Drizzic Kruhl
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Moved Drizzic up a bit, bit short so he couldn't see past everyone.
GM Gustavef
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You proceed in to the cave and hear something coming towards you. Kurnek is able to start his protective ward as you enter.
Per, Drizzic: 1d20 + 3 ⇒ (15) + 3 = 18
Per, Toanthel: 1d20 + 7 ⇒ (2) + 7 = 9
Per, Autumn: 1d20 + 5 ⇒ (20) + 5 = 25
Per, Katami: 1d20 + 6 ⇒ (10) + 6 = 16
Per, Abrol: 1d20 + 7 ⇒ (10) + 7 = 17
Per, Kurnek arcane sense: 1d20 + 8 ⇒ (6) + 8 = 14
Abrol scouting breaks ties
Init, Stealth Lion,Red: 1d20 + 8 ⇒ (17) + 8 = 25
Init, Stealth Lion,Blue: 1d20 + 8 ⇒ (12) + 8 = 20
Init, Stealth Lion,Green: 1d20 + 8 ⇒ (6) + 8 = 14
Autumn can just make out the cats moving towards you in time to act. Currently they are all concealed in the dim light
DC 5 flat check to hit unless you have darkvision or low light, or bring light in to the cave
The Cat Cave
Group conditions:
Round 1Autumn Savella --
Lion, Red
Lion, BlueKurnek Ruinmaker - Protective Ward (+1 AC 5')
Abrol Serrondl --
Katami -
Drizzic Kruh -Lion, Green
Toanthel -
Autumn Savella
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"They're here!" Autumn calls out a warning to the others. "Big cats coming our way! Don't let them catch you off guard!" She looks back at Abrol and whispers a quick incantation to grant him Guidance, and then another to quickly raise a protective Shield in front of herself.
◆: Inspire Courage - +1 status bonus to attack rolls, damage rolls, and saves against fear effects
◆: Cast Guidance on Abrol - +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling.
◆: Cast Shield - +1 AC, current AC is 19
Abrol Serrondl
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Abrol slightly moves so he can take a shot against a lion, he decides to hunt the middle animal, and he aims higher and shoots over the Autumn, trying to strike his prey.
◆ Stride
Move southwest
◆ Hunt Prey (Blue Lion)
◆ Ranged Strike (Blue Lion)
Conceal: 1d20 ⇒ 14
Longbow: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10
Damage: 1d8 + 1 ⇒ (6) + 1 = 7 (Guidance)
Conceal: 1d20 ⇒ 16
Longbow: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
Damage: 1d8 ⇒ 5
GM Gustavef
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Autumn give a rousing warning and prepares for the cats to come forward.
The first one strides out and pounces on Toanthel
Jaws attack: 1d20 + 10 ⇒ (17) + 10 = 27
Jaws Damage: 1d10 + 3 ⇒ (2) + 3 = 5 P plus grab
then grabbing a hold of the elf in its jaws
Then second takes some quick cover behind the small tunnel before sneaking and pouncing on Autumn
Hide: 1d20 + 8 ⇒ (6) + 8 = 14
sneak: 1d20 + 8 ⇒ (8) + 8 = 16
Fortunately Autumn is aware an is not flat-footed by the pounce.
Jaws attack: 1d20 + 10 ⇒ (10) + 10 = 20
Jaws Damage: 1d10 + 3 ⇒ (3) + 3 = 6 P
But is still bitten, though since it took time to attempt stealth it does not get a hold on the bard.
Abrols then fires two arrows at the lion with one of the arrows hitting.
Bold can now act.
The Cat Cave
Group conditions: Inspire Courage
Round 1Kurnek Ruinmaker - Protective Ward (+1 AC 5')
Katami -
Drizzic Kruh -Lion, Green
Toanthel - 5 dmg; grabbed by blue
Autumn Savella -- 6 dmgLion, Red
Lion, Blue -- 5 dmg; grabbing ToanthelAbrol Serrondl --
Katami Xialong
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Katami casts magic weapon on her bow and shoots at one of the lion. Red
For Glory!
