{PFS} Outpost II: 10-1 ~ Oathbreakers Die (Levels 1-5) (Inactive)

Game Master TriShadow

Oathbreakers Map & Slides
Knowledge Questions
Spell Templates



| Templates | Master of the Fallen Fortress | | Knowledge questions |

For out of character conversations.


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Player/Forum Name:
Character's Name:
Class and Level:
PFS#:
Faction:
Day job Roll:

Any abilities or mechanics the GM should be aware of:

Silver Crusade

Female Half-orc Paladin/Bard

Hi there! I am still deciding which character I’m vibing for this scenario. I’ll update as soon as I settle on one


| Templates | Master of the Fallen Fortress | | Knowledge questions |

No worries, we have plenty of time.

Grand Lodge

Female CG Human(Varisian) | Witch 1 | HP 8/8 | AC 15 T 11 FF 14 | CMB -1, CMD 10 | F: +1, R: +1, W: +4 | Init: +9 | Perc: +7 | Speed 30ft | Active conditions: None

Player/Forum Name: Zioalca
Character's Name: Ethelinda Vasiola (Ethel for short)
Class and Level: Witch 1
PFS#: 343892-4
Faction: Grand Lodge
Day job Roll: Fortune Telling: 1d20 + 7 ⇒ (20) + 7 = 27

Any abilities or mechanics the GM should be aware of: As a standard action I can cast Fortune on some one, allowing them to roll 2d20 on their next turn and take the better result. This can be done once a day per character.

I also have a constant endure elements vs cold conditions above 0 degrees Fahrenheit.

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

Player/Forum Name: Lucklesshero
Character's Name: Llorva
Class and Level: Oracle 1
#: 184087-10
Faction: Concordance
Day job Roll: perform dance: 1d20 + 7 ⇒ (18) + 7 = 25

Any abilities or mechanics the GM should be aware of:You gain uncanny dodge, as the rogue class feature. However, you can’t take any actions in a surprise round, including free actions, except for flash of insight. In the absence of a surprise round, you are staggered for the entire first round of combat.

note: Llovora also has energy resistance '5' fire, from her flame mystery.Also Llovra expends one spell slot every morning to cast ant haul upon herself and her speed is only 20' because she wears medium armor.

Paizo Employee

Female Human Occultist (battlehost) 4 | HP: 15/15 | AC 16 (T12, FF 15) | CMB: +4 CMD: 15 | F:+6* R:+2* W:+5* | Init +1 | Perc +4, SM +0, Social +0 | Speed 30 ft. | Spells: 1st: 3/3 | MF: Abjuration: 5/5, Conjuration: 2/2 | A Sure Thing: 1/1, Pharasma's Blessing: 1/1 | Active Conditions: Warding Talisman +1, Sunrod, Shield (2 min), Resistance, Nauseated (1/5 rounds)

Player/Forum Name: meloriel
Character's Name: Lizbeth Emander
Class and Level: Occultist 1
PFS#: 276820-14
Faction: Silver Crusades
Day job Roll: Profession Sailor: 1d20 + 4 ⇒ (8) + 4 = 12

Any abilities or mechanics the GM should be aware of: Nothing crazy that you need to be aware of. I do have one swift/immediate ability that she's bound to use. It's one of my focus powers.

Mind Barrier (Sp): Swift action, 1 mental focus, create a shield of mental energy around you that protects you from harm. The shield prevents a total of 2 points of damage per occultist level you possess. It lasts until the start of your next turn or until exhausted. You can activate this ability as an immediate action, but doing so costs 2 points of mental focus instead of 1. (2 damage)

Sovereign Court

AC 25 T 13 FF 23| HP 48/48 5resist acid, cold, electricity 5)| F +8 R +3 W +8 (+1 vs charm/compulsion)| Init +5| Perc +11| Judgment 1/2
Spells Per Day Remaining:
2-3/3 1-5/5
Spells/Effects Active:
AC Judgment

This is Hrothdane
Since my only options are level 3s, and everyone else is a 1 so far, I'll go with my tankier 3 to help draw fire away from everyone else

Player/Forum Name: Hrothdane
Character's Name: Ayo Midai
Class and Level: Inquisitor/3
PFS#:99807-21
Faction: Sovereign Court
Day Job Roll: Craft (erotic haiku): 1d20 + 10 ⇒ (6) + 10 = 16

Any abilities or mechanics the GM should be aware of: Ayo has Step Up (from her inquisition) and Following Step, which she will likely use if a spellcaster tries to five-foot-step away from her in melee. She also has Escape Route with Solo Tactics, so she can move through ally's threatened squares without provoking.

