Year of Our Lord 1437 Pathfinder RAW PVP Combined Tables 1 & 2

Game Master Michael Johnson 66

In Fairytale Earth circa The Year of Our Lord 1437, the Crusaders of the Catacombs and the Desert Jackals join forces as a larger party to confront Antichrist Nero in his dungeon below the Roman Catacombs and stop him from hastening the Apocalypse!


1 to 50 of 1,035 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

M Human fighter 4/monk 4/expert 2

Here we can discuss as a combined group the campaign as it progresses from the point of unification.


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

uhhh... is that supposed to say "RAW PbP" or did you title this "PVP" on purpose?


M Human fighter 4/monk 4/expert 2
Zagathoth wrote:
uhhh... is that supposed to say "RAW PbP" or did you title this "PVP" on purpose?

Oops! Darn spell check lol


M Human fighter 4/monk 4/expert 2

Sorry, supposed to be RAW PBP not PVP LOL

Grand Lodge

Male Skinwalker Shifter 11/Monk 1; 168/168 HP; Init +9; Perception +19; Low Light Vision; [27 AC][20 Touch][24 FF]; [Fort 16][Reflex 15][Will 12],[CMD:36, vs. grapple 38], 15/15 Minutes of Minor Aspect, 15/15 Hours of Major Aspect Buff/Debuffs:

I would like to pvp the Ogon fox for the hand of the fair dame whatshername. Darn my -2 charisma modifier!


Male Kitsune UnMnk 8 / Ftr (Brawler) 4 | Ki 5/6 | HP 132/132 | AC 19+1=20 (t20/ff15) | CMD 33+1=34 (35 vs bull/drag/repo) | F +12, R +12+1=13 W +9 | Perc +15 (low-light vision); SM +8; Init +3 | effects: protection from fire 60, resist fire 10, heroism, haste

Her lovely name is Tringelda, you oaf! You don't deserve her!!

Grand Lodge

Male Skinwalker Shifter 11/Monk 1; 168/168 HP; Init +9; Perception +19; Low Light Vision; [27 AC][20 Touch][24 FF]; [Fort 16][Reflex 15][Will 12],[CMD:36, vs. grapple 38], 15/15 Minutes of Minor Aspect, 15/15 Hours of Major Aspect Buff/Debuffs:
The Ogon Fox wrote:
Her lovely name is Tringelda, you oaf! You don't deserve her!!

Clearly whatshername would be happier with a stable man rather than a pirate who keeps trying to get himself assassinated.

:D :D


Changeling Witch(Tatterdemalion)12th|HP:79|AC:20(22)(T:14FF:18)|F:+7|R:+9|W:+13|SR:18| CMD:18|CMB:+8|Init:+2 Per:+12|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-6,2-6,3-6,4-5,5-3,6-2

I'll join the fight for this fair maid too.


Oh my! THREE dashing adventurers fighting over my affections? What is an elf woman with 18 Charisma to do!? ;)


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

forget about the drama and opt for the orcish booty call?


Zagathoth wrote:
forget about the drama and opt for the orcish booty call?

Hmmm, I have heard the cries of ecstasy from Molly at night in the Palazzo...


Changeling Witch(Tatterdemalion)12th|HP:79|AC:20(22)(T:14FF:18)|F:+7|R:+9|W:+13|SR:18| CMD:18|CMB:+8|Init:+2 Per:+12|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-6,2-6,3-6,4-5,5-3,6-2

I have no problem sharing. Though I doubt the others do? Well save the orc he seems the type to not mind.

Grand Lodge

Male Skinwalker Shifter 11/Monk 1; 168/168 HP; Init +9; Perception +19; Low Light Vision; [27 AC][20 Touch][24 FF]; [Fort 16][Reflex 15][Will 12],[CMD:36, vs. grapple 38], 15/15 Minutes of Minor Aspect, 15/15 Hours of Major Aspect Buff/Debuffs:

Whatshername is my one true love and I won't rest until I can roll a natural 20 on seduce because that is my one chance. But if Mwikali wants to sneak in I will not complain.


