GMAndrewW Siege of Gallowspire [12-13 Champion] (Inactive)

Game Master andreww

Aid Token Effects

Aid Character Information

Maps and Handouts

Buff spreadsheet

PC Initiative:

[dice=Init, Brutus]1d20+3[/dice]
[dice=Init, Roary]1d20+5[/dice]
[dice=Init, Emberwick]1d20+10[/dice]
[dice=Init, Saarek]1d20+4[/dice], Heightened Awareness +4
[dice=Init, Lenny]1d20+9[/dice], Heightened Awareness +4
[dice=Init, Daxter]1d20+6[/dice], Heightened Awareness +4

PC Saves:

[dice=Will, Brutus]1d20+19[/dice]
[dice=Will, Roary]1d20+12[/dice], +3 when raging, +9 morale vs spells, SLA's and SU when raging, heroism +2 morale
[dice=Will, Emberwick]1d20+11[/dice]
[dice=Will, Sarek]1d20+14[/dice], +3 vs mind affecting
[dice=Will, Lenny]1d20+19[/dice], [ooc]+1 vs mind affecting

[dice=Will, Daxter]1d20+11[/dice], Heroism +2

All: +2 morale versus charm and fear if within 30' of the flag and it is being wielded

[dice=Reflex, Brutus]1d20+12[/dice]
[dice=Reflex, Roary]1d20+12[/dice], +9 morale vs spells, SLA's and SU when raging, heroism +2 orale
[dice=Reflex, Emberwick]1d20+10[/dice]
[dice=Reflex, Saarek]1d20+10[/dice]
[dice=Reflex, Lenny]1d20+13[/dice]
[dice=Reflex, Daxter]1d20+10[/dice], Heroism +2

[dice=Fortitude, Brutus]1d20+19[/dice]
[dice=Fortitude, Roary]1d20+19[/dice], +4 when raging, +9 morale vs spells, SLA's and SU when raging, heroism +2 morale
[dice=Fortitude, Emberwick]1d20+11[/dice]
[dice=Fortitude, Saarek]1d20+17[/dice]
[dice=Fortitude, Lenny]1d20+22[/dice]
[dice=Fortitude, Daxter ]1d20+13[/dice], Heroism +2

PC Perception:

[dice=Perception, Brutus]1d20+8[/dice]
[dice=Perception, Roary]1d20+18[/dice], Heroism +2 morale
[dice=Perception, Emberwick]1d20-1[/dice]
[dice=Perception, Saarek]1d20+27[/dice]
[dice=Perception, Lenny]1d20+10[/dice]
[dice=Perception, Daxter]1d20+14[/dice], Heroism +2

PC Spellcraft:

[dice=Spellcraft, Saarek]1d20+15[/dice]
[dice=Spellcraft, Emberwick]1d20+10[/dice]
[dice=Spellcraft, Daxter]1d20+22[/dice], Heroism +2

Knowledges:

[dice=Knowledge any, Daxter]1d20+17[/dice], Heroism +2

[dice=Arcana, Sarek]1d20+20[/dice]

[dice=Dungeoneering, Sarek]1d20+22[/dice]

[dice=Local, Brutus]1d20+1[/dice]
[dice=Local, Sarek]1d20+13[/dice]

[dice=Nature, Roary]1d20+13[/dice], Heroism +2 morale
[dice=Nature, Sarek]1d20+14[/dice]

[dice=Planes, Emberwik]1d20+30[/dice]
[dice=Planes, Sarek]1d20+23[/dice]

[dice=Religion, Brutus]1d20+2[/dice]
[dice=Religion, Emberwick]1d20+13[/dice]
[dice=Religion, Sarek]1d20+22[/dice]


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Lenny 236648 wrote:
"Wait. I'm not dead--"

You might want to hold off on this assumption, see my post above

Liberty's Edge

conditional buffs to allies:
bonus Teamwork feat: Outflank / Paired Opportunist; Weal's Champ +3 att, +2 dmg (competence); Raging Song +2 Str/Con, -1 AC, +Lesser Celestial Totem (extra healing)
Init 8(12)|Perc+10|AC 15|CMD 27|F+22|R+14|W+19|HP 114/114|Haste 5/10 | LoH 4/13 |Bardic 2/15|Weal's Champ 1/3|Channel 3/7|S Medallion 0/1|S Brand 0/1|Horseshoe 0/1|Bracers 1/1|Reach Rod 3/3
typical buffs to allies:
Flagbearer+Banner: 30' aura of +2 att, dmg, charm, fear (morale); Insp Courage: +2 att, +1d6+2 dmg (competence, sonic)

Yep, saw that after I posted. I'll delete it for now til we know what happens.

Dark Archive

LN Ifrit Oracle(Shadow/Blackened) 13| HP 98/120 | AC24 T14 FF20| CMD 21 | Fort 11 Ref 11 Will 11 | Speed 30ft | Initiative +8| Buffs: Cloak of Darkness, Shadow's Endurance, Delay Poison, Death Ward
Abilities:
Flying 11/13 Minutes, Shadow Form 13/13 Minutes, Cloak of Darkness 9/13 Hours
GMAndrewW wrote:
Emberwik wrote:

"Suffer more."

[dice=Concentration DC15+10=25]1d20+21
[dice=Breath of Life @Lenny]5d8+13

This is a great idea with one small flaw...

Quote:

5th Level Spells:

Spell Resistance
Vampiric Shadow Shield
Shadow Evocation
Flame Strike
Mass Cure Light Wounds

It is a failed update on my part that didn't get in from my character sheet. I do have it, as 13th level oracles have spells from Cure, Mystery, and Shadow Evocation coming from a mystery revelation, and 3 spells known that they add. Flame Strike and Spell Resistance are my two choice spells from level 12 and earlier, 13th gave me a 3rd 5th level spell, which I did not properly upload. I will update it.

Also, double checking, Breath of Life somehow got under my 6th level spell spoilers. Updated.

Excel Character Sheet here.

Source that Shadow Evocation doesn't count against my spells known.

Dark Secrets:

Dark Secrets (Su): You learn the hidden secrets surrounding the casting of shadow spells. You can add a number of spells from the sorcerer/wizard spell list equal to your Charisma modifier (minimum 1, maximum equal to half your oracle level) to your spell list and your list of spells known as divine spells. These have a spell level equal to their sorcerer/wizard spell level. You can add only illusion spells from the shadow subschool or spells with the darkness descriptor to your list of spells known in this manner. Each time you gain an oracle level after taking this revelation, you can choose to replace one of these spells for a new appropriate spell on the sorcerer/wizard spell list.