Grand Lodge

Female CG Human(Varisian) | Witch 1 | HP 8/8 | AC 15 T 11 FF 14 | CMB -1, CMD 10 | F: +1, R: +1, W: +4 | Init: +9 | Perc: +7 | Speed 30ft | Active conditions: None

Sorry but I need to pull out of this campaign. Got real world things to deal with. Hope you all have fun!


Sign up on the Spreadsheet and am reporting here. I've got two clerics I'd like to play, one is a melee/positive cleric of Iomedae and the other is a negative channeling cleric of Urgathoa.

Any preferences?


| Templates | Master of the Fallen Fortress | | Knowledge questions |

They both sound fun. Which one do you think you would enjoy playing more?


Both are rebuilds so I've never actually had a chance to play either! Let's go with the melee/positive cleric! I think it'll mesh better with this party make up.

Silver Crusade

Human Knight of Arnisant 2 | HP: 20/20 | AC: 20 T: 11 FF: 19 CMD: 15 | F+5 R+1 W+2 +2vsFear | Init +1 | Perception +6 Challenge 0/1

This is the Cleric! I've got to put his statblock into PbP format still, but should be able to get to that tonight.

Silver Crusade

Human Knight of Arnisant 2 | HP: 20/20 | AC: 20 T: 11 FF: 19 CMD: 15 | F+5 R+1 W+2 +2vsFear | Init +1 | Perception +6 Challenge 0/1

Statblock is up! If someone is bored, please give it a once over. In the process of copying/pasting from another character's statblock format, I deleted my notes for the character :(

Player/Forum Name: Gummy Bear
Character's Name: Kiango (Different than alias, rebuilt before level 2)
Class and Level: Cleric 1.2
PFS#: 74244-15
Faction: Silver Crusade
Day job Roll: Take Ten for a 16

Any abilities or mechanics the GM should be aware of: Wallace's channel is a variant channel of Valor. Those healed by his channel receive half the rolled value of healing, a reroll vs fear with a bonus equal to the number of dice rolled, those not under a fear effect get a bonus to their AC and Attack roll on a charge until the end of my next turn equal to the number of dice rolled for the channel. I think that's the only unusual thing about him at this level.

Grand Lodge

HP 15 l AC 17 (T 13/ FF 14) l F+1 R+6 W+3 l Ini +3 Perc +10 (+1 to find Traps)
spell save bonuses:
+2 vs. enchantments, +1 trait bonus vs. charm and compulsion spells or +2 if directed to break the law

Good day all,sorry for my delay was in the wrong group, clicked the wrong link.

Player/Forum Name:Raltus
Character's Name:Chorlo Fasthands
Class and Level: Investigator 2
PFS#:110040-2
Faction: Grand Lodge
Day job Roll: Craft Alchemy +10

Any abilities or mechanics the GM should be aware of:

Scarab Sages

varon tengu| HP: 51/51| AC: 26 (16 Tch, 16 Fl) | CMB: +4, CMD:19 | F: +7, R: +12, W: +4 | Init: +6 | Perc: +11, SM: +7 uc rogue 8 initiative +6 bmc 6 dmc +21 ts fort +7 ref +12 will +4 pg54 ac 21 flat 16 touch 16

Player/Forum Name: Javier Garmon
Character's Name:Ichio
Class and Level: Slayer 1/Rogue 1
PFS#:195819-8
Faction: Scarab sages
Day job Roll: Sleigth of Hands +10

Any abilities or mechanics the GM should be aware of:


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Great! Looks like everyone has checked in.

Please check the map and add your icon and information to the second slide.

Silver Crusade

Human Knight of Arnisant 2 | HP: 20/20 | AC: 20 T: 11 FF: 19 CMD: 15 | F+5 R+1 W+2 +2vsFear | Init +1 | Perception +6 Challenge 0/1

GM, would you allow editing privileges please? :)


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Should be good now.

Grand Lodge

HP 15 l AC 17 (T 13/ FF 14) l F+1 R+6 W+3 l Ini +3 Perc +10 (+1 to find Traps)
spell save bonuses:
+2 vs. enchantments, +1 trait bonus vs. charm and compulsion spells or +2 if directed to break the law

I will do it when I get home tonight

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

Llorva has just reached 2nd lv. her stats have been updated accordingly...

Paizo Employee

Female Human Occultist (battlehost) 4 | HP: 15/15 | AC 16 (T12, FF 15) | CMB: +4 CMD: 15 | F:+6* R:+2* W:+5* | Init +1 | Perc +4, SM +0, Social +0 | Speed 30 ft. | Spells: 1st: 3/3 | MF: Abjuration: 5/5, Conjuration: 2/2 | A Sure Thing: 1/1, Pharasma's Blessing: 1/1 | Active Conditions: Warding Talisman +1, Sunrod, Shield (2 min), Resistance, Nauseated (1/5 rounds)

Just letting you know that this weekend I'll be too busy to make a post. I'm attending a local convention with my family (which will also mark my kids first time playing PFS in a public venue!) and both of my kids have birthday parties this weekend.

