EltonJ's Greyhawk Campaign
(Inactive)
Game Master
EltonJ
A Heroic fantasy campaign based on a more pulp feel. This uses the Pathfinder 1.0 rules set.
Male Human (Keoland - Fo)| HP 66/66| w/ shield: AC: 24, T: 14, FF: 23// w/o shield AC: 21, T: 14, FF: 20 | Spd: 30ft/ 20ft w/armor | Paladin (Divine Defender) 7 | Init +5, Normal vision; Percept: +9, Sense Motive: +11 | +2 Keen Greyflame Longsword 1d8+4 17-20/x2 S| Saves: F: +10, R: +7, W: +11 | CMB +2 / CMD 13
Ahh..got it. That is what confused me as well. That makes sense. Thanks for the clarification.
M Human - Baklunish/Oeridian Cleric (Ecclesitheurge) 7
Been a weird couple of days. Was at work from about 0700 Sunday morning to 0100 Monday, then from about 0700 to 1700 Monday. I just collapsed when I got home last night. My apologies. And, of course, tonight is Scout meeting night . . ..
Where are we in init? What/who are we waiting on?
Male <ountain Dwarf Fighter (Armor Master) 1 | HP 13/13 | AC 19 (+2 vs. Abberations) T 11 FF 18 | F +4 (+2 vs. Poison) R +1 W +0 (+4 vs. Spells)| Init +1 Perc +5 Drk 60ft |Dbl Waraxe +4 1d10+3
Putting the GM's Rolls in order:
Jebeddo - Initiative: 1d20 + 6 ⇒ (15) + 6 = 21
Therion - Initiative: 1d20 + 2 ⇒ (19) + 2 = 21
Talenvere Initiative: 1d20 + 1 ⇒ (20) + 1 = 21
Fergus - Initiative: 1d20 + 1 ⇒ (19) + 1 = 20
Reidog - Initiative: 1d20 + 1 ⇒ (17) + 1 = 18
Naji - Initiative: 1d20 + 1 ⇒ (13) + 1 = 14
Third - Intiative: 1d20 + 2 ⇒ (10) + 2 = 12
Akeirin - Initiative: 1d20 + 3 ⇒ (6) + 3 = 9
Bhut (Brother Mathias) -- Initiative: 1d20 + 3 ⇒ (3) + 3 = 6
BOLD have not acted yet
Fergus missing and seeing that no one else was able to strike true he decides to reposition himself directly behind Brother Mathies. AS he slides left he uses the momentum and drives his hip and legs pivoting hard on his back foot and takes a hard horizontal swing aiming for the creatures torso as he brings his shield in towards his off side tucked into his lower torso and hip. Hoping to sink his blade into the creature's soft organs and end the fight quickly.
Yield or Die!
move five feet to left
Swift Action - SMITE EVIL 1x day
Longsword attack w/ flank (+2) w/Smite Evil (Cha bonus) (+2), (+2) Sacred bonus 1d20 + 8 ⇒ (4) + 8 = 12
Longsword damage +1 (Str), +1 (Smite - Pal LvL) 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6
If needed
Critical confirm 1d20 + 8 ⇒ (18) + 8 = 26
Critical Longsword damage 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6
Male <ountain Dwarf Fighter (Armor Master) 1 | HP 13/13 | AC 19 (+2 vs. Abberations) T 11 FF 18 | F +4 (+2 vs. Poison) R +1 W +0 (+4 vs. Spells)| Init +1 Perc +5 Drk 60ft |Dbl Waraxe +4 1d10+3
I am guessing you meant to put that in the Gameplay thread :)
Male Half elf Suel Human Cavalier
8 of us Counting Fireball, 4 shifts, 2 up each shift?
Bard 1 - HP 11/11, AC 15 (T)13 (FF)13 - Perception +4 - F: +3/ R: +4/ W: +2 - CMB: -1 CMD: 11, Speed: 20, Init. +6
We should probably split up those with low-light/dark vision with the rest.
Does this work?
