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So we still have a while before this starts up, but this will allow you all to discuss what you plan on doing for characters.
To give you an advantage I probably shouldn't, everyone may request 1 item worth up to 1000gp as a starting piece of extra equipment.
All character creation must be able to follow along Pathfinder Society rules, with some deviations available per my approval. (Example; using Azathoth as a diety.) Reason for any deviations should be explained and presented well.
While the lowest you can all start for alignment is Neutral, going Evil will not force your character out of the game, but it will require the group to cooperatively agree that this is the agreed upon choice of action before we commit to it. If the party is not all agreed to an act of evil then I will be requesting a different choice to be made. With that in mind, the key component I want out of my party for this adventure is to have strong RP and cooperation. Do not make this game a hassle to return to because of party discord. Small disagreements can be alright as long as they do not turn into full on feuds.
I highly recommend everyone follow this guideline to make sure their character remains in sync with the RP environment of the adventure.
Curse of the Crimson Throne Player's Guide
Please note; I am still in the process of reading and preparing the adventure as of the time of this post. I will have a starting date when I am both comfortable and closer to the end of my current campaigns I am GMing.
Question: Why is it called Adventures in Varisia?
Deters people from asking if we have room or if they can join.
Question: Should I be using a campaign trait from the Player's Guide?
It is highly recommended and I would certainly suggest it. If you decide not to, expect to be seen as an outsider in a world you do not belong in, and all the harsh realities that comes with.
Question: How many traits do we get?
Two, but if you take a Paizo Sourced drawback that fits I will allow three. If you take this, one of the traits must be a campaign trait then.
Question: What are the starting attribute points set to?
20.
Question: Is this Campaign mode?
Campaign mode with chronicles, yes.
Question: Why is there PFS based limits?
This is my first time running an adventure path. It is to help me be able to comprehend builds and such and not get overwhelmed. Apologies if that is an inconvenience, but I do not intend on changing that at start up.
Question: Will you change that later?
*Shrug*
Question: Will we ever expand to more than 5 players?
I really don't want to.

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Honestly, i think that Desna would be a wonderful choice, given what we know about this adventure.
Might I give an interesting suggestion? Milani, the Everbloom
Areas of Concern: Devotion, hope, uprisings
I don't know if there are any archetypes for her, but she might be a very good choice here!
AJ and I are looking to build characters that share a backstory... one option that we are thinking of is wizards from the Academae.

Seren Elberion |

Well, this is the working draft of my cleric, Seren.
I'm thinking of her as ministering to all Korvosans but especially to the Varisian caravans that come in and out of the city, and those who settle there (not deliberately, just that they would make up the bulk of the congregation).
She would be a junior cleric who tends the sick and helps out with births, deaths and marriages, plus doing Sunday School and other things.
She spends a few weeks looking after an orphan while they are finding a new family for him. He jokingly calls her 'Big Sis' because she's only five years older than him, barely an adult herself. One day she's taking him to the market, asking him to fetch and carry, do some coin-counting... until she turns around and he isn't there anymore.
She's been looking everywhere for Gorvy, consumed by guilt and worry. And now she's heard about Gaedren Lamm.

Seren Elberion |

All of the campaign traits centre around the same principle: you have ties to Korvosa and you have been profoundly wronged by a man called Gaedran Lamm.
As long as everyone takes a campaign trait, we all at least have that in common.

Andreas Isidore |

"Andreas Isidore, brother to Giacomo (pronounced jah-COH-mo) at your service. My brother and I will deign to join your little group, and use our Power Arcane to aid in your quests."

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I strongly prefer, and recommend, everyone use at least one campaign trait. I am willing to accept people taking a Drawback to have one additional trait.

Lady Vulpina Korada |

So to my current understanding (speaking as the noble swashgunner mentioned earlier), we currently have:
2 schooled arcane casters
1 noble close-to-mid-range fighter
1 cleric of Desna
and someone mentioned an occultist, but I don't know more details than that
I've been debating on whether my 1000gp item would be a regular pistol (medium range) or a dragon pistol (close range only), but since I think we're going to be lacking in the "ranged martial" department otherwise, I'll go with the former.
Now debating whether my first level is Gunner or Swash...
(Probably the latter, with Amateur Gunner)

Seren Elberion |

Giacoma, if you don't already have it, may I suggest this feat: Academae Graduate?
My conjurer often uses it.

