[GD VIII] #1-09 Live Exploration Extreme! (Tier 1-4)

Game Master Ilmakis

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Chronicles for Live Exploration Extreme!


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Second Seekers (Luwazi Elsbo)

Lashunta Solarion 4 Theme Dragonblooded |SP 0/28 HP 30/32|RP 3/5 |EAC 20 KAC 21|Fort +4, Reflex +5, Will +3| Init +4 |Per -1 Speed 40

Yeah, your rolls were comically bad. It ended up okay in the end though. This character almost single handedly lost a Starship combat because as the primary Gunner I was only able to hit with one out of five of the Drake's missiles.

Second Seekers (Luwazi Elsbo)

| SP 12/12 | HP 16/16 | RP 2/3 | EAC 12 KAC 13 CMD 32; Cold Resist 5 | Fort +0, Ref +1, Will +5; +1 vs. radiation effects | Init +1 | Perception +10 (Low-Light & Darkvision 60ft; Blindsense: Scent 30ft) | Active Effects: Radiation Badge, | Active Spells: None | Armor Environmental Seals: Active (1 day remaining) | Male Vlaka (Tempered Pilgrim) Mystic (Empath) 2 / Skyfire Centurian

Mik'al has Engineering, right?

Second Seekers (Luwazi Elsbo)

| SP 12/12 | HP 16/16 | RP 2/3 | EAC 12 KAC 13 CMD 32; Cold Resist 5 | Fort +0, Ref +1, Will +5; +1 vs. radiation effects | Init +1 | Perception +10 (Low-Light & Darkvision 60ft; Blindsense: Scent 30ft) | Active Effects: Radiation Badge, | Active Spells: None | Armor Environmental Seals: Active (1 day remaining) | Male Vlaka (Tempered Pilgrim) Mystic (Empath) 2 / Skyfire Centurian

*pokes Mik'al?*

Second Seekers (Luwazi Elsbo)

| SP 12/12 | HP 16/16 | RP 2/3 | EAC 12 KAC 13 CMD 32; Cold Resist 5 | Fort +0, Ref +1, Will +5; +1 vs. radiation effects | Init +1 | Perception +10 (Low-Light & Darkvision 60ft; Blindsense: Scent 30ft) | Active Effects: Radiation Badge, | Active Spells: None | Armor Environmental Seals: Active (1 day remaining) | Male Vlaka (Tempered Pilgrim) Mystic (Empath) 2 / Skyfire Centurian

Sorry ^^ I didn't remember the specifics, I just knew you were the only one who could make the check :)

Second Seekers (Luwazi Elsbo)

Male NG human ace pilot technomancer 1.1 | SP 6/6 HP 3/9 | RP 2/3 | EAC 12; KAC 13 | Fort +1; Ref +1; Will +2 | Init: +1 | Perc: +0, SM: +0 | Speed 30ft | 1st 1/3 ,spell cache (Ancient Coin), theme knowledge | Active conditions: None.

Its all good. I didnt realize i was the only engineer.

Second Seekers (Luwazi Elsbo)

| SP 12/12 | HP 16/16 | RP 2/3 | EAC 12 KAC 13 CMD 32; Cold Resist 5 | Fort +0, Ref +1, Will +5; +1 vs. radiation effects | Init +1 | Perception +10 (Low-Light & Darkvision 60ft; Blindsense: Scent 30ft) | Active Effects: Radiation Badge, | Active Spells: None | Armor Environmental Seals: Active (1 day remaining) | Male Vlaka (Tempered Pilgrim) Mystic (Empath) 2 / Skyfire Centurian

Bah. My apologies, Xenal. I was tired when I wrote my last post and said him instead of her.

Exo-Guardians

Female Vesk Xenoseeker Envoy/Soldier 2/1 | SP 24/24, HP 25/25 | EAC 16, KAC 19 | Fort +4, Ref +3, Will +5 | Init +4 | Perc +0 | Sense Motive +5+d6 | RP 4/5

No worries :-)

Must be something about Vesk 'cause it happens to her more than almost any other character :-p

Second Seekers (Luwazi Elsbo)

| SP 12/12 | HP 16/16 | RP 2/3 | EAC 12 KAC 13 CMD 32; Cold Resist 5 | Fort +0, Ref +1, Will +5; +1 vs. radiation effects | Init +1 | Perception +10 (Low-Light & Darkvision 60ft; Blindsense: Scent 30ft) | Active Effects: Radiation Badge, | Active Spells: None | Armor Environmental Seals: Active (1 day remaining) | Male Vlaka (Tempered Pilgrim) Mystic (Empath) 2 / Skyfire Centurian

I've seen it happen in games I've GM'd to numerous other vesk, too, so you are probably right on the money, there.

