Demon Hunter

Sarek, the Cinnabar Sage's page

68 posts. Organized Play character for GM_MG.


Full Name

Sārek Alatami Tayyuda Badur

Race

| NG Human male occultist 14 | hp 129/129 | DR 0 | AC 21, Touch , Flat-Footed 19 | Initiative +2* | Fort +17, Ref +10, Will +14 | Perception +26, Low-light, DV 60’, see invisibility

Classes/Levels

Implements and consumables:
Ill.Imp (Inv2,Cur2), Div.Imp (Inv 11,Cur8), Trans.Imp (Inv9,Cur2); Four-Leaf Clover 0/3, Boots of Speed 4/10, Lesser extend 2/6, Corset of vishkanya 10/10, GM reroll 0/1

Gender

Active Effects and Slots:
1st 4/7, 2nd 1/6, 3rd 5/5, 4th 0/5, 5th 0/3; overland flight

About Sarek, the Cinnabar Sage

PFS# 203433-6
Faction: Grand Lodge (previously Scarab Sages)

Venture-Captain Sarek Alatami Tayuuda Badur, the Cinnabar Sage
Occultist 14
NG Medium Humanoid
Init +2(+6 heightened awareness, Senses low-light vision, darkvision 60’, see invisibility permanently; Perception +26

===Defense===
AC 21 [+1 Dex, +8 armor, +1 deflection, +1 insight]
hp 129
Fort +17, Ref +10, Will +14 (+17 mind-affecting);

===Offense===
Spd 20 ft.
Melee +24/+19 +5 glaive-guisarme 1d10+17 slashing
+21/+16 +5 glaive-guisarme power attack, 1d10+26
+21/+16 +5 glaive-guisarme lead blades, power attack 2d8+26

Touch +18
Ranged touch +11

===Occultist Spells===
Caster Level 14; Concentration +21

0th(x)—detect magic, ghost sound, mending, resistance, spark, stabilize
1st (7)—comprehend languages, cure light wounds, lead blades, floating disk, shield, vanish
2nd(6)—arcane lock, find traps, glitterdust, gust of wind, mirror image, rope trick
3rd(5)—arcane sight, haste, invisibility sphere, phantom speed, communal resist energy, talismanic implement
4th(5)—dimensional anchor, dimension door, greater invisibility, scrying, spellsword, spirit-bound blade
5th(3)—communal stoneskin, overland flight, persistant image, teleport, true seeing, wall of fire

===Spell-Like Abilities===

comprehend languages, 1/day, CL 15
light, at will (wayfinder)

===Statistics====
Str 20(26), Dex 12, Con 14(16), Int 16(20), Wis 10, Cha 7.
BAB +10CMB +18, CMD 32

Feats Toughness, Power Attack, Extra Mental Focus, Weapon Focus (Glaive-Guisarme), Phalanx Formation, Dimensional Agility, Dimensional Assault, Dimensional Dervish.
Skills Appraise +11, Bluff -1 (+2 vs. scholars or experts), Craft (Bookbinder) +22 (+27 Day Job), Diplomacy +16 (+18 vs. scholars or experts), Disable Device +13, Knowledge (Arcana) +20, Knowledge (Dungeoneering) +22, Knowledge (Geography) +9, Knowledge (History) +27, Knowledge (Local) +13, Knowledge (Nature) +14, Knowledge (Nobility) +10, Knowledge (Planes) +23, Knowledge (Religion) +20 (+22 to identify undead), Linguistics +20, Perception +26, Sense Motive +4, Spellcraft +15, Use Magic Device +28
SQ aura sight, binding circles, Focus Powers (future gaze, mind over gravity, philosophers touch, object seer, side step, size alteration, sudden speed), Implements (abjuration, conjuration, divination, evocation, illusion, transmutation),magic circles, magic item skill (+7 to UMD), mental focus (21+1), object reading, outside contact (Mr. Mittens the silvanshee), shift focus.
Traits pragmatic activator, scholar of the great beyond
Languages common, osiriani, azlanti, ancient osiriani, aklo, thasillonian, draconic, celestial, ignan, infernal, auran, undercommon, necril
Combat Gear +5 glaive-guisarme, lesser talisman of life’s breath lesser talisman of life's breath, lesser talisman of freedom, corset of the vishkanya, cloak of resistance +5, ring of protection +1, belt of mighty constitution +2, +2 agile breastplate of mental focus, boots of speed
Wands, scrolls, etc. wand of infernal healing (8 charges), wand of Aram Zey’s focus (35 charges), wand of feather step (46 charges), wand of cure light wounds (20 charges), wand of remove fear (48 charges), wand of heightened awareness (26 charges), wand of lesser restoration (12 charges), wand of freedom of movement (2 charges), wand of make whole (5 charges), wand of reach levitation (6 charges), wand of enervation (6 charges), wand of silent image (48 charges), wand of cure light wounds 50 charges, potion of cure light wounds (2), potion of endure elements, spire tokens (x2), scroll of remove fear, scroll of invisibility, scroll of water breathing (2 castings), scroll of identify (2 castings), scroll of invisibility purge, scroll of death ward, scroll of speak with dead (2 castings), scroll of stone call, scroll of solid fog, scroll of glitterdust, scroll of gentle repose, scroll of alter self (4 castings), scroll of speak with animals, scroll of arcane eye, scroll of fly, scroll of gust of wind, scroll of remove curse, scroll of heal, scroll of heal, potions of barkskin (x2), potion of remove blindness, scroll of restoration (removes negative levels), scroll of communal feather step, scroll of teleport, scroll of giant form I, scroll of dimensional anchor.
Other Gear wayfind,er handy haversack, cracked magenta prism ioun stone, cracked dusty rose ioun stone, cracked amethys pyramid ioun stone, cracked gold nodule ioun stone, cracked mossy disk ioun stone, cracked mulberry pentacle ioun stone, dusty rose prism ioun stone, eyes of the eagle, sage jewel, headband of vast intelligence +4 (diplomacy, knowledge (dungeoneering), lesser extend metamagic rod (x2), 4-leaf clover, masterwork thieves tools, crowbar, 2 spring-loaded wrist-sheaths, bedroll, belt pouch, earplugs, flint and steel, rope, 50’, shovel, smelling salts, alchemical grease, antiplague (x2), antitoxin (x3), soothe syrup, meditation tea (x2), stubborn nail, soul stimulant (x1), twitch tonic, wismuth salix, alchemical cement, alchemical glue, alchemical solvent, tindertwig (x10), 1,500 1,000 gold worth of diamond dust.