Dark Archive

LN Ifrit Oracle(Shadow/Blackened) 13| HP 98/120 | AC24 T14 FF20| CMD 21 | Fort 11 Ref 11 Will 11 | Speed 30ft | Initiative +8| Buffs: Cloak of Darkness, Shadow's Endurance, Delay Poison, Death Ward
Abilities:
Flying 11/13 Minutes, Shadow Form 13/13 Minutes, Cloak of Darkness 9/13 Hours

Otherwise, if you believe I don't have access to the spell, Emberwik will let have to let Lenny die and come up with a different plan. Apologies, but I did pull Emberwik out of a PBP module that finalized chronicles only a week before this started up.


Emberwik wrote:
Otherwise, if you believe I don't have access to the spell, Emberwik will let have to let Lenny die and come up with a different plan. Apologies, but I did pull Emberwik out of a PBP module that finalized chronicles only a week before this started up.

Nope, that is fine

Emberwik pulls Lenny back from the brink! His unconscious body takes a slow, silent, lungful of air.

Lenny goes from -25 to 10HP but then gains another negative level from BoL taking him to 5HP. He has 7 unhealable nonlethal on him and so is unconscious but stable. At the start of his turn he takes 10 damage from life link and stats to die again!

Then, the purple side of Pillar begins to glow and swirl with multicoloured light, striking Roary and Brutus but both of them are fine.

Rolls:

Pillar: 1d6 ⇒ 4

Will, Brutus: 1d20 + 19 ⇒ (16) + 19 = 35
Will, Roary: 1d20 + 12 ⇒ (6) + 12 = 18, +3 when raging, +9 morale vs spells, SLA's and SU when raging, heroism +2 morale

Round 4|5

Daxter
Brutus

-------------------------------
Dragon
-------------------------------
Emberwik
-------------------------------
PILLAR ACTIVATES
-------------------------------
Lenny - unconscious, prone, weaponless, dying
Roary
Sarek

Bold may act: Remember I need a DC25 will save at the start of your turn.

Group Effects: Life Link (Roary, Sarek, Emberwick)

Status, anyone can read:

Brutus 154|154, death ward, 3 temp HP
Sarek 39|124, 7 unhealable nonlethal damage, fatigued, 1 negative level, 3 temp HP
Emberwik 120|120, wings, death ward, 5 unlealable nonlethal damage, fatigued, 6 temp HP
Lenny -5|64, 3 dex drain, fly, 7 unhealable nonlethal damage, 10 negative levels, prone, weaponless, unconscious
Roary 165|183, 6 negative levels
Daxter 81|109, 10 unhealable nonlethal, greater invis, 1 negative level, fatigued, 7 temp HP
Lantern Archons 5 unhealable nonlethal damage, fatigued

Undead dragon 165 damage, 10 temp HP

Scarab Sages

Active Effects and Slots:
1st 4/7, 2nd 1/6, 3rd 5/5, 4th 0/5, 5th 0/3; overland flight
| NG Human male occultist 14 | hp 129/129 | DR 0 | AC 21, Touch , Flat-Footed 19 | Initiative +2* | Fort +17, Ref +10, Will +14 | Perception +26, Low-light, DV 60’, see invisibility
Implements and consumables:
Ill.Imp (Inv2,Cur2), Div.Imp (Inv 11,Cur8), Trans.Imp (Inv9,Cur2); Four-Leaf Clover 0/3, Boots of Speed 4/10, Lesser extend 2/6, Corset of vishkanya 10/10, GM reroll 0/1

Sarek takes a deep breath and teleports forward.

Will: 1d20 + 14 - 1 ⇒ (18) + 14 - 1 = 31

Free action to activate the boots of haste. Casting dimension door with my last 5th level slot. Not power attacking since Lenny is down and I am fatigued and have negative levels.

Attack, Haste, Negative Level, Fatigue, Ghost touch weapon: 1d20 + 24 + 1 - 1 - 1 ⇒ (7) + 24 + 1 - 1 - 1 = 30
Damage, Fatigued, ghost touch: 2d8 + 17 - 2 ⇒ (6, 4) + 17 - 2 = 25

Attack, Haste, Negative Level, Ghost touch weapon: 1d20 + 24 + 1 - 1 ⇒ (20) + 24 + 1 - 1 = 44

I'm going to try to use the Triumph Over Scales boon from 8-99B to gain a +10 Insight bonus on this confirmation roll. It works on Dragons and humanoids with the reptilian subtype, so it may not apply, but its worth a shot.

Confirmation roll: 1d20 + 24 + 1 - 1 ⇒ (7) + 24 + 1 - 1 = 31 +10 insight bonus potentially.
Damage, Fatigued, ghost touch: 2d8 + 17 - 2 ⇒ (6, 1) + 17 - 2 = 22
Extra Damage if the crit confirms: 4d8 + 34 ⇒ (5, 2, 4, 7) + 34 = 52

Attack, Haste, Negative Level, Ghost touch weapon: 1d20 + 19 + 1 - 1 ⇒ (12) + 19 + 1 - 1 = 31
Damage, Fatigued, ghost touch: 2d8 + 17 - 2 ⇒ (8, 7) + 17 - 2 = 30

Oof, not the best, but at least one guaranteed hit. Hopefully I can soften it up a little for Roary.

Liberty's Edge

conditional buffs to allies:
bonus Teamwork feat: Outflank / Paired Opportunist; Weal's Champ +3 att, +2 dmg (competence); Raging Song +2 Str/Con, -1 AC, +Lesser Celestial Totem (extra healing)
Init 8(12)|Perc+10|AC 15|CMD 27|F+22|R+14|W+19|HP 114/114|Haste 5/10 | LoH 4/13 |Bardic 2/15|Weal's Champ 1/3|Channel 3/7|S Medallion 0/1|S Brand 0/1|Horseshoe 0/1|Bracers 1/1|Reach Rod 3/3
typical buffs to allies:
Flagbearer+Banner: 30' aura of +2 att, dmg, charm, fear (morale); Insp Courage: +2 att, +1d6+2 dmg (competence, sonic)

Looks like Fey Foundling was forgotten again, which gives me +2 healing per die. That means the Breath of Life brings me to 20 HP, then 15 HP after the neg level. Also I technically died there briefly so the Life Link is severed. So should be at 15 HP, with 7 nonlethal and conscious for my turn. Of course that also means I don't heal Roary or Sarek with Life Link this turn.
For my turn I will activate my Gift of the Ghaele boon to cast Restoration on myself, curing my negative levels (and restoring 50 very much needed HP!) and curing my Dex drain. I will then pick up my flag to inspire my allies for one last push. Then I will pray that you guys finish this thing this round!

Gift of the Ghaele from #4-19 Night March of Kalkamedes:
Sulianna the Luminescent, an azata whom you rescued owes you a debt nd has granted you a fraction of her power. You may use one of the following as a spell-like abiility once, using your character level as your caster level. After using this boon, cross it off of your Chronicle sheet.
Subtier 1-2: You may cast aid, detect thoughts, lesser restoration, or see invisibility.
Subtier 4-5: You may instead cast continual flame, dispel magic, lesser globe of invulnerability, or restoration.