Exo-Guardians

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Female Vesk Xenoseeker Envoy/Soldier 2/1 | SP 24/24, HP 25/25 | EAC 16, KAC 19 | Fort +4, Ref +3, Will +5 | Init +4 | Perc +0 | Sense Motive +5+d6 | RP 4/5

Having coloration be the primary visual cue of gender identity for 'em clearly causes problems for Warmbloods :-p

Second Seekers (Luwazi Elsbo)

Male NG human ace pilot technomancer 1.1 | SP 6/6 HP 3/9 | RP 2/3 | EAC 12; KAC 13 | Fort +1; Ref +1; Will +2 | Init: +1 | Perc: +0, SM: +0 | Speed 30ft | 1st 1/3 ,spell cache (Ancient Coin), theme knowledge | Active conditions: None.

Doh!! Face Palm

Second Seekers (Luwazi Elsbo)

Male NG human ace pilot technomancer 1.1 | SP 6/6 HP 3/9 | RP 2/3 | EAC 12; KAC 13 | Fort +1; Ref +1; Will +2 | Init: +1 | Perc: +0, SM: +0 | Speed 30ft | 1st 1/3 ,spell cache (Ancient Coin), theme knowledge | Active conditions: None.

Figures I'd get a Nat 20 here.

Second Seekers (Luwazi Elsbo)

| SP 12/12 | HP 16/16 | RP 2/3 | EAC 12 KAC 13 CMD 32; Cold Resist 5 | Fort +0, Ref +1, Will +5; +1 vs. radiation effects | Init +1 | Perception +10 (Low-Light & Darkvision 60ft; Blindsense: Scent 30ft) | Active Effects: Radiation Badge, | Active Spells: None | Armor Environmental Seals: Active (1 day remaining) | Male Vlaka (Tempered Pilgrim) Mystic (Empath) 2 / Skyfire Centurian

Here's hoping you get another one when boon rolls come around!


Map #1-09 (The Cavern) Chase Rules & Buggy

So to wrap up the scenario, you need to vote YES or NO for another episode of Live Exploration Extreme! and roll for BOON!

Boon?: 1d20 ⇒ 8

I hope you enjoyed the scenario and had a good time with me.
Don't hesitate to tell me what you like and what you don't, to help me improve my GM skills :)

Second Seekers (Luwazi Elsbo)

Male NG human ace pilot technomancer 1.1 | SP 6/6 HP 3/9 | RP 2/3 | EAC 12; KAC 13 | Fort +1; Ref +1; Will +2 | Init: +1 | Perc: +0, SM: +0 | Speed 30ft | 1st 1/3 ,spell cache (Ancient Coin), theme knowledge | Active conditions: None.

Boon?: 1d20 ⇒ 4

Second Seekers (Luwazi Elsbo)

| SP 12/12 | HP 16/16 | RP 2/3 | EAC 12 KAC 13 CMD 32; Cold Resist 5 | Fort +0, Ref +1, Will +5; +1 vs. radiation effects | Init +1 | Perception +10 (Low-Light & Darkvision 60ft; Blindsense: Scent 30ft) | Active Effects: Radiation Badge, | Active Spells: None | Armor Environmental Seals: Active (1 day remaining) | Male Vlaka (Tempered Pilgrim) Mystic (Empath) 2 / Skyfire Centurian

Les Boon Temps?: 1d20 ⇒ 14

Second Seekers (Luwazi Elsbo)

| SP 12/12 | HP 16/16 | RP 2/3 | EAC 12 KAC 13 CMD 32; Cold Resist 5 | Fort +0, Ref +1, Will +5; +1 vs. radiation effects | Init +1 | Perception +10 (Low-Light & Darkvision 60ft; Blindsense: Scent 30ft) | Active Effects: Radiation Badge, | Active Spells: None | Armor Environmental Seals: Active (1 day remaining) | Male Vlaka (Tempered Pilgrim) Mystic (Empath) 2 / Skyfire Centurian

Thank you for GMing for us. This is one I've always tried to get in on but schedules just never lined up. Talisman is not the PC I would have envisioned doing it with, heh.

