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Intro:
For your check-in post the following:
Player Name/Alias:
Character Name:
PFS Character Number:
Race, Class and Levels:
Faction:
Initiative:
Perception:
Day Job Roll
At the very least I would like you have your "Class/Level" entry to have: HP, Armor Class (normal, touch, and FF), Saves, Perception, Initiative
Additional information as you see fit.
You can use GM Hmm's template

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Player Name/Alias: Steven
Character Name: Lissanya
PFS Character Number: 3217-16
Race, Class and Levels: Sylph Ranger (Freebooter)8/Spiritualist1
Faction: Grand Lodge
Will update her profile with the latest info tonight and add Day Job roll.

Enora - Arcanist Iconic |

Thanks a lot GM!
Player Name/Alias: noral
Character Name: Enora (pregen)
PFS Character Number: 314670-10
Race, Class and Levels: Halfling, Arcanist 7
Faction: Sovereign Court
Initiative: +2
Perception: +1
Day Job Roll: None

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Player Name/Alias: Cwethan
Character Name: Narayan Singh
PFS Character Number: 182453-6
Race, Class and Levels: Nagaji Scaled Fist 9 (Unchained Monk)
Faction: Silver Crusade
Initiative: +2/6 (Usually uses Heightened Awareness)
Perception: +2
Day Job Intimidate (Caravan): 1d20 + 15 ⇒ (11) + 15 = 26

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Player Name/Alias: Mark M / ElterAgo
Character Name: Selter Sago
PFS Character Number: 30504-4
Race, Class and Levels: Nagaji Druid 8 (Naga Aspirant archtype)
Faction: Exchange
Initiative: +1
Perception: +15
Day Job Roll none
Additional information as you see fit.
I have the "Lesser Sihedron Brand" on me from Words of the Ancients #4-20. Depending upon how you read it, it makes either the tattoo or me detect as evil. This gives me a +1 profane bonus to hit and damage as well as AC against creatures brought by Conjuration (Summoning) effect.
Animal companion is a Stegosaurus named Sithiss.
Sithiss Initiative: +4
Sithiss Perception: +7
Has Combat Reflexes for when someone tries to get past him. However even though he is large sized the tail slap only has 5' reach.
I have a separate avatar for Sithiss, but some GM's would prefer I just keep his actions within my posts. Some GM's have him go on his own initiative. Some keep him on my my initiative. Makes no nevermind to me. Just let me know whichever you would prefer.

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Hunting Lodge Day Job (Survival): 1d20 + 13 ⇒ (8) + 13 = 21
Lissanya can shoot from pretty much any position thanks to Seeking and Improved Precise Shot, has racial flight from Wings of Air, and can see through mist and fog thanks to Cloud Gazer. Freebooter lets her give the party +2 on flanking attacks (I usually activate it per combat despite it not having a duration, let me know if I should play it differently) and a half power favored enemy to a single target at a time.

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Getting things together, though I am going to a Convention this weekend so we will start fully on Monday. But I have put the intro up in the Discussion, so you can introduce yourselves.
I will have map links up by the time we start.
Sarvin Is it MarsCon? :)

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Sithiss serves as a pretty decent tank for others to hide behind. But not exactly stealthy. We often take point when there is no attempt being made to sneak. Sometimes we are tail-end-charlie to protect the squishies from being attacked from the rear.
Does someone want to sneak or take point?

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Hey folks, please speak up (or you know type something) if you want something different. Since I'm not seeing any opinions, I will plan on taking point. So I will change my spell selection to be more defensive for the 2 of us instead of support for the whole party.

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Given Lissanya has +18 Stealth, I'm willing to be point man while exploring, unless we're worried she will get caught up in melee. Her fly speed will also help her avoid ground based traps while scouting.

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Narayan's a solid frontliner (AC between 28-32 and a Lay on Hands when things get dicey), but isn't much of a scout.
I'll happily take the front, except when Lissanya is scouting ahead.