As Emberwik's healing magic flows through him, Lenny's body convulses and he immediately starts coughing up copious amounts of blood. Weakly he looks up at the shadowy, demonic-looking figure hovering over him. "Uh-oh. Iomedae heard about me eating the soul cookie, didn't he?"

"Wait. I'm not dead--" he's interrupted by more coughing, and as he opens his eyes again he sees the ominous shape of the dragon hovering over his friend's shoulder, "...but this may be hell."

With a heavy sigh he whispers a prayer to Iomedae and the azata he rescued long, long ago. Her magic washes over him, expelling the taint of dark energies and removing the stiffness from his limbs. Finally he looks to his side and sees the flag covered in his blood. Weakly, but with determination he reaches out and grabs it. As a last act of defiance against the forces of evil, still lying on the ground, he holds it aloft for his allies to see its magic cleanse away the blood and reveal the glyph of the open road.

He looks up at the dragon over head and spits, "Send that mother [expletive deleted] to hell."

will save in case it matters: 1d20 + 22 - 10 ⇒ (6) + 22 - 10 = 18


As a dead body I dont think you have any feats so fey foundling would not work. You are however right about life link severing which would leave you on 5 with 7 nonlethal. Just as a note, Restoration has a 3 round casting time and I dont believe the boon reduces that.

Sarek reappears in the fray, landing a single blow. It fails to strike critically (its undead, not a dragon, you know this so save your boon) and he seems to do very little damage. Apparently the physical form of the dragon has significant DR.

Round 4|5

Daxter
Brutus

-------------------------------
Dragon
-------------------------------
Emberwik
-------------------------------
PILLAR ACTIVATES
-------------------------------
Lenny - unconscious, prone, weaponless
Roary
Sarek

Bold may act: Remember I need a DC25 will save at the start of your turn.

Group Effects: Life Link (Roary, Sarek, Emberwick)

Status, anyone can read:

Brutus 154|154, death ward, 3 temp HP
Sarek 34|124, 7 unhealable nonlethal damage, fatigued, 1 negative level, 3 temp HP
Emberwik 120|120, wings, death ward, 5 unlealable nonlethal damage, fatigued, 6 temp HP
Lenny 5|64, 3 dex drain, fly, 7 unhealable nonlethal damage, 10 negative levels, prone, weaponless, unconscious
Roary 160|183, 6 negative levels
Daxter 81|109, 10 unhealable nonlethal, greater invis, 1 negative level, fatigued, 7 temp HP
Lantern Archons 5 unhealable nonlethal damage, fatigued

Undead dragon 165 damage, 3 temp HP

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Breathing heavily his drained body tries his best.. Not power attacking either.. Still using raging brutality though.. Damage is +5 magic slashing. Also does he gain his +2 hit from Blink with the dragon corporeal?

Will: 1d20 + 15 - 6 ⇒ (4) + 15 - 6 = 13

Attack: 1d20 + 32 - 7 ⇒ (2) + 32 - 7 = 27
Dam: 2d4 + 21 + 12 + 4 ⇒ (4, 4) + 21 + 12 + 4 = 45
Miss: 1d100 ⇒ 33

Attack: 1d20 + 27 - 7 ⇒ (10) + 27 - 7 = 30
Dam: 2d4 + 21 + 12 + 4 ⇒ (2, 4) + 21 + 12 + 4 = 43
Miss: 1d100 ⇒ 14

Attack: 1d20 + 22 - 7 ⇒ (13) + 22 - 7 = 28
Dam: 2d4 + 21 + 12 + 4 ⇒ (3, 2) + 21 + 12 + 4 = 42
Miss: 1d100 ⇒ 37

Combat Boon to Re-roll Attack 1

Attack: 1d20 + 32 - 7 ⇒ (16) + 32 - 7 = 41
Dam: 2d4 + 21 + 12 + 4 ⇒ (3, 2) + 21 + 12 + 4 = 42
Miss: 1d100 ⇒ 62

Shirt Re-roll Attack 2
Attack: 1d20 + 27 - 7 ⇒ (14) + 27 - 7 = 34
Dam: 2d4 + 21 + 12 + 4 ⇒ (2, 1) + 21 + 12 + 4 = 40
Miss: 1d100 ⇒ 42

Confirm 1: 1d20 + 32 - 7 ⇒ (16) + 32 - 7 = 41
Dam: 2d4 + 21 ⇒ (1, 3) + 21 = 25

Wonder how many boons and re-rolls this fight has eaten lol..


Roary lands a single, solid blow on the dragon!

Save your shirt reroll, attack 2 missed due to Blink anyway

The dragon remains stubbornly in one piece.

On the topic of boons and difficulty, the dragon is CR17 just on its own. The Gashdoroku's were CR13

Round 5

Daxter
Brutus

-------------------------------
Dragon
-------------------------------
Emberwik
-------------------------------
PILLAR ACTIVATES
-------------------------------
Lenny - unconscious, prone, weaponless
Roary
Sarek

Bold may act: Remember I need a DC25 will save at the start of your turn.

Group Effects:

Status, anyone can read:

Brutus 154|154, death ward, 3 temp HP
Sarek 34|124, 7 unhealable nonlethal damage, fatigued, 1 negative level, 3 temp HP
Emberwik 120|120, wings, death ward, 5 unlealable nonlethal damage, fatigued, 6 temp HP
Lenny 5|64, 3 dex drain, fly, 7 unhealable nonlethal damage, 10 negative levels, prone, weaponless, unconscious
Roary 160|183, 6 negative levels
Daxter 81|109, 10 unhealable nonlethal, greater invis, 1 negative level, fatigued, 7 temp HP
Lantern Archons 5 unhealable nonlethal damage, fatigued

Undead dragon 213 damage

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Easily the toughest scrap Roary has ever been in.. My magus in All for Immortality had at least 2 tougher though. That arc is brutal on Hard Mode. He never got to do the 3rd part either..


I have run and played AFI HM. I am going to guess

AFI:

Part 1
Spoiler:

The dragon

Part 2
Spoiler:

The qlippoths

Dark Archive

LN Ifrit Oracle(Shadow/Blackened) 13| HP 98/120 | AC24 T14 FF20| CMD 21 | Fort 11 Ref 11 Will 11 | Speed 30ft | Initiative +8| Buffs: Cloak of Darkness, Shadow's Endurance, Delay Poison, Death Ward
Abilities:
Flying 11/13 Minutes, Shadow Form 13/13 Minutes, Cloak of Darkness 9/13 Hours

@GMAndrewW Thank you very much for earlier with the spell check :)


AFL:

The dragon for sure and think the other one was the Owbs..

