[SFS/Shifty] #1-32: Acts of Association (Table 2) (Inactive)

Game Master Nik B.

Maps & handouts


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VC - Sydney, Australia

This looks like (almost certainly!) a low level table, can play what you guys like though :)

Acquisitives

Male N android ace pilot Technomancer 4 | SP 20 HP 24 | RP 5 | EAC 20; KAC 20 | Fort +2; Ref +6; Will +4; +2 vs. disease, mind-affecting effects, poison, sleep, spells, and other magic effects | Init: +5 | Perc +0, SM -2, low-light vision, Darkvision 60ft. | Speed 30ft

Going to go ahead and dot in with Delta-5. If we end up missing some critical skill sets though I'll swap out to Kai--Kai can do pretty much everything.

Acquisitives

Male N android ace pilot Technomancer 4 | SP 20 HP 24 | RP 5 | EAC 20; KAC 20 | Fort +2; Ref +6; Will +4; +2 vs. disease, mind-affecting effects, poison, sleep, spells, and other magic effects | Init: +5 | Perc +0, SM -2, low-light vision, Darkvision 60ft. | Speed 30ft

Does anyone understand how Jump Jets work?
https://www.aonsrd.com/ArmorUpgrades.aspx?ItemName=Jump%20Jets&Family=N one

Is it a standard action to activate while taking a move action? Or can it be implicitly activated during the move action?

Does it add a fly speed of 30 ft. to the move action (or one 20ft. "jump") or replace the move action altogether?

I don't see a clear answer on the boards and mostly want to know how you will rule it, Shifty.

Exo-Guardians

M Vesk 5 | Solarion
Tag:
LG | SP 40 HP 41 RP 4 | EAC 18, KAC 18 | Fort +5*; Ref +3*; Will +4* | Init +2, Perc +5 | -- | Speed 30ft | Conditions: None

Hi there, any chance I can join with my Solarion? I’ll wait for your response before sitting in. Thanks!

Wayfinders

Male LN kasatha themeless operative 2 | SP 0/12 HP 3/16 | RP 4/4 | EAC 18; KAC 18 | Fort +0; Ref +6; Will +5 | Init: +8 | Perc: +8, SM: +8, dark vision 60ft | Speed 30ft | Active conditions: -
Abilities/Consumables:
Laser pistol charges 17/20 | Arc pistol charges 20/20 | Serum of healing mk I 2/2

Thanks, Shifty.

Profile is mostly set up, just a couple of things to finalise.


I've got a lvl 2 Android Mechanic or Vesk Soldier, I can also bring in a lvl 1 Ysoki Technomancer or Lashunta Mystic. Any preferences?


VC - Sydney, Australia
Rahdokama wrote:
Hi there, any chance I can join with my Solarion? I’ll wait for your response before sitting in. Thanks!

Yep - as noted in Flax lodge :)


VC - Sydney, Australia
Delta-5 wrote:


Is it a standard action to activate while taking a move action? Or can it be implicitly activated during the move action?

Does it add a fly speed of 30 ft. to the move action (or one 20ft. "jump") or replace the move action altogether?

My take on Jump Jets is that you trigger them as part of a move action and that the Jump (whether it be the 30' horizontal/10' vert, or the 20' vert) replaces the normal movement. Obviously this has implications for any full action/full attack options such as Trick attack, Run, Withdraw, and Charging (as obvious stand outs).


VC - Sydney, Australia

Hi all!

I know it is still the weekend for most people, so I will kick off in 24 hours.