M Human fighter 4/monk 4/expert 2

Lol


Changeling Witch(Tatterdemalion)12th|HP:79|AC:20(22)(T:14FF:18)|F:+7|R:+9|W:+13|SR:18| CMD:18|CMB:+8|Init:+2 Per:+12|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-6,2-6,3-6,4-5,5-3,6-2

I am waiting for you to turn into a bear so I can scratch and pet your cute furry face!


M Human fighter 4/monk 4/expert 2

So, regarding keeping two calendars for this campaign for the last 7 months and bringing the two groups together on the afternoon of Thursday, 18 January... It just organically happened that table 1 finally caught up with table 2 in the timeline on this particular day, as fate would dictate. Both parties also reached 7th level by this point, with roughly the same XP (I will adjust XP so that all characters start Act 2 with the same XP for simplicity). I figured that now was a prime opportunity that might not come again soon to make the crossover happen.

Thank you to all who have participated and RPed like bosses these past 7 months. I'm looking forward to rewarding your commitment to this saga with an even more fun, wild, challenging Act 2!


Hello hello everybody!


M Human fighter 4/monk 4/expert 2
Storm Dragon wrote:
Hello hello everybody!

Hello and welcome!


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

I should be fully leveled now. A couple questions though...

1) do I get some kind of crown or something? It seems like the former Emir wore a turban with that huge gem that apparently we need to give to someone/something- should I just wear that with one of the other jewels we found slapped on it?

2) how do people feel about me being large sized pretty much all of the time?

3) how long is Quinlan going to be physically with us, and could he make me an enlarge person item real quick before we lose him? For a continuous enlarge person, or (even better) one I can spend an action to turn on or off, it should cost him 2k to make and the DC should be low enough for him to quick craft it in one day...


HP 58/58 | AC 13 | F +6 R +4 W +9 | perception (darkvision) +1, initiative +1 | active effects: --

I believe I'm all leveled up too. I'll try to get up a (re)introduction post in gameplay fairly soon.


Changeling Witch(Tatterdemalion)12th|HP:79|AC:20(22)(T:14FF:18)|F:+7|R:+9|W:+13|SR:18| CMD:18|CMB:+8|Init:+2 Per:+12|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-6,2-6,3-6,4-5,5-3,6-2

I have Craft Wonderous Item, I can make Enlarge stuff, just need the time and money.

One that would let you return to normal would be better. Otherwise you can only seek out large ladies to 'Make Sex' and have a hard time in certain rooms

Grand Lodge

Male Skinwalker Shifter 11/Monk 1; 168/168 HP; Init +9; Perception +19; Low Light Vision; [27 AC][20 Touch][24 FF]; [Fort 16][Reflex 15][Will 12],[CMD:36, vs. grapple 38], 15/15 Minutes of Minor Aspect, 15/15 Hours of Major Aspect Buff/Debuffs:

loot spreadsheet

Still things in here... A scroll user should go in here and claim stuff. Also, those winged boots are here. SOMEONE should take them. Maybe a squishy. Fly to stay out of combat?


M Human fighter 4/monk 4/expert 2

Once we have a satisfactory conclusion for table 2, which I envision as the party concluding their business in establishing the new emirate of Marrakech and riding west to Safi (3 days ride through desert), discovering that Prince Henry of Portugal has occupied the port with half the Portuguese fleet, and set sail for Rome aboard the Alanqilis, we will begin the gameplay narrative at this table...


M Human fighter 4/monk 4/expert 2

ACT 2 will begin aboard the Alanqilis, crossing the Atlantic and sailing into the Mediterranean Sea to Italy...

Here there be monsters of the briny deep! Prehistoric horrors such as plesiosaurs, sea serpents, giant squids, giant sharks, killer whales, seductive sirens... The dangers of the sea are many, and so are its mysteries... Ancient sunken cities such as Atlantis and Mu... Strange lights seen by sailors in the sky and in the depths... Merfolk and sahuagin cities... Sunken treasure ships of ancient Rome, Phoenicia, Mycenae, and Persia...


