 + 1d6 + 1 ⇒ (6) + 1 + (5) + 1 = 13
HP: 20/27
AC: 18/14/15
Saves: F4/R7/W5 +2 will vs charm and compulsion, +2 fort vs poison and drugs, +4 fort vs alcohol
Hypnotic Stare: Ursine Insect
Painful Stare: Ursine Insect
Active Implanted Tricks (3/3 used): Mesmeric Mirror (active)
Hero Points: 2
0: (Dancing Lights, Prestidigitation, Mage Hand, Message, Read Magic, Ghost Sound)
1: 4/4 used (Vanishx3, Lock Gazex0, Ill Omenx0, Faerie Firex1)
Cold Iron Rapier:
[ dice]1d20+7[/dice] to hit;
[ dice]1d6+1[/dice] damage.

Qetsiyah "Kizzy" |

Kizzy takes a step out into the hall, trying to get close enough to the now visible Val to possibly protect her as she pressed the bugbear. She slashed again, with much more accuracy this time.
Round 8
MW Guisarme vs Bugbear: 1d20 + 6 ⇒ (16) + 6 = 22
Cold Iron Damage: 2d4 + 3 ⇒ (2, 1) + 3 = 6
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (8) + 6 = 14
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (1) + 6 = 7
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (15) + 6 = 21
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (11) + 6 = 17
Cold Iron Damage if Regular AoO is provoked: 2d4 + 3 ⇒ (2, 2) + 3 = 7
Cestus Damage if Orik provokes: 1d4 + 2 ⇒ (4) + 2 = 6
+5 to AC! Except for the second one.

Seamus Passeri |
Seeing the arrow shatter against the doorjamb, Seamus Sticks his tongue out at the bugbear archer, taunting him, "Teach us manners? Like kicking your friend when he's down?" Following in Kizzy's wake, He stares at the man laying on the ground, telling him, "A pity your with him Orik, we might have let you surrender." crouching over, he thrust both his long knives aiming for the joints in the banded mail.
5 ft step, full attack: MW cold iron Short swords, TWF[, double slice
attack: 1d20 + 7 - 2 ⇒ (16) + 7 - 2 = 21 for damage: 1d6 + 4 ⇒ (3) + 4 = 7
attack: 1d20 + 7 - 2 ⇒ (10) + 7 - 2 = 15 for damage: 1d6 + 4 ⇒ (6) + 4 = 10

GM Euan - Rise |

Izomandakus tries another daze, this time against Bruthazmus. I’m sure wisdom is his strong suit… Kizzy stabs the bugbear through cover (nice feat) and hits! Seamus connects once, though his second swing comes ever so close. Kast also lands a blow, and only just, but it’s a hard hit. Valena continues to spread around the damage, catching Bruthazmus with her AoO, but not with her main swing.
Bruthazmus Will: 1d20 + 2 ⇒ (13) + 2 = 15 vs DC 13
Will may not be his strong suit, but he leans on his anger and perseveres.
Orik, getting well hammered now, realizes he should have stood last round, for now he’d be facing FOUR AoOs. He stands, provoking from nearly everyone (except Izomandakus) and stabs Valena if he has the health for it after the inbound slices. (Kizzy's AoO misses, and then her aid on Valena's AC misses)
Sword on Valena: 1d20 + 9 ⇒ (13) + 9 = 22 damage: 1d10 + 5 ⇒ (3) + 5 = 8 Mirror Image: 1d2 ⇒ 1
He connects, if he survives! And then he 5' steps out of the grease, and out of flank, but not the direction he wanted to go.
Bruthazmus steps back (5’ step) and shoots Valena in the face - or tries to!
Bow on Valena: 1d20 + 8 ⇒ (5) + 8 = 13 damage: 1d8 + 4 ⇒ (1) + 4 = 5
He spits at her as his shot goes wide, wishing for juicier targets for his black arrows.
- Round 8 -
Izomandakus - 6 (-23hp)
- Round 9 -
Kizzy - 16+
Seamus - 16
Kast - 16- (-2hp)
Valena - 12 (-7hp (-8hp pending AoOs))
Blue hound - 11 (-30hp, 1hp NL, unconscious)
Green hound - 11 (-32hp, unconscious, bleeding)
Orik - 11 (-27hp, prone)
Bruthazmus - 11 (-18hp)
Next up - everyone!