+1 Striking Longbow, IC, volley: 1d20 + 7 + 1 - 2 ⇒ (11) + 7 + 1 - 2 = 17
Damages, P, IC: 2d8 + 1 + 1 ⇒ (8, 8) + 1 + 1 = 18
Kurnek Ruinmaker
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"Disturbing that these fine beasts would attack so quickly, but I suppose it isn't surprising if they've gotten used to a diet of bridge worker every night. We'd better put them down quickly."
Kurnek extends his protective ward for another round and another 5 feet, then casts electric arc on the lions with red and blue stains on their fur.
Electric arc: 1d4 + 4 ⇒ (3) + 4 = 7
◆: Sustain a spell
◆◆: Cast a spell
I already previewed my turn so I don't believe I should change it, but next round I think I should drop the protective ward if the red lion hasn't been killed by then. I didn't mean to include the lion and exclude Toanthel, but that's what it looks like. I'm sorry about that.
Drizzic Kruhl
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Drizzic adjusts his position and starts to lob more explosives at the lion with blue eyes.
◆: Stride
◆: Interact and Strike: (Alchemist's Fire)
Alchemist's Fire, Lesser: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15
Damage (F): 1d8 + 1 + 1 ⇒ (7) + 1 + 1 = 9 2 Persistent Damage and 1 Splash Damage to Lion only.
GM Gustavef
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Protective ward only protect allies, so it won't help the lion.
Katami's shimmers then looses an arrow, but the lion narrowly dodges
reflex blue: 1d20 + 10 ⇒ (6) + 10 = 16
reflex red: 1d20 + 10 ⇒ (17) + 10 = 27
Kurnek's arc hits both, but the red lion rolls with some of the burst
The flask from Drizzic doesn't strike true and just splashes a little on the lion.
The remaining lion slinks in the shadows before pouncing on Drizzic
lion sneak: 1d20 + 8 ⇒ (16) + 8 = 24
Jaws attack: 1d20 + 10 ⇒ (4) + 10 = 14
Although catching the alchemist flat-footed, the beast is not able to land it's jaws on him. It then follows up with a swipe of its claw.
Claw attack: 1d20 + 10 ⇒ (12) + 10 = 22
Claw damage: 1d6 + 3 ⇒ (3) + 3 = 6 S
Which does slice in to the goblin.
Bold can now act.
The Cat Cave
Group conditions: Inspire Courage
Round 1Toanthel - 5 dmg; grabbed by blue
Autumn Savella -- 6 dmgLion, Red -- 7 dmg
Lion, Blue -- 9 dmg; grabbing ToanthelAbrol Serrondl --
Kurnek Ruinmaker - Protective Ward (+1 AC 10')
Katami -
Drizzic Kruh - 6 dmgLion, Green
Drizzic Kruhl
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"Youch! Stinking furball. I guess these things do have a taste for gobbos." Drizzic yells in pain.
Toanthel
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Toanthel goes into a flurry and strikes the lion grabbing him with his pick.
◆ Rage (-1 AC, +3 temp hp)
◆ Strike
Pick: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 101d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6 plus 3 negative damage
Going to spend a hero point on the attack.
1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20
◆ Raise Shield (AC 21; Will shield block the first attack that hits (hardness 5)
Autumn Savella
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Seeing an opportunity, Autumn quickly reaches out a hand to the lion engaged with Katami, and unleashes a burst of negative energy into the large cat. Remembering their vicious bite, she then swiftly steps away.
◆◆: Cast Chill Touch
◆: Step 5 feet from square west of Katami to sqaure north of Katami.
GM Gustavef
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Toanthel swings and though unstable to start a last second correction makes him strike true.
leopard fort: 1d20 + 8 ⇒ (10) + 8 = 18
Autumn's chill touch slows the creature a bit, but not significantly
The leopard holding on to Toanthel mauls him with its two front claws.
Claw attack: 1d20 + 10 ⇒ (4) + 10 = 14
Claw attack: 1d20 + 10 ⇒ (18) + 10 = 28
Claw damage: 1d6 + 3 ⇒ (5) + 3 = 8 S
Though you are able to bring your shield to bare to stave off some of the damage.
It then attempts to bite and hold its grab
Jaws attack: 1d20 + 10 - 10 ⇒ (19) + 10 - 10 = 19
But does not get purchase, and just flails its mauling claws one more time.
