DM Delmoth's Planescape

Game Master Delmoth

Treasure Tracking

Maps

NPCs and other fluff

Sigil Advertisements

Planewalker's Handbook

Adventure stage: 3


51 to 100 of 2,099 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

1 person marked this as a favorite.
Male Githzerai Magus [Kensai] 3| HP 15/20 | Init +5, Senses Darkvision (60') Perception +2 | AC 17/17/10 (+3 Dex, +4 Dodge) Fort +4, Ref +5, Will +3, SR: 9 |
Use /Day:
| Arcane Pool 5/6 | Demoralize 1/1 | Spells: 0th: Dancing Lights, Detect Magic, Light, Read Magic 1st: Color Spray, Shield, Shocking Grasp
Condition:

Yeah, I was going to do that today when the wee ones were napping and I could actually sit at a computer


Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:

I shall set it up after work.


Wrath Maps Wrath Loot PS Loot PS Maps

Jek made a treasure tracking sheet linked in my byline. Can everyone just go over their page and verify that everything is accurate?


Male Githzerai Magus [Kensai] 3| HP 15/20 | Init +5, Senses Darkvision (60') Perception +2 | AC 17/17/10 (+3 Dex, +4 Dodge) Fort +4, Ref +5, Will +3, SR: 9 |
Use /Day:
| Arcane Pool 5/6 | Demoralize 1/1 | Spells: 0th: Dancing Lights, Detect Magic, Light, Read Magic 1st: Color Spray, Shield, Shocking Grasp
Condition:

Looks fantastic, thanks Jek for the work!


Wrath Maps Wrath Loot PS Loot PS Maps

I'd like to point out that the gold values may not add up to exactly 150.

Reasons could be that your first set of clothes are free or you bought a kit and the numbers don't work out exactly right when you break down the individual items. It was more of a test to make sure the sheet was working as intended.

Thanks again Jek.


Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:

I am absolutely blown away! Fantastic job, Jek! Thank you!


Caught something bad; won't be around for a bit


Polite Busybody | NG female ratfolk shaman (animist) 1 | HP 8/8 | AC 15 (T 14 / FF 12) | Fort +0, Ref +3, Will +5 | Perception +10 (darkvision, scent), Sense Motive +5 | Doors 3/3 | Active Effects: none

Yomi I hope it's not anything too bad, and that you feel better soon.

Delmoth I'm in the midst of tweaking Evie's crunch into the animist archetype. I should be done tomorrow night, and will put up a vitals byline once complete.


Male Githzerai Magus [Kensai] 3| HP 15/20 | Init +5, Senses Darkvision (60') Perception +2 | AC 17/17/10 (+3 Dex, +4 Dodge) Fort +4, Ref +5, Will +3, SR: 9 |
Use /Day:
| Arcane Pool 5/6 | Demoralize 1/1 | Spells: 0th: Dancing Lights, Detect Magic, Light, Read Magic 1st: Color Spray, Shield, Shocking Grasp
Condition:

Hope you get well soon Yomi


1 person marked this as a favorite.
M

Get well soon!

I doodled a Rinika.


Be back tomorrow


Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:

Akrynn would like the 2nd or 3rd position. He wouldn't mind being just behind Jek, if the Big Guy wanted the lead.
I say that, because Akrynn would cast first round.


Male Githzerai Magus [Kensai] 3| HP 15/20 | Init +5, Senses Darkvision (60') Perception +2 | AC 17/17/10 (+3 Dex, +4 Dodge) Fort +4, Ref +5, Will +3, SR: 9 |
Use /Day:
| Arcane Pool 5/6 | Demoralize 1/1 | Spells: 0th: Dancing Lights, Detect Magic, Light, Read Magic 1st: Color Spray, Shield, Shocking Grasp
Condition:

First or second for Vaascht.


Polite Busybody | NG female ratfolk shaman (animist) 1 | HP 8/8 | AC 15 (T 14 / FF 12) | Fort +0, Ref +3, Will +5 | Perception +10 (darkvision, scent), Sense Motive +5 | Doors 3/3 | Active Effects: none

Generally Evie tries to stay in the middle unless explicitly scouting ahead, so 3rd or 4th? I’m inclined to think that Jek would bring up the rear in the confines of urban environments, so that the rest of us can see where we’re going.


