| The Winds of Fate |
Hi all, I'm gauging interest in a Murder's Mark module.
Description of the module:
Everyone in the fishing town of Ilsurian is excited when the legendary Umbra Carnival rolls into town—even if the show is run by members of the much-maligned Varisian ethnic group. With strange and exotic beasts, scandalous performances, games of chance, and all the other fun of a traveling fair, who could resist such an opportunity for entertainment?
Unfortunately for both the town and the circus, however, entertainment isn’t the only opportunity the carnival presents. Hidden within Ilsurian, a guild of thieves and scoundrels has been waiting for just such an occasion to launch a campaign of theft and murder—leaving the strangers from the circus to take the blame. With tensions mounting between locals and performers, and the body count rising on both sides, it’s up to the PCs to uncover what’s really going on and clear the circus’s name before the entire town erupts in a firestorm of ethnic violence.
If enough interest, I'll post up creation guidelines.
| Mioki |
I would like to try and get in on this. I am thinking an Elf Cleric of Shelyn or Desna could be fun for this. After work, I'll put something together and see if I make the cut.
(if anyone else had their heart set on cleric, I can change)
Cheers!
| Selkyon |
I modified the stats to fit a 25 points buy. Aside from that, the creations rules are the same as my previous campaign's, so Selkyon's crunch should be ready!
As for the fluff, I already have a background written for this character, but one that fit the requirements of our previous GM, who wanted the PCs to keep secrets from one another that related to their past/goals/rivals.I have it written in Selkyon's profile, but can modify it if it doesn't meet the requirements for character background in this module.
| RHMG Animator |
Submissions So far;
Selkyon Elf Ranger
Ghandaliae Elf Cleric
Kandoo Half-Orc Paladin
Jasmine Half-elf Bard
| The.Squirrel.Ninja |
Hello! I would like to submit a human wizard. Tom was made for a different game but was not chosen. He is an old scruffy man that has lived in and around Ilsurian for most of his life. Something like a Carnaval is what is needed.
Let me know what you think. I do need to pick one more trait and a minor stat change to make it fall inline with your requirements.
| Albion, The Eye |
My character Raziel would looks something like this (bare bones) - I see him as a newly arrived in Ilsurian, after perhaps an odd job as bodyguard for a merchant caravan.
After hearing about the Umbra Carnival being in town, he would stick around to have a look at why this one is so hyped.
Raziel
Half-orc unchained rogue (eldritch scoundrel) 1 (Pathfinder Player Companion: Arcane Anthology 23, Pathfinder Unchained 20)
CG Medium humanoid (human, orc)
Init +3; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 11 (1d8+3)
Fort +4, Ref +7, Will +2
Defensive Abilities sacred tattoo[APG]
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Offense
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Speed 30 ft.
Melee dagger +3 (1d4+2/19-20) or
. . longspear +2 (1d8+3/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
unchained rogue (Eldritch Scoundrel) Spells Prepared (CL 1st; concentration +4)
. . 1st—mage armor, vanish[APG] (DC 14)
. . 0 (at will)—daze (DC 13), detect magic, message
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Statistics
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Str 14, Dex 17, Con 14, Int 16, Wis 10, Cha 8
Base Atk +0; CMB +2; CMD 15
Feats Arcane Strike, Weapon Finesse
Traits fate's favored
Skills Acrobatics +7, Disable Device +8, Intimidate +5, Perception +4, Sense Motive +4, Spellcraft +7, Stealth +7; Racial Modifiers +2 Intimidate
Languages Abyssal, Common, Draconic, Goblin, Orc
SQ orc blood, spells, trapfinding +1
Other Gear dagger, longspear, eldritch scoundrel starting spellbook, thieves' tools
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Special Abilities
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Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Darkvision (60 feet) You can see in the dark (black and white only).
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Sacred Tattoo +1 to all saves.
Spells Can cast wizard spells with the number of slots of a magus.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
| Cuàn |
And another Wizard, though one more roguish in demeanour.
I'd like to submit Radovan Masolanic, Wizard extraordinaire and conman. He's a very atypical Wizard in that he would also be able to function as a party face.
As he grew older things got more complicated. Others of his age became proper thugs, moving from picking pockets to robbery and worse. Radovan couldn't stomach those kinds of things and besides, he lacked the brawn. He also was convinced he wouldn't last in any prison setting so he made sure to avoid getting roped into the nastier kinds of criminal activity. Instead he became a conman, pulling of card tricks and other games to fleece people. It was the victim of one such cons that changed his life forever.
This woman was one of the teacher's at Korvosa's prestigious Acadamae. Recognising both cunning and raw talent in Radovan she made him a proposition: either enrol in the Acadamae with her backing or be turned in to the guards. The choice was an easy one.
The years at the Acadamae weren't easy. While he survived the first few years of drudgery without much issue, mostly because he was used to hardship from his old life, the years after weren't that kind. Eventually he dropped out half a year before his final exams, not because he was afraid he'd fail but because he was sick of the cutthroat politics of the place.
Since then he has picked up his old life as a conman once more. Aided by his magical skill he tricks people out of their money all across southern Varisia and yet he always is a welcome sight.