Ironperenti's Rise of the Runelords Campaign
Game Master
Ironperenti
The Roll20 maps link is HERE
Treasure tracker is HERE
Player notes: Player Notes
Calendar is HERE
Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE
Thanks for letting us know!
Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE
Thanks for letting us know!
Female Tiefling(pitborn) Unchained Summoner 1
Realized I needed to add Rixis to my stat line, So I did, His vitals are now available to everyone
Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE
Just got out of a 14 hour tabletop session, I’ll update in the morning when i get into work
DM / GM / The man behind the curtain
Personally, I think you should play what you want to play and then deal with the lumps. A heavy healer is always useful. My current group has a Paladin Hospitaler who works overtime. If you would like to switch I am fine with that.
Female Tiefling(pitborn) Unchained Summoner 1
I have infernal healing as one of my spells- mostly because I don't trust anyone to heal Rixis- so I can kinda maybe heal if you really need it
Female Aasimar Cleric of Reymenda 8 | 62/62 HP | AC 15 T 11 FF 14 | Fort +9 Ref +4 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Holy Lance 0/1 | Rebuke Death 8/8 | Touch of Good 8/8
Ranger 6 HP 64/64 | AC 17 T 13 FF 14 | F +7 R +8 W +3 | CMB +10 CMD 22 | Speed 20' Init +5 Perc +12 Low-light vision 60'
From what I can tell, it seems like we lost the potential "tanks".
Female Tiefling(pitborn) Unchained Summoner 1
Misury and Rixis will pull their own on the "tank" end of the situation. Once my summons start lasting more than one round...
Sorry to any GM who has to suffer knowing I'm going to eventually be summoning 1d3+1 monsters a round, every round, until whatever we are fighting is flanked on all sides and the room is full of summons
Male Aasimar (Angel-Blooded) Unchained Scaled Fist Monk 1 [HP 11/11][AC16 T16 FF14][F+3 R+4 W+0][CMD 21][Init+2 Perc+4 ][Current effects: none]
When it comes to tanking we have summons and Zandril's Parry. Hopefully we will be alright between that and healing spells.
Female Tiefling(pitborn) Unchained Summoner 1
Alot of people forget that you can continuously just keep summoning monsters every round, without stop, Giving each a free "hey go kill that person" before summoning some more
Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC
Would it be possible for Runt to summon using the primordial template instead of the fiendish template? i.e. she would never be able to use the fiendish template but would always use the primordial instead.
DM / GM / The man behind the curtain
Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC
Male Gnome UnRogue (Cutpurse) 2 | HP 18 | AC:17 FF:13 T:15 | F+2 R+7 W+1 | CMD:13 | Init:+4 Perc:+9; lowlight vision | Current effects: none
Are we just waiting on Templeton?
Male Aasimar (Angel-Blooded) Unchained Scaled Fist Monk 1 [HP 11/11][AC16 T16 FF14][F+3 R+4 W+0][CMD 21][Init+2 Perc+4 ][Current effects: none]
Trunt Zecks wrote: Are we just waiting on Templeton? I think so. I don't think Valtyra has acted this turn either though.
Female Aasimar Sorcerer (Tattooed) from Magnimar | HP 9/9 | AC 13 | Perception +3 | Scholar of the Ancients | Init +7
I did, the GM listed those who still had to act, I was not in that list.
Male Aasimar (Angel-Blooded) Unchained Scaled Fist Monk 1 [HP 11/11][AC16 T16 FF14][F+3 R+4 W+0][CMD 21][Init+2 Perc+4 ][Current effects: none]
I must have missed that, I thought you had only posted on turn one. I didn't see you act on turn two but I probably missed that.
DM / GM / The man behind the curtain
I will post tonight regardless.
Male Gnome UnRogue (Cutpurse) 2 | HP 18 | AC:17 FF:13 T:15 | F+2 R+7 W+1 | CMD:13 | Init:+4 Perc:+9; lowlight vision | Current effects: none
FYI, I'm not allowed access to the treasure tracker, the sharing might not be set up right.
DM / GM / The man behind the curtain
Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC
Is Runt up? I did not see a new combat card with her on it so I'm thinking either no or it was hidden in a spoiler or I'm just blind.
DM / GM / The man behind the curtain
DM / GM / The man behind the curtain
I think I failed to mention a feat rule of mine.
Weapon Finesse is automatic with finesse weapons ie light weapons and those designated as finesse.
Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE
So do I not need the feat to use the bladed scarf? Or is that an exception. I'm fine either way!
Ranger 6 HP 64/64 | AC 17 T 13 FF 14 | F +7 R +8 W +3 | CMB +10 CMD 22 | Speed 20' Init +5 Perc +12 Low-light vision 60'
Hmm, does that apply to elven curved blade and branched spear also? Would also depend on if I can swap my Str and Dex. Not sure if I'd change anything, might be better to leave as is.