If you have previously played this scenario, can you kindly tell me what dignitary you had? I'll mix it up so you don't get a repeat :)

Second Seekers (Jadnura)

Male N Ferran Soldier 3 | SP 20/24 HP 25/25 | RP 5/5 | EAC 13; KAC 15 | Fort +4; Ref +1 Will + 3 | Init: +0 | Perc: +0, SM: +0 Low light

Revvy Bitterleafs character checking in

Info from my previous run:

We had an Nuar who was all about showing strength and intimidation and not backing down from a fight

We went to the park to catch some critters
We went to a restaurant and had a lovely meal
We went to a bar for some drinks...and ended up fighting
We went shopping and carried around a whole lot of packages

Second Seekers (Jadnura)

Male N Ferran Soldier 3 | SP 20/24 HP 25/25 | RP 5/5 | EAC 13; KAC 15 | Fort +4; Ref +1 Will + 3 | Init: +0 | Perc: +0, SM: +0 Low light
Anxa wrote:
I've got a lvl 2 Android Mechanic or Vesk Soldier, I can also bring in a lvl 1 Ysoki Technomancer or Lashunta Mystic. Any preferences?

I always say; play what you think will be the most fun to play.

Having said that, I'm playing a (melee) soldier and Delta-5 and LA6 are technomancers. We have a solarion and an operative as well...so I'd say bring the mystic or the mechanic for a more rounded out party.

Acquisitives

Male N android ace pilot Technomancer 4 | SP 20 HP 24 | RP 5 | EAC 20; KAC 20 | Fort +2; Ref +6; Will +4; +2 vs. disease, mind-affecting effects, poison, sleep, spells, and other magic effects | Init: +5 | Perc +0, SM -2, low-light vision, Darkvision 60ft. | Speed 30ft
Shifty wrote:
Delta-5 wrote:


Is it a standard action to activate while taking a move action? Or can it be implicitly activated during the move action?

Does it add a fly speed of 30 ft. to the move action (or one 20ft. "jump") or replace the move action altogether?

My take on Jump Jets is that you trigger them as part of a move action and that the Jump (whether it be the 30' horizontal/10' vert, or the 20' vert) replaces the normal movement. Obviously this has implications for any full action/full attack options such as Trick attack, Run, Withdraw, and Charging (as obvious stand outs).

That's the interpretation I was just coming around to this morning as I thought it over again. Glad we're on the same page.

I'm ready to go.

Dataphiles

Female LN Android Bounty Hunter Technomancer 3 | SP 18/18 HP 19/19 | RP 4/4 | KAC 16 EAC 15 | Fort +2; Ref +4; Will +3 | Init: +3 | Perc: +3, SM: -2 | Speed 30ft | Active conditions: None.

This will be the first time any of my characters plays 1-32.

Acquisitives

Male N android ace pilot Technomancer 4 | SP 20 HP 24 | RP 5 | EAC 20; KAC 20 | Fort +2; Ref +6; Will +4; +2 vs. disease, mind-affecting effects, poison, sleep, spells, and other magic effects | Init: +5 | Perc +0, SM -2, low-light vision, Darkvision 60ft. | Speed 30ft
LA64397F wrote:
This will be the first time any of my characters plays 1-32.

Same.

Exo-Guardians

M Vesk 5 | Solarion
Tag:
LG | SP 40 HP 41 RP 4 | EAC 18, KAC 18 | Fort +5*; Ref +3*; Will +4* | Init +2, Perc +5 | -- | Speed 30ft | Conditions: None

Tag: 

Player Name/Alias: Tealk 
Character Name: Rahdokhama 
Character Level: 2 
Organized Play # / Character #: 159547-702

What is your favorite color: Green 
What is your quest Day Job (if any) Roll: None.

Thanks, first time playing this scenario.

Dataphiles

Genderless Android | Spacefarer | Mechanic (Exocortex) 2| SP: 0/12; HP: 13/16; RP: 5/5 | BAB: 1; EAC: 14; KAC: 15; CMD: 23 | F+0; R+6; W+4 | Init: +3; Perc: +9; Spd: 30' | Str+1, Dex+1, Con+0, Int+4, Wis+1, Cha-1

Poster formerly know as Anxa. Going with the android mechanic.

Playing through with another character now.

