A Grim Moon Looms ; A Young Pantheon Grows (Inactive)

Game Master leinathan

Several young divinities gather together into a new pantheon, combining their strengths towards common goals. Together, they forge their sparks into the stuff of true gods.

Battlemap


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HP:226/226/ AC 27, Touch 18, Flat-Footed 21,/ Fort+19; Ref+16, Will+20/ Aura of Indomitable Presence 30'/ Miss Chance 20% Female Human Warlord 3/ Sorcerer 4/ Bladecaster 7 (VMC Bard)// Champion/Archmage Tier 6

So... loud or not loud?

Edit: I'm pretty sure the DM's nudging loud.


Rocks Fall; You Die!

You're the one who wrote that your cohort is always trying to help you fulfill your destiny and push you to greatness!


HP:226/226/ AC 27, Touch 18, Flat-Footed 21,/ Fort+19; Ref+16, Will+20/ Aura of Indomitable Presence 30'/ Miss Chance 20% Female Human Warlord 3/ Sorcerer 4/ Bladecaster 7 (VMC Bard)// Champion/Archmage Tier 6
DM Divinity wrote:
You're the one who wrote that your cohort is always trying to help you fulfill your destiny and push you to greatness!

Your right... Already done.

I hope you guys like it. :)


Human Inactive, campaign ended.

It was well done, I'd say!

Apologies to Ulliaza for not following that great setup myself.

Out of curiosity, considering this is the first PBP I'm in, I'd like to ask a bit of feedback on my gameplay posts so far. Is the quality good enough? Also, I'm trying to respond to everyone that interacts with Adol, though I'm starting to see there are some narrative issues with that approach: the narrative is sometimes way ahead of where I left him off and i have to backtrack to get everthing. Is this seen as disjointed or disruptive by anyone? A byproduct of it is that the post also tends to get a bit long, and I don't want to hog the sportlight. Should I tone this down?


Rocks Fall; You Die!

One of my rules for PBP (reproduced in this avatar profile) is to 'make hooks, and take hooks'. So, I appreciate that you're responding to other people! But also make sure that, on occasion, your own posts leave things for your fellow players to respond to and don't just conclude themselves.

Length isn't a bad thing! It's a great thing about PBP that we can spend as much time as we like on our posts without worrying about disrupting other players' time to spend on their own characters.

Other thoughts?


Female Noble Drow UnRogue 4/Sorcerer 1/Arcane Trickster 8

I think your posts have been fine Adol. To be honest, I'm kind of sorry I hadn't been around to jump in the middle of that whole speech, but it is what it is. I think it's perfectly fine to jump back a bit if someone asks Adol a question, though if it's more a group decision, it's probably better not to jump back if we're in the middle of doing said action. Also, length's perfectly fine.


Human Inactive, campaign ended.

@ Divinity/ulliaza thanks. I'll try to include more plothooks and keep the posts a bit more open.

Regarding the branching paths/teams, can I ask what this castle is? Where is it? It was mentioned by ulliza and Rirsa as a possible destination but I hadn't seen it mentioned before. How does it assumingly relate to the count? Is that where he normally lives?


Rocks Fall; You Die!

The castle is a wooden building with a stone wall around it in the middle of the town. You don't know the answers to any of the other questions.


HP:226/226/ AC 27, Touch 18, Flat-Footed 21,/ Fort+19; Ref+16, Will+20/ Aura of Indomitable Presence 30'/ Miss Chance 20% Female Human Warlord 3/ Sorcerer 4/ Bladecaster 7 (VMC Bard)// Champion/Archmage Tier 6

I think your quite fine as well; and I will make endeavors as to ensure more hooks in my dialogue with others.


HP:226/226/ AC 27, Touch 18, Flat-Footed 21,/ Fort+19; Ref+16, Will+20/ Aura of Indomitable Presence 30'/ Miss Chance 20% Female Human Warlord 3/ Sorcerer 4/ Bladecaster 7 (VMC Bard)// Champion/Archmage Tier 6

I apologize; I calculated my HP incorrectly;

Walord 30+ Sorcerer 24 +70 Bladecaster+ 56 Constitution+ 14 Toughness+ 30 Mythic +2 FCB =226... I think I miscalculated the bonus HP from my Mythic tiers

Edit: Forgot Favored Class bonus

Edit2: will comb through for more math errors; I'll let you know if I missed anything else.

