Hell of a Summer (PF1 Eberron)

Game Master karlprosek

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Yeah, you guys questioned some street level Tarkanan thugs and they just knew the 'somebody stole something and that kicked this whole thing off' story but not what was stolen. Maybe if you could find another gang outpost and interrogated somebody higher up the food chain? Davil might be able to point you in the direction of known gang hideouts. Other contacts probably could, too, with good Gather Information checks.


F Human Summoner 3

Idrassa called on some of the fences she knew, asking careful non-questions about the Tarkanans and knowing that word of this might well get back to the gangs. But this could not be helped, and in any case, she had been part of the other night's skirmish with them. She was hardly in their good graces either way.

diplomacy gather information on Tarkanans: 1d20 + 10 ⇒ (17) + 10 = 27

I know people were ambivalent about this approach, but Idrassa's going ahead with it. We were fighting them the other night regardless.


Skills:
Appraise +9, Diplomacy +4, Disable Device +9, Arcana +9, History +9, Planes +9, Religion+9, Linguistics +9, Perception +6 (8), Spellcraft +9 (11), UMD +6
Attacks:
[dice=Telekinetic Projectile Attack]d20+4[/dice] [dice=Telekinetic Projectile Damage]d6[/dice] [dice=Spiked Chain Attack]d20+8[/dice][dice=Spiked Chain Damage]2d4+7[/dice]
N Occultist 3; Initiative +2; 24/24 HP; AC 18, Touch 12, FF 16; CMB +6 (7), CMD 18 (19); Fort +6 (7), Ref +5 (6), Will +5 (6); Spells: 1- 4/4; Perception +6 (8)

Thraag will talk to some old contacts of his as well to find out where the Tarkanans are holing up.

Diplomacy: 1d20 + 4 ⇒ (16) + 4 = 20


Male | Half Elf | Eldritch Archer | Level 3 | AC 15; T14 FF11 | 19/19 hp
Stats:
FRW +3 +5 +2 | Perception +7 LLV | CMD 18 | Init +4 | MW (Comp +2) Longbow +7 (1d8+2, x3) 110' P | MW Elven Thornblade +7 (1d6+2, 18-20) P/S

Declan went to Skylar, the only other person he really knew in the city, to see what she might know about the Tarkannas and/or their hideouts.

Diplo - Gather Information: 1d20 + 1 ⇒ (12) + 1 = 13


Declan:
Skylar turned out to not have much information about current Tarkanan hideouts, though she did give Declan some good insight into what was happening with the city's nobles. When asked about the Grand Game, she had to take some time to consider what she could tell Declan. While the information she shared wasn't anything more than he already knew, that hesitation told him that the Cassalanters were involved and that was new information.


Over the course of several hours Thraag and Idrassa were able to locate a Tarkanan outpost- Thraag through tracking down Tarkanan movement in the city and Idrassa through running down the name in the note they'd found in Yellowspire- Avareen. They both also confirmed that the Boromar Clan was bleeding muscle and influence to the newly ascendant House Tarkanan; somehow the aberrants had quickly taken over half or more of Boromar's resources in the city.

The outpost was just north of The Market in Castle Ward. The Tarkanans had taken over the top few floors of the God Catcher, a tenement building constructed into and around one of the famous Walking Statues.


F Human Summoner 3

Back at the tavern, Idrassa related her findings to the others.

"I think it's time to pay Master Starsong a visit," she concluded. [b]"Might be best to go in force, make us look like we could do some damage to the Tarkanans if he gives us good intel."

She was less certain of that than she sounded, but she bore the Tarkanans a particular loathing that left her willing to try.


Male | Half Elf | Eldritch Archer | Level 3 | AC 15; T14 FF11 | 19/19 hp
Stats:
FRW +3 +5 +2 | Perception +7 LLV | CMD 18 | Init +4 | MW (Comp +2) Longbow +7 (1d8+2, x3) 110' P | MW Elven Thornblade +7 (1d6+2, 18-20) P/S

Declan was frowning, not excited about the limited intel Skylar provided. But he nodded to Idrassa. "That does sound like the semblance of a plan."


Skills:
Appraise +9, Diplomacy +4, Disable Device +9, Arcana +9, History +9, Planes +9, Religion+9, Linguistics +9, Perception +6 (8), Spellcraft +9 (11), UMD +6
Attacks:
[dice=Telekinetic Projectile Attack]d20+4[/dice] [dice=Telekinetic Projectile Damage]d6[/dice] [dice=Spiked Chain Attack]d20+8[/dice][dice=Spiked Chain Damage]2d4+7[/dice]
N Occultist 3; Initiative +2; 24/24 HP; AC 18, Touch 12, FF 16; CMB +6 (7), CMD 18 (19); Fort +6 (7), Ref +5 (6), Will +5 (6); Spells: 1- 4/4; Perception +6 (8)

"I found a place where they are hiding out. The place is in a tenement building. It doesn't sound like the control the whole building. So we need to be careful about who happens to be around." Thraag says.


Female Android Brawler 3|HP: 31/31 | AC:18, T 15, FF 12 | Fort: +4 Ref:+8 Will:+1 |CMB +6 (+9 grapple), CMD 19 (22 grapple) | Init+4 | Perc +5 | Martial Flex 4/day used : | Darkvision, Low light vision |Repairing nanites: 6hp 1/day

Listening to the details of the gathered information, Eyve simply nods.

"I follow your lead, and am ready to serve." she says calmly to Idrassa.

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