The Exchange

Cheliaxan Enchanter 12 HP:114/114(+18) | AC:18 FF:16 T:13 F:+13 R:+10 W:+11 Perception +14 Effects: Mage Armor, Life Bubble, False Life(+18)

Despite the battle continuing to turn against them, Daxter again tries to disrupt the ritual.

Will: 1d20 + 9 ⇒ (8) + 9 = 17
Spellcraft: 1d20 + 19 ⇒ (1) + 19 = 20
Greater Dispel Magic: 1d20 + 9 ⇒ (10) + 9 = 19

Liberty's Edge

conditional buffs to allies:
bonus Teamwork feat: Outflank / Paired Opportunist; Weal's Champ +3 att, +2 dmg (competence); Raging Song +2 Str/Con, -1 AC, +Lesser Celestial Totem (extra healing)
Init 8(12)|Perc+10|AC 15|CMD 27|F+22|R+14|W+19|HP 114/114|Haste 5/10 | LoH 4/13 |Bardic 2/15|Weal's Champ 1/3|Channel 3/7|S Medallion 0/1|S Brand 0/1|Horseshoe 0/1|Bracers 1/1|Reach Rod 3/3
typical buffs to allies:
Flagbearer+Banner: 30' aura of +2 att, dmg, charm, fear (morale); Insp Courage: +2 att, +1d6+2 dmg (competence, sonic)

@Daxter, can we get THPs again? We are in for a world of pain if we don’t kill this thing before its next turn.

The Exchange

Cheliaxan Enchanter 12 HP:114/114(+18) | AC:18 FF:16 T:13 F:+13 R:+10 W:+11 Perception +14 Effects: Mage Armor, Life Bubble, False Life(+18)

Aid on Daxter: 1d8 ⇒ 2
Aid on Sarek: 1d8 ⇒ 7
Aid on Lenny: 1d8 ⇒ 1
Aid on Lenny: 1d8 ⇒ 2

Grand Lodge

M Half-Orc Paladin/Monk/Stalwart Defender 12 | HP: 159/159 l Fort: +19 (+21 with stance), Ref: +12, W: +19 (+21 with stance) l Init: +1 l Per: +8 l Movement: 30
AC:
Default: 23/T: 21/FF: 20 | This Round: 42*/T: 29* (40* vs incorporeal)/FF: 28
Resources:
LoH 3/7 | Fist 3/4 | Smite 2/2 | Stance 3/8 | Reroll (X)
CMD:
39/41 vs Grapple

Will: 1d20 + 19 ⇒ (18) + 19 = 37

Brutus drifts forward. He swings at the undead beast several times, hoping to provide a distraction for his companions.

5-foot step. Full attack green. Not sure where I need to stand but I'd like to provide at least Roary with a flank.

Attack (Flurry, Lenny stuff, fighting defensively): 1d20 + 18 + 4 - 1 + 2 - 1 ⇒ (3) + 18 + 4 - 1 + 2 - 1 = 25
Damage: 1d6 + 8 + 2 ⇒ (4) + 8 + 2 = 14

Flurry: 1d20 + 18 + 4 - 1 + 2 - 1 ⇒ (5) + 18 + 4 - 1 + 2 - 1 = 27
Damage: 1d6 + 8 + 2 ⇒ (2) + 8 + 2 = 12

Iterative: 1d20 + 13 + 4 - 1 + 2 - 1 ⇒ (10) + 13 + 4 - 1 + 2 - 1 = 27
Damage: 1d6 + 8 + 2 ⇒ (3) + 8 + 2 = 13

Second Iterative: 1d20 + 8 + 4 - 1 + 2 - 1 ⇒ (12) + 8 + 4 - 1 + 2 - 1 = 24
Damage: 1d6 + 8 + 2 ⇒ (6) + 8 + 2 = 16

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

**OVERSEER ANNOUNCEMENT**

A flurry of Pathfinders descends on the battlefield, darting between the undead. With medicine and magic, they repair your injuries. The Medic Mission was successful!

GMs, the Medic Mission Success condition on page 26 is in effect.


On reflection I am going to reverse my decision about breath of life

Lenny channels energy again, healing himself, Daxter and Roary!

Channel: 6d6 ⇒ (3, 4, 6, 4, 1, 5) = 23, +12 for Lenny

He then grabs his banner.

Technically this will provoke. I took the OA against Brutus when he moved in but this would come beforehand. I will be nice and leave the OA against Brutus. Sarek, Roary and Brutus gain the banner benefit but it doesnt change anything barring a few extra points of damage.

Daxter tries to break the ritual but it remains stubbornly intact!

Fail this time

Brutus tries to punch the undead dragon to death but its flesh and bones are as hard as stone and nothing seems to have any effect.

None of those attacks come even close to hitting I am afraid.

Just before the dragon acts a group of Pathfinders burst into the chamber and healing magic washes over the group!

Medic mission success, everyone heals for 8d6 ⇒ (3, 4, 3, 1, 4, 4, 4, 6) = 29, +16 for Lenny

The dragon flaps its wings and adjusts its position slightly before taking in a deep breath and disgorging a mass of negative energy over most of the group.

I need reflex saves from Lenny, Daxter and Roary. Emberwick is protected by his death ward. You may roll your own save, make sure its the first roll in your post. Remember to apply you negative levels. The rchons in the area just die, you monsters!

Round 5

Daxter
Brutus
-------------------------------
Dragon - reflex saves needed
-------------------------------
Emberwik
-------------------------------
PILLAR ACTIVATES
-------------------------------
Lenny - prone
Roary
Sarek

Bold may act: Remember I need a DC25 will save at the start of your turn.

Group Effects:

Status, anyone can read:

Brutus 154|154, death ward, 3 temp HP
Sarek 63|124, 7 unhealable nonlethal damage, fatigued, 1 negative level, 7 temp HP
Emberwik 120|120, wings, death ward, 5 unlealable nonlethal damage, fatigued, 6 temp HP
Lenny 64|64, 3 dex drain, fly, 7 unhealable nonlethal damage, 10 negative levels, prone, 2 temp HP
Roary 183|183, 6 negative levels
Daxter 109|109, 10 unhealable nonlethal, greater invis, 1 negative level, fatigued, 7 temp HP
Lantern Archons 5 unhealable nonlethal damage, fatigued

Undead dragon 219 damage


Roary Flamebearer wrote:
Damage is +5 magic slashing. Also does he gain his +2 hit from Blink with the dragon corporeal?[/ooc]

I missed these questions sorry, no, you gain no bonus to hit from Blink, it has blindsight against living creatures. You also dont penetrate its DR and it is DR/-

