Raggnor Grub |
Raggnor ducks down. "Get down I can see some armed guards ahead." He whispers to the rest."There blocking the gate but maybe if we can think of some way to draw them out we can then sneak in behind them." Raggnor says scratching his head.
Horvan Urthadar |
I could cast ghost sounds or make a simple illusion to lour them away, but they might would come back quickly. I don't really wanna have to kill men who might be forced to work for the withces.
Is there an open gate/door or is the way in past the guards closed so as to provide cover from them if we made it it?
Henyan Bridleback |
"Or we could just be knockin' em down and stormin' the Gate." Henyan says still in the saddle but doing his best to stay out of sight. "I could be riddin' up and see if they will be talkin' ta me?"
Donovan Dale |
The Raven on Donovan's shoulder smacks him on the temple with it's beak. The boys vision swims a little and his eyes take on the look of crows eyes.
Detect Evil: Are we within 60ft?
Donovan Dale |
"I don't like the idea of hurting someone just because they are working for a witch, Maybe we can get them to follow Henyan into a trap, then subdue them."
Horvan Urthadar |
I'll give it my best shot
Once everyone takes cover Horvan will use Ghost Sound to create the sound of clashing metal and then running footsteps that lead away from the guards and away from us
spectrevk |
I will assume that everyone has taken 20 on Stealth
The guards step away from the gate to investigate the noise, looking around warily as they do so.
Perception: 1d20 + 1 ⇒ (2) + 1 = 3
Perception: 1d20 + 1 ⇒ (7) + 1 = 8
Perception: 1d20 + 1 ⇒ (10) + 1 = 11
None of them notice you as they pass by, giving you a chance to sneak past them into the courtyard:
A massive ice sculpture of a dragon dominates this open courtyard, standing with raised wings upon a dais of solid ice. Seven squat shacks sit along the inner wall, with several dogsleds stored outside. Between them, four ice chutes descend from the battlements of the outer wall. To the west, large double doors studded with icicles lead inside the Pale Tower itself, just beneath an overhang of sharp icicles dangling from above.
Raggnor Grub |
"I don't like the idea of going through the front door maybe we can climb up one of those chutes and get in from there ." Raggnor whispers to his friends before quietly moving to the nearest ice chute examine if possible to climb up.
Stealth: 1d20 + 5 ⇒ (17) + 5 = 22
Perception: 1d20 + 8 ⇒ (12) + 8 = 20
Henyan Bridleback |
"How do I be gettin' me pony up there if we don't be goin' through the front door? Once over we could close it off aye I agree with that" Henyan says not looking forward to this climb
spectrevk |
A loud, deep yawn reverberates through the courtyard, as something stirs near the squat shacks along the inner wall. A female ice troll slowly stands up to her full height and looks around the courtyard.
"You don't look like guards..." she says, licking her lips hungrily. "That means you're edible."
Donovan Dale |
"You will find us a hard meal creature, Stand aside!"
Intimidate: 1d20 + 8 ⇒ (19) + 8 = 27
Raggnor Grub |
"Grraa! I don't think your got a big enough mouth to fit me." Raggnor growls at the troll as his whole body starts to shimmer making his outline indistinct he pulls out his boar spear and braces it read for a attack . Raggnor activates Fey Aspect giving him DR 1/cold iron and concealment.
spectrevk |
"Bordegga isn't afraid of a meal that fights back!" the troll says, licking her lips. Despite her bravado, however, she approaches you a bit more cautiously, particularly Donovan.
Donovan was successful in Demoralizing the troll for the first two rounds of combat
Donovan's Initiative: 1d20 + 3 ⇒ (19) + 3 = 22
Henyan's Initiative: 1d20 + 3 ⇒ (10) + 3 = 13
Raggnor's Initiative: 1d20 + 3 ⇒ (8) + 3 = 11
Horvan's Initiative: 1d20 + 2 ⇒ (18) + 2 = 20
Bordegga's Initiative: 1d20 + 4 ⇒ (12) + 4 = 16
Initiative Order:
Donovan
Horvan
Bordegga
Henyan
Raggnor
Donovan Dale |
Donovan moves forward, flail spinning in his hands, as he does he feels the welling of rightious might as he moves to the troll.