Group 1: Naji + Akerin
Group 2: Fergus + Jebeddo
Group 3: Talenvere + Reidog
Group 4: Third + Therion
Male Pixie Fairy - HP 12/12 ,
Therion needs time to study his spells and as elves need regular sleep he should be near the beginning.
Male Human Psion 10/Atlanteologist 10
Group 1: Naji + Therion
Group 2: Fergus + Jebeddo
Group 3: Talenvere + Riedog
Group 4: Third + Akerin
IS that more favorable?
Bard 1 - HP 11/11, AC 15 (T)13 (FF)13 - Perception +4 - F: +3/ R: +4/ W: +2 - CMB: -1 CMD: 11, Speed: 20, Init. +6
Works for me. I assume we can keep this as our standard rest order as well.
Male Pixie Fairy - HP 12/12 ,
Male Elf Wilder 1 | HP: 12/12 | AC: 17, T: 13, FF: 14 | Fort +0, Ref+3, Will +2 | Init +3; Per: +6 | CMB: +1; CMD 14 | Spd: 30 ft | Power Points/Day: 0/3
M Human - Baklunish/Oeridian Cleric (Ecclesitheurge) 7
Male <ountain Dwarf Fighter (Armor Master) 1 | HP 13/13 | AC 19 (+2 vs. Abberations) T 11 FF 18 | F +4 (+2 vs. Poison) R +1 W +0 (+4 vs. Spells)| Init +1 Perc +5 Drk 60ft |Dbl Waraxe +4 1d10+3
@GM Please inactivate my character from this campaign
M Human - Baklunish/Oeridian Cleric (Ecclesitheurge) 7
I guess we have been abandoned. Eltonj's still posting, just not here.
Male Human (Keoland - Fo)| HP 66/66| w/ shield: AC: 24, T: 14, FF: 23// w/o shield AC: 21, T: 14, FF: 20 | Spd: 30ft/ 20ft w/armor | Paladin (Divine Defender) 7 | Init +5, Normal vision; Percept: +9, Sense Motive: +11 | +2 Keen Greyflame Longsword 1d8+4 17-20/x2 S| Saves: F: +10, R: +7, W: +11 | CMB +2 / CMD 13
Male Pixie Fairy - HP 12/12 ,
going to hide this one....maybe he will come back...but I would rather not have it cluttering up here...Thanks guys for a fun game!!
Bard 1 - HP 11/11, AC 15 (T)13 (FF)13 - Perception +4 - F: +3/ R: +4/ W: +2 - CMB: -1 CMD: 11, Speed: 20, Init. +6
Why do I feel like this was PbP trolling? :)
Male Human Psion 10/Atlanteologist 10
I dunno. I was waiting on you guys. Oh well, I guess I can't run 6 campaigns at once.
Male Elf Wilder 1 | HP: 12/12 | AC: 17, T: 13, FF: 14 | Fort +0, Ref+3, Will +2 | Init +3; Per: +6 | CMB: +1; CMD 14 | Spd: 30 ft | Power Points/Day: 0/3
@Elton, last was that you asked us to confirm the camping arrangement - though we didn’t all weigh in it seemed enough to move on with. I am unsure why Reidog left, but your lack of posting seemed to give others pause. Do you still wish to run the game?
Male Human Psion 10/Atlanteologist 10
hmm. I can still run the game if you want me to.
Male Human (Keoland - Fo)| HP 66/66| w/ shield: AC: 24, T: 14, FF: 23// w/o shield AC: 21, T: 14, FF: 20 | Spd: 30ft/ 20ft w/armor | Paladin (Divine Defender) 7 | Init +5, Normal vision; Percept: +9, Sense Motive: +11 | +2 Keen Greyflame Longsword 1d8+4 17-20/x2 S| Saves: F: +10, R: +7, W: +11 | CMB +2 / CMD 13
EltonJ,
Can you please make my character inactive?
Thank you.
Male Human Psion 10/Atlanteologist 10
I'm going to make this campaign inactive.
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