Edit3: Found the following errors

Starting ability scores are

Str 14 Dex 15 Con 15 Wis 12 Cha 15

Level up boni applied to: Dex,Con, Cha
Mythic boni applied to: Dex, Con ,Cha
Enhancement (+4) boni: Dex,Cha
Enhancement (+2) boni: Con, Wis
Human Bonus (+2): Dex

Totals should be Str 14, Dex 23,Con 19, Wis 14, Cha 21

Charisma is off by 2 points correction results in the following returns

Bardic Performance is 19 rounds/day
Heavenly Fire is 8/day
Warleader is 6/day
Battlecaster's Strike is 6/day
Will save increases by 1 to 20
Charisma based skills increase by 1

I should have 4 5th level spells per day; instead of 3
I should have 8 1st level spells per day; instead of 7

Edit 4: I forgot the +2 Humans get as well


Female Noble Drow UnRogue 4/Sorcerer 1/Arcane Trickster 8

Am I going crazy, or has today been really quiet campaign wise for anyone else?


HP:226/226/ AC 27, Touch 18, Flat-Footed 21,/ Fort+19; Ref+16, Will+20/ Aura of Indomitable Presence 30'/ Miss Chance 20% Female Human Warlord 3/ Sorcerer 4/ Bladecaster 7 (VMC Bard)// Champion/Archmage Tier 6
Saint Ulliaza wrote:
Am I going crazy, or has today been really quiet campaign wise for anyone else?

I'm only in this pbp; but my IRL campaigns have been a no go so far This week.


Rocks Fall; You Die!

I'm having computer equipment deficiencies (I need to buy new chargers) but I'm about to write one on mobile!


Rocks Fall; You Die!

Hey Adol! Instead of writing a post about what you would do, roll some dice and say that you are doing it!


Human Inactive, campaign ended.

Well i was online but considering the situation there wasnt much i could write about. Cant have a casual conversation with my friends with an undead monstousity breathing down our necks :')

Ah, computer issues happen, np. I thought it might have been a timezone problem with work and such. Slow days also happen.


Female Human Arcanist 14 / Archmage 6 | HP 172/172 | AC 20 T 15 FF 17 | Saves 13/12/17 | CMD 20| Init +12 | Perc +22, SM +17 | See Invisibility, Darkvision 60ft, Aura Sight, Arcane Sight 120ft

@Adol: The undead only used fear, which I don't think is going to affect anyone (I guess we can roll 1s). You don't have to turn her to paste quite yet.


Human Inactive, campaign ended.

Um, sure, so i can just assume the undead is close enough? Sweet! Might take a bit roll it all since i'm typing from the phone.


Rocks Fall; You Die!

What I mean is: I'm not going to roll your full attack dice for you, so the game won't move any faster if you post this now and then post your rolls later.


Human Inactive, campaign ended.

@Alithea Well, that might be, but these guardsmen are obviously really scared of it, it is not open to diplomacy, Alithea just told Adol that it probably isn't a reversible effect and it did attack us. Plus, removing it might finally get some actually useful information from the guards, and with some luck open a way out for the townsfolk. I think that IC, Adol would cut it to ribbons. Of course, Alithea can always try to stop him?

OOC: do you want me not to attack? Because then I could always have him just look to you for advice the moment after the fear results are in. It is true that you were going for something by trying to provoke it, I think?


Human Inactive, campaign ended.
DM Divinity wrote:
What I mean is: I'm not going to roll your full attack dice for you, so the game won't move any faster if you post this now and then post your rolls later.

Fair enough. I should probably just have asked if it was within 35 ft range instead of typing that all out.

For future reference, should I always assume someone I am speaking to is within 35 feet, unless the scene clearly depicts them as being far away?


Rocks Fall; You Die!

I think so, yeah. People usually stand just outside of arm's reach during normal conversations. 35 feet is a silly distance to have a conversation at.

If you're unsure of literal distances, I would appreciate posts like: "if they are within 35 feet, I use Fleet Charge to full attack (adds some rolls) if not but within 60 feet, I just use the first one in a charge attack." until you think you've covered reasonable scenarios. Alternately, hit me with intent "i'd like to get into melee to start doing full attacks, give me as many as I get from here".

We will have maps sometimes, but not in simple situations like this one.