+3 deflection bonus to AC
Swing Flail: 1d20 + 10 ⇒ (13) + 10 = 23
Bashing Damage (cold Iron): 1d8 + 7 ⇒ (4) + 7 = 11
Horvan Urthadar |
Horan concentrates on his weapon, imbuing it with magical energy from his bond with it and begins to advance on the troll. You will find us quite distasteful. I recommend you stand down,
spectrevk |
Donovan's flail smashes against the troll with a mighty thwack. She shakes her head casually and you can see the purple bruise on her flesh slowly begin to fade. Turning to Horvan, she winks and replies "I'll stand down when my belly is full."
Bordegga smiles and raises her axe and swings for Donovan's head:
Bordegga's Axe: 1d20 + 7 - 2 ⇒ (11) + 7 - 2 = 162d6 + 4 ⇒ (3, 4) + 4 = 11
Her swing is weak, however, and Donovan easily moves to the side, ready to press the attack!
Raggnor Grub |
Raggnor moves around the troll to flank her he then thrusts his boar spear into the back of Bordegga.
+1 boar spear: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25
damage: 1d8 + 5 ⇒ (8) + 5 = 13
Horvan Urthadar |
Cannot find the map...
Horvay maneuvers into a flank and attacks with his now enchanted weapon, but mostly only manages a distraction.
Melee +1cold iron longsword: 1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 121d8 + 7 ⇒ (4) + 7 = 11
Henyan Bridleback |
K Local: 1d20 + 2 ⇒ (15) + 2 = 17
Henyan having to leave his lance on his pony outside the gate, draws his spear as he moves towards the troll to attack.
Cold Iron Spear: 1d20 + 6 ⇒ (18) + 6 = 241d8 + 4 ⇒ (7) + 4 = 11
"Aye ye ugly troll ye will be killed here." Henyan says
spectrevk |
Henyan recognizes this as an Ice Troll. Their regeneration can only be stopped by acid and fire. The combined attacks of Donovan, Henyan, and Raggnor are already causing terrible wounds to the creature, but without acid or fire those wounds will slowly regenerate.
we're just missing Donovan's round two attack; Horvan has already acted in round two, then it's back to the troll, then Henyan and Raggnor
Donovan Dale |
Donovan slides around the troll into a flanking position and swings again.
+3 deflection bonus to AC
Swing Flail+Flank: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26
Bashing Damage (cold Iron): 1d8 + 7 ⇒ (8) + 7 = 15
spectrevk |
Before the troll can swing again, Donovan's flail brings her down and she falls to the ground with a crash....then, almost as suddenly, she groggily opens her eyes, angrily swinging from the ground at Donovan:
Bordegga's axe, while prone: 1d20 + 7 - 2 - 4 ⇒ (11) + 7 - 2 - 4 = 122d4 + 4 ⇒ (1, 2) + 4 = 7
Raggnor Grub |
Raggnor pulls a torch from his backpack and lights it. "All the monsters in I'm bedtime stories are always finished off by some villagers with torches so maybe this will help."
Raggnor Grub |
Raggnor's body stops shimmering as he puts out his touch and puts it back into his bag. "We were ordered to clean the courtyard." Raggnor says trying to bluff.
bluff: 1d20 - 1 ⇒ (13) - 1 = 12
Donovan Dale |
'Grub, he never did know when we where well caught.'
Donovan steps into view from around Grub, he lets the ball of his flail drop letting the ominous thunk of the links ring out.
"What we are doing is putting an end to the troll here, maybe you two didn't get back yet. It would be lucky for the both of you if we where gone before you made it back to your post.
Indimadation: 1d20 + 8 ⇒ (1) + 8 = 9
Unfortunatly Donovans voice breaks at just the wrong time.
Horvan Urthadar |
Horvan tries to explain. We have business in the tower. If you get in our way we will have to fight. We would rather not hurt you. He raises his sword and shield into a ready position but looks sad about it.
Diplomacy: 1d20 + 2 ⇒ (3) + 2 = 5
spectrevk |
Yeesh, bad rolls all around...guess we're doing this
"You lot have done enough 'business' today. This is where you die." says the lead guard. His face is grim.