1 person marked this as a favorite.
CG M Bariaur│Cav 11 Brwl 1│HP 111/111│AC 22 (+3 w/shield), FF 20 (+3 w/shield), Touch 13│CMD 35│F13 R11 W8│Init 2│Per 17 DV│Speed 80'│Conditions:
Fleet Standard:
Allies within 60' gain +10' land speed (enh) and +1 dodge bonus to AC during any round in which they moved at least 10'
Usable/day:
Challenge 3/4; Tactician 3/3; Martial Flexibility 4/4

There's a couple things that come to mind for Jek's placement:

Charge. Jek will likely move the first round. With ride-by attack, there may be times when Jek won't be between the enemy and the rest of the party.

Threatened Area. Jek takes up a 10'x10' square. Within 5' of that, he threatens with his horns. At reach, he threatens with his lance.

Escape Route. As a standard action, Jek can make allies not provoke AoO when moving through squares adjacent to (or within) other allies for 3 rounds. I only mention this because it's an "oh crap" button for when positioning is really unfortunate.

I was envisioning having Jek along side of the party in large open areas. In narrow corridors, it's a bit tougher. It'd be nice to have Jek behind Vaascht due to reach, but then the back side of the party may be vulnerable.


Wrath Maps Wrath Loot PS Loot PS Maps

Alright I'm going with the "alternate" order as standard with Vaascht in the lead Jek behind him followed by Evie and Arkynn, and bringing up the rear Rinika and Yomi.


Wrath Maps Wrath Loot PS Loot PS Maps

My laptop might be borked. And my last game post was eaten by the site will post later tonight at the earliest


Polite Busybody | NG female ratfolk shaman (animist) 1 | HP 8/8 | AC 15 (T 14 / FF 12) | Fort +0, Ref +3, Will +5 | Perception +10 (darkvision, scent), Sense Motive +5 | Doors 3/3 | Active Effects: none
Rinika wrote:
”... a bleak glow.”

Nice.


Schrodinger's Catgirl Oracle 11 | Init +4 | AC 25 T16 FF21 | HP 74/80 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+14 DV, SiD | Spells: 5: 5/5 4: 6/7, 3: 5/7 2: 4/7, 1:8/8

Hopefully I'm not getting ahead of myself here, but planning ahead a bit, how do you feel about fractional bonus progression for multiclassing? I'm considering a level or two of ninja before continuing on as a shadow oracle, as Rinika starts to actually get the hang of some of the things she keeps trying to do. Fractional would help a lot for BAB between two 3/4 BAB classes.


Male Githzerai Magus [Kensai] 3| HP 15/20 | Init +5, Senses Darkvision (60') Perception +2 | AC 17/17/10 (+3 Dex, +4 Dodge) Fort +4, Ref +5, Will +3, SR: 9 |
Use /Day:
| Arcane Pool 5/6 | Demoralize 1/1 | Spells: 0th: Dancing Lights, Detect Magic, Light, Read Magic 1st: Color Spray, Shield, Shocking Grasp
Condition:

I don't see it spelled out anywhere but do you drop your weapons when pinned like when knocked out?

Not that I plan on chopping up anyone, nope, not at all


Wrath Maps Wrath Loot PS Loot PS Maps

My gut reaction to fractional bonus progression is that's the price of versatility. But I'm willing to entertain the idea. Does anyone have any strong feelings about it?

Vaascht I'm sure you still have your weapon.


Male Githzerai Magus [Kensai] 3| HP 15/20 | Init +5, Senses Darkvision (60') Perception +2 | AC 17/17/10 (+3 Dex, +4 Dodge) Fort +4, Ref +5, Will +3, SR: 9 |
Use /Day:
| Arcane Pool 5/6 | Demoralize 1/1 | Spells: 0th: Dancing Lights, Detect Magic, Light, Read Magic 1st: Color Spray, Shield, Shocking Grasp
Condition:

I don't know what that is, so I'll have to look it up


Schrodinger's Catgirl Oracle 11 | Init +4 | AC 25 T16 FF21 | HP 74/80 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+14 DV, SiD | Spells: 5: 5/5 4: 6/7, 3: 5/7 2: 4/7, 1:8/8

Fractional Bonus Progression from Unchained

It evens out multi class BAB and base saves so that they're fractions that round down. Typically results in slightly higher bab and slightly lower saves (the 1st level +2 bonus on good saves doesnt stack)

I tend to like it but I'm okay either way.