Liberty's Edge

conditional buffs to allies:
bonus Teamwork feat: Outflank / Paired Opportunist; Weal's Champ +3 att, +2 dmg (competence); Raging Song +2 Str/Con, -1 AC, +Lesser Celestial Totem (extra healing)
Init 8(12)|Perc+10|AC 15|CMD 27|F+22|R+14|W+19|HP 114/114|Haste 5/10 | LoH 4/13 |Bardic 2/15|Weal's Champ 1/3|Channel 3/7|S Medallion 0/1|S Brand 0/1|Horseshoe 0/1|Bracers 1/1|Reach Rod 3/3
typical buffs to allies:
Flagbearer+Banner: 30' aura of +2 att, dmg, charm, fear (morale); Insp Courage: +2 att, +1d6+2 dmg (competence, sonic)

reflex: 1d20 + 14 - 10 ⇒ (14) + 14 - 10 = 18

Liberty's Edge

conditional buffs to allies:
bonus Teamwork feat: Outflank / Paired Opportunist; Weal's Champ +3 att, +2 dmg (competence); Raging Song +2 Str/Con, -1 AC, +Lesser Celestial Totem (extra healing)
Init 8(12)|Perc+10|AC 15|CMD 27|F+22|R+14|W+19|HP 114/114|Haste 5/10 | LoH 4/13 |Bardic 2/15|Weal's Champ 1/3|Channel 3/7|S Medallion 0/1|S Brand 0/1|Horseshoe 0/1|Bracers 1/1|Reach Rod 3/3
typical buffs to allies:
Flagbearer+Banner: 30' aura of +2 att, dmg, charm, fear (morale); Insp Courage: +2 att, +1d6+2 dmg (competence, sonic)

@Daxter, thanks!
@all, since this thing is really hard to hit (and hurt) in corporeal form, I just want to remind everyone that Lenny has shared the Outflank feat with all of you. You get +4 (instead of +2) when flanking, and crits on a flanked creature provoke AoOs for any allies flanking the same creature.
Sadly I don't think it would have triggered last round because I think that Brutus was doing full defense, but it may help this round.
@Sarek and Roary especially take note of your positioning on your turns. You look to be a 5' step away from flanking with each other and both of you have excellent threat ranges.
Then again with Battlefield Presence (my archetype feature that grants the team work feat) you have to be able to see and hear me and I have to be conscious, and that is looking rather unlikely again.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

I probably will not have time to post again today so I'm going to spoiler my actions for the round.

Reflex: 1d20 + 12 - 6 ⇒ (15) + 12 - 6 = 21

Round Actions:

Will: 1d20 + 12 - 6 ⇒ (10) + 12 - 6 = 16

Attacking with Brutus Flank.

Rage, Lenny, Flank, Raging Brutality, Witch Hunter

Attack: 1d20 + 33 + 2 + 4 - 7 ⇒ (15) + 33 + 2 + 4 - 7 = 47
Dam: 2d4 + 21 + 2 + 12 + 4 ⇒ (3, 3) + 21 + 2 + 12 + 4 = 45
Miss: 1d100 ⇒ 86

Attack: 1d20 + 28 + 2 + 4 - 7 ⇒ (17) + 28 + 2 + 4 - 7 = 44
Dam: 2d4 + 21 + 2 + 12 + 4 ⇒ (4, 3) + 21 + 2 + 12 + 4 = 46
Miss: 1d100 ⇒ 87

Attack: 1d20 + 23 + 2 + 4 - 7 ⇒ (18) + 23 + 2 + 4 - 7 = 40
Dam: 2d4 + 21 + 2 + 12 + 4 ⇒ (2, 3) + 21 + 2 + 12 + 4 = 44
Miss: 1d100 ⇒ 54

If that last attack misses use mythic surge
Surge: 1d6 ⇒ 1 nice dice roller there...

Confirm 1: 1d20 + 32 ⇒ (6) + 32 = 38
Dam: 2d4 + 21 + 2 + 4 ⇒ (1, 2) + 21 + 2 + 4 = 30

Confirm 2: 1d20 + 27 ⇒ (8) + 27 = 35
Dam: 2d4 + 21 + 2 + 4 ⇒ (2, 3) + 21 + 2 + 4 = 32

Confirm 3: 1d20 + 22 ⇒ (5) + 22 = 27
Dam: 2d4 + 21 + 2 + 4 ⇒ (4, 3) + 21 + 2 + 4 = 34

Depending on what happens I might use my reroll on a confirmation..

Not sure I could do much better than that.

After his assault he will 5' step to line up flank with Sarek.

The Exchange

Cheliaxan Enchanter 12 HP:114/114(+18) | AC:18 FF:16 T:13 F:+13 R:+10 W:+11 Perception +14 Effects: Mage Armor, Life Bubble, False Life(+18)

Reflex: 1d20 + 10 - 3 ⇒ (14) + 10 - 3 = 21


All three of you take the full brunt of the dragons breath although Roary's ring protects him from some of the damage.

Daxter and Lenny take 77 negative energy damage, Roary takes 38, all 3 of you gain another negative level. Lenny, I am not sure if this one kills you or not?

Rolls:

Breath Weapon: 20d6 ⇒ (2, 3, 6, 4, 5, 5, 6, 5, 5, 3, 4, 1, 1, 6, 4, 1, 1, 4, 5, 6) = 77

Round 5

Daxter
Brutus
-------------------------------
Dragon
-------------------------------
Emberwik
-------------------------------
PILLAR ACTIVATES
-------------------------------
Lenny - prone
Roary
Sarek

Bold may act: Remember I need a DC25 will save at the start of your turn.

Group Effects:

Status, anyone can read:

Brutus 154|154, death ward, 3 temp HP
Sarek 63|124, 7 unhealable nonlethal damage, fatigued, 1 negative level, 7 temp HP
Emberwik 120|120, wings, death ward, 5 unlealable nonlethal damage, fatigued, 6 temp HP
Lenny -16|59, 3 dex drain, fly, 7 unhealable nonlethal damage, 11 negative levelss, prone, unconscious
Roary 140|178, 7 negative levels
Daxter 34|104, 10 unhealable nonlethal, greater invis, 2 negative levels, fatigued
Lantern Archons 5 unhealable nonlethal damage, fatigued

Undead dragon 219 damage

Dark Archive

LN Ifrit Oracle(Shadow/Blackened) 13| HP 98/120 | AC24 T14 FF20| CMD 21 | Fort 11 Ref 11 Will 11 | Speed 30ft | Initiative +8| Buffs: Cloak of Darkness, Shadow's Endurance, Delay Poison, Death Ward
Abilities:
Flying 11/13 Minutes, Shadow Form 13/13 Minutes, Cloak of Darkness 9/13 Hours

"Stop it, you damned dragon!" Emberwik shouts at the dragon, then waves the staff of healing over Lenny again, continuing this tug of war.
Will Save: 1d20 + 11 ⇒ (9) + 11 = 20
Concentration Check DC21: 1d20 + 13 + 8 ⇒ (16) + 13 + 8 = 37
Staff of Healing Cure Serious Wounds @ Lenny: 3d8 + 13 ⇒ (1, 4, 5) + 13 = 23