Kast Phaer |

Round 9
Kast nods at the good thinking to stand by Orik, mentally noting it should have happened a moment ago and takes the opportunity his enemy presents him to thrawk at him twice.
Iron Quill, two handed:
AoO: 1d20 + 6 + 4 + 2 ⇒ (20) + 6 + 4 + 2 = 32 to hit;
1d10 + 3 ⇒ (7) + 3 = 10 damage.
Iron Quill, two handed:
1d20 + 6 - 4 ⇒ (9) + 6 - 4 = 11 to hit; (-cover)
1d10 + 3 ⇒ (9) + 3 = 12 damage.
Iron Quill, two handed:
Pot crit: 1d20 + 6 + 4 + 2 ⇒ (2) + 6 + 4 + 2 = 14 to hit;
1d10 + 3 ⇒ (8) + 3 = 11 damage.
hp: 24/24 - 11 +9
AC: 20/17/13 + 2/shield
Saves: F2/R5/W3
Aroden's Verve: 0/0 used
GlitterBomb: 0/0 used
Extend GammaRadiation: 0/0 used
Quantum Leaps used:
Pathfinder Carry: 0/0
Staff of Courage: 4/6 left
Iron Quill, two handed:
[ dice]1d20+6[/dice] to hit;
[ dice]1d10+3[/dice] damage.
Longspear:
[ dice]1d20+4[/dice] to hit;
[ dice]1d8+3[/dice] damage.
[ ooc]Morningstar, two handed:[/ooc]
[ dice]1d20+4[/dice] to hit;
[ dice]1d8+3[/dice] damage.

Izomandakus |

"If the bugbear won't do it you should at least consider surrender Orik. Or do you wish to die here with the Brutus?" Izomandakus rebukes the warrior although not very convincingly as his face is fully covered by blood by now.
The boy will wait to see what happens with Orik. If the group manages to defeat him, he makes a gesture and dismisses the grease. If not, he casts daze on him.
Will DC 13
This will happen on his init (if the AoO defeat him) or later, if he has to wait for the others to take normal attacks.
Up there, a little pig makes her descend sniffing the air for danger, trying to reunite with her lovely group.

Valena Dalloway Versade |

Val hears the sound of metal clinking and clanking as Orik gets up and she throws a quick stab at him.
AoO: 1d20 + 7 ⇒ (15) + 7 = 22
AoO Damage: 1d6 + 1 ⇒ (2) + 1 = 3
She then saunters over most of the rest of the grease effortlessly.
Acrobatics: 1d20 + 9 ⇒ (8) + 9 = 17
She stabs again at the bugbear, once again powerfully but lacking in accuracy. She is glad that once the bugbear assuredly steps back again, she will be out of the grease and finally have room to feint.
Attack with Mwk Cold Iron Rapier: 1d20 + 7 ⇒ (6) + 7 = 13
Damage (painful stare): 1d6 + 1 + 1d6 + 1 ⇒ (5) + 1 + (5) + 1 = 12
HP: 20/27, possibly 12/27
AC: 18/14/15
Saves: F4/R7/W5 +2 will vs charm and compulsion, +2 fort vs poison and drugs, +4 fort vs alcohol
Hypnotic Stare: Ursine Insect
Painful Stare: Ursine Insect
Active Implanted Tricks (3/3 used): Mesmeric Mirror (active)
Hero Points: 2
0: (Dancing Lights, Prestidigitation, Mage Hand, Message, Read Magic, Ghost Sound)
1: 4/4 used (Vanishx3, Lock Gazex0, Ill Omenx0, Faerie Firex1)
Cold Iron Rapier:
[ dice]1d20+7[/dice] to hit;
[ dice]1d6+1[/dice] damage.

