Summoner

Kurnek Ruinmaker's page

82 posts. Organized Play character for Tusk the Half-Orc.


Full Name

Kurnek Ruinmaker

Race

| *Buffs/Conditions: Mage Armor, antiplague

Classes/Levels

| 13/22 HP | AC 17* | F +5 (+2 vs disease)*, R +6, W +6 | Perc +4 (low-light vis, arcane sense)

Gender

M Human (Half-Orc) Abjurer 2 | Spell DC 18, Attack +8; 1st level spells 3/4; Focus 1

About Kurnek Ruinmaker

Kurnek Ruinmaker (199504-2001)
Male Scholar of the Sky Key Abjurer 2 (alchemist dedication) Lost Omens Gods & Magic, Lost Omens World Guide
NG, Medium, Human, Humanoid, Orc
Perception +4; low-light vision
Languages Common, Draconic, Dwarven, Hallit, Jotun, Orcish, Sylvan
Skills Arcana +8, Crafting +8, Engineering Lore +8, Herbalism Lore +8, Intimidation +5, Medicine +4, Nature +4, Occultism +8, Society +8, Stealth +6, Survival +4
Str 12 (+1), Dex 14 (+2), Con 12 (+1), Int 18 (+4), Wis 10 (+0), Cha 12 (+1)
Other Items explorer’s clothing, dagger, staff, alchemist’s lab, alchemist's tools, backpack, bandolier, basic crafter's book, batches of infused reagent, bedroll, belt pouch, belt pouch, chalks (10), flint and steel, healer's tools, kurnek's book of wards and magic, ladder feather token, lesser antidote (2), lesser antiplague (2), lesser cheetah’s elixirs (2), lesser eagle-eye elixirs (2), material component pouch, minor elixirs of life (3), rations (1 week)s (2), repair kit, rope (foot)s (50), scroll of lock, scroll of magic missile, soap, torches (5), waterskin, writing set, purse (23 gp; 4 sp; 5 cp)
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AC 16; Fort +5; Ref +6; Will +6
HP 22 Focus Points 1 Hero Points 1
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Speed 25 feet
Melee [1] dagger +6 (versatile Slsh, thrown 10 ft., agile, finesse), Damage 1d4+1 Pier
Melee [1] staff +5 (two-hand (1d8)), Damage 1d4+1 Blud
Ranged [1] dagger +6 (versatile Slsh, thrown 10 ft., agile, finesse), Damage 1d4+1 Pier
Arcane Wizard Spells DC 18, attack +8; 1st feather fall, grease, mage armor, summon construct Cantrips (1st) electric arc, light, ray of frost, read aura, shield, tanglefoot
Focus Spells 1 Focus Point, DC 18; 1st Protective Ward
Feats Alchemical Crafting, Alchemist Dedication, Arcane Sense, Counterspell, Natural Ambition, Quick Repair
Other Abilities abjuration, advanced alchemy, arcane bond, arcane schools, arcane spellcasting, arcane thesis, drain bonded item, infused reagents, numeria, spell substitution, spellbook, spells (3), vigilant seal champion