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Ok, my dino only has a +3 stealth (worse when enlarged). So we should probably stay at the back of the group so we don't mess with Lissanya's sneaking about. We can always rush forward into combat. I will switch back to more utility and support spells then instead of just defensive.

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Map Links are up. Please enter your Init, Per, Fort, Ref, and Will rolls on the first slide.

Enora - Arcanist Iconic |

Sorry again for being in the wrong thread.
GM, can you please take me out of the campaign tab as a player and character?
Best,
Reza

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Go you on the right table. Also reached out to the remaining folks. Giving them till tomorrow before I got to the standby

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I have at least one more chracter showing up. So I have started the opening room talking.

**Quinn** |

Player Name/Alias: MrStr4ng3
Character Name: Quinn
PFS Character Number: Pre-Gen for 335915-4
Race, Class and Levels: Male human investigator 7
Faction:
Initiative: +1
Perception: +16(+19 vs Traps)
Day Job Roll

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Player Name/Alias: qstor
Character Name: Sarvin
PFS Character Number: 2072-21
Race, Class and Levels: Tiefling Gunslinger/Swash. 1/8
Faction: Dark Archive
Initiative: +8
Perception: +12

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Player Name/Alias: Blaydsong
Character Name: Gilgrim
PFS Character Number: 261876-1
Race, Class and Levels:Dwarf Fighter (Foehammer) 7/Stalwart Defender 1
Faction: Silver Crusade
Initiative: +3
Perception: +8 (+10 to notice unusual stonework)
Day Job Roll N/A
Thanks fer havin' me, Gustavef. I be lookin' forward ta crackin' some skulls wit ya all.

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Yarr, sorry about missing the notes
Player Name/Alias: Pirate Rob
Character Name: Benevolence
PFS Character Number: 757- 24
Race, Class and Levels:Assimar Cleric 2/Wizard1/Theurge 6
Faction: Grand Lodge
Day Job Roll N/A
Benevolence is a grandfathered Mystic Theurge. I'll have his header and alias fully updated this afternoon.

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Alias all up to date.
Benevolence has a large number of spell slots to provide buffs with, ones I need a count on:
Who does not have darkvision? (Moot if the question about magical darkness comes back negative)
Who would benefit from Keen Edge?

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Narayan doesn't have darkvision, and sadly cannot use Keen Edge.

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Dwarf. 'Nuff said.
Hammers. 'Nuff said. :D

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Long buffs are up, I also have a want of bull's strength with quite a few charges left that I may occasionally use before combat. I'm guessing Sithisss may benefit.
Anybody else?

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Bull's Strength is always welcome here, as well. :)
Especially handy when I'm in my Defensive Stance.

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FYI I will be at a con starting this evening. So there will not be many posts this weekend.

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Gilgrim and Narayan, I am certainly not telling you how to play your characters. However, if desirable, I do have a couple of area effect spells I can use before you close in for melee. Ice Storm and Garden of Peril. But you play your characters as you have decided they behave. Just letting you know of the option.

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The game formatting makes such strategies difficult, but we haven't had too many places where AoE would be worth it. I'll keep it in mind, in the future, though.

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Ditto

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I can keep things fluid. So if you do cast an AoE, I will assume it was before the Melee's rushed in, assuming that all of you are acting between the monsters.

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"Good point, Narayan." Lissanya studies the faces of the masters across the room. "If the test is over, why are there two exits?"
Not to take away from your post, but the room we started in had 3 doors in it. The one we first game in from (Red) the one we went through to start the gauntlet (green) and the one we just came through (yellow).
You may be correct though. We'll just have to wait and see.

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Lol. No worries. I didn't even consider the possibility until you guys mentioned it. :)

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We are near the end. Please make sure your info is up to date so I can start the Chronicles.

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Since I was filling them out for the other tables.
Chronicles are ready. You can pick them up HERE!
Also because Benevolence found out the Way to Destroy the Orb, you get a first check for free

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Agreed. It got a little hairy there, but it was a good time. :)