Donovan's Initiative: 1d20 + 3 ⇒ (17) + 3 = 20
Henyan's Initiative: 1d20 + 3 ⇒ (20) + 3 = 23
Raggnor's Initiative: 1d20 + 3 ⇒ (6) + 3 = 9
Horvan's Initiative: 1d20 + 2 ⇒ (6) + 2 = 8
Guards' Initiative: 1d20 + 1 ⇒ (4) + 1 = 5
ROUND ONE ORDER
Henyan
Donovan
Raggnor
Horvan
Guards
Henyan Bridleback |
Henyan sets his spear and readies for the men to come at them.
Readied strike: 1d20 + 6 ⇒ (9) + 6 = 151d8 + 4 ⇒ (4) + 4 = 8
"ye can leave or ye can bleed." Henyan tells them
Donovan Dale |
Donovan looks at the guards and his friends to the side, it seems like Henyan wants to fight where they stand.
Readied Strike: 1d20 + 7 ⇒ (17) + 7 = 24
Bashing Damage (cold Iron): 1d8 + 4 ⇒ (2) + 4 = 6
Raggnor Grub |
Raggnor not being as Patient as his friends charges the nearest guard with his boar spear.
Charge +1 boar spear: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18
damage: 1d8 + 5 ⇒ (5) + 5 = 10
Horvan Urthadar |
Taking the fight to the enemy Horvan attacks. You were given a choice. The witches you serve are evil.
Melee +1 cold iron longsword: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 291d8 + 7 ⇒ (5) + 7 = 12
Confrim?: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 251d8 + 7 ⇒ (6) + 7 = 13
spectrevk |
Raggnor's charge drops the first guard, followed by Horvan taking down a second with a brutal swing of his longsword, decapitating the man. The last guard, who moved forward towards Donovan and Henyan, blocks the dwarf's spear but falls victim to Donovan's flail, which strikes him in the flank. Gritting his teeth, the guard attacks Donovan in return:
Cold-Iron Longsword: 1d20 + 3 ⇒ (9) + 3 = 121d8 + 1 ⇒ (4) + 1 = 5
Henyan Bridleback |
Henyan seeing the man avoid his blow holds his next blow and counters with words. "Ye are out numbered and yer fellows be dead. Ye should run now and run far."
Donovan Dale |
Donovan hopes to use Henyan's threat as a distraction, he attempts to lash out at the guards sword wrapping the chain around the blade and wrenching the weapon from the man's hand.
Disarm Provokes an AOO
CMB+Disarm Trait: 1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17
Raggnor Grub |
Raggnor moves behind the last guard and grapples him."Somebody find something to tie him up with. " he says as he trys to wrestle the guard to the ground.
Grapple: 1d20 + 8 + 4 ⇒ (5) + 8 + 4 = 17
spectrevk |
AoO: 1d20 + 3 ⇒ (18) + 3 = 211d8 + 1 ⇒ (4) + 1 = 5
Donovan crosses swords with the last remaining guard, taking a moderately serious cut to his arm while disarming the man seconds before Raggnor tackles him to the ground. The man looks up at the group, his face a picture of disbelief.
"What do you hope to accomplish here? Radosek will kill you if you even manage to make it that far, and there is nowhere in Irrisen you can hide from the power of the Winter Witches!"
Donovan Dale |
Donovan looks down at the man, as he does he reaches up to the cut on his arm his eyes glow with holy light and the would closes.
Lay on hands+Greater Mercy: 2d6 ⇒ (1, 6) = 7
"We have no intention of hiding"
Indimadation: 1d20 + 8 ⇒ (10) + 8 = 18
"If you run fast, for as long as you are able, you may be able to hide from us."
Raggnor Grub |
Raggnor squeezes the guard a little harder. "You better do what my friend says because I'm getting hungry and your eyes are starting to look like a couple of juice grapes to me." Raggnor says licking his lips.
Aid Indimadation: 1d20 + 1 ⇒ (5) + 1 = 6
spectrevk |
The guard backs away and flees from the tower, leaving his cold-iron longsword behind. For the time being, you are alone in the courtyard. Some of the kennels appear to be empty, and the ice chutes lead up to a balcony that surrounds the courtyard. Climbing the chutes might be difficult, but it is certainly possible. Otherwise, there are two big doors that lead into the tower, with sharp icicles hanging above them.
Raggnor Grub |
Raggnor looks up at the chutes and sighs. "Sigh!! I've changed my mind after all that fighting I'm to tired to climb that let's go through the front door and hope for the best what do you think?" He turns to the others with a half grin.