M Human fighter 4/monk 4/expert 2

Everyone, feel free to start posting in gameplay on this table, introducing yourselves at the dock at Safi...


M Human fighter 4/monk 4/expert 2

Storm Dragon, go ahead and post as Habiba on gameplay on table 2, as she is from an Arab state, so might as well make it Morocco and get her into the party right away...

The party has just killed Emir Al'Haaq of Marrakech, who was actually a rakshasa disguised as a man. This evil rakshasa/emir was also the master of the infamous Arena of Death, where condemned criminals and slave gladiators fought to the death against each other or fierce monsters from throughout the known world...

Habiba might have been one of the Emir's slaves, or she might just be in Marrakech at this moment...

Grand Lodge

Male Aasimar Wizard 18/ Rogue2

Okay will Dot so it pops up.for me later


female Human Unchained Rogue 11th/Samurai[Warrior Poet] 1st HP:128|AC:32(t:22,ff:22)|F:+8|R:+11|W:+6|CMD:23|CMB:+10|Init:+4 Per:+21(+25)|Dagger+14/+9,Lgt Mace+13/+8,Hvy Wrist Launchers+13/+8,Cestus+13/+8,Katana +14/+9, Wakizashi +14/+9

I just realized Ihrin is probably considered unclean by most of the church and if any nobles or commoners find out by them too. Interesting choice I made here for her. Risen, Assassin and Spy who uses men's' lust against them, killing while they are vulnerable, all in the name of Wallachia and God!

Dark Archive

Male Medium Human Cleric 5 | HP: 36/36 | AC: 13/13 | F: +8, R: +10, W: +13 | Dec +11, Dip +11, Itm +11, Lore +10, Med +13, Per +13, Perf +11, Rel +13, Soc +10| Speed 25ft | Hero Points 1/3, Focus 1/1, D Font 5/5, Wand 1/1| 1st: Bless, Bless, Magic Weapon, 2nd: Dispel, Dispel, Sound Burst, 3rd: 1, 2| Active Conditions:

Fortunately for those who might condemn her, lusts aren't too much of a problem! For Lucius at least. (Btw. He can speak Slavic (now) in case that matters to you ;))

re. Loot: Tweaked the loot list a bit (since the carpet was on it twice). Lucius has dibbed on the carpet since he benefits most from not being in easy range now and I put Ihrin down for the winged boots.

Still some really good stuff out there if people want it. On the subject of all the heavy armor, my cohort (either Rodrigo or Sir Landry) would probably be happy to use it!


Cardinal Lucius d'Borja wrote:

Fortunately for those who might condemn her, lusts aren't too much of a problem! For Lucius at least. (Btw. He can speak Slavic (now) in case that matters to you ;))

re. Loot: Tweaked the loot list a bit (since the carpet was on it twice). Lucius has dibbed on the carpet since he benefits most from not being in easy range now and I put Ihrin down for the winged boots.

Still some really good stuff out there if people want it. On the subject of all the heavy armor, my cohort (either Rodrigo or Sir Landry) would probably be happy to use it!

You bet I would!

Grand Lodge

Male Skinwalker Shifter 11/Monk 1; 168/168 HP; Init +9; Perception +19; Low Light Vision; [27 AC][20 Touch][24 FF]; [Fort 16][Reflex 15][Will 12],[CMD:36, vs. grapple 38], 15/15 Minutes of Minor Aspect, 15/15 Hours of Major Aspect Buff/Debuffs:

I think the carpet was there there on twice purpose. The Jackals had a carpet of their own that was called "party loot?" Is that correct?

It makes more sense to me to have a specific person hold it so it doesn't get lost.


female Human Unchained Rogue 11th/Samurai[Warrior Poet] 1st HP:128|AC:32(t:22,ff:22)|F:+8|R:+11|W:+6|CMD:23|CMB:+10|Init:+4 Per:+21(+25)|Dagger+14/+9,Lgt Mace+13/+8,Hvy Wrist Launchers+13/+8,Cestus+13/+8,Katana +14/+9, Wakizashi +14/+9

Desert Jackals had a carpet before we defeated the Emir. Which means two carpets!