EG 5/AoA 9/Mys 6 | HP: 130/130 | AC: 27 / T: 16 / FF: 26 | Fort: +11, Ref: +10, Will: +20; +4 spells/SLA/blind/visual | M. Touch: +7, R. Touch: +8 | CMB: +7, CMD: 20 (25 vs trip) | Init: +16, Perception: +28

Send up some flares and the rest of us can come help if necessary? 8D


HP:226/226/ AC 27, Touch 18, Flat-Footed 21,/ Fort+19; Ref+16, Will+20/ Aura of Indomitable Presence 30'/ Miss Chance 20% Female Human Warlord 3/ Sorcerer 4/ Bladecaster 7 (VMC Bard)// Champion/Archmage Tier 6

When did Pathfinder get flareguns? That sounds awesome!


HP:226/226/ AC 27, Touch 18, Flat-Footed 21,/ Fort+19; Ref+16, Will+20/ Aura of Indomitable Presence 30'/ Miss Chance 20% Female Human Warlord 3/ Sorcerer 4/ Bladecaster 7 (VMC Bard)// Champion/Archmage Tier 6

When did Pathfinder get flareguns? That sounds awesome! ;)


Rocks Fall; You Die!

Str 14 Dex 15 Con 15 Int 12 Wis 12 Cha 15

Level up boni applied to: Dex,Con, Cha
Mythic boni applied to: Dex, Con ,Cha
Enhancement (+4) boni: Dex,Cha
Enhancement (+2) boni: Con, Wis
Human Bonus (+2): Dex

Str 14 = 14
Dex 23 = 15 + 2 + 1 + 1 + 4 (racial, 4th level, 2nd tier, enhancement)
Con 19 = 15 + 1 + 1 + 2 (8th level, 4th tier, enhancement)
Int 12 = 12
Wis 14 = 12 + 2 (enhancement)
Cha 21 = 15 + 1 + 1 + 4 (12th level, 6th tier, enhancement)

Yup, I get the same thing as you, Rirsa! I just double-checked it.


HP:226/226/ AC 27, Touch 18, Flat-Footed 21,/ Fort+19; Ref+16, Will+20/ Aura of Indomitable Presence 30'/ Miss Chance 20% Female Human Warlord 3/ Sorcerer 4/ Bladecaster 7 (VMC Bard)// Champion/Archmage Tier 6
DM Divinity wrote:


Yup, I get the same thing as you, Rirsa! I just double-checked it.

Yeah; I should have caught it earlier... But I may have been a little too distracted with life to notice my math was off. My apologies for any inconveniences this may cause. I have updated my sheet.


Human Inactive, campaign ended.
DM Divinity wrote:

I think so, yeah. People usually stand just outside of arm's reach during normal conversations. 35 feet is a silly distance to have a conversation at.

If you're unsure of literal distances, I would appreciate posts like: "if they are within 35 feet, I use Fleet Charge to full attack (adds some rolls) if not but within 60 feet, I just use the first one in a charge attack." until you think you've covered reasonable scenarios. Alternately, hit me with intent "i'd like to get into melee to start doing full attacks, give me as many as I get from here".

We will have maps sometimes, but not in simple situations like this one.

Ok. Just to clarify, the reason i typed all of that out was an intent to speed up play, since sometimes I will be gone for like 8-10 hours straight (sleep, work) and didn't want my absense slowing things down. I guess part of me is still getting used to the idea that an absense of like half a day is fairly short for PBP. If you want me to post in an IF 'X then, then X, if Y then Y,' intent, do you want me to immediately do the rolls for both situations?


Rocks Fall; You Die!

Yup! Otherwise, I can't resolve your actions, and I won't be in the habit of wanting to tell you 'yeah, that'll work' before you do actions.

If you want me to bot/play your character for you, you'll have to be explicit about it.

Also, you did the rolls wrong again. Your first number should be the number you always add to every attack roll. Its needlessly complex to add every separate number. I only need to see the situational modifiers that are applying temporarily spelled out.

Also... Where is Adol getting favored enemy?


Human Inactive, campaign ended.

I feel the intent of the second rolls might have been misunderstood. It was mostly a test to see if I could get the formatting right, this is also why I didn't roll the third roll further as that would have been a critical threat. The second reason was to show that my math for my original post with the rolls of 7, 1 and 10 (I believe) was correct.

Okay, I'll remove BAB, str, feat and weapon enchancement from the calculations then to shorten them up.

