Xaivanshee Rasivrein

Saint Ulliaza's page

120 posts. Alias of Brolof.


Full Name

Saint Uliaza

Race

Noble Drow

Classes/Levels

UnRogue 4/Sorcerer 1/Arcane Trickster 8

Gender

Female

Size

Medium

Age

24

Alignment

CG

Deity

Milani

Languages

Elven, Undercommon, Common, Aklo, Sakvroth, Dwarven, Celestial, Infernal, Abyssal, Ignan, Terran, Aquan, Auran, Gnome, Giant, Orc, Draconic, Vegepygmy

Occupation

Saint

Strength 10
Dexterity 28
Constitution 14
Intelligence 16
Wisdom 14
Charisma 24

About Saint Ulliaza

Appearance:
Her appearance is similar to what she looked like in life, a red eyed, silver haired drow woman with a mischievous smile, clothed and cloaked in dark greys and blues. She is not particularly well built, a thin figure that usually seems almost entirely engulfed in her cloak. The only change noted in her appearance since her ascension are the dark blue roses woven into her hair.

She is also known to take many, many disguises as the situation suits her. It has been observed though that they're not magical disguises, rather entirely mundane in origin. An old ragged shawl and some makeup, or a wig, bulky furs, green paint, and fake teeth are some of her favorites.

Statblock and Unique Item:
Saint Ulliaza, Our Lady of Liberty
Drow Noble Unchained Rogue 4/Sorcerer 1/Arcane Trickster 8/Trickster 6 - CR 17
CG Medium Humanoid (Drow)
Init +20; Senses Perception +18, Detect Magic
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Defense
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AC 29, touch 20, flat-footed 21 (+5 armor, +8 dex, +2 deflection, +2 nat armor, +2 shield)
HP 136 (4d8+9d6+26+24)
Fort +10, Ref +20, Will +12
SR 24
Defensive Abilities Danger Sense +1, Evasion, Hard to Kill, Mythic Saves, Uncanny Dodge
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Offense
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Spd 30ft
Melee; +2 Adamantine Shortsword +18/+13 (1d6+11/19-20)
Special Attacks Fleet Charge, Impromptu Sneak Attack 2/day, Mythic Power (15/day, surge +1d8), Sacrificial Boon (9/day), Sneak Attack +6d6
Spell Like Abilities (CL 13)
At will - dancing lights, deeper darkness, faerie fire, feather fall, levitate
1/day - divine favor, dispel magic, suggestion (DC 23)
Divine Source Spell Like Abilities (CL 13)
6th - Animate Objects, Blade Barrier (DC 22), Greater Dispel Magic, or Symbol or Persuasion (DC 22)
5th - Dispel Law, Dispel Evil, Atonement (DC 21, or Break Enchantment
4th - Chaos Hammer (DC 20), Holy Smite (DC 20), Forced Repentance(DC 20), or Freedom of Movement
3rd - Magic Circle Against Law, Magic Circle Against Evil, or Remove Curse
2nd - Align Weapon (Chaos Only), Align Weapon (Good Only), Qualm (DC 18), or Enthrall (DC 18)
1st - Protection from Law, Protection from Evil or Remove Fear
Domains: Chaos, Good (Redemption), Liberation (Revolution)
Sorcerer Spells Known (CL 11th, Conc +17)
4th (5/day) - Dimension Door*, Greater Invisibility
3rd (7/day) - Battering Blast, Fly*, Nondetection
2nd (8/day) - Invisibility*, Mirror Image, Whispering Wind, Scorching Ray*
1st (8/day) - Arcane Pocket, Floating Disk*, Magic Missile*, Mount, Snowball
0 (at will) - Acid Splash, Arcane Mark, Mage Hand, Message, Prestidigitation, Ray of Frost, Scrivener's Chant, Spark
Bloodline; Martyred, * = Mythic Spells
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Statistics
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Str 10,Dex 28, Con 14, Int 16, Wis 14, Cha 24
Base Atk +7; CMB +7; CMD 26
Feats; Skill Focus (Disguise)*, Skill Focus (Bluff)*, Skill Focus (Stealth)*, Improved Initiative, Precise Shot, Eschew Materials*, Dampen Presence, Deceitful, Conceal Spell, Hellcat Stealth, Leadership
Mythic Feats; Mythic Deceitful, Mythic Spell Lore, Mythic Improved Initiative
Mythic Path Abilities Aim for the Eye (DC 25), Master of Escape, Divine Source (Chaos, Good (Redemption), Liberation (Revolution)), Perfect Lie, Perfect Mimic (DC 23)
Traits Magical Knack, Slave Runner
Skills; Acrobatics +25, Athletics +11, Bluff +35, Diplomacy +17, Disable Device +25, Disguise +28, Knowledge (Arcana) +12, Knowledge (Local) +12, Linguistics +19, Perception +18, Sense Motive +13, Sleight of Hand +25, Stealth +41
Languages; Elven, Undercommon, Common, Aklo, Sakvroth, Dwarven, Celestial, Infernal, Abyssal, Ignan, Terran, Aquan, Auran, Gnome, Giant, Orc, Draconic, Vegepygmy
SQ; amazing initiative, bloodline arcana (+1 to caster level after taking damage), poison use, recuperation, rogue talents (fast stealth, coax information), ranged legerdemain, trapfinding +2, tricky spells (4/day)
Other Gear Shroud of Petals, Improved Shadow Spider Silk Bodysuit (16000 GP), Adamantine Shortsword (3010 GP), Lenses of Darkness (12000 GP), Heavenly Aegis Ring (16000 GP), Mithral Buckler (1005 GP)