Thanks!

Sovereign Court

AC 25 T 13 FF 23| HP 48/48 5resist acid, cold, electricity 5)| F +8 R +3 W +8 (+1 vs charm/compulsion)| Init +5| Perc +11| Judgment 1/2
Spells Per Day Remaining:
2-3/3 1-5/5
Spells/Effects Active:
AC Judgment

I’m gonna wait for Lisbeth to post before I decide what Ayo is going to do next, as her action could change mine.

Paizo Employee

Female Human Occultist (battlehost) 4 | HP: 15/15 | AC 16 (T12, FF 15) | CMB: +4 CMD: 15 | F:+6* R:+2* W:+5* | Init +1 | Perc +4, SM +0, Social +0 | Speed 30 ft. | Spells: 1st: 3/3 | MF: Abjuration: 5/5, Conjuration: 2/2 | A Sure Thing: 1/1, Pharasma's Blessing: 1/1 | Active Conditions: Warding Talisman +1, Sunrod, Shield (2 min), Resistance, Nauseated (1/5 rounds)

I have a crazy busy weekend coming up and will very likely be unable to get a post in. I'll try my best, but apologies if I hold up the game. I'll be back to normal posting Monday.

Thanks!

Silver Crusade

Human Knight of Arnisant 2 | HP: 20/20 | AC: 20 T: 11 FF: 19 CMD: 15 | F+5 R+1 W+2 +2vsFear | Init +1 | Perception +6 Challenge 0/1

GM, I'm cool with handwaving the notes exchange with Timinic! Also, Lizbeth answered a couple of the questions you asked us a post or two above your latest one.

Grand Lodge

HP 15 l AC 17 (T 13/ FF 14) l F+1 R+6 W+3 l Ini +3 Perc +10 (+1 to find Traps)
spell save bonuses:
+2 vs. enchantments, +1 trait bonus vs. charm and compulsion spells or +2 if directed to break the law

Posting this in the Games I am in. I will be away from today till Friday evening, I will update Friday night or Saturday.


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Sorry team, had some family things crop up today. Will move us forward tomorrow.

Paizo Employee

Female Human Occultist (battlehost) 4 | HP: 15/15 | AC 16 (T12, FF 15) | CMB: +4 CMD: 15 | F:+6* R:+2* W:+5* | Init +1 | Perc +4, SM +0, Social +0 | Speed 30 ft. | Spells: 1st: 3/3 | MF: Abjuration: 5/5, Conjuration: 2/2 | A Sure Thing: 1/1, Pharasma's Blessing: 1/1 | Active Conditions: Warding Talisman +1, Sunrod, Shield (2 min), Resistance, Nauseated (1/5 rounds)

I'm attending a PowWow today. I won't have a chance to post until tomorrow.

Thanks!

Paizo Employee

Female Human Occultist (battlehost) 4 | HP: 15/15 | AC 16 (T12, FF 15) | CMB: +4 CMD: 15 | F:+6* R:+2* W:+5* | Init +1 | Perc +4, SM +0, Social +0 | Speed 30 ft. | Spells: 1st: 3/3 | MF: Abjuration: 5/5, Conjuration: 2/2 | A Sure Thing: 1/1, Pharasma's Blessing: 1/1 | Active Conditions: Warding Talisman +1, Sunrod, Shield (2 min), Resistance, Nauseated (1/5 rounds)

Both of my kids are sick. Not sure I'll be able to post tomorrow.

Silver Crusade

Human Knight of Arnisant 2 | HP: 20/20 | AC: 20 T: 11 FF: 19 CMD: 15 | F+5 R+1 W+2 +2vsFear | Init +1 | Perception +6 Challenge 0/1

Just remembered this: Walalce consumed antitoxin, so his save is 5 higher than what was posted (no change in effect). Lizbeth, did you have an antitoxin right before we walked into the sewers too?


| Templates | Master of the Fallen Fortress | | Knowledge questions |

So, we are just about done. How about we win some boons? Roll a d20. On a 19 or a 20, you win! If you do, roll a d4 to determine what you won.