Previous game...:

Diplomat wanted to...
...see the nightlife.
...walk outside the station/taking a starship ride.
...attend a theater.
...go shopping.

Dataphiles

Genderless Android | Spacefarer | Mechanic (Exocortex) 2| SP: 0/12; HP: 13/16; RP: 5/5 | BAB: 1; EAC: 14; KAC: 15; CMD: 23 | F+0; R+6; W+4 | Init: +3; Perc: +9; Spd: 30' | Str+1, Dex+1, Con+0, Int+4, Wis+1, Cha-1

I see the 'fill in the blank' sheet with the maps.
Do you want us to fill the Perception and Initiative?

Day Job - Prof (Lab Tech): 1d20 + 14 ⇒ (10) + 14 = 24


VC - Sydney, Australia

All good I can pop those in otherwise :0

Acquisitives

Male N android ace pilot Technomancer 4 | SP 20 HP 24 | RP 5 | EAC 20; KAC 20 | Fort +2; Ref +6; Will +4; +2 vs. disease, mind-affecting effects, poison, sleep, spells, and other magic effects | Init: +5 | Perc +0, SM -2, low-light vision, Darkvision 60ft. | Speed 30ft

Day Job
Profession, bounty hunter: 1d20 + 6 ⇒ (19) + 6 = 25

Acquisitives

Male N android ace pilot Technomancer 4 | SP 20 HP 24 | RP 5 | EAC 20; KAC 20 | Fort +2; Ref +6; Will +4; +2 vs. disease, mind-affecting effects, poison, sleep, spells, and other magic effects | Init: +5 | Perc +0, SM -2, low-light vision, Darkvision 60ft. | Speed 30ft

"This practice is often called haggling over the bill..."

Ah-hahahahahaha...


VC - Sydney, Australia

Sorry for the slow 24hours, back to back conferences and also just at the final crunchy end of con organising for a con on a cruise ship - getting all the ships cabin and event space organised (as well as daily schedule and call for GMs done!)

Second Seekers (Jadnura)

Male N Ferran Soldier 3 | SP 20/24 HP 25/25 | RP 5/5 | EAC 13; KAC 15 | Fort +4; Ref +1 Will + 3 | Init: +0 | Perc: +0, SM: +0 Low light

No worries, take your time. Better to take it slow for a bit then to suffer a burnout. But I do appreciate you letting us know.

Wayfinders

Male LN kasatha themeless operative 2 | SP 0/12 HP 3/16 | RP 4/4 | EAC 18; KAC 18 | Fort +0; Ref +6; Will +5 | Init: +8 | Perc: +8, SM: +8, dark vision 60ft | Speed 30ft | Active conditions: -
Abilities/Consumables:
Laser pistol charges 17/20 | Arc pistol charges 20/20 | Serum of healing mk I 2/2

No problem. We're still ticking along nicely - no need to apologise. :)

Sounds involved. Hope all goes smoothly!

Acquisitives

Male N android ace pilot Technomancer 4 | SP 20 HP 24 | RP 5 | EAC 20; KAC 20 | Fort +2; Ref +6; Will +4; +2 vs. disease, mind-affecting effects, poison, sleep, spells, and other magic effects | Init: +5 | Perc +0, SM -2, low-light vision, Darkvision 60ft. | Speed 30ft

I didn't even notice you were posting slowly :p

Wayfinders

Male LN kasatha themeless operative 2 | SP 0/12 HP 3/16 | RP 4/4 | EAC 18; KAC 18 | Fort +0; Ref +6; Will +5 | Init: +8 | Perc: +8, SM: +8, dark vision 60ft | Speed 30ft | Active conditions: -
Abilities/Consumables:
Laser pistol charges 17/20 | Arc pistol charges 20/20 | Serum of healing mk I 2/2
Delta-5 wrote:
should we be rolling bluffs for telling the truth? Maybe we should let the GM tell us what, if anything, to roll based off of our actions.