Male Githzerai Magus [Kensai] 3| HP 15/20 | Init +5, Senses Darkvision (60') Perception +2 | AC 17/17/10 (+3 Dex, +4 Dodge) Fort +4, Ref +5, Will +3, SR: 9 |
Use /Day:
| Arcane Pool 5/6 | Demoralize 1/1 | Spells: 0th: Dancing Lights, Detect Magic, Light, Read Magic 1st: Color Spray, Shield, Shocking Grasp
Condition:

Since I'm so nice and out of action at the moment and have had no real effect on the battle, would it be possible to change my class to Kensai Magus?

I'm really having difficulty living with the idea of a Gith who isn't a fighter/wizard and don't want to trod the long winding path of Eldritch knight. Plus we've already got a sweet cavalier in Jek anyhow

If not, that's cool too.


Wrath Maps Wrath Loot PS Loot PS Maps

Go for it.


Male Githzerai Magus [Kensai] 3| HP 15/20 | Init +5, Senses Darkvision (60') Perception +2 | AC 17/17/10 (+3 Dex, +4 Dodge) Fort +4, Ref +5, Will +3, SR: 9 |
Use /Day:
| Arcane Pool 5/6 | Demoralize 1/1 | Spells: 0th: Dancing Lights, Detect Magic, Light, Read Magic 1st: Color Spray, Shield, Shocking Grasp
Condition:

OK, I will do. That means my lower (for now) AC will make me want to be back in the 2nd or 3rd spot.


Polite Busybody | NG female ratfolk shaman (animist) 1 | HP 8/8 | AC 15 (T 14 / FF 12) | Fort +0, Ref +3, Will +5 | Perception +10 (darkvision, scent), Sense Motive +5 | Doors 3/3 | Active Effects: none

Sorry folks, got slammed with RL over the weekend. I’ll have a post up tonight after work.


Wrath Maps Wrath Loot PS Loot PS Maps

I wasn't worried. Post when you can.


Male Githzerai Magus [Kensai] 3| HP 15/20 | Init +5, Senses Darkvision (60') Perception +2 | AC 17/17/10 (+3 Dex, +4 Dodge) Fort +4, Ref +5, Will +3, SR: 9 |
Use /Day:
| Arcane Pool 5/6 | Demoralize 1/1 | Spells: 0th: Dancing Lights, Detect Magic, Light, Read Magic 1st: Color Spray, Shield, Shocking Grasp
Condition:

GM:
I was toying with the thought of going with bladebound archetype as well, because exploring the interaction with an increasingly intelligent sword of dubious Providence (especially in Sigil) seems interesting and fun. But you mentioned you were using some alternate magic item system and I'm not sure how that would suit your plans. Thoughts? Also, since I have reduced casting and no need to buy armor, I was thinking of getting scribe scroll as a lvl 3 feat, would we have enough downtime to keep a good array of scrolls created?


Wrath Maps Wrath Loot PS Loot PS Maps
Vaascht wrote:
** spoiler omitted **

PM sent


Wrath Maps Wrath Loot PS Loot PS Maps

I'll get a gameplay post up sometime tonight but you should start thinking about level 2. Once you report that Eliath is dead to Mawl you'll level up.


Wrath Maps Wrath Loot PS Loot PS Maps

I'm calling that you lost Yomi. I did intentionally recruit one more person than I'm comfortable running for because I expected someone to drop.


Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:

It happens.


Wrath Maps Wrath Loot PS Loot PS Maps

lol doomlets


Wrath Maps Wrath Loot PS Loot PS Maps

I'm working on a response to Rinika's questions. Would you believe it's the one about where the boat came from that's holding me up? I vaguely remember there being an answer somewhere but I'm not finding it in the literature. Sorry for the delay.


1 person marked this as a favorite.
Schrodinger's Catgirl Oracle 11 | Init +4 | AC 25 T16 FF21 | HP 74/80 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+14 DV, SiD | Spells: 5: 5/5 4: 6/7, 3: 5/7 2: 4/7, 1:8/8

No worries! I'm just throwing out questions....if the roll's good enough to give something useful then that's fine, but I do appreciate all the extra detail. For a planescape newbie, it's really helping to bring the setting to life.

Plus, there's always the possibility that the bartender has no idea.


Wrath Maps Wrath Loot PS Loot PS Maps

I couldn't find a primary source for my inkling, so it will have to remain a mystery.


