GM Elberion's Thornkeep Sanctum of a Lost Age (Inactive)

Game Master GeraintElberion

Pathfinders are in danger and need rescuing!


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The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

You can make it go away as a standard action, can't you (bummer use of a turn, I know)?


From Shore to Sea GM All-powerful dictator of reality 4

Don't forget about haste. A 10ft jump in pathfinder is a DC10 acrobatics check (which is ridiculous, I do not have a 1-in-4 chance of jumping 15ft) with a 10ft run up. Haste adds a +12 to most people's checks (you get +4 to jump for every 10ft of speed you have above 30ft).

As long as you don't end your move next to the pit, you don't have to worry about the lip/edge of the pit either.


From Shore to Sea GM All-powerful dictator of reality 4
Nemesis Melek wrote:
You can make it go away as a standard action, can't you (bummer use of a turn, I know)?

The pits do not have the magic (D) next to their duration. They cannot be dismissed.


Male Human NG fighter 7, HP 74/74, AC 24, T 15, FF 20, F +8, R +6, W +4(+2 vs fear), Perc +0, Init +7

thats on me...i forgot i had a full attack...too many games going kn in my head...i can jump across next round...how deep us it just in case?

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

On the other hand, now that Vuzhon-thing's out of both the picture and the initiative roster...

Nemesis strides forth and again presents her unholy symbol - but this time, instead of power issuing outward, it seems to pull the heat and very matter from the wizard in a focused reverse-blast, almost like the terrible golden thing were inhaling...!

"All is to Ash."

negative energy, Mollyfication, DC 18 Will save for half, be pulled forward 5 feet on a failed save: 3d6 + 4 ⇒ (4, 4, 6) + 4 = 18


From Shore to Sea GM All-powerful dictator of reality 4

GM Screen:

1d20 + 8 ⇒ (8) + 8 = 16


From Shore to Sea GM All-powerful dictator of reality 4

The wizard is pulled forward and tumbles into the pit.
falling damage: 4d6 ⇒ (1, 4, 4, 2) = 11


From Shore to Sea GM All-powerful dictator of reality 4

Just Sucy and Molly to go.

Dark Archive

Wand CLW 37/50 : Wand Heightened Awareness 38/50 : Bombs 9/12 : Aram Zey's Focus, Barkskin, Fly, Heightened Awreness, Reduce Person CG Human Female Grenadier/8 HP 67/67 | AC 18(22) T 14(15) FF 14(18) | Fort +9 Ref +11(+12) Will +3 | Init +11(+12) | Per +11 | CMB 6(5) CMD 19(18)

Sorry, been on the road, pulling multiple 11+ hour shifts.

Watching everything going on, the woman grabs an infusion and drinks it before flying into the hallway.

Going to try a pincer maneuver


From Shore to Sea GM All-powerful dictator of reality 4

I will assume that is an infusion of fly.

Dark Archive

Wand CLW 37/50 : Wand Heightened Awareness 38/50 : Bombs 9/12 : Aram Zey's Focus, Barkskin, Fly, Heightened Awreness, Reduce Person CG Human Female Grenadier/8 HP 67/67 | AC 18(22) T 14(15) FF 14(18) | Fort +9 Ref +11(+12) Will +3 | Init +11(+12) | Per +11 | CMB 6(5) CMD 19(18)
GM Elberion wrote:
I will assume that is an infusion of fly.

That is correct! Sorry if I didn't specify better. So many self buffs.... I think I need to get the discovery so I can pass these around. I kind of focused on the explode side of things.

Grand Lodge

N Halfling Reanimated Medium 8| HP38/51 | AC22 T16 FF17| CMD 21 | Fort 5 Ref 9 Will 6 | Speed 20ft | Initiative +5| Halfling Luck 3 Uses Left | Ioun Stone +2 ()
Party Buffs:
Valeros: +2 Non-Spell Damage, Reesa: +2 Spell Damage, Sucy Manbavaran: +2 Non-Spell Damage, Nemesis Malek: +2 Spell Damage, : , : , Haunted Molly: +4 Non-Spell Damage.

Molly keeps on making her companions do better good, today!
MOTIVATION!
+4 to Attack and Damage Rolls!