Adol is getting favored enemy from the hunter's blessing spell he has active (cleric 5). It grants a +2 sacred bonus on attack/damage and some other skill checks against one type of enemy from the ranger's favored enemy class. He picked underground for the second part of that spell, to gain the effects of one type of ranger favored terrain. It doesn't function completely like favored enemy since it lacks the +2 bonus on knowledge rolls vs the type and is a sacred bonus rather than untyped, but seems identical otherwise. I refer to it as favored enemy for the sake of simplicity.

Where he got that spell: Before Adol left Arl, I had Koria cast a few longer duration buffs on Adol that were in line with her warnings of danger and the visions she/they had. I picked undead/underground for hunter's blessing based on those. Imo, it is a supremely useful spell to have normally prepared since it targets multiple creatures and can last an entire day if extended. One of the best cleric buffs that is often overlooked.

I apologize if the above is causing frustration on the other end; I guess I'm a rookie that still needs to get his feet wet and that extends to how to handle combat rolls as well. Thanks for the advice, also.


Rocks Fall; You Die!

Oh, I see. If that's the case, it should be listed as "hunter's blessing", because that's the source of the bonus to damage. Otherwise it's just too inconvenient for me to find. Please, be kind, make your stuff transparent.

Also, for next time: That's an Erastil religion spell, so Koria couldn't have cast it.


Female Human Arcanist 14 / Archmage 6 | HP 172/172 | AC 20 T 15 FF 17 | Saves 13/12/17 | CMD 20| Init +12 | Perc +22, SM +17 | See Invisibility, Darkvision 60ft, Aura Sight, Arcane Sight 120ft

Theological debate: I don't think Abadar would strictly disallow sacrifices if it ACTUALLY meant protecting the town. There's allowance for evil in there. If it brought greater structure to make these sacrifices, I think it would be allowable.

That said, I don't think it's actually helping in this case. I just think that's a more general discussion.


Human Inactive, campaign ended.

Ah. There's no mention of this on the reference document, but it is noted on Nethys. Well, I'll remove that spell then from the active buffs and cheat sheat above the posts.


Female Human Arcanist 14 / Archmage 6 | HP 172/172 | AC 20 T 15 FF 17 | Saves 13/12/17 | CMD 20| Init +12 | Perc +22, SM +17 | See Invisibility, Darkvision 60ft, Aura Sight, Arcane Sight 120ft

Adol Nethys is basically a much better source, just less searchable. Because d20PFSRD is for-profit, it can't use lore-specific things, so you won't find religious restrictions listed there. Sometimes it might say the spell is intended for a particular deity, but not always.


Female Noble Drow UnRogue 4/Sorcerer 1/Arcane Trickster 8

Uliaza just connects 'blood sacrifice' with more uncivilized and chaotic elements in her head.


Human Inactive, campaign ended.
Alithea, the Unraveling Eye wrote:
Adol Nethys is basically a much better source, just less searchable. Because d20PFSRD is for-profit, it can't use lore-specific things, so you won't find religious restrictions listed there. Sometimes it might say the spell is intended for a particular deity, but not always.

Okay, thanks. I did wonder why that was, yes.

Also, apologies for going with the attack on the undead; IC I don't think Adol would have help back in that situation. In his religion I wrote that his followerd tend to throw themselves into the heat of things now rather than later and it would be weird if he didn't after the thing had already attacked. I probably also shouldn't have hestitated and just gone along with the attack immediately as per the original post. I didn't want to invalidate your work.


Human Inactive, campaign ended.

About divine source and the SLA's it casts, what caster level are these spells cast at? And what is the save DC?

I seem to remember something like caster level = 2x mythic tier, and save dc = 10 + spell level + mythic tier, but I cannot find these rules atm.

Edit: those are the rules for spellcasting legendary items, but not for Divine Source.


HP:226/226/ AC 27, Touch 18, Flat-Footed 21,/ Fort+19; Ref+16, Will+20/ Aura of Indomitable Presence 30'/ Miss Chance 20% Female Human Warlord 3/ Sorcerer 4/ Bladecaster 7 (VMC Bard)// Champion/Archmage Tier 6
Adol Cristin wrote:

About divine source and the SLA's it casts, what caster level are these spells cast at? And what is the save DC?

I seem to remember something like caster level = 2x mythic tier, and save dc = 10 + spell level + mythic tier, but I cannot find these rules atm.