Wrath Maps Wrath Loot PS Loot PS Maps

Everyone should be level 2 if you haven't leveled up yet.


Male Githzerai Magus [Kensai] 3| HP 15/20 | Init +5, Senses Darkvision (60') Perception +2 | AC 17/17/10 (+3 Dex, +4 Dodge) Fort +4, Ref +5, Will +3, SR: 9 |
Use /Day:
| Arcane Pool 5/6 | Demoralize 1/1 | Spells: 0th: Dancing Lights, Detect Magic, Light, Read Magic 1st: Color Spray, Shield, Shocking Grasp
Condition:

On the road today, will get updated to level 2 tonight!


Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:

Woohooo! Level up after work.


Male Githzerai Magus [Kensai] 3| HP 15/20 | Init +5, Senses Darkvision (60') Perception +2 | AC 17/17/10 (+3 Dex, +4 Dodge) Fort +4, Ref +5, Will +3, SR: 9 |
Use /Day:
| Arcane Pool 5/6 | Demoralize 1/1 | Spells: 0th: Dancing Lights, Detect Magic, Light, Read Magic 1st: Color Spray, Shield, Shocking Grasp
Condition:

Average HP? Max? Roll?


Wrath Maps Wrath Loot PS Loot PS Maps

You can roll if you really want to but I recommend taking average rounded up. I should add that if you do one you're committed to that method for the life of the character.


Male Githzerai Magus [Kensai] 3| HP 15/20 | Init +5, Senses Darkvision (60') Perception +2 | AC 17/17/10 (+3 Dex, +4 Dodge) Fort +4, Ref +5, Will +3, SR: 9 |
Use /Day:
| Arcane Pool 5/6 | Demoralize 1/1 | Spells: 0th: Dancing Lights, Detect Magic, Light, Read Magic 1st: Color Spray, Shield, Shocking Grasp
Condition:

Average has always worked for me


Schrodinger's Catgirl Oracle 11 | Init +4 | AC 25 T16 FF21 | HP 74/80 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+14 DV, SiD | Spells: 5: 5/5 4: 6/7, 3: 5/7 2: 4/7, 1:8/8

If in reading this right, we have just over 1000 gp in the party loot, I'd like to take 130 of that as we walked through the market areas to pick up a little curiosity to sate Rinika's need for shinies - I'm thinking a pair of Liquid Glass Eyeglasses (purely ornamental of course.)


Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:

Find by me.

I would like to suggest a party Wand.


Wrath Maps Wrath Loot PS Loot PS Maps

Partial wands would be available. And a wand of infernal healing is in theme for the game in case you were worried about grabbing one of those vs a wand of cure light.


Schrodinger's Catgirl Oracle 11 | Init +4 | AC 25 T16 FF21 | HP 74/80 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+14 DV, SiD | Spells: 5: 5/5 4: 6/7, 3: 5/7 2: 4/7, 1:8/8

Infernal healing would work for all of us equally well, since Rinika has negative affinity.


Male Githzerai Magus [Kensai] 3| HP 15/20 | Init +5, Senses Darkvision (60') Perception +2 | AC 17/17/10 (+3 Dex, +4 Dodge) Fort +4, Ref +5, Will +3, SR: 9 |
Use /Day:
| Arcane Pool 5/6 | Demoralize 1/1 | Spells: 0th: Dancing Lights, Detect Magic, Light, Read Magic 1st: Color Spray, Shield, Shocking Grasp
Condition:

Sounds good to me.

I do have it on my spell list as well


Wrath Maps Wrath Loot PS Loot PS Maps

Pretty sure we lost Evie as well. Evie if you are still around please let us know.

Losing Evie would mean we have enough players to keep playing but one less than my ideal number. If there was someone from the initial recruitment that you thought had a particularly good character let me know and I will see if they are still willing to join. Otherwise I can open recruitment again.


Schrodinger's Catgirl Oracle 11 | Init +4 | AC 25 T16 FF21 | HP 74/80 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+14 DV, SiD | Spells: 5: 5/5 4: 6/7, 3: 5/7 2: 4/7, 1:8/8

I'm okay either way. I like the group we have, but another active member wouldn't hurt things.

Also, if you guys are itching for a fight, it sounds like we can jump into one at any point, no hard feelings.

51 to 100 of 2,099 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / DM Delmoth's Planescape Discussion All Messageboards

Want to post a reply? Sign in.