It's rough playing a scenario you've GM'd multiple times before, but your GMing and playing with all of you made that part easy! :)

Second Seekers (Luwazi Elsbo)

Lashunta Solarion 4 Theme Dragonblooded |SP 0/28 HP 30/32|RP 3/5 |EAC 20 KAC 21|Fort +4, Reflex +5, Will +3| Init +4 |Per -1 Speed 40

Boon Roll: 1d20 ⇒ 8

Thank you for GMing! I've really wanted to play this scenario for awhile also, and while my first choice eventually leveled out of it, I'm glad THE Umbral Dawn was able to play it.


Map #1-09 (The Cavern) Chase Rules & Buggy

@THE Umbral Dawn, don't forget to vote for YES or NO about another Live Exploration Extreme!
Thanks for playing I had fun with you all :)

I know Xenal has one character having played (or GM) the scenario SFS#1-00 "Claim to Salvation" ? For the other have you (it doesn't matter if the chronicle is attached to the character you played)

Second Seekers (Luwazi Elsbo)

Male NG human ace pilot technomancer 1.1 | SP 6/6 HP 3/9 | RP 2/3 | EAC 12; KAC 13 | Fort +1; Ref +1; Will +2 | Init: +1 | Perc: +0, SM: +0 | Speed 30ft | 1st 1/3 ,spell cache (Ancient Coin), theme knowledge | Active conditions: None.

No I have not played it.

Exo-Guardians

Female Vesk Xenoseeker Envoy/Soldier 2/1 | SP 24/24, HP 25/25 | EAC 16, KAC 19 | Fort +4, Ref +3, Will +5 | Init +4 | Perc +0 | Sense Motive +5+d6 | RP 4/5

Boon?: 1d20 ⇒ 11 Rats!

Ah well. Thanks so much for running, GM!


Map #1-09 (The Cavern) Chase Rules & Buggy

With Xenal YES vote and Talisman's more neutral vote, I will say it's a small yes to another Live, Exploration, Extreme!

@THE Umbral Dawn has one of your character played/GM the SFS scenario "#1-00 Claim to Salvation" ?

Second Seekers (Luwazi Elsbo)

Lashunta Solarion 4 Theme Dragonblooded |SP 0/28 HP 30/32|RP 3/5 |EAC 20 KAC 21|Fort +4, Reflex +5, Will +3| Init +4 |Per -1 Speed 40

Oh yeah. Just not sure if it was credited to this one. Does that matter?


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Map #1-09 (The Cavern) Chase Rules & Buggy

It doesn't you just need to have played or GM this one with any of your character!

Chronicles are available here and game is reported!

If something wrong with it, don't hesitate to tell me and I will adjust them for you :)

Second Seekers (Luwazi Elsbo)

| SP 12/12 | HP 16/16 | RP 2/3 | EAC 12 KAC 13 CMD 32; Cold Resist 5 | Fort +0, Ref +1, Will +5; +1 vs. radiation effects | Init +1 | Perception +10 (Low-Light & Darkvision 60ft; Blindsense: Scent 30ft) | Active Effects: Radiation Badge, | Active Spells: None | Armor Environmental Seals: Active (1 day remaining) | Male Vlaka (Tempered Pilgrim) Mystic (Empath) 2 / Skyfire Centurian

It was great getting to play with all of you. And we kept Mik'al alive, too! :P

Thank you again, GM, for a great game!

Second Seekers (Luwazi Elsbo)

Lashunta Solarion 4 Theme Dragonblooded |SP 0/28 HP 30/32|RP 3/5 |EAC 20 KAC 21|Fort +4, Reflex +5, Will +3| Init +4 |Per -1 Speed 40

It looks like I have the out of tier credits, but I should should have the level 3-4 credits. Is this something you'd still be able to easily fix?


Map #1-09 (The Cavern) Chase Rules & Buggy

Sorry about that!
It's corrected :)

Second Seekers (Luwazi Elsbo)

Lashunta Solarion 4 Theme Dragonblooded |SP 0/28 HP 30/32|RP 3/5 |EAC 20 KAC 21|Fort +4, Reflex +5, Will +3| Init +4 |Per -1 Speed 40

Thank you for fixing that and thanks again for GMing!

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