
Sebecloki |

Until I have a chance to work on an update again -- I'm going to make the stat rules the same for every game: you get 108pts. flat value, with no min/max to spend of abilities, one-one conversion (this isn't a point buy).
Also, I'm going to make the kobold game rule about doubling all health apply consistently too. So, whatever you have for vigor and wounds, double that.

Monkeygod |

Until I have a chance to work on an update again -- I'm going to make the stat rules the same for every game: you get 108pts. flat value, with no min/max to spend of abilities, one-one conversion (this isn't a point buy).
Also, I'm going to make the kobold game rule about doubling all health apply consistently too. So, whatever you have for vigor and wounds, double that.
Ability scores are similar to the umbral kobold game, just less to spend, and I would assume starting at 10 as opposed to 18?
And for all games, right? So, Hamza and Aleister would require re-works on that end?

Sebecloki |

Sebecloki wrote:Until I have a chance to work on an update again -- I'm going to make the stat rules the same for every game: you get 108pts. flat value, with no min/max to spend of abilities, one-one conversion (this isn't a point buy).
Also, I'm going to make the kobold game rule about doubling all health apply consistently too. So, whatever you have for vigor and wounds, double that.
Ability scores are similar to the umbral kobold game, just less to spend, and I would assume starting at 10 as opposed to 18?
And for all games, right? So, Hamza and Aleister would require re-works on that end?
Yes, let's just make that consistent. Again, it's NOT 28 average, or whatever. You get 108 flat points. That's 6 x 18. You can manipulate that on a 1 to 1 basis, with no min or maximum.

Monkeygod |

Hang on,
I asked above if we would start at 10s in all stats (human average) and buy from there, and Seb seemed to agree.
Yet, in that same post, you say we could get 6 x18s, which would mean we start at zero in all stats and buy up from there. Technically, that's not possible, as there's several ability scores where if you have a zero in them, you're dead...

Sebecloki |

Hang on,
I asked above if we would start at 10s in all stats (human average) and buy from there, and Seb seemed to agree.
Yet, in that same post, you say we could get 6 x18s, which would mean we start at zero in all stats and buy up from there. Technically, that's not possible, as there's several ability scores where if you have a zero in them, you're dead...
I wasn't agreeing; don't make it 0 in that case.

Monkeygod |

Monkeygod wrote:I wasn't agreeing; don't make it 0 in that case.Hang on,
I asked above if we would start at 10s in all stats (human average) and buy from there, and Seb seemed to agree.
Yet, in that same post, you say we could get 6 x18s, which would mean we start at zero in all stats and buy up from there. Technically, that's not possible, as there's several ability scores where if you have a zero in them, you're dead...
Just to make sure, as this is incredibly important:
Start at 10s in all stats, then spend 108 points on a 1 to 1 basis. No minimum, no maximum?

Monkeygod |

I don't see how that would be weaker than when you rolled ability scores to start out with -- did anyone start with straight 18s?
However, If that's going to create a problem, we need to decide what system we're going to use in each game to make things consistent.
Because you start with at a base of 10, and then buy your stats from there.
That's 60 'free points' in your suggested system.
I'm curious, what's wrong with using your current methods for ability score generation:
(1) 35pt. buy, (2) roll 2d6 + 6 as many times as you like, or (3) 5d6 drop the lowest 2.

Monkeygod |

Just checking,
Dark Sun used the above (1) 35pt. buy, (2) roll 2d6 + 6 as many times as you like, or (3) 5d6 drop the lowest 2 ability scores.
Rise is 50pt buy, while Numenera is a 40pt.
Point buy is apparently your preferred method to offer the PCs, so I think we could pick one of those, and be fine.
How about 50pts, start at base 10s, but 1 to 1?

Tenro |

Just checking,
Dark Sun used the above (1) 35pt. buy, (2) roll 2d6 + 6 as many times as you like, or (3) 5d6 drop the lowest 2 ability scores.
Rise is 50pt buy, while Numenera is a 40pt.
Point buy is apparently your preferred method to offer the PCs, so I think we could pick one of those, and be fine.
How about 50pts, start at base 10s, but 1 to 1?
you are literally gimping your character. there is no way you can surpass all 18s with any of the methods you mentioned. if there is, i'm going to need you to show me mathematically how.
50 points, 1-to-1 on top of all 10s gets you a grand total of 2 more points than the 108pt buy method turns out to be