Remaining Resources:

Staff of Fire Charges Left 2/10
Staff of Healing Charges Left 6/10
1st Level Spells Remaining 8/8
2nd Level Spells Remaining 3/8
3rd Level Spells Remaining 7/8
4th Level Spells Remaining 6/8
5th Level Spells Remaining 2/5
6th Level Spells Remaining 1/4

Save and SR Math:

Feats: Spell Penetration (+2), Greater Spell Penetration (+2), Elemental Focus: Fire (+1), Metamagic Tenebrous Spell (+1)
Traits: Affinity to Elements (Fire) +1 to Save DC for Fire Spells

Caster Stat (Charisma): 26
Caster Stat Modifier: 8
Caster Level: 13
Spell Penetration Total: 17

Save DC Base
0 Level Spell: 18
1 Level Spell: 19
2 Level Spell: 20
3 Level Spell: 21
4 Level Spell: 22
5 Level Spell: 23
6 Level Spell: 24

Fire Spells Save DC
0 Level Spell: 20
1 Level Spell: 21
2 Level Spell: 22
3 Level Spell: 23
4 Level Spell: 24
5 Level Spell: 25
6 Level Spell: 26

Tenebrous Spell Save DC
0 Level Spell: 19
1 Level Spell: 20
2 Level Spell: 21
3 Level Spell: 22
4 Level Spell: 23
5 Level Spell: 24
6 Level Spell: 25

Tenebrous Fire Spell Save DC
0 Level Spell: 21
1 Level Spell: 22
2 Level Spell: 23
3 Level Spell: 24
4 Level Spell: 25
5 Level Spell: 26
6 Level Spell: 27

Liberty's Edge

conditional buffs to allies:
bonus Teamwork feat: Outflank / Paired Opportunist; Weal's Champ +3 att, +2 dmg (competence); Raging Song +2 Str/Con, -1 AC, +Lesser Celestial Totem (extra healing)
Init 8(12)|Perc+10|AC 15|CMD 27|F+22|R+14|W+19|HP 114/114|Haste 5/10 | LoH 4/13 |Bardic 2/15|Weal's Champ 1/3|Channel 3/7|S Medallion 0/1|S Brand 0/1|Horseshoe 0/1|Bracers 1/1|Reach Rod 3/3
typical buffs to allies:
Flagbearer+Banner: 30' aura of +2 att, dmg, charm, fear (morale); Insp Courage: +2 att, +1d6+2 dmg (competence, sonic)

any chance my 5 THPs from the daxter’s archon’s last aid weren’t counted? If so then I think I’m alive by the skin of my teeth! Otherwise I will use my tattoo of the open road boon from my Welcome to pathfinder chronicle.
Let me know if you need the text of it (I’m on my phone right now), but the gist is I get 10 THPs and treat my Con as 10 higher for the next minute with respect to dying.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

**OVERSEER ANNOUNCEMENT**

Pathfinders! Your valiant efforts in the Black Caverns have met with success! The holy relic of the goddess Chaldira Zuzaristan responds immediately to your presence, granting luck to the entire expedition!

GMs, the The Relic Recovered condition on page 27 is in effect.


With the relic recovered the constant mental pressure of the whispers from the Pillar subsides.

You no longer have to make any saves

@Lenny, yes, I accounted for your Temp HP so go ahead and use your boon!

Emberwik brings Lenny back from the brink one last time! Lenny's eyes once again flutter open to see the shadowy Emberwik leaning over him.

The far side of the Pillar flashes to no effect!

Rolls:

Pillar: 1d6 ⇒ 2

Round 5|6

Daxter
Brutus

-------------------------------
Dragon
-------------------------------
Emberwik
-------------------------------
PILLAR ACTIVATES
-------------------------------
Lenny - prone
Roary
Sarek

Bold may act: I have Roarys actions but I am going to hold off resolving them until I see what Lenny does as it may make a difference.

Group Effects:

Status, anyone can read:

Brutus 154|154, death ward, 3 temp HP
Sarek 63|124, 7 unhealable nonlethal damage, fatigued, 1 negative level, 7 temp HP
Emberwik 120|120, wings, death ward, 5 unlealable nonlethal damage, fatigued, 6 temp HP
Lenny 7|59, 3 dex drain, fly, 7 unhealable nonlethal damage, 11 negative levelss, prone, unconscious, 10 temp HP
Roary 140|178, 7 negative levels
Daxter 34|104, 10 unhealable nonlethal, greater invis, 2 negative levels, fatigued
Lantern Archons 5 unhealable nonlethal damage, fatigued

Undead dragon 219 damage

Scarab Sages

Active Effects and Slots:
1st 4/7, 2nd 1/6, 3rd 5/5, 4th 0/5, 5th 0/3; overland flight
| NG Human male occultist 14 | hp 129/129 | DR 0 | AC 21, Touch , Flat-Footed 19 | Initiative +2* | Fort +17, Ref +10, Will +14 | Perception +26, Low-light, DV 60’, see invisibility
Implements and consumables:
Ill.Imp (Inv2,Cur2), Div.Imp (Inv 11,Cur8), Trans.Imp (Inv9,Cur2); Four-Leaf Clover 0/3, Boots of Speed 4/10, Lesser extend 2/6, Corset of vishkanya 10/10, GM reroll 0/1

Fly: 1d20 + 1 + 7 - 1 ⇒ (16) + 1 + 7 - 1 = 23

Sarek takes a five-foot step and attacks the dragon.

Swift to Sudden Insight on the first attack, free action to activate boots of speed.

Attack, Sudden insight, haste, outflank, negative level, fatigued: 1d20 + 24 + 7 + 1 + 4 - 1 ⇒ (5) + 24 + 7 + 1 + 4 - 1 = 40
Damage, fatigued: 2d8 + 15 ⇒ (5, 4) + 15 = 24

Attack, haste, outflank, negative level, fatigued: 1d20 + 24 + 1 + 4 - 1 ⇒ (16) + 24 + 1 + 4 - 1 = 44
Damage, fatigued: 2d8 + 15 ⇒ (1, 1) + 15 = 17

Attack, haste, outflank, negative level, fatigued: 1d20 + 19 + 1 + 4 - 1 ⇒ (11) + 19 + 1 + 4 - 1 = 34
Damage, fatigued: 2d8 + 15 ⇒ (4, 7) + 15 = 26

Blech, but hopefully Roary brings this thing down and these attacks don't even go off.


Unfortunately Sarek I dont think you are benefitting from Outflank at the moment as you cannot see Lenny due to the debris field from the dragons hover feat but it doesnt actually change anything.

Sarek lands a single blow on the dragon but it barely seems to scratch its ancient bones!