With PBP, I always try to err on the side of providing more than required, so that it may minimise the delay of waiting if another action or roll are required.

Elisan's intention was to embellish the truth rather than a straight out fabrication - the old addage about the best lies containing kernels of truth.

He was alleging the chef's actions were irrational and without any provocation, and that the safety of other diners was in question, which I believe to be false and warranted the Bluff.

It made sense in my head (but then again, many things do that others find more than a little strange!), however I may not have captured it in my post as well as I'd intended.

Acquisitives

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Male N android ace pilot Technomancer 4 | SP 20 HP 24 | RP 5 | EAC 20; KAC 20 | Fort +2; Ref +6; Will +4; +2 vs. disease, mind-affecting effects, poison, sleep, spells, and other magic effects | Init: +5 | Perc +0, SM -2, low-light vision, Darkvision 60ft. | Speed 30ft
Quote:
I always try to err on the side of providing more than required

That is the flipside; I wish there were a way around it without slowing games down. I'm a big believer in the "narrate what your'e doing and let the GM tell you when/if/what to roll" approach to the game but it's true there are hiccups in PbP.


VC - Sydney, Australia
Elisan Jurindah Solmali wrote:


Sounds involved. Hope all goes smoothly!

It is pretty involved, but in waves :)

When I initially started planning a con on a cruise ship the idea was to keep it small but scaleable, its the first pure roleplaying con on a ship (there's other cons and board game cruises etc - but pure RPG has different complexities) and I wasn't certain how well it would be recieved.

My planning was just to take the first one as a pilot, and so I got half a dozen people who I knew would go 'no matter what' so that if people didn't buy in I could at least point to 'here is people gaming at sea' and we would get more the next time. I set the target for 20 people with a hard cap of 30.

I raised it on our state PFS Facebook group as an upcoming event and hit up my local travel agent for some prices - she's really lovely and got us some great prices per cabin. I dropped that the event was open when I got home from work and in 16 hours the 30 cap had been reached and had blown out to 37, with a waitlist.

We're now at the final payments stage and so the last couple of days has been a bit involved, and although I was going to wait until the 25th (drop dead final payment date) before allowing more sign ups from the waitlist, I got told the ship was about to fill so the option to add more at that date was going to be really iffy, so we filled up 3 more cabins.

Now I'm doing the GM muster and scheduling.

It's certainly an adventure - we have 18 cabins worth of players, and this is just the 'proof of concept' event... next year we're looking at PaizoCon Asia Pacific being on board a ship so this is the rehearsal :)

We needed somethig to match gaming at the Green Dragon Inn at Hobbiton in New Zealand from the other PCAP :)

Dataphiles

Female LN Android Bounty Hunter Technomancer 3 | SP 18/18 HP 19/19 | RP 4/4 | KAC 16 EAC 15 | Fort +2; Ref +4; Will +3 | Init: +3 | Perc: +3, SM: -2 | Speed 30ft | Active conditions: None.

That sounds...Amazing! Room, gaming, and food all within a few decks, not to mention being able to lounge topside or play some craps at the casino.


VC - Sydney, Australia

That is another tricky part.

My original thought was that people would go hard and game til they broke, but actually the feedback is coming in that people mostly want morning sessions, then afternoons off to go do all the activities.

I have a few fiends who plan to pretty much hammer gaming all day and night (because the free pizza bar is 24/7 so they can be gaming and eating pizza at 3am)

Wayfinders

Male LN kasatha themeless operative 2 | SP 0/12 HP 3/16 | RP 4/4 | EAC 18; KAC 18 | Fort +0; Ref +6; Will +5 | Init: +8 | Perc: +8, SM: +8, dark vision 60ft | Speed 30ft | Active conditions: -
Abilities/Consumables:
Laser pistol charges 17/20 | Arc pistol charges 20/20 | Serum of healing mk I 2/2

Wow! Sounds really fun! Best of luck with it.