Claw attack: 1d20 + 10 - 8 ⇒ (6) + 10 - 8 = 8
Claw attack: 1d20 + 10 - 8 ⇒ (13) + 10 - 8 = 15
The red fur leopard continue's its focus on Katami
Jaws attack: 1d20 + 10 ⇒ (8) + 10 = 18
However Kurnek's ward protects the archer from being bitten and grabbed.
The cat then follows with its two claws
Claw attack: 1d20 + 10 - 4 ⇒ (16) + 10 - 4 = 22
Claw attack: 1d20 + 10 - 8 ⇒ (19) + 10 - 8 = 21
Claw damage: 1d6 + 3 ⇒ (1) + 3 = 4 S
Claw damage: 1d6 + 3 ⇒ (4) + 3 = 7 S
Bold can now act.
The Cat Cave
Group conditions: Inspire Courage
Round 2Abrol Serrondl --
Kurnek Ruinmaker - Protective Ward (+1 AC 10')
Katami - 11 dmg
Drizzic Kruh - 6 dmgLion, Green
Toanthel - 8 dmg (shield 3 dmg);
Autumn Savella -- 6 dmgLion, Red -- 11 dmg
Lion, Blue -- 18 dmg;
Abrol Serrondl
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Abrol thinks: This situation is getting dire real fast.
He decides to make a hunted shot against the hunted creature (Blue Lion) and target the other lion (Red Lion), and he moves back to the northeast position. He hopes that others can finish off the other creature.
◆ Hunted Shot (Blue Lion)
Longbow: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18
Damage: 1d8 ⇒ 2
Longbow: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19
Damage: 1d8 ⇒ 8
◆ Hunt Prey (Red Lion)
◆ Stride
Katami Xialong
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@Abrol does hunting your prey clears out the malus to use your longbow at close range?
Katami continues to shoots at the lion.
+1 Striking Longbow, IC, Volley: 1d20 + 7 + 1 - 2 ⇒ (18) + 7 + 1 - 2 = 24
Damages, P: 2d8 + 1 + 1 ⇒ (8, 6) + 1 + 1 = 16
+1 Striking Longbow, IC, Volley: 1d20 + 7 + 1 - 2 - 5 ⇒ (14) + 7 + 1 - 2 - 5 = 15
Damages, P: 2d8 + 1 + 1 ⇒ (3, 8) + 1 + 1 = 13
Then, she calls for her god's protection.
May Glory and Honor be my shield!
◆ Ranged Strike
◆ Ranged Strike
◆ Cast: shield (+1AC)
Drizzic Kruhl
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◆: Step
◆: Interact and Strike (Bottled Lightning, Lesser) @ Green
Acid Flask, Lesser: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24
2 Acid Damage to Green Lion, 1d6 Persistent Acid Damage to Green Lion, and 1 Acid Splash Damage to Green and Red Lion.
GM Gustavef
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Abrol's arrows wound but don't down the creature.
However, Katami's shots does finish off the lion in front of him
Drizzic's acid flask hits the cat while it starts to eat though its fur.
The Green lion cautiously move forward and attempts to bit the alchemist once more.
Jaws attack: 1d20 + 10 ⇒ (15) + 10 = 25
Jaws Damage: 1d10 + 3 ⇒ (5) + 3 = 8 P plus grab
Biting and holding on. The acid then burns
persistent acid: 1d6 ⇒ 1
flat check DC 15: 1d20 ⇒ 2
Bold can now act.
The Cat Cave
Group conditions: Inspire Courage
Round 2Lion, Green - 4 dmg, 1d6 persistent acid
Kurnek Ruinmaker - Protective Ward (+1 AC 10')
Toanthel - 8 dmg (shield 3 dmg);
Autumn Savella -- 6 dmgLion, Red -- DEAD
Lion, Blue -- 28 dmg;Abrol Serrondl --
Katami - 11 dmg
Drizzic Kruh - 14 dmg
Kurnek Ruinmaker
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"Gods, people! Do we need to fall back?"
Kurnek extends his protective ward for another round and another 5 feet to shield everyone, then casts electric arc on the green and blue lions.
Electric arc: 1d4 + 4 ⇒ (2) + 4 = 6
◆: Sustain a spell
◆◆: Cast a spell
Drizzic Kruhl
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"My life! Fading. The darkness...don't...forget...to buy Rook's Alchemical goods." Drizzic says dramatically as the lion nearly drops him from blood loss but remains standing, if only barely.
