Eldritch: NetherWar (Inactive)

Game Master tumbler

Magical Heroes against the Darkness

Tactical Map

Visual Reference

Damage Chart


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Damaged 0 | Hero Points 1 | Perception +10 | Initiative +0 | Fortitude 9 | Will 12 | Dodge 13 | Parry 13 | Toughness 9

Let me echo the praise of Super Tumbler! What an amazing ride! A beginning, and middle, and a finale! Frankly, I doubt I'll be lucky enough to have another game like this.

Thank you to the players who made the RP great, too. Wish you all the best gaming!

cheers!


Just for fun, and based on Storm Dragon's comments about building characters, I thought I try to build a version of Gylfir. This is not a build I'd ever allow to be played for many reasons, but it is pretty cool what can be done.

He can see and hear anywhere on Earth that someone says his name. He can mentally communicate with anyone on Earth. He is invisible and insubstantial, and has an extradimensional headquarters that provides for the needs of followers and the punishment of those he deems worthy of it.

He can also spend Luck (Hero Points) on anyone in the perception range (which is all of Earth), or Jinx anyone in perception range. And all of that is dimensional, so he doesn't need to leave his secret inaccessible dimension.

Of course, Dimensional travel and a decent skill check could get someone there, but that is how adventures happen...

Gylfir Ascended - PL 14

Strength -, Stamina -, Agility -, Dexterity -, Fighting -, Intellect 5, Awareness 7, Presence 10

Advantages
Benefit, Status: Minor Deity, Equipment 6, Luck 7

Skills
Deception 10 (+20), Expertise: History 10 (+15), Expertise: Mythology 10 (+15), Expertise: Supers 5 (+10), Insight 10 (+17), Intimidation 10 (+20), Perception 10 (+17), Persuasion 10 (+20)

Powers
Ascended Spirit: Concealment 10 (All Senses; Innate)
Divine Power
Answer Prayer: Luck Control 2 (Bestow Luck, Spend on Other; Dimensional 3: any dimension)
Communication: Mental Communication 4 (Dimensional 3: any dimension)
Immunity: Immunity 41 (Aging, Fortitude Effects, Life Support)
Jinx: Affliction 14 (1st degree: Impaired, Vulnerable, 2nd degree: Defenseless, Disabled, Resisted by: Will, DC 24; Extra Condition, Increased Range 2: perception, Indirect 4: any point, any direction, Insidious, Subtle 2: undetectable; Limited Degree)
Immortality: Immortality 10 ([0 active, 0/20 PP, 2/r], Return after 1 hour)
Hear Prayers: Senses 13 (Alternate; Analytical: Hearing, Analytical (Type): Vision, Detect: Appeals to him 2: ranged, Extended: Hearing 4: x10k, Extended: Vision 4: x10k; Dimensional 3: any dimension)
Lucky: Enhanced Trait 7 (Advantages: Luck 7; Affects Others Only)
Protection: Protection 28 (+28 Toughness; Impervious [20 ranks only])
Spiritual Being: Insubstantial 4 (Incorporeal; Innate; Permanent)

Equipment
Secret Facility

Offense
Initiative +0
Jinx: Affliction 14 (DC Will 24)

Languages
Native Language

Defense
Dodge None, Parry None, Fortitude None, Toughness 14/28, Will 7

Power Points
Abilities -6 + Powers 171 + Advantages 7 + Skills 38 (75 ranks) + Defenses 0 = 210

Validation: Complications: At least 2 Complications are required; Toughness: Exceeds Power Level limit by 14

--------------------

Secret Facility - PL 14

Toughness 14, Size Awesome

Features:
Communications, Concealed 3, Defense System, Grounds, Holding Cells, Holding Cells (Punishment), Infirmary, Isolated, Library, Living Space, Personnel, Power System, Sealed, Security System 2, Workshop

Power Points
Abilities 6 + Powers 0 + Advantages 0 + Features 18 + Skills 0 (0 ranks) + Defenses 4 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 28


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Damaged 0 | Hero Points 0 | Perception +2 | Initiative -1 | Toughness 15 | Dodge 0 | Parry 5 | Fortitude 15 | Will 6 | HEROFORGE EOTEN

Just want to add my voice to the kudos ST - thanks to you and the wider group for indulging me in my sojourns and face/heel turns.

Been a blast to be part of - will try and get up a suitable epilogue for Eoten later tonight when I'm back to work.

Look forward to seeing all of you on the virtual gaming tables now and in the future.


2 people marked this as a favorite.

Very cool build, Tumbler. That's actually similar to my original thoughts for a build (where I was asking about stuff like "can I cast through Minions"), and that was the only way I could figure out to make it work; Perception range buffs like Luck and whatnot with ranges cranked to "all of Earth".

But it seemed like it'd be kind of uninteresting to actually PLAY, and a real pain to GM against.

But, as always, love playing with you guys. I think this is the first time I've actually been in a game with your DeathQuaker, despite seeing and interacting with you on the boards constantly since I started posting in...2011 I think?

Not my first rodeo with Black Dow, Jubal, and tumbler, and hopefully won't be the last for all 4 of you!


Male Hairy Highlander Halfbreed (ThirdSwede) Barbarian 9/King O' The North 5/Staffy Dad 7

Ditto mate - always a pleasure

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