M Human fighter 4/monk 4/expert 2
Ihrin Ardlean Dracul wrote:
Desert Jackals had a carpet before we defeated the Emir. Which means two carpets!

Correct. The party has reached the level where flying becomes both necessary and common to their adventures, so the party should be well aerial, with 2 one-man carpets of flying, a batwing helm that acts as cloak of the bat, a broom of flying, and blue draconic winged boots, plus two PCs are fey that have fly speeds...

Grand Lodge

Male Skinwalker Shifter 11/Monk 1; 168/168 HP; Init +9; Perception +19; Low Light Vision; [27 AC][20 Touch][24 FF]; [Fort 16][Reflex 15][Will 12],[CMD:36, vs. grapple 38], 15/15 Minutes of Minor Aspect, 15/15 Hours of Major Aspect Buff/Debuffs:

loot spreadsheet

I think the loot has been up for grabs long enough. If you wrote your name by something, go ahead and take it. No one contested anything.

Anything left unclaimed by...Monday?... will be sold off. I will add it all up and tell how much gold everyone gets. There are still all those scrolls on here that someone caster should just take.


HP 58/58 | AC 13 | F +6 R +4 W +9 | perception (darkvision) +1, initiative +1 | active effects: --

Sorry- super busy week at work... I'll go through and claim some scrolls as soon as I can.

If nobody else wants the ring of minor fire resist I would take that? (especially since I almost got killed by a fireball/wall of fire combo, lol)

Grand Lodge

Male Skinwalker Shifter 11/Monk 1; 168/168 HP; Init +9; Perception +19; Low Light Vision; [27 AC][20 Touch][24 FF]; [Fort 16][Reflex 15][Will 12],[CMD:36, vs. grapple 38], 15/15 Minutes of Minor Aspect, 15/15 Hours of Major Aspect Buff/Debuffs:

take it, alexi. and claim all the scrolls.


Changeling Witch(Tatterdemalion)12th|HP:79|AC:20(22)(T:14FF:18)|F:+7|R:+9|W:+13|SR:18| CMD:18|CMB:+8|Init:+2 Per:+12|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-6,2-6,3-6,4-5,5-3,6-2

I could benefit from dimension door aswell

Grand Lodge

Male Skinwalker Shifter 11/Monk 1; 180/180 HP; Init +8; Perception +19; Low Light Vision; Scent; [AC 29][Touch 18][FF 27]; [Fort 17][Reflex 14][Will 12],[CMD:37, vs grapple 39], [Minutes of Minor Aspect 15/15], [Hours of Major Aspect 15/15] Buff/Debuffs:

I have a swim speed of 30 as a cobra. Looking forward to this underwater adventure!

Dark Archive

Male Medium Human Cleric 5 | HP: 36/36 | AC: 13/13 | F: +8, R: +10, W: +13 | Dec +11, Dip +11, Itm +11, Lore +10, Med +13, Per +13, Perf +11, Rel +13, Soc +10| Speed 25ft | Hero Points 1/3, Focus 1/1, D Font 5/5, Wand 1/1| 1st: Bless, Bless, Magic Weapon, 2nd: Dispel, Dispel, Sound Burst, 3rd: 1, 2| Active Conditions:

Sorry. Doing the post for this is too hard from a phone. Expect big post from me on Monday!


M Human fighter 4/monk 4/expert 2

I hope we haven't lost Ogon Fox... Haven't seen a post from him since Halloween. I sent him a PM, but RL must have him pretty busy lately.

Anyway, I hope you all enjoy this Lost City of Atlantis adventure!


M Human fighter 4/monk 4/expert 2

Sometime soon I will post an adventure map of the Lost City of Atlantis to facilitate exploration. It will have numbered locations so you can reference them as the party moves about and explores. I will try to have that up some time tomorrow...