Seamus Passeri |
Realizing Orik was starting to stand, Seamus draws his long knife out of the joint in the armor and tries to trust it in again. Feeling the knife hit he watches the man go unconscious. Seeing the grease disappear, he looks at Kizzy smiling, "Do you want to get behind Val with that pigsticker and go to work on the Bugbear?" Sheathing the long knives, Seamus goes back to pick up his bow, hoping to get another shot in.
AOO: 1d20 + 7 ⇒ (12) + 7 = 19 for damage: 1d6 + 4 ⇒ (1) + 4 = 5
move action sheaths shortswords, 5 ft step move action picks up bow

GM Euan - Rise |

Seamus does in fact drop Orik (contrary to some prior now deleted post)!
Orik stumbles back to the ground and begins seriously to bleed. Izomandakus, at the top of the round, dispels the grease! Pile on the archer time!

Qetsiyah "Kizzy" |

"Pig-sticker? I don't stick pigs. Bugbears, however, are a different story." Qetsiyah replies as she steps to follow Val and slice at the goblinoid over her shoulder.
Round 9
MW Guisarme vs Bugbear: 1d20 + 6 ⇒ (13) + 6 = 19
Cold Iron Damage: 2d4 + 3 ⇒ (4, 4) + 3 = 11
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (13) + 6 = 19
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (4) + 6 = 10
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (14) + 6 = 20
AoO to Aid Ally's AC: 1d20 + 6 ⇒ (15) + 6 = 21
Cold Iron Damage if Regular AoO is provoked: 2d4 + 3 ⇒ (2, 3) + 3 = 8
+5 to AC! ^_^

GM Euan - Rise |

Izomandakus dispels the grease, making for easier going all around. Kizzy stabs Bruthazmus, cutting him viciously. Seamus hits with his AoO, and he switches his weapons up again. Kast also hits with his AoO before reaching back and coup de grace-ing the blue hound (per ooc). Valena hits with her AoO, and though it’s a light tap, it’s enough to drop poor Orik. Her follow up swing is a miss on the bugbear however.
Bruthazmus knows when the jig is up. He’s no fool. Well, he is a fool, but a cunning one. He withdraws and flees back into the chamber from which he came.
I’ve opened up the map, but please note you haven’t seen where he went and so do not know what lies beyond.
- Round 9 -
Izomandakus - 6 (-23hp)
- Round 10 -
Kizzy - 16+
Seamus - 16
Kast - 16- (-2hp)
Valena - 12 (-7hp)
Blue hound - 11 (dead)
Green hound - 11 (-35hp, unconscious, bleeding)
Orik - 11 (-43hp, unconscious, bleeding)
Bruthazmus - 11 (-29hp)
Next up - everyone!

Qetsiyah "Kizzy" |
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Ahahaha! Not the last one to post for once. XD
Kizzy gets moving after the bugbear. "He's on the move!" She called to her friends as she hustled past Val after him.
Survival: 1d20 + 5 ⇒ (18) + 5 = 23
In case I need to tell which way he went.

Kast Phaer |

Round 10
Kast isn’t going to be good at chasing anyone, and takes a moment to coup de grace the other hound, and 5’ stepping towards the no-dog.
2d10 + 6 ⇒ (9, 1) + 6 = 16 cold iron damage

Izomandakus |

Izomandakus exhales relieved when the bugbear decides to run. Holding himself to the column to avoid fainting down, he pulls out the arrow still lodged in his chest "Aaaaaah!" then looks for the potions in his bandolier. His trembling hand grasps one and raises it to the mouth to take out the cork with his teeth, quickly drinking it down the neck and beyond.
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
The boy barely registers Kast impaling the fallen dogs around while he drinks the contents with even more energy as the gash in the forefront closes, and the bleeding hole in the chest fills magically with new flesh.
Rejecting the now empty flask Izomandakus steps forward holding tight his staff "The battlements... we have to get out to the battlements and shot him in his run through the bridge"
Then looking around "Pachemu. Where is Pachemu?"
As he says this the pig darts past the shrine doors and down the corridor "Ei you! Where are you going? I am here!"
Pig - HP 11/13 AC 15 TAC 12
panicked r8
Boy - HP 11/26 AC 17 TAC 13
Bolts: 3
Augment: 5/6
Effects:
mage armor 3 h
lion’s call r6

Seamus Passeri |
Hearing rather than seeing the the bugbear flee, Seamus confirmed his suspicions as Kizzy announces the bugbear is on the run. Seeing her start off after it, with bow in hand he bolts out the door after them down the hallway the bugbear came out of. Sprinting into the room he Sees Kizzy moving up the stairwell, staying right behind her he calls to the others. "He's going up stairs."
double move