Total Gold Spent; 48015
Total Gold Remaining; 1985

Shroud of Petals; This dark blue cloak looks plain, but finely made at first glance. If one were to get up close and inspect it, they would see that it was actually made of dozens of individual petals, all woven together with silver thread. Crafted from flowers of Milani's Garden by the goddess herself, she gifted it to the newly minted saint to help her “stay out of sight”. It does not detect as a magical item, and prevents the detection of all other magical items the wearer has on their person, unless identify or a similar effect is used on said item. It also blocks detect thoughts, discern lies, and any attempt to magically discern her alignment.

Deity Stat Block:
Deity Stat Block
Alignment: CG
Pantheon: ???
Areas of Concern: Revolution, Subterfuge, Good Drow
Domains: Chaos, Good, Liberation, Trickery
Subdomains: Deception, Redemption, Revolution, Riot
Favored Weapon: Shortsword
Symbol: A rose shaped into a smirking face.
Sacred Animal: Newt

Obedience: Hold a set of shackles and study them in their entirety, before practicing whatever method you have may have of getting out of such devices. After having practiced the method, sit the shackles in your lap and contemplate what, physically or mentally, might be shackling you down in your life and how you may free yourselves of those shackles. Gain a +2 on all attempts to escape the grappled, or pinned condition.

The Petal Trail:
1. Where in the verse is your cult centered? Her cult is almost entirely centered in the Darklands of Golarion, mostly in the Nar Voth and Sekamina regions. They're almost never too far from the major slave empires that exist below, whether it be the Derro, Duergar, or Drow. They have a smaller presence in Orv, in the intellect devourer city of Ilvarandin, where they raid the slave ships of the Denizens of Leng. Even smaller is their presence on the surface, where their follower are only those they have aided in escaping, or members who help those who have escaped in finding a new life.

2. What sorts of people worship you? Ulliaza is worshipped almost entirely by former slaves, or individuals who have seen the wrong in slavery and seek its abolishment. Her motto of “no one is free, until everyone free” brings in many differing types, including a surprising number of disenfranchised duergar and drow. If they come seeking a revolution in their life and way of thinking, then she accepts all with open arms.