GM Gustavef
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Reflex Lion, green: 1d20 + 10 ⇒ (2) + 10 = 12
The Green lion takes the full force of the bolt, but it does strike down the one on Toanthel
Autumn Savella
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With a fearful look to Drizzic, Autumn frantically retrieves the Magic Missile scroll she received before setting out, and uses it to hurl two magic darts at the remaining lion.
◆: Interact
◆◆: Magic Missile 1st dart: 1d4 + 1 ⇒ (4) + 1 = 52nd dart: 1d4 + 1 ⇒ (3) + 1 = 4
Toanthel
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Toanthel steps up to the remaining Lion and then tries to bury his pick in its skull before resuming a defensive stance.
◆: Step
◆: Strike Pick: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 191d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10 +3 negative damage
◆: Raise Shield (AC 22 inside the protective ward) - will shield block.
GM Gustavef
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With red and blue dead, Abrol, Katami and Drizzic can also act
The Cat Cave
Group conditions: Inspire Courage
Round 2Abrol Serrondl --
Katami - 11 dmg
Drizzic Kruh - 14 dmgLion, Green - 4 dmg, 1d6 persistent acid
Kurnek Ruinmaker - Protective Ward (+1 AC 10')
Toanthel - 8 dmg (shield 3 dmg);
Autumn Savella -- 6 dmgLion, Red -- DEAD
Lion, Blue -- DEAD
Abrol Serrondl
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Abrol thinks: This encounter is getting close.
He moves west, designates the last lion as his prey and takes a hunted shot at it.
◆ Stride
◆ Hunt Prey (Green Lion)
◆ Hunted Shot (Green Lion)
Longbow: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
Damage: 1d8 ⇒ 2
Longbow: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19
Damage: 1d8 ⇒ 2
GM Gustavef
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Toanthel did hit so the green lion is at 26 dmg with that and the magic missles
With two quick shots, Abrol puts the last standing cat down. On closer inspection these felines were leopards and not full lions. But still, cats of decent size.
You can just make out a large passage deeper in to the cave.
Drizzic Kruhl
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Drizzic beams as the scrolls magic stitches mot of his wounds closed.
"Katami is a true friend. You can get discounts at the shop!" he whispers while hugging her.
Avoid Notice: 1d20 + 5 ⇒ (4) + 5 = 9
He then starts to skulk further into the lair.
GM Gustavef
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You spend a little time regrouping and head further in. You can move around with minimal risk in the first chamber up to the red oval area.
Though you can tell something else is in here so how long it will be safe is unknown.
The Cat Cave
Group conditions:
Explore ModeAbrol Serrondl --
Katami -
Drizzic Kruh - Avoid Notice 1 dmg
Kurnek Ruinmaker -
Toanthel - 8 dmg (shield 3 dmg);
Autumn Savella -- 6 dmg
Toanthel
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Toanthel drinks one of his minor healing potions before the group proceeds.
Healing: 1d8 ⇒ 2
Toanthel had 3 temp hp from the rage that would have absorbed the claw damage that got through his shield, so with the healing potion he should only be down 3 hp right now.
Drizzic Kruhl
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Avoid Notice: 1d20 + 5 ⇒ (7) + 5 = 12
Drizzic continues trying to be quiet, looking to the group and putting a finger up to his sharp grin. He also waves a vial at Autumn.
Have a Elixir of Life, Minor. You are free to use it, 1d6. I make at least 2 a day and have another batch of reagents I keep handy if I need to make 2 more.
Autumn Savella
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Autumn gratefully grabs the vial offered to her, and downs it in one gulp.
Elixir: 1d6 ⇒ 6
She grins as the bite she suffered swiftly heals, not even leaving a trace. "That's good stuff you've got there," she whispers.
GM Gustavef
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[ooc]So it looks like going "quickly (only a few ronuds") to the back. Put yourselves heading up the stairs to the back.
Kurnek Ruinmaker
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Kurnek follows a bit behind Autumn and Toanthel, scanning the area for traces of magic.
Using arcane sense again for Kurnek's exploration activity.
Drizzic Kruhl
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Drizzic beams with pride as his elixir does the trick, then he convenes with the group at the base of the stairs.
