[GM School] Into the Unknown (Inactive)

Game Master Redelia



Venture Lieutenant, Play by Post (online)

This will be where we have any discussions related to the GM school side of things, as well as off-topic discussions related to the game.


Venture Lieutenant, Play by Post (online)

Hey guys, I don't feel well, so the delay is going to be a little longer than I thought. I'll probably be back in a day or two, and restart things then.

Second Seekers (Luwazi Elsebo)

Nonbinary NEED TO FINALIZE WHEN LEVELING Barathu Biotechnician Mystic | SP 7/7, HP 12/12 | EAC 13, KAC 15 | Fort +2, Ref +0, Will +5 | Init +0 | Perc +7 | Sense Motive +7 | RP 1/4

Sorry to hear that, hope you feel better soon.


Venture Lieutenant, Play by Post (online)

Starting to feel better, but not there quite yet. I'll be moving you forward tomorrow.


Venture Lieutenant, Play by Post (online)

OK, it looks like in the earlier confusion we lost GM Wise One/Rig, but he is still interested in running a quest. He is not going to be able to start for a bit due to Thanksgiving and needing some prep time, since he had prepared to run a different quest. We'll leaving things on pause for a bit, and start back up as soon as he is ready.


Venture Lieutenant, Play by Post (online)

Guys, sorry for the long delay. We'll get this moving again soon one way or another.

Please discuss which starship roles you want/will be good at.

If I end up playing rather than running, Eleeta has reasonable proficiency in computers and engineering, and would get +2 at gunnery if she was a secondary gunner.

Dataphiles

Male LN tempered pilgrim witchwyrd operative 3 | SP 10/15 HP 22/22 RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +9 | Speed 40ft | Active conditions: None.
Skills:
Bluff +13, Computers +10, Culture +11, Diplomacy +7, Disguise +11, Engineering +10, Intimidate +10, Mysticism +7, Perception +8, Piloting +10, Profession (merchant) +9, Sense Motive +9, Sleight Of Hand + 10

Morvruul is fairly adequate at each starship skill (making him actually a decent captain--though you likely don't want him to be in charge).

Eng +6
Sci +9
Pilot +6
Gun +3

Second Seekers (Luwazi Elsebo)

Nonbinary NEED TO FINALIZE WHEN LEVELING Barathu Biotechnician Mystic | SP 7/7, HP 12/12 | EAC 13, KAC 15 | Fort +2, Ref +0, Will +5 | Init +0 | Perc +7 | Sense Motive +7 | RP 1/4

Sadly, Blib is pretty rubbish at starship-stuff. +0 to gunning or captaining are her best rolls/roles.

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