Liberty's Edge

conditional buffs to allies:
bonus Teamwork feat: Outflank / Paired Opportunist; Weal's Champ +3 att, +2 dmg (competence); Raging Song +2 Str/Con, -1 AC, +Lesser Celestial Totem (extra healing)
Init 8(12)|Perc+10|AC 15|CMD 27|F+22|R+14|W+19|HP 114/114|Haste 5/10 | LoH 4/13 |Bardic 2/15|Weal's Champ 1/3|Channel 3/7|S Medallion 0/1|S Brand 0/1|Horseshoe 0/1|Bracers 1/1|Reach Rod 3/3
typical buffs to allies:
Flagbearer+Banner: 30' aura of +2 att, dmg, charm, fear (morale); Insp Courage: +2 att, +1d6+2 dmg (competence, sonic)

Okay the best I can do is to boost everyone's attacks so they land and deal as much damage as possible. I will grab my flag and sing. Hopefully the +2s and the +1d6 sonic is enough.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

My attacks will be at +2 more hit/dam then, plus the 1d6 sonic on each. I will use my re-roll on the confirmation as well.

Confirm 1: 1d20 + 33 + 4 + 4 - 7 ⇒ (9) + 33 + 4 + 4 - 7 = 43
Dam: 2d4 + 21 + 4 + 4 ⇒ (3, 2) + 21 + 4 + 4 = 34


The magic of Lenny combined with Roary's might finally brings down the Dragon which collapses into a pile of old, mouldering bones.

COMBAT OVER!

The Ritual however, remains.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Holy crap finally.. What needs to be done to stop the ritual again? I have 2 rounds of rage left for the day.. Can't remember the last time I ran out.

Liberty's Edge

conditional buffs to allies:
bonus Teamwork feat: Outflank / Paired Opportunist; Weal's Champ +3 att, +2 dmg (competence); Raging Song +2 Str/Con, -1 AC, +Lesser Celestial Totem (extra healing)
Init 8(12)|Perc+10|AC 15|CMD 27|F+22|R+14|W+19|HP 114/114|Haste 5/10 | LoH 4/13 |Bardic 2/15|Weal's Champ 1/3|Channel 3/7|S Medallion 0/1|S Brand 0/1|Horseshoe 0/1|Bracers 1/1|Reach Rod 3/3
typical buffs to allies:
Flagbearer+Banner: 30' aura of +2 att, dmg, charm, fear (morale); Insp Courage: +2 att, +1d6+2 dmg (competence, sonic)

I second that holy crap. I likewise have been pushed to my extreme limits. The first thing I need to do is clear these negative levels. I was dangerously close to being fully negative! I will pull out on of my scrolls of restoration and cast it on myself over the next 3 rounds. I will leave the ritual breaking to those of you with positive Int mods :P

caster level check DC 8: 1d20 + 4 ⇒ (10) + 4 = 14

Scarab Sages

Active Effects and Slots:
1st 4/7, 2nd 1/6, 3rd 5/5, 4th 0/5, 5th 0/3; overland flight
| NG Human male occultist 14 | hp 129/129 | DR 0 | AC 21, Touch , Flat-Footed 19 | Initiative +2* | Fort +17, Ref +10, Will +14 | Perception +26, Low-light, DV 60’, see invisibility
Implements and consumables:
Ill.Imp (Inv2,Cur2), Div.Imp (Inv 11,Cur8), Trans.Imp (Inv9,Cur2); Four-Leaf Clover 0/3, Boots of Speed 4/10, Lesser extend 2/6, Corset of vishkanya 10/10, GM reroll 0/1

"Excellent job, Roary. Lenny, I can't believe you are still standing."

Sarek will use his wand of lesser restoration, use Size Alteration to grow to large size, and use Sudden Insight for a bonus to his strength check to try to shove one of the ritual stones out of alignment.

Strength, size, Sudden Insight, crowbar: 1d20 + 8 + 1 + 7 ⇒ (12) + 8 + 1 + 7 = 28

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Roary will move and attempt to move another.

Using Strength Surge

Str Check: 1d20 + 10 + 13 - 6 ⇒ (9) + 10 + 13 - 6 = 26


Between the two of you a pair of ritual stones are shifted out of alignment. Combined with Daxter's work you finally disrupt the ritual .

At last, the ritual reaches a critical point. With the its anchoring stones disrupted and its guardians slain, the Pillar struggles in vain to stop its magic from collapsing. The Pillar trembles, and a psychic scream echoes through the minds of everyone within Gallowspire. The lasts wisps of magic drift away from the Pillar’s surface, filling the room with a quiet fog, and the taste of corruption fades from the air.

As the fog dissipates each of you receives a psychic message from the Pillar.

No, no, it cannot be, do not let all be lost, I implore you, accept my offer, take me with you, do not let the knowledge of eons be lost to dissolution. Save me!

I need to know who accepts the offer from the Pillar. To save time on questions no more information is available or on offer from the Pillar.

Status, anyone can read:

Brutus 154|154, death ward, 3 temp HP
Sarek 63|124, 7 unhealable nonlethal damage, 1 negative level, 7 temp HP
Emberwik 120|120, wings, death ward, 5 unlealable nonlethal damage, fatigued, 6 temp HP
Lenny 7|114
Roary 140|178, 7 negative levels
Daxter 34|104, 10 unhealable nonlethal, greater invis, 2 negative levels, fatigued

Dark Archive

LN Ifrit Oracle(Shadow/Blackened) 13| HP 98/120 | AC24 T14 FF20| CMD 21 | Fort 11 Ref 11 Will 11 | Speed 30ft | Initiative +8| Buffs: Cloak of Darkness, Shadow's Endurance, Delay Poison, Death Ward
Abilities:
Flying 11/13 Minutes, Shadow Form 13/13 Minutes, Cloak of Darkness 9/13 Hours

Emberwik can't reject dark powers, especially when offered so willingly.

"Come, and find refuge within me."

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Roary has already tampered with a potential evil act and won't be doing that again..

He ignores the cry's and moves towards the exit.. Drop rage and use his socketed ioun stone to remove the fatigue.

The Exchange

Cheliaxan Enchanter 12 HP:114/114(+18) | AC:18 FF:16 T:13 F:+13 R:+10 W:+11 Perception +14 Effects: Mage Armor, Life Bubble, False Life(+18)

They did ask nicely.

"Knowledge is too valuable. I accept."