GM Gustavef
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As you come to the stairs, a halfling in furs with claws for hands appears. "Interlopers to defile the way of Nature. You have killed my cubs, and I will deal the same fate to you" She hisses like a feral cat and begins to move forward.
Stealth, Drizzic: 1d20 + 5 ⇒ (16) + 5 = 21
Per, Toanthel: 1d20 + 7 ⇒ (17) + 7 = 24
Per, Autumn: 1d20 + 5 ⇒ (19) + 5 = 24
Per, Katami: 1d20 + 6 ⇒ (9) + 6 = 15
Stealth, Abrol: 1d20 + 7 ⇒ (4) + 7 = 11
Per, Kurnek (low-light vis, arcane sense: 1d20 + 4 ⇒ (16) + 4 = 20
Per, Druid: 1d20 + 11 ⇒ (3) + 11 = 14
Everyone can react to this, except Abrol, who is so stealthy he hides from himself.
The Cat Cave
Group conditions:
Round 1Toanthel -
Kurnek Ruinmaker - Protective Ward (+1 AC 5')
Autumn Savella --
Katami -
Drizzic Kruh -Druid
Abrol Serrondl --
Autumn Savella
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"They attacked us first!" Autumn yells back at the halfling. "But we're going to put a stop to you!" She reaches out a hand to Toanthel, asking for Nethys' guidance, then unsheathes her rapier.
◆: Inspire Courage - +1 status bonus to attack rolls, damage rolls, and saves against fear effects.
◆: Cast Guidance on Toanthel - +1 status bonus to one attack roll, Perception check, saving throw, or skill check.
◆: Interact
Katami Xialong
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Katami casts magic weapon on her bow and shoots at the hafling.
For Glory and Honor!
+1 striking Longbow, IC: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12
Damages, P, IC: 2d8 + 1 + 1 ⇒ (3, 7) + 1 + 1 = 12
◆◆: Cast Magic Weapon
◆: Ranged strike
Toanthel
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Toanthel decides to throw caution to the wind and strike. He reaches the top of the steps and then rushes to attack.
◆: Stride
◆◆: Sudden Charge
Pick: 1d20 + 7 + 1 ⇒ (1) + 7 + 1 = 91d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8
But he just stumbles and misses.
Will use guidance on a saving throw if one is required.
GM Gustavef
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The Druid laughs as she nimbly dodges the arrows and rushing barbarian.
Kurnek and Drizzic can still act before the druid
The Cat Cave
Group conditions: INSPIRE COURAGE
Round 1Toanthel -
Kurnek Ruinmaker -
Autumn Savella --
Katami -
Drizzic Kruh -Druid
Abrol Serrondl --
Drizzic Kruhl
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"She is right! Your furball almost killed ME! Drizzic has claimed self-defense!" Drizzic claims, insulted but determined to help Toanthel.
Bottled Lightning Lesser: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
Damage (Electricity): 1d6 + 1 ⇒ (1) + 1 = 2 Flat-Footed, 1 Electricity Splash on just my target (Bomber benefit).
Kurnek Ruinmaker
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What is the oval of red dashes?
Kurnek moves closer to the crevasse to get a better view of the halfling. "Have you and your cubs been attacking the goblin workers at the camp by the river?"
With combat already underway, Kurnek does not wait for an answer. He casts ray of frost at the halfling.
Ray of Frost, cold damage: 1d20 + 8 ⇒ (9) + 8 = 171d4 + 4 ⇒ (2) + 4 = 6
GM Gustavef
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The red dashes don't matter now. It was just a limit to where you could of gone before combat started
Drizzic's bomb hits the druid and staggers her a bit.
But she still dodges Kurnek's ray of frost.
The Druid then raises her shield and with a few words pushes a torrent of water at Toanthel
Hydraulic Push: 1d20 + 8 ⇒ (9) + 8 = 17
But misses the elf.
Everyone is up
The Druid laughs as she nimbly dodges the arrows and rushing barbarian.
Kurnek and Drizzic can still act before the druid
Status Card wrote:The Cat Cave
Group conditions: INSPIRE COURAGE
Round 2Abrol Serrondl --
Toanthel -
Kurnek Ruinmaker -
Autumn Savella --
Katami -
Drizzic Kruh -Druid - 2dmg, flat-footed