Male Human NG fighter 7, HP 74/74, AC 24, T 15, FF 20, F +8, R +6, W +4(+2 vs fear), Perc +0, Init +7

Hey...how's the weather down there... Valeros smirks as he calls out to the sunken mage.

guys...I just had a cool thought..what if we try to dump the golem down on her? might sound stupid...but could save us a lot of hard work...thoughts?

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

Sounds like proper dungeon-crawler humor; I approve - how about you, DM?


From Shore to Sea GM All-powerful dictator of reality 4

It weighs 500lb. If you can move it, you can dump it. There’ll definitely be damage.

6ft tall and stood 5ft from the lip... you hear some sounds from the pit, then they stop.

spellcraft DC24:
That sounds like dimension door.

Pathfinders are up!


Male Human NG fighter 7, HP 74/74, AC 24, T 15, FF 20, F +8, R +6, W +4(+2 vs fear), Perc +0, Init +7

ok...cool. I think we can do this. Valeros and Victor can move it, and Victor will use his Burst of adrenaline to give him+8 str for a round...granted he'll be fatigued for one round, but i think it's worth a shot. just waiting to see if the spell she cast will screw with the plan.

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

Spellcraft: 1d20 + 6 ⇒ (16) + 6 = 22 Wish I could tell you. :[

Say, DM: I've never used my "Explore, Report, Cooperate" Boon (Nemesis happens to be the first-ever character I played "The Confirmation" with) - on this or any other character with it, so I'm not entirely sure of its potential. Could I use it for this?


From Shore to Sea GM All-powerful dictator of reality 4

No, not here. It would help you to decide whether to fight or parley with either of the wizards, for instance, but not whether dropping a golem on a foe would be effective.


From Shore to Sea GM All-powerful dictator of reality 4

Valeros and Victor push the corpse into the pit. It lands with a fleshy thump.
Now that they are on the edge of the pit, they can see that the wizard is not there.
And, as you end your turns on the edge of the pit, could I have reflex saves from Victor and Valeros.


Male Human NG fighter 7, HP 74/74, AC 24, T 15, FF 20, F +8, R +6, W +4(+2 vs fear), Perc +0, Init +7

was worth a shot...

Valeros reflex: 1d20 + 6 ⇒ (8) + 6 = 14
Victor reflex: 1d20 + 7 ⇒ (14) + 7 = 21


2 people marked this as a favorite.
From Shore to Sea GM All-powerful dictator of reality 4

Okay, thanks everyone for the pause. Christmas was fun!

So, Valeros has fallen into a pit...

falling damage: 4d6 ⇒ (1, 6, 6, 1) = 14

Valeros is at the bottom of the pit.

We are still in rounds, the wizard must have survived if they are not in the pit any more.


From Shore to Sea GM All-powerful dictator of reality 4
Initiative Two Azlantis are better than one Round 2/3 wrote:


Sucy
Molly

Vuzhon (destroyed)

Nemesis

Daegros (-42)

Valeros (-68, in a 40ft-deep pit)
Victor
Reesa

Bold may act!

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

Reesa readies an action to cast Glitterdust (DC 19) if she can hear the opposing Wizard casting her spell.

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

Nemesis likewise twiddles the flame in her palm in frustrated anticipation....

produce flame ranged touch, saltpeter, readied for the next Daegros sighting: 1d20 + 4 ⇒ (9) + 4 = 13
fire damage: 1d6 + 6 ⇒ (6) + 6 = 12


Male Human NG fighter 7, HP 74/74, AC 24, T 15, FF 20, F +8, R +6, W +4(+2 vs fear), Perc +0, Init +7

Ow! That hurt...good thing I landed on my head...only a few bruises...nothing a few drinks and a massage can't cure...


From Shore to Sea GM All-powerful dictator of reality 4

Sucy and Molly are up!

Grand Lodge

N Halfling Reanimated Medium 8| HP38/51 | AC22 T16 FF17| CMD 21 | Fort 5 Ref 9 Will 6 | Speed 20ft | Initiative +5| Halfling Luck 3 Uses Left | Ioun Stone +2 ()
Party Buffs:
Valeros: +2 Non-Spell Damage, Reesa: +2 Spell Damage, Sucy Manbavaran: +2 Non-Spell Damage, Nemesis Malek: +2 Spell Damage, : , : , Haunted Molly: +4 Non-Spell Damage.

Molly does as she does! Make everyone better at their jobs!
+4 to attack and damage rolls!