Liberty's Edge

conditional buffs to allies:
bonus Teamwork feat: Outflank / Paired Opportunist; Weal's Champ +3 att, +2 dmg (competence); Raging Song +2 Str/Con, -1 AC, +Lesser Celestial Totem (extra healing)
Init 8(12)|Perc+10|AC 15|CMD 27|F+22|R+14|W+19|HP 114/114|Haste 5/10 | LoH 4/13 |Bardic 2/15|Weal's Champ 1/3|Channel 3/7|S Medallion 0/1|S Brand 0/1|Horseshoe 0/1|Bracers 1/1|Reach Rod 3/3
typical buffs to allies:
Flagbearer+Banner: 30' aura of +2 att, dmg, charm, fear (morale); Insp Courage: +2 att, +1d6+2 dmg (competence, sonic)

As Lenny stands on wobbly legs, he replies to Sarek, "I am just as surprised as you are! I kept seeing this bright light at the end of a tunnel, and Iomedae was there, and Mr. Whiskers my cat was there," Lenny rattled off the names of dozens more lost loved ones before finally continuing, "But then I heard Mr. Wik calling my name, saying that Mr. Kuthon needs me to suffer more." he shrugs, "So back I came!"

"Hey did you guys hear that voice? He wants me to save him. But it sounds kinda like that voice that told me that I was gonna die and there was no hope for me here when I first walked into this room. So I think it might be a bad guy." he declares as helpful insight.

"But I don't like to let things die, and Madam Yvette always says the answer should always be yes..." he says indecisively.

Unless somebody talks him out of it, I think I gotta go with yes. Lenny has no guile and doesn't really understand the concept of lying. He pretty much unquestioningly believes whatever he is told. He's been talked into plenty of Lissalan shenanigans in the past (with atonements as necessary), so in for a penny, in for a pound...

Dark Archive

LN Ifrit Oracle(Shadow/Blackened) 13| HP 98/120 | AC24 T14 FF20| CMD 21 | Fort 11 Ref 11 Will 11 | Speed 30ft | Initiative +8| Buffs: Cloak of Darkness, Shadow's Endurance, Delay Poison, Death Ward
Abilities:
Flying 11/13 Minutes, Shadow Form 13/13 Minutes, Cloak of Darkness 9/13 Hours

Wanting more knowledge for himself and not Lenny, he says, "No, Leonard. You must let me accept this burden."

I sure as hell am not gonna talk you out of it :P

Scarab Sages

Active Effects and Slots:
1st 4/7, 2nd 1/6, 3rd 5/5, 4th 0/5, 5th 0/3; overland flight
| NG Human male occultist 14 | hp 129/129 | DR 0 | AC 21, Touch , Flat-Footed 19 | Initiative +2* | Fort +17, Ref +10, Will +14 | Perception +26, Low-light, DV 60’, see invisibility
Implements and consumables:
Ill.Imp (Inv2,Cur2), Div.Imp (Inv 11,Cur8), Trans.Imp (Inv9,Cur2); Four-Leaf Clover 0/3, Boots of Speed 4/10, Lesser extend 2/6, Corset of vishkanya 10/10, GM reroll 0/1

As a jeweled sage, Sarek will accept this knowledge, confident in his own moral rectitude and willpower to resist any corrupting influence it may bring.


If you accept:
You see momentary flashes of strange symbols and terrible images of horrific deeds the Whispering Tyrant performed to gain that knowledge. What effect this might have is not yet revealed/

As a reminder before you push on a number of you have quite a lot of dmaage and other conditions still on you. Your short duration buffs will expire. You can heal your nonlethal if you first eat which I ssume you can do.

Status, anyone can read:

Brutus 154|154
Sarek 63|124, 7 unhealable nonlethal damage, 1 negative level
Emberwik 120|120, 5 unlealable nonlethal damage, fatigued
Lenny 7|114
Roary 140|178, 7 negative levels
Daxter 34|104, 10 unhealable nonlethal, 2 negative levels, fatigued

Liberty's Edge

conditional buffs to allies:
bonus Teamwork feat: Outflank / Paired Opportunist; Weal's Champ +3 att, +2 dmg (competence); Raging Song +2 Str/Con, -1 AC, +Lesser Celestial Totem (extra healing)
Init 8(12)|Perc+10|AC 15|CMD 27|F+22|R+14|W+19|HP 114/114|Haste 5/10 | LoH 4/13 |Bardic 2/15|Weal's Champ 1/3|Channel 3/7|S Medallion 0/1|S Brand 0/1|Horseshoe 0/1|Bracers 1/1|Reach Rod 3/3
typical buffs to allies:
Flagbearer+Banner: 30' aura of +2 att, dmg, charm, fear (morale); Insp Courage: +2 att, +1d6+2 dmg (competence, sonic)

Holy crap there are more encounters. Oy! Alright, well time to do lots of healing. First, gobbling up some rations (and making sure the rest of you do likewise). Then using 2 more of my oracle channels.

channels: 4d6 ⇒ (4, 2, 4, 3) = 13

Brutus 154|154
Sarek 76|124, 1 negative level
Emberwik 120|120, fatigued
Lenny 28|114
Roary 153|178, 7 negative levels
Daxter 47|104, 2 negative levels, fatigued

Then reestablishing Life Links on Sarek, Roary, Ember and Daxter,

Brutus 154|154
Sarek 121|124, 1 negative level
Emberwik 120|120, fatigued
Lenny 28|114
Roary 153|178, 7 negative levels
Daxter 102|104, 2 negative levels, fatigued

86 to heal for me, +45 extra from Sarek's LifeLink, +25 extra from Roary, +55 extra from Daxter = 211 to heal with a lot of wand charges

CLW with Fey Foundling: 28d8 + 84 ⇒ (4, 5, 5, 6, 2, 2, 8, 2, 3, 7, 3, 5, 4, 1, 1, 4, 7, 6, 8, 4, 4, 4, 2, 4, 7, 4, 8, 6) + 84 = 210

Brutus 154|154
Sarek 121|124, 1 negative level
Emberwik 120|120, fatigued
Lenny 113|114
Roary 178|178, 7 negative levels
Daxter 102|104, 2 negative levels, fatigued

Please let me know how many wand charges you guys are willing to contribute to the cause.


There are no more here but you ccan head over to the soldier tier area and help out there. You dont have to if you prefer not to. We probably have just enough time for one more encounter if people are quick. The number of successes earned across all tables affects the overall outcome.

Liberty's Edge

conditional buffs to allies:
bonus Teamwork feat: Outflank / Paired Opportunist; Weal's Champ +3 att, +2 dmg (competence); Raging Song +2 Str/Con, -1 AC, +Lesser Celestial Totem (extra healing)
Init 8(12)|Perc+10|AC 15|CMD 27|F+22|R+14|W+19|HP 114/114|Haste 5/10 | LoH 4/13 |Bardic 2/15|Weal's Champ 1/3|Channel 3/7|S Medallion 0/1|S Brand 0/1|Horseshoe 0/1|Bracers 1/1|Reach Rod 3/3
typical buffs to allies:
Flagbearer+Banner: 30' aura of +2 att, dmg, charm, fear (morale); Insp Courage: +2 att, +1d6+2 dmg (competence, sonic)

Haha ok, a soldier level threat I think I can manage. I was just worried that this wasn't the boss fight in which case there's no way we could handle something tougher than that thing!

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