3. If your character has one, please describe your character's herald. Ulliaza doesn't have a herald as much a second in command, a duergar tyrant pyrokineticist named Gorna Firehammer. A red haired and fiery eyed young duergar with a temper to match, she was freed during an early raid against the derro. She has proven incredibly reliable and zealous, with enough sense to be able to keep things together when Ulliaza goes on her longer expeditions. Ulliaza is also the only person allowed to call Gorna by a nickname, Gorny. In return, Gorna calls her Ulli.

Saint Ulliaza:
1. What is your character? Where are they from? Ulliaza was born to drow nobility in life, as a member of House Vonnarc. Her easy life amongst the elite of drow society would never come to be, as her parents were taken out as political enemies incredibly quickly. She was spirited away from her potential murder by one of her parents servants, but they were both captured by duergar a little later.

Thus, she spent her childhood growing up amongst the slaves of the duergar. She was sold to a wealthy merchant for her ‘rarity’ and grew up a trophy. Her fellow slaves provided bits of kindness when they could to the young child, and she kept her head down while her magic grew in her blood. She grew quick witted, intelligent, and rebellious. A soft word here, a swipe of a knife there, and a single thrust was enough to end the merchants life and start her revolt.

She rallied the other escaped slaves and together, they tore their way out and into the Darklands proper. It was only the beginning of their fight, as they didn't stop at freeing themselves. Slave caravans of all factions were attacked, raids were made into towns and cities, they sparked revolts wherever their trail left. At the head of all of it, was Ulliaza, throwing the weight of her wits behind the cause. It all came to a head when she through her mind against the First Daughter of House Vonnarc to give her followers time to escape during a raid gone wrong. Shefstalled to the bitter end, eventually being overwhelmed by a horde of summoned demons. Her followers mourned her death, but that was not the end for her…

2. What is your character's portfolio? Revolution, Subterfuge, and Good-Aligned Drow. Ulliaza is in a lot of ways similar to Milani, if Milani had the natural deviousness and ruthlessness of a drow. One way that she differs from Millani is her willingness to forgive those who seek her blessing. She views revolution as something that can happen on more than just a societal level, as something that can happen on a personal level as well.

Domains: Chaos (Riot), Good (Redemption), Liberation (Revolution), Trickery (Deception)

3. What does your character look like? Her appearance is similar to what she looked like in life, a silver haired drow woman with a mischievous smile, clothed and cloaked in dark greys and blues. The only change noted in her appearance since her ascension are the dark blue roses woven into her hair. A sign that she has visited a location are a few blue petals along a doorway, or an entire rose tucked away somewhere private if you have gained her favor.

She is also known to take many, many disguises as the situation suits her. It has been observed though that they're not magical disguises, rather entirely mundane in origin. An old ragged shawl and some makeup, or a wig, bulky furs, green paint, and fake teeth are some of her favorites.

4. How did your character become a demigod? In life, she was a force of substantial change in the Darklands. Her and her groups existence provided hope to untold numbers of slaves stuck in the flightless depths. Such a person managed to gather extraplanar attention, from both those below, and above. It was her final act of martyrdom that pushed it over the edge for one goddess. When her soul made it to the Boneyard, she found herself getting scooped up by an azata and carried to Elysium, directly into Milani's Garden.

It was there that The Everbloom was waiting. The two talked for a long time, the goddess showing her what became of her followers and her name in the time since her death. Even though she had never done anything particularly holy in life, or had been religious at all, they had raised her up as a saint. They still fought and survived in the Darklands, though they were getting slowly whittled down. Milani guessed that they would likely not last another year without aid. Thus, she got to the point of why she had Ulliaza brought to her domain. She offered to grant her a portion of her divine power, to raise her to the level of a true saint, and bring hope to the one place on Golarion where it was needed the most. She accepted, and ascended.

5. Where does your character live? Ulliaza has two places she can truly call home. The first place is a small series of caverns located underneath Milani's Garden that she was allowed to set up residence in. The other is the home of her cult on Golarion, the Secret Sanctuary, a well hidden base in Nar Voth that contains multiple ways down into Sekamina, and up into the nation of Andoran.