Dark Archive

Wand CLW 37/50 : Wand Heightened Awareness 38/50 : Bombs 9/12 : Aram Zey's Focus, Barkskin, Fly, Heightened Awreness, Reduce Person CG Human Female Grenadier/8 HP 67/67 | AC 18(22) T 14(15) FF 14(18) | Fort +9 Ref +11(+12) Will +3 | Init +11(+12) | Per +11 | CMB 6(5) CMD 19(18)

"Bah, if you can't see her.... I'm going to try something!"

Pulling out an extract of Arcane Sight, the woman quaffs it down, and begins looking for weird floating auras.

This will end her turn, but next round, she'll point out any smaller auras of magic withing 120 feet of her that isn't on a party member. It's still guesswork if it's on a person though.


From Shore to Sea GM All-powerful dictator of reality 4

Reesa and Nemesis stand ready.
Sucy quaffs her extract.
Molly dances.
Victor steps back from the pit; Valeros does not.

I'm sure something happened, right! Like, probably.

Initiative Two Azlantis are better than one Round 3/4 wrote:


Sucy
Molly

Vuzhon (destroyed)

Nemesis

Daegros (-42)

Valeros (-68, in a 40ft-deep pit)
Victor
Reesa

Bold may act!

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

Reese continues to hold, ready to cast her spell if the spellcaster reappears.


Male Human NG fighter 7, HP 74/74, AC 24, T 15, FF 20, F +8, R +6, W +4(+2 vs fear), Perc +0, Init +7

Don't worry about me...I'm fine...mostly...all alone... Valeros says as he laughs at his misfortune.

Botting Victor...

Show yourself, coward! Victor spits in ager as he grips his fauchard tightly. He assumes a defensive stance and waits if the wizard appears.

readied attack, reach: 1d20 + 9 + 4 ⇒ (18) + 9 + 4 = 311d10 + 15 + 4 ⇒ (7) + 15 + 4 = 26
crit if needed: 1d20 + 9 + 4 ⇒ (1) + 9 + 4 = 141d10 + 15 + 4 ⇒ (7) + 15 + 4 = 26

Grand Lodge

N Halfling Reanimated Medium 8| HP38/51 | AC22 T16 FF17| CMD 21 | Fort 5 Ref 9 Will 6 | Speed 20ft | Initiative +5| Halfling Luck 3 Uses Left | Ioun Stone +2 ()
Party Buffs:
Valeros: +2 Non-Spell Damage, Reesa: +2 Spell Damage, Sucy Manbavaran: +2 Non-Spell Damage, Nemesis Malek: +2 Spell Damage, : , : , Haunted Molly: +4 Non-Spell Damage.

Molly changers her tactics to boost her team's defense should he reappear.

+4 to everyone's saves!

Dark Archive

Wand CLW 37/50 : Wand Heightened Awareness 38/50 : Bombs 9/12 : Aram Zey's Focus, Barkskin, Fly, Heightened Awreness, Reduce Person CG Human Female Grenadier/8 HP 67/67 | AC 18(22) T 14(15) FF 14(18) | Fort +9 Ref +11(+12) Will +3 | Init +11(+12) | Per +11 | CMB 6(5) CMD 19(18)

Sucy flies over the pit and keeps on looking for any auras of magic to point out.

"That fall looked like it hurt. Need help?"

Looks like I'm stuck under the pit image


Male Human NG fighter 7, HP 74/74, AC 24, T 15, FF 20, F +8, R +6, W +4(+2 vs fear), Perc +0, Init +7

Just need a rope...or a pair of wings. But a nice bottle of Qadiran wine wouldn't hurt...

Grand Lodge

1 person marked this as a favorite.
N Halfling Reanimated Medium 8| HP38/51 | AC22 T16 FF17| CMD 21 | Fort 5 Ref 9 Will 6 | Speed 20ft | Initiative +5| Halfling Luck 3 Uses Left | Ioun Stone +2 ()
Party Buffs:
Valeros: +2 Non-Spell Damage, Reesa: +2 Spell Damage, Sucy Manbavaran: +2 Non-Spell Damage, Nemesis Malek: +2 Spell Damage, : , : , Haunted Molly: +4 Non-Spell Damage.
Goran Baldaril wrote:
Just need a rope...or a pair of wings. But a nice bottle of Qadiran wine wouldn't hurt...