I remember seeing publicity for it somewhere on an Oz RPG group (or maybe these boards somewhere?) but sadly not something I'm currently in a position to attend.

Second Seekers (Jadnura)

Male N Ferran Soldier 3 | SP 20/24 HP 25/25 | RP 5/5 | EAC 13; KAC 15 | Fort +4; Ref +1 Will + 3 | Init: +0 | Perc: +0, SM: +0 Low light

That does sound amazing (also the part about a 24/7 free pizza bar). It also sounds very far away ;(

Good luck and maybe if it takes off you can go global in a few years ;)

Dataphiles

Female LN Android Bounty Hunter Technomancer 3 | SP 18/18 HP 19/19 | RP 4/4 | KAC 16 EAC 15 | Fort +2; Ref +4; Will +3 | Init: +3 | Perc: +3, SM: -2 | Speed 30ft | Active conditions: None.

Day Job (Profession: Archivist/Librarian): 1d20 + 7 ⇒ (3) + 7 = 10

Acquisitives

Male N android ace pilot Technomancer 4 | SP 20 HP 24 | RP 5 | EAC 20; KAC 20 | Fort +2; Ref +6; Will +4; +2 vs. disease, mind-affecting effects, poison, sleep, spells, and other magic effects | Init: +5 | Perc +0, SM -2, low-light vision, Darkvision 60ft. | Speed 30ft

I'll be pretty busy until probably next Thursday. I'm not sure what my posting rate will look like day to day. Don't hesitate to bot me if I haven't posted yet on a given day and am holding things up. There should be a Bot Me spoiler at the bottom of my profile but if there is not, recent posts should be indicative.


VC - Sydney, Australia

AFK notice.

It is currently Sunday afternoon. On Friday around lunchtime I will be boarding the Carnival Spirit for a few days out kicking around the Coral Sea to do my final checks for our 'PFS/SFS RPG convention at sea' Con Voyage in August.

The ship wifi and internet is utter garbage, so I expect to have no signal or comms from noon on Friday the 7th of June til noon Monday the 10th of Jun. I might get comms, I might not, so banking on not.

Wayfinders

Male LN kasatha themeless operative 2 | SP 0/12 HP 3/16 | RP 4/4 | EAC 18; KAC 18 | Fort +0; Ref +6; Will +5 | Init: +8 | Perc: +8, SM: +8, dark vision 60ft | Speed 30ft | Active conditions: -
Abilities/Consumables:
Laser pistol charges 17/20 | Arc pistol charges 20/20 | Serum of healing mk I 2/2

Thanks for the notice. All the best for the trial run!

Second Seekers (Jadnura)

Male N Ferran Soldier 3 | SP 20/24 HP 25/25 | RP 5/5 | EAC 13; KAC 15 | Fort +4; Ref +1 Will + 3 | Init: +0 | Perc: +0, SM: +0 Low light

Thanks for letting us know well in advance.

And try to enjoy it - I know that can be hard for an organizer.


VC - Sydney, Australia

Back in 72 hours - may or may not have internet til then...

Wayfinders

Male LN kasatha themeless operative 2 | SP 0/12 HP 3/16 | RP 4/4 | EAC 18; KAC 18 | Fort +0; Ref +6; Will +5 | Init: +8 | Perc: +8, SM: +8, dark vision 60ft | Speed 30ft | Active conditions: -
Abilities/Consumables:
Laser pistol charges 17/20 | Arc pistol charges 20/20 | Serum of healing mk I 2/2

Enjoy! Best of luck.

Acquisitives

Male N android ace pilot Technomancer 4 | SP 20 HP 24 | RP 5 | EAC 20; KAC 20 | Fort +2; Ref +6; Will +4; +2 vs. disease, mind-affecting effects, poison, sleep, spells, and other magic effects | Init: +5 | Perc +0, SM -2, low-light vision, Darkvision 60ft. | Speed 30ft

I will be at a conference for work next week (M-F) with very limited time to post. There should be a Bot Me spoiler in my profile (please let me know ASAP if it is missing or empty) that you can use to bot me if any actions are waiting on me.