Implements:

Abjuration: Cloak of resistance
Conjuration: Wayfinder
Diviniation: Invest 11, Current 11. Eyes of the eagle.
Evocation: rod of extend metamagic, lesser
Illusion: Invest 2, Current 2. ring of protection +1
Transmutation: Invest 9, Current 9. Boots of speed

Divination:
Resonant: Third eye (+5 to perception; darkvision, low-light vision, see invisibility)
Base power: Sudden insight (1 fcs, swift, +7 insight bonus to a roll)
Focus power: Future gaze (1 fcs, standard, augury CL 14)

Illusion:
Resonant: Distortion (10% miss chance, activate as a standard, until next attack)
Base Power: Minor Figment (Sp): As a standard action, you can expend 1 point of mental focus to create a minor figment. This can function as either ghost sound or minor image. In either case, the effect lasts for a number of rounds equal to your occultist level. If you are 7th level or higher, the figment lasts for a number of minutes equal to your occultist level, and you can cause the figment to change once during its duration when a specified condition occurs.

Transmutation:
Resonant: Physical enhancement (+6 enhancement to Strength)
Base power: Legacy weapon (1 fcs, standard; apply +3 enhancement bonus to weapon, can include 1 special ability by reducing enhancement)
Focus powers: Mind Over Gravity (1 fcs, standard; fly speed 60, perfect maneuverability, 14 mins)
Philosophers Touch (1 fcs, standard; grant 4 weapons cold iron, silver, or adamantine status for bypassing DR)
Size alteration (1 fcs, standard; enlarge or reduce person but duration 14 rounds)
Sudden Speed (1 fcs, swift; +30 ft. land speed 1 minute (NOT an enhancement bonus))

Boons, contains scenario spoilers:

Maze breaker (from 9-25), walk through space as spell-like (CL 15th) or pass a maze check
Blessing of Chasarad (9-25) save soul or reduce cost raise dead
(XXXXX), (10-23), will reveal if needed
(SPOILER) (10-23), Bag of Contingencies, 2 boxes remaining
Eylysia’s Insight (10-22), 3 boxes, boosts knowledge checks
Mantis Bane (10-22), check box to gain a stackable fortification effect
Venture Captain (2-22)
Dralneen’s Gratitude (5-25)
Ouroboros Rebirth (7-11), 3d8+5 healing when hitting 0 or fewer hit points before going unconscious or dying, or extend life’s breath duration for 1d4+1 rounds
Triumph over Scales (8-99B), anti-dragon stuff
Lissalan Library (4-08)
Rune of Power (4-26), Rune of Life, increase effective Constitution for dying by 7.
Exemplar of the Order (9-07), Jeweled Sage, roll twice on a knowledge check and take the higher one a day
Savior of Knowledge (9-07), knowledge boosts in Absalom or Osirion only
Torch’s Respect
Chartered Pillars (6-04)
Honored Acolyte (6-04), Knwledge (Arcana) roll twice and take the higher once a day
Relic Guardian (6-04), bonus against sundering and for item saves
Temporal Acceleration (Emerald Spire: Tomb of Yarrix), reduce duration of effects
Sigils of the Spires (ES: Spire Axis)
Sting of Serpent Magic (ES: Circle of Vissk-Thar), swift to increase CL by 2, or immediate for saving throw shenanigans
Secret of Serpent Magic (ES: Shrine of the Awakener), Swift to +5 to SR check, or +4 to a spell save throw

Splinter Slayer – Cross off to reduce sneak attack dice by 2
Trap intuition (ES: Cellars), Reflex save for a trap, reroll with +7, cross off
Land Rush (ES: Land Rush), +50% day job income

PURCHASES

Mind Blank (Spellcasting service) [1,200 gp]
Death Ward scroll [0gp, from Aid Mission]
Two restorations [760 gp]