Monkeygod |

I'm w/ Tenro and Slyness -- I don't want to do something unfair, but I'm completely befuddled by the objection.
Part of the objection is having to attempt to completely rebuild Hamza, and being unsure if I can end up with the same stats. Because if they are off too much, that means I need to actually recalculate his sheet.
I don't think you realize just how much work each of us has put into one PC for your games, let alone several.
With Aleister, it's not so bad, because he's basically going to be a brand new character with my switching his classes entirely. Hamza however, isn't getting any sort of build change, thus I am concerned about his final stats being off, and having to rework things.
Whatever we decide, I might not bother redoing his ability scores. His stats are 132pts(via Sebs method), but some of that is from his template, and various other stat boosts.
I will say this however, Ten said above that my suggestion would 'literally gimp my character' yet also claims that if we did it my way, it would end up being 110 pts vs the 108 Seb suggests. Which, doesn't sound like a gimping to me.

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Dark Sun used the above (1) 35pt. buy, (2) roll 2d6 + 6 as many times as you like, or (3) 5d6 drop the lowest 2 ability scores.
Rise is 50pt buy, while Numenera is a 40pt.
These methods are what would be "gimping" your character. None of them would result in 18s across the board.
If you subtract the stat boosts from templates, ABP, racials, level boosts, mythic tiers, and anything else that contributes, it seems very unlikely that your base stats surpass the 108pt base that is proposed.

Sebecloki |

Monkeygod wrote:Dark Sun used the above (1) 35pt. buy, (2) roll 2d6 + 6 as many times as you like, or (3) 5d6 drop the lowest 2 ability scores.
Rise is 50pt buy, while Numenera is a 40pt.
These methods are what would be "gimping" your character. None of them would result in 18s across the board.
If you subtract the stat boosts from templates, ABP, racials, level boosts, mythic tiers, and anything else that contributes, it seems very unlikely that your base stats surpass the 108pt base that is proposed.
This is what I'm not understanding -- I think I'm giving you some more points over what you started with -- and Slyness is reaching the same mathematical calculation I am. I'm not clear what your reasoning how this is a disadvantage is.

Monkeygod |

Okay, so now ya'll are just ignoring the actual point I made, in favor of continuing to harass me over whether or not the 108 is actually a disadvantage or not.
I wrote up a decent sized post about my main concern(having to potentially rework Hamza), and neither of seemed to pay any attention to that.

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Okay, so now ya'll are just ignoring the actual point I made, in favor of continuing to harass me over whether or not the 108 is actually a disadvantage or not.
I wrote up a decent sized post about my main concern(having to potentially rework Hamza), and neither of seemed to pay any attention to that.
If you are feeling harassed, then you reading things into the text that are not intended. Each person is trying to allay your concerns about not being able to reach the same stats. Everyone is trying to help.
This is what you wrote:Part of the objection is having to attempt to completely rebuild Hamza, and being unsure if I can end up with the same stats. Because if they are off too much, that means I need to actually recalculate his sheet.
I read that with emphasis on the second part, "being unsure if I can end up with the same stats". That is what people are addressing.
If your objection was the first part, "having to attempt to completely rebuild Hamza", then it is a misunderstanding, though I think "complete rebuild" is an exaggeration.

Sebecloki |

Somehow we seem to have got into an argument where I think there's a miscommunication -- my understanding is that none of the characters in any of these games started out with the equivalent of straight 18s before applying any other modifiers from race, templates, levels, feats, etc.
I am proposing to give that as the base line, giving everyone maybe 20 points or so more on their ability scores. So, for instance, if Hamza started out with 18, 18, 15, 16, 13, 12. He now has 18, 18, 18, 18, 18, 18 before applying any other modifiers from race, level, class, etc. He could also choose to have 30, 6, 18, 18, 18, 18 or 30 30 6 6 18 18 or 40 40 6 6 8 8, and so forth.
I'm not understanding how any set of attributes using other point buy methods or rolling that has been suggested could start with a higher array than 18, 18, 18, 18, 18, 18. Is the miscommunication that we're each assuming this is before or after other modifications for race, template etc.?

Monkeygod |

Posted this over in the Rise discussion, but since this seems to be ground zero for the unification of rules talk, I'm posting it here as well:
In regards to wealth:
My suggestion, for all games, is for PCs to be considered CR 10 or maybe even 12, and then double that.
I know Hamza and the other Dark Sun PCs are roughly CR 10 based on the bench-pressing doc atm. So maybe CR 12 or so with all these new additions.
I suppose we could go with WBL of CR 13 to 'be on the safe side', which doubled would be 280,000.
Otherwise, if we go with the WBL of CR 12, it would be 216,000.
*******
Which of those works best for you Seb? This is would be in addition to my prior suggestion of one legendary item for each PC as well.