VC - Sydney, Australia

The cruise went well, I got a great opportunity to check the size of the space we have been given which is pretty good, there's going to be some serious challenges (like getting people to reduce the junk they have at a gaming table!) but I reckon we're in for a great time.

Wayfinders

Male LN kasatha themeless operative 2 | SP 0/12 HP 3/16 | RP 4/4 | EAC 18; KAC 18 | Fort +0; Ref +6; Will +5 | Init: +8 | Perc: +8, SM: +8, dark vision 60ft | Speed 30ft | Active conditions: -
Abilities/Consumables:
Laser pistol charges 17/20 | Arc pistol charges 20/20 | Serum of healing mk I 2/2
Shifty wrote:
The cruise went well, I got a great opportunity to check the size of the space we have been given which is pretty good, there's going to be some serious challenges (like getting people to reduce the junk they have at a gaming table!) but I reckon we're in for a great time.

Welcome back! That's great to hear. Glad the trip was a success.


VC - Sydney, Australia

@Charlie - could you kindly provide reporting info?

We're at about THAT point in the game :)

Second Seekers (Jadnura)

Male N Ferran Soldier 3 | SP 20/24 HP 25/25 | RP 5/5 | EAC 13; KAC 15 | Fort +4; Ref +1 Will + 3 | Init: +0 | Perc: +0, SM: +0 Low light

My apologies, for some reason that slide completely slipped past my attention.

It should be filled in now.

Wayfinders

Male LN kasatha themeless operative 2 | SP 0/12 HP 3/16 | RP 4/4 | EAC 18; KAC 18 | Fort +0; Ref +6; Will +5 | Init: +8 | Perc: +8, SM: +8, dark vision 60ft | Speed 30ft | Active conditions: -
Abilities/Consumables:
Laser pistol charges 17/20 | Arc pistol charges 20/20 | Serum of healing mk I 2/2

From my rolls, I think it's a non-issue but I don't think I could do the actions as posted in the Gameplay.

I think the Trick Attack would be a full round action, so I couldn't have it prepared as part of a readied action, so I guess it would just be a move and then readied attack.

Does that sound right?


VC - Sydney, Australia

Yeah looks like it is a normal attack. The Trick attack process is a full round action.

Acquisitives

Male N android ace pilot Technomancer 4 | SP 20 HP 24 | RP 5 | EAC 20; KAC 20 | Fort +2; Ref +6; Will +4; +2 vs. disease, mind-affecting effects, poison, sleep, spells, and other magic effects | Init: +5 | Perc +0, SM -2, low-light vision, Darkvision 60ft. | Speed 30ft

Thanks for the game, Shifty. Always a pleasure to play with you. When can we expect chronicles?


VC - Sydney, Australia
Delta-5 wrote:
Thanks for the game, Shifty. Always a pleasure to play with you. When can we expect chronicles?

I'm glad you asked HERE they are :)

Exo-Guardians

M Vesk 5 | Solarion
Tag:
LG | SP 40 HP 41 RP 4 | EAC 18, KAC 18 | Fort +5*; Ref +3*; Will +4* | Init +2, Perc +5 | -- | Speed 30ft | Conditions: None

Thanks for the game, it definitely was very interesting...

Dataphiles

Female LN Android Bounty Hunter Technomancer 3 | SP 18/18 HP 19/19 | RP 4/4 | KAC 16 EAC 15 | Fort +2; Ref +4; Will +3 | Init: +3 | Perc: +3, SM: -2 | Speed 30ft | Active conditions: None.

Thanks for the game, Shifty! I had a great time!


VC - Sydney, Australia

REEEALLY odd scenario.

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