Valena Dalloway Versade |

Val rushes along with the others, drawing her hand crossbow along the way in her free hand. She unfortunately can't get to him and still have a chance to attack.
HP: 20/27
AC: 18/14/15
Saves: F4/R7/W5 +2 will vs charm and compulsion, +2 fort vs poison and drugs, +4 fort vs alcohol
Hypnotic Stare: Ursine Insect
Painful Stare: Ursine Insect (unclaimed)
Active Implanted Tricks (3/3 used): Mesmeric Mirror (active)
Hero Points: 2
0: (Dancing Lights, Prestidigitation, Mage Hand, Message, Read Magic, Ghost Sound)
1: 4/4 used (Vanishx3, Lock Gazex0, Ill Omenx0, Faerie Firex1)
Cold Iron Rapier:
[ dice]1d20+7[/dice] to hit;
[ dice]1d6+1[/dice] damage.

GM Euan - Rise |
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The party, mostly, charges after the bugbear as he tries to make his escape. You run through the twists and turns of the complex, nothing standing in your, or his, way with all the open doors. It’s a hard slog, with him always just a few steps ahead.
But the bridge is his undoing as Izomandakus suggests. The long, large open expanse where even your weak ranged skills will manage to drop him. After all, he only has two hit points left…
You drag his body back off the bridge, loot it, and return to the basement to decide what to do next. As usual, let me know if you’re keeping the bugbear or the human alive.
Bruthazmus had,
Longbow, composite (+4), MW
Potion of Cure Moderate Wounds
Arrows, +1 elf bane x3
Checking Orik you find,
Longbow, composite (+3), MW
Bastard Sword, MW
Banded mail +1
Potion Cure Moderate Wounds
Between them they carried,
135gp, 8pp
Izomandakus - 6 (-23hp)
Kizzy - 16+
Seamus - 16
Kast - 16- (-2hp)
Valena - 12 (-7hp)
Orik - 11 (-42hp, unconscious, bleeding)
Bruthazmus - 11 (-32hp, bleeding)

Seamus Passeri |
Having caught up with the fallen Bugbear, Seamus drops his bow, drawing one of his long knives. Tearing the necklace of elf ears off his neck, Seamus growls. "Let me replace that for you." He then reaches under the unconscious monsters head and draws his long knife across it's throat, almost beheading the brute. Stripping the body of any valuables, he rolls the body over the edge, watching it drop into the water below. Looking at Kizzy he gives a slight smirk. "He had that coming." Pointing to the gear he continues. "Here give me a hand with this stuff. Whatever we don't want to carry we can leave by the horse." Once they return into the captured fortification he bolts the door with the large board, keeping everyone and everything locked out.
As they head to the basement he turns to Kizzy, asking, "Kizzy I'm going to assume since you just bought new armor, your not going to want the humans armor." He shrugs a little. "So it won't matter if we get a little more blood on it." Once in the basement hallway, he slits the humans throat as well. Then stirps the body of anything useful. Pointing to the south, "We've been that way, the first room has three closed doors, two open ones and a stairway that goes upstairs." He then points to the east. "Let's check that door. I don't want to leave something behind us."
Nearing the door, he listens then checks it carefully for traps, once he sure it's clear, he waits for the group to join him and opens the door.
will take 10(22) on perception and 10 (22) on disable device if needed
cdg bugbear: 1d6 + 4 + 2d6 ⇒ (5) + 4 + (6, 1) = 16
cdg human: 1d6 + 4 + 2d6 ⇒ (1) + 4 + (3, 3) = 11

Izomandakus |

When Seamus goes over Orik, Izomandakus, half-bleeding still, solidly puts his staff on the man intercepting the access of the half-elf looking at him quizzical "What is that about Nualia being dead?"
HP 11/26

Valena Dalloway Versade |

Val nods. She does not look particularly happy or sad at giving the news; she just looks exhausted. "We killed her earlier."
It was ambiguous who did the deed in Euan's narration so being ambiguous now in talking about it
She absentmindedly tries closing up her wounds while they talk.
UMD: 1d20 + 6 ⇒ (20) + 6 = 26
CLW: 1d8 + 1 ⇒ (1) + 1 = 2