Grand Lodge

Male Skinwalker Shifter 11/Monk 1; 180/180 HP; Init +8; Perception +19; Low Light Vision; Scent; [AC 29][Touch 18][FF 27]; [Fort 17][Reflex 14][Will 12],[CMD:37, vs grapple 39], [Minutes of Minor Aspect 15/15], [Hours of Major Aspect 15/15] Buff/Debuffs:

With a strength of 20, Johann's max load is 400. The rules say you can drag 5 times your max load= 2000 pounds. However, we are moving in a buoyant salt water. I would propose he can pull 2000 pounds at normal speed. That would be... i don't know, half the party?


1 person marked this as a favorite.
HP 58/58 | AC 13 | F +6 R +4 W +9 | perception (darkvision) +1, initiative +1 | active effects: --
Mwikali wrote:
I could benefit from dimension door aswell

I believe MJ said we could both learn it?


Changeling Witch(Tatterdemalion)12th|HP:79|AC:20(22)(T:14FF:18)|F:+7|R:+9|W:+13|SR:18| CMD:18|CMB:+8|Init:+2 Per:+12|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-6,2-6,3-6,4-5,5-3,6-2

YES awesome


M Human fighter 4/monk 4/expert 2
Johann Kaltgeboren- Cobra! wrote:
With a strength of 20, Johann's max load is 400. The rules say you can drag 5 times your max load= 2000 pounds. However, we are moving in a buoyant salt water. I would propose he can pull 2000 pounds at normal speed. That would be... i don't know, half the party?

I would say he can comfortably move at full speed with up to 8 other Pcs, which might be the entire party at this point, as I'm afraid Ogon Fox might have fallen overboard and gotten separated from the rest of the party... at least until he checks in...


M Human fighter 4/monk 4/expert 2
Alexei Orlovsky wrote:
Mwikali wrote:
I could benefit from dimension door aswell
I believe MJ said we could both learn it?

Correct, you can both add it to your spellbooks.


Current Song: none 3/31 Spells used: 2nd 1 3rd 1 Bard 9 | HP 76/76 | AC:19 T:16 FF:15 | CMD:19 | F4 R10 W8 | Perc:15 | Init:3

Will my Ioun stones circle my head underwater? If so I can provide light that way.

Hmm I don't imagine all of this salt water is going to be good for my wings. I am going to have to soak them in clear fresh water for a while once we get out.


M Human fighter 4/monk 4/expert 2
Algoral wrote:

Will my Ioun stones circle my head underwater? If so I can provide light that way.

Hmm I don't imagine all of this salt water is going to be good for my wings. I am going to have to soak them in clear fresh water for a while once we get out.

The magic of ioun stones allows for underwater orbit. So yes, Algoral can provide a pale glow of light equal to torchlight underwater... As for the wings, yes, though they do seem to help in swimming somewhat (swim speed equal to half your fly speed)... Take note, Lord Perpireen: your wings are also soaked and will need to dry out for 2d4 ⇒ (2, 3) = 5 hours before they can be used to fly again through air, but underwater, you have a swim speed equal to half your fly speed. No need for either fey to hang onto Johann.


Changeling Witch(Tatterdemalion)12th|HP:79|AC:20(22)(T:14FF:18)|F:+7|R:+9|W:+13|SR:18| CMD:18|CMB:+8|Init:+2 Per:+12|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-6,2-6,3-6,4-5,5-3,6-2

For the rest of us we have to figure out how to swim through this


M Human fighter 4/monk 4/expert 2
Mwikali wrote:
For the rest of us we have to figure out how to swim through this

If you have sufficient ballast (20 or more pounds of gear), you can move about the ocean floor at half your land speed.

Melee attacks under water suffer a penalty to attack and damage in most cases, unless you have a swim speed and are using a piercing attack, or have freedom of movement, such as that granted to Crabpincer's wielder...

Ranged attacks suffer a more extreme range penalty due to water displacement. See the rules for aquatic terrain and underwater combat from the Core Rulebook.

1 to 50 of 1,035 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Year of Our Lord 1437 Pathfinder RAW PVP Combined Tables 1 & 2 Discussion All Messageboards

Want to post a reply? Sign in.