Male Gnome UnRogue (Cutpurse) 2 | HP 18 | AC:17 FF:13 T:15 | F+2 R+7 W+1 | CMD:13 | Init:+4 Perc:+9; lowlight vision | Current effects: none
Also, does Rogue get anything to replace Weapon Finesse?
DM / GM / The man behind the curtain
@Camil: As long as you have proficiency then you can use your dex to hit with a finesse weapon.
@lavanor: yes if you are proficient with those weapons
@Trunt: you may select your first weapon to add dex to dmg at 1st level. It then proceeds as normal
@all: the swashbuckler gets the same dex to dmg allocation as the unchained rogue as part of swashbucklers finesse at levels 1, 3, 11, 19.
The rogue talent finesse rogue may be replaced with fencing grace or slashing grace but you must meet all prerequisites.
Everyone is considered to have weapon finesse for purposes of meeting prereqs
Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE
Cool. I’ll replace it with something else...
Male Half-Elf Swashbuckler 3- [HP 32/32, 2 Dex Damage ][AC (18):T (16):F 13][Fort +2:Ref (+6):Will +2][CMD (16)][Init (+5)][Perception +9][Panache 3/3, Charmed Life 3/3]
Just a heads up. I will be on vacation from this Saturday, July 20th to Sunday, July 28th. I will have little to no reception. Feel free to bot Zandril as needed. Thank you.
Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE
Okay I swapped out weapon finesse for Improved Initiative!
Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE
I've been remembering how to play an Alchemist, and I forgot I can't give out potions without the Infusion discovery. Is it possible to qualify for Extra Discovery at 1st level and take Infusion, or do I have to wait? If so would it be possible to swap Improved Initiative for that?
Thanks!
DM / GM / The man behind the curtain
@Camil: yes, not a problem
Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC
Yep, potions and extracts are very different things. There is also a nice discovery that allows you to reuse potions by spitting into them.
Female Aasimar Sorcerer (Tattooed) from Magnimar | HP 9/9 | AC 13 | Perception +3 | Scholar of the Ancients | Init +7
Runt PbP wrote: Yep, potions and extracts are very different things. There is also a nice discovery that allows you to reuse potions by spitting into them. Eww, okay, I can safely say both myself and Valtyra will not be quaffing "spit" potions any time soon. :D
Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE
DM / GM / The man behind the curtain
Do you guys want to know your experience points or shall I just tell you when you hit a new level?
Male Aasimar (Angel-Blooded) Unchained Scaled Fist Monk 1 [HP 11/11][AC16 T16 FF14][F+3 R+4 W+0][CMD 21][Init+2 Perc+4 ][Current effects: none]
Knowing experience points isn't a big deal to me. I'm fine with just knowing when we level up.
Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC
Level me up, Scotty!
Sorry, couldn't resist. I really don't need to know the XP.
DM / GM / The man behind the curtain
Ranger 6 HP 64/64 | AC 17 T 13 FF 14 | F +7 R +8 W +3 | CMB +10 CMD 22 | Speed 20' Init +5 Perc +12 Low-light vision 60'
I'm on vacation for the next week so may not be able to post regularly. Bot as needed.
DM / GM / The man behind the curtain
Female Aasimar Cleric of Reymenda 8 | 62/62 HP | AC 15 T 11 FF 14 | Fort +9 Ref +4 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Holy Lance 0/1 | Rebuke Death 8/8 | Touch of Good 8/8
Just got married, posting may be spotty!
Female Aasimar Sorcerer (Tattooed) from Magnimar | HP 9/9 | AC 13 | Perception +3 | Scholar of the Ancients | Init +7
Male Aasimar (Angel-Blooded) Unchained Scaled Fist Monk 1 [HP 11/11][AC16 T16 FF14][F+3 R+4 W+0][CMD 21][Init+2 Perc+4 ][Current effects: none]
DM / GM / The man behind the curtain
Outstanding, congratulations.
Male Gnome UnRogue (Cutpurse) 2 | HP 18 | AC:17 FF:13 T:15 | F+2 R+7 W+1 | CMD:13 | Init:+4 Perc:+9; lowlight vision | Current effects: none
Congratulations!!! May there be many happy years in your future!
I’ll try to get my night time post up this evening some time.
Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE
Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC
Get any good advice during the reception, or did you not do that?
Female Aasimar Cleric of Reymenda 8 | 62/62 HP | AC 15 T 11 FF 14 | Fort +9 Ref +4 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Holy Lance 0/1 | Rebuke Death 8/8 | Touch of Good 8/8
We did have a reception! I would say the best advice is "try not to use a hotel whose central air conditioning goes out in the middle of your ceremony while there are 60 people in the room and it's over 100 F. outside." ;)
|