Andreas Isidore |

Seren, it is in our plans. Absolutely.
In fact that feat may have been the start of our planning. :D

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"I hit things with a Hammer!"
Kip is a sword and board, melee occultist. Curse the kitsune strength penalty. My roughly 1000 gp item of choice is only 200 gp, breastplate.

Andreas Isidore |

Make it epic... make it an dragonscale agile breastplate then!
As I recall, that gets pretty close.

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yeah that's about right. hmm.... the dragon needs to be 4 categories larger, what dragons get colossal.... most? just about all. lets go with.... bliss? bliss sounds nice.

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Process Update; The adventures of From Shore to Sea and Fall of Plaguestone are proceeding along well. With work having a heavy restriction on internet access, it did stunt my progress I can make. When From Shore to Sea, currently on part 3, finishes up, we can begin some of the adventure.

Seren Elberion |

I’ve just started GMing From Shore to Sea.
This despite owning two copies (one signed with a doodle) and having my name in the book.
I was an Open Design backer for the project, which was pretty cool although I was too busy to follow every bit of design discussion.

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hey GM - can you pick a campaign trait for me? I don't have a preference of which one :D.

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So bad news. Work got screwed over and pushed me back on my agenda. One very bone-headed employee decided to throw a temper tantrum about the internet privileges and how we are restricted on it. His tantrum was so bad, our directors got involved and are now getting our internet at work blocked. Good news is he is fired, at the very least.
Because of this setback, I have not been able to read up on some of the stuff, even on my breaks.
I do apologize. I still intend on running this, just now my start schedule has been pushed back. To cover for this, I will need to start bringing my Kindle Fire to work to proceed with posting while on breaks. Originally I never would have needed it, but this setback requires it.
@Giacomo You will have the following trait.
Someone you know and love was accused of murder. A supposed eyewitness account from a local fisherman seemed to be enough to seal the case, but the accused had enough alibis that sentencing wasn't immediate. Someone confronted the fisherman and discovered he was intimidated into providing false witness and forced into planting the murder weapon by the actual murderer—a local crime lord named Gaedren Lamm, whose thugs killed the fisherman before he could recant his testimony. Although this removed the key witness and resulted in the accused being set free, the stigma was enough to badly damage the accused's reputation. If you can find Gaedren, you're sure you can find evidence that ties him to the murder and can clear the accused's name.
Dropout: You were the one accused of the murder. Although you were eventually freed when a friend confronted the fisherman and got the truth, the damage had been done. You were forced to leave your school. As a result, you were forced to self-train and promised yourself you would become better at your art, despite the spurning of your peers. You gain a +1 trait bonus on Spellcraft checks, and Spellcraft is a class skill for you.

Andreas Isidore |

Well, that all sucks.
Hopefully you're work around will be enough, though I know how fun typing a lot on a tablet can be.
Would you mind also assigning me a trait (hopefully linked somehow to my twin brother Giacomo)?
Thanks!

Lady Vulpina Korada |

Andreas, the way the campaign traits largely work, it’s “you or a loved one”; in this case, I imagine one of you is going to take the “you” trait and the other is going to take the “a loved one” version.

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@Lady Korada - we know - we want the GM to have fun with it.
"i swear Andreas... we ever find that guy you introduced us to...."

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Andreas Isidore While you always known you have a brother somewhere, life can be cruel. Especially when you had an...
You spent a period of time as one of Gaedren Lamm's enslaved orphans, doing all manner of dirty work for him. Maybe you were abducted from your parent's home
Religious: One day, while on a job for Gaedren, you found a holy symbol of the god you worship, and intrigued by it, you snuck off to attend services. When Gaedren found out, he beat you to within an inch of your life and broke your holy symbol. Your faith let you block out the pain, and you escaped his control and took shelter in the church, where you spent the rest a lot of your youth. You gain a +2 trait bonus on concentration checks and Constitution checks to stabilize at negative hit points.

Andreas Isidore |

After discussing with GM, Andreas and Giacomo are switching traits... makes more sense with our characters, even though the bonus for Unhappy Childhood is awesome!