"Don't be ridiculous, what kind of money do you think we are made out of? We can't carry rope everywhere we go!"


From Shore to Sea GM All-powerful dictator of reality 4

Nemesis?

Grimdog, i will chase Luke. If you continue to bot Victor for this combat, that would be great.


Male Human NG fighter 7, HP 74/74, AC 24, T 15, FF 20, F +8, R +6, W +4(+2 vs fear), Perc +0, Init +7

i posted an action for Victor in my last post...

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

I'll keep holding my flame, I guess...can't go anywhere with that pit in the way. :/


From Shore to Sea GM All-powerful dictator of reality 4

Sorry, Grimdog, thank you for that.


Male Human NG fighter 7, HP 74/74, AC 24, T 15, FF 20, F +8, R +6, W +4(+2 vs fear), Perc +0, Init +7

all good man...i'll try to remember to make a separate post for Victor's actions


From Shore to Sea GM All-powerful dictator of reality 4

GM screen:

1d4 + 2 ⇒ (2) + 2 = 4

Nothing happens...

Initiative Two Azlantis are better than one Round 3/4 wrote:


Sucy
Molly

Vuzhon (destroyed)

Nemesis

Daegros (-42)

Valeros (-68, in a 40ft-deep pit)
Victor
Reesa

Bold may act!


From Shore to Sea GM All-powerful dictator of reality 4

Sorry...

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

Reesa is still waiting for the age to show up as she can’t pull anyone out of a pit.

Grand Lodge

N Halfling Reanimated Medium 8| HP38/51 | AC22 T16 FF17| CMD 21 | Fort 5 Ref 9 Will 6 | Speed 20ft | Initiative +5| Halfling Luck 3 Uses Left | Ioun Stone +2 ()
Party Buffs:
Valeros: +2 Non-Spell Damage, Reesa: +2 Spell Damage, Sucy Manbavaran: +2 Non-Spell Damage, Nemesis Malek: +2 Spell Damage, : , : , Haunted Molly: +4 Non-Spell Damage.

Rinse/Repeat. BOOST! +4 Saves

Dark Archive

Wand CLW 37/50 : Wand Heightened Awareness 38/50 : Bombs 9/12 : Aram Zey's Focus, Barkskin, Fly, Heightened Awreness, Reduce Person CG Human Female Grenadier/8 HP 67/67 | AC 18(22) T 14(15) FF 14(18) | Fort +9 Ref +11(+12) Will +3 | Init +11(+12) | Per +11 | CMB 6(5) CMD 19(18)

Fumbling about her haversack, the alchemist flies down the pit and pulls out a potion.

"This might help!"

Move to fly down, and move to grab a potion of fly.


From Shore to Sea GM All-powerful dictator of reality 4

I assume Nemesis is holding her action. Just Victor and Valeros to act.


Male Human NG fighter 7, HP 74/74, AC 24, T 15, FF 20, F +8, R +6, W +4(+2 vs fear), Perc +0, Init +7

ah my bad...thought i posted before the site screwing up...

Get that witch, guys. I'll be fine down here...just having a drink... he says as he downs a curative draught/

cure serious: 3d8 + 5 ⇒ (6, 1, 6) + 5 = 18
just realized Valeros has a potion of fly...missed it on his sheet...fml...gonna drink my other cure potion then fly...a bit low on hp


From Shore to Sea GM All-powerful dictator of reality 4

GM screen:

will: 1d20 + 8 ⇒ (7) + 8 = 15


From Shore to Sea GM All-powerful dictator of reality 4

The mage appears at the end of the corridor, Nemesis chucks a blast at her but it goes wide.
However, Reesa's glitterdust shrouds her in golden particles and blinds the wizard!
It does not prevent her from casting her spell though and a long strip of the corridor is filled with grasping tentacles.

grapple: 1d20 + 12 ⇒ (9) + 12 = 21


From Shore to Sea GM All-powerful dictator of reality 4

damage Reesa: 1d6 + 4 ⇒ (2) + 4 = 6
damage Molly: 1d6 + 4 ⇒ (1) + 4 = 5
damage Nemesis: 1d6 + 4 ⇒ (3) + 4 = 7
damage Victor: 1d6 + 4 ⇒ (6) + 4 = 10

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