Sovereign Court

AC 25 T 13 FF 23| HP 48/48 5resist acid, cold, electricity 5)| F +8 R +3 W +8 (+1 vs charm/compulsion)| Init +5| Perc +11| Judgment 1/2
Spells Per Day Remaining:
2-3/3 1-5/5
Spells/Effects Active:
AC Judgment

1d20 ⇒ 19
!!!
1d4 ⇒ 4

Grand Lodge

HP 15 l AC 17 (T 13/ FF 14) l F+1 R+6 W+3 l Ini +3 Perc +10 (+1 to find Traps)
spell save bonuses:
+2 vs. enchantments, +1 trait bonus vs. charm and compulsion spells or +2 if directed to break the law

Boon: 1d20 ⇒ 8

The Price is Right's loser music plays in the background

Silver Crusade

Human Knight of Arnisant 2 | HP: 20/20 | AC: 20 T: 11 FF: 19 CMD: 15 | F+5 R+1 W+2 +2vsFear | Init +1 | Perception +6 Challenge 0/1

Boon?: 1d20 ⇒ 9

Paizo Employee

Female Human Occultist (battlehost) 4 | HP: 15/15 | AC 16 (T12, FF 15) | CMB: +4 CMD: 15 | F:+6* R:+2* W:+5* | Init +1 | Perc +4, SM +0, Social +0 | Speed 30 ft. | Spells: 1st: 3/3 | MF: Abjuration: 5/5, Conjuration: 2/2 | A Sure Thing: 1/1, Pharasma's Blessing: 1/1 | Active Conditions: Warding Talisman +1, Sunrod, Shield (2 min), Resistance, Nauseated (1/5 rounds)

Boon: 1d20 ⇒ 7

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

boon roll: 1d20 ⇒ 13


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Congrats Ayo. I just need your email so I can pass that along to the powers that be. If you do not want to post that here, you can send me a PM.

Sovereign Court

AC 25 T 13 FF 23| HP 48/48 5resist acid, cold, electricity 5)| F +8 R +3 W +8 (+1 vs charm/compulsion)| Init +5| Perc +11| Judgment 1/2
Spells Per Day Remaining:
2-3/3 1-5/5
Spells/Effects Active:
AC Judgment

PM sent!


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Please check your Chronicles, and let me know if everything looks good.

Grand Lodge

HP 15 l AC 17 (T 13/ FF 14) l F+1 R+6 W+3 l Ini +3 Perc +10 (+1 to find Traps)
spell save bonuses:
+2 vs. enchantments, +1 trait bonus vs. charm and compulsion spells or +2 if directed to break the law

Mine is good, thank you again

Silver Crusade

Human Knight of Arnisant 2 | HP: 20/20 | AC: 20 T: 11 FF: 19 CMD: 15 | F+5 R+1 W+2 +2vsFear | Init +1 | Perception +6 Challenge 0/1

Looks good to me! Thanks for running this GM!

What were the prestige conditions (just out of curiosity)?

Paizo Employee

Female Human Occultist (battlehost) 4 | HP: 15/15 | AC 16 (T12, FF 15) | CMB: +4 CMD: 15 | F:+6* R:+2* W:+5* | Init +1 | Perc +4, SM +0, Social +0 | Speed 30 ft. | Spells: 1st: 3/3 | MF: Abjuration: 5/5, Conjuration: 2/2 | A Sure Thing: 1/1, Pharasma's Blessing: 1/1 | Active Conditions: Warding Talisman +1, Sunrod, Shield (2 min), Resistance, Nauseated (1/5 rounds)

Looks good, thanks!

Sovereign Court

AC 25 T 13 FF 23| HP 48/48 5resist acid, cold, electricity 5)| F +8 R +3 W +8 (+1 vs charm/compulsion)| Init +5| Perc +11| Judgment 1/2
Spells Per Day Remaining:
2-3/3 1-5/5
Spells/Effects Active:
AC Judgment

Looks good for me! Thank you so much!

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

thanks GM chronicle looks great!


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Game has been reported. I will close this thread in a day or so.

Grand Lodge

HP 15 l AC 17 (T 13/ FF 14) l F+1 R+6 W+3 l Ini +3 Perc +10 (+1 to find Traps)
spell save bonuses:
+2 vs. enchantments, +1 trait bonus vs. charm and compulsion spells or +2 if directed to break the law

Anyone know of one game I can get into with Chorlo? I need 1 more game to get to lvl 3


| Templates | Master of the Fallen Fortress | | Knowledge questions |
Wallace wrote:
What were the prestige conditions (just out of curiosity)?

PRIMARY SUCCESS CONDITIONS

If the PCs prevent Timinic from being assassinated, the Grand Lodge sends additional reinforcements to evacuate the Pathfinder from Daggermark. This fulfills Venture- Captain Bosk’s dying wish, earning each PC 1 Prestige Point.
Check

SECONDARY SUCCESS CONDITIONS
The PCs successfully complete their secondary mission if they manage to accomplish at least two of the following three goals:
Prevent Ramyla from being assassinated Check
Defeat Ilchok without allowing him to escape Check
Earn 3 or more Approval in their conversation with Pemak. Not needed

Succeeding at this earns each PC 1 additional Prestige Point.

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