Edit: those are the rules for spellcasting legendary items, but not for Divine Source.

I'm fairly certain that they follow the standard rules for SLA's; unless Divine Source specifies otherwise.


Rocks Fall; You Die!

The CL is equal to your hit dice, and the DC is 10 + spell level + spellcasting stat modifier or charisma modifier (if you are not a spellcaster).


Female Human Arcanist 14 / Archmage 6 | HP 172/172 | AC 20 T 15 FF 17 | Saves 13/12/17 | CMD 20| Init +12 | Perc +22, SM +17 | See Invisibility, Darkvision 60ft, Aura Sight, Arcane Sight 120ft
DM Divinity wrote:
The CL is equal to your hit dice, and the DC is 10 + spell level + spellcasting stat modifier or charisma modifier (if you are not a spellcaster).

Oh, I thought it was always CHA unless it said otherwise. That is certainly a nice boost to all of my Divine Source SLAs


Human Inactive, campaign ended.

All right, thanks.


Female Human Arcanist 14 / Archmage 6 | HP 172/172 | AC 20 T 15 FF 17 | Saves 13/12/17 | CMD 20| Init +12 | Perc +22, SM +17 | See Invisibility, Darkvision 60ft, Aura Sight, Arcane Sight 120ft

I forgot to mention that Alithea has 3 uses of Grand Destiny over the next 140 minutes.

If anyone would like flight or stoneskin, let me know before we go in. I would definitely prefer to be dimension doored into the air where I am not so easily reached.

Also, Alithea will expend heightened awareness for +4 as well. She knows these enemies are quick.


Human Inactive, campaign ended.

Maybe the light conditions are also a concern. Wasnt it an area in total darkness?


Human Inactive, campaign ended.

This are two very minor things, but I noticed that Adol's paladin spells are missing from the resource tracker, and that his daily bard spells at level 1 should remaining be 2/3 instead of 3/4. A level 4 bard has 3 level 1 spells instead of 4, assuming no attribute bonusses like the VMC rules.

Below are his actual spells, copied from the alias:

Spells
Paladin spells memorized (CL = 9)

Level 1: hero’s defiance x 2, divine favor x 2, longstrider x1 (domain). > 5/5.
Level 2: shield other x 3, ironskin x1, locate object x1 (domain) > 5/5.
Level 3: Good hope x 2 (1 used), Blessing of fervor x1, fly x1 (domain). > 3/4.

Bard spells memorized (CL =4)

Level 1 (4 known, total of 3 casts /day) comprehend languages, clarion call, heightened awareness, liberating command. (left: 2/3)

Level 2 (2 known, total of 1 casts/day): alter self, calm emotions.


HP:226/226/ AC 27, Touch 18, Flat-Footed 21,/ Fort+19; Ref+16, Will+20/ Aura of Indomitable Presence 30'/ Miss Chance 20% Female Human Warlord 3/ Sorcerer 4/ Bladecaster 7 (VMC Bard)// Champion/Archmage Tier 6

Just a heads up; the first damage roll Rirsa is going to make is with her strength; because she wouldn't know that pathfinder undead are vulnerable to precision damage; will make the attack when I get home in twenty minutes or so.


Human Inactive, campaign ended.

Um, I'm probably overlooking this, but the GM's post mentions a header linking to a map, I can't find it at the moment. Is it simply not up yet?


Rocks Fall; You Die!

It's at the top of the page. It says "Battlemap" and it's just above the bolded "Bank of Abadar" header for the initiative tracker.

@Rirsa - exactly the kind of random debuff I think is funny.

Also, thanks Adol for pulling up more tracking stuff. I'll add it... maybe tomorrow morning?


Human Inactive, campaign ended.

Going to preroll a few things: Knowledge checks:

knowledge: religion: 1d20 + 13 ⇒ (6) + 13 = 19

knowledge: society/=cultures?: 1d20 + 29 ⇒ (8) + 29 = 37

Sure, no problem. It's not exactly important and i can keep track myself too, it's not like Adol is heavily reliant on his... er... 12-ish low level spells per day :')


Human Inactive, campaign ended.

Working out my turn. Found the map. Question: Where exactly is the enemy leader? Is he on the other side of the wall, inside the wall, or is that an indication that the map extends further in that direction than the map actually indicates?

And secondly, how high is the roof?

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