Black Moon's Haunted Reach

Game Master william Nightmoon

The Black Reach, A land where the cursed roam


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Dark Archive

Primortal Evil Dungeon Master

This shall be a respite from the waiting horrors

Dark Archive

Primortal Evil Dungeon Master

For a more detailed History Regarding our Destination please See the Gameplay Description

All that is listed there can be known with a Knowledge (History) of 10. Most of that information is found in history books.

For more details please ask.

If you have an questions as to the campaign, please go ahead and ask, Kn here to awnser questions and work out problems.

Also here is an explanation as to how Combat will work:
1) I unfortunately post mostly from Phone, therefore Websites like roll20 or Google Docs will be hard to use, Not to mention that there are no maps official for this game. So in turn I will dumb combat down a bit, as the focus for this game will be primarily RP, With combat never needing to be more complex than knowing how close you are to the enemy and how much room you have.
I will mostly ignore issues like Rough terrain or dead bodies. Aiming AOE will be optimized, unless stated. Meaning im going to assume your characters use AOE in the most effective way to avoid hitting allies while maximizing Enemies hit. However I will do initiate, and if an ally goes before you and approaches an enemy, They WILL be in line of sight and can get hit by your spells. As such I don't advise using fireballs unless you let your allies know first.

Here are the three things I will state:
1) how many enemies there are

2) how much room you have, and any environmental effects

3) the enemy formation. As most enemies will initiate tactics, or otherwise move in a fashion easy to understand or counter.

Additionally, Most enemies will attack smartly, or at least according to their abilites. Mindless undead will attack whomever hurt it last, as long as it can perceve them as hurting it. For example, if you shoot past an ally to hit a zombie, the zombie will see the ally and attack them, under the idea they are the closest enemy that could have hurt them. Gouls amd whights will attack casters and Rogues first, taking out weak links. And liches or Vampires will turn tanks against the party... So be vigilant.


F Human Fiend Keeper 1 - HP 10/10 - SAN 42/42 - AC 16 - TAC 12 - FFAC 14 - Fort +2 - Ref +2 - Will +3 - Perc +5 - Sense +5 - Influence 1/5 - Spirit [Champion] - Surges 0/1 - Spirit Bonus +1

Checking in.
Working overnight tonight so I'll get something proper after.


Male Human Druid (Restorer) 1 I HP: 13/13 I AC15 tch12 FF13 I CMD14 I F4 R2 W6 (+1 vs death, negative energy effects) I Init: +2 I Perception +8 I Sense Motive +9

I am hyped for this campaign, the setting sounds awesome and the combat being simplified in favor of RP is something I appreciate.

No Questions so far.

KN History: 1d20 ⇒ 7

Let's have a great game! :D


Female Skinwalker Adaptive Shifter 1 HP 11/11 - AC 15 - TAC 12 - FFAC 13 - CMD 16 - Fort +4 - Ref +3 - Will +3 - Inititive +4 - Perception +7 - Sense Motive +3 - Current Morph [None] - Current Form [Base]

Checking in as well, and this seems like ti will be a fun mixture of people, all generally heroic fro mthe looks of it, which tends to be the best.
Might as well see what I know, but I doubt it will be much XD
history: 1d20 ⇒ 2

No real questions thus far but there will no doubt be moe in the future, I also approve of the more simplistic game style, even thought I do like the tactical planing and positioning.


Male Ratfolk Grenadier 'Alchemist' 1

Just checking in, thanks for selecting me. I figure Srik-Srik wouldn't know much about this, so will probably leave this one for our clever wizard!
Liking the sound of the game style, I also mostly post from my phone, so the various map sites are a bit of a pain at best.


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Knowledge (History): 1d20 + 8 ⇒ (18) + 8 = 26

Checking in, nice to be chosen, looking forward to whats ahead.

Dark Archive

Primortal Evil Dungeon Master

Great to see you all on board,

I put a Starter post I gamplay whenever you're ready, However although we are gonna start with RP pretty early, There will be an opportunity to have your characters mingle right after.

Dark Archive

Primortal Evil Dungeon Master

Just waiting on our resident Wizard before I post next.


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

I love that one of the items on Williams equipment list reads: "Hat with Feather"


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Btw, can I start with a few crafted scrolls?

Dark Archive

Primortal Evil Dungeon Master
Thalrik Korun wrote:


Btw, can I start with a few crafted scrolls?

as long as you have the proper feats, and pay appropriately for such items


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Nice nice.

Dark Archive

Primortal Evil Dungeon Master

Isnt it interesting to visit a place that is so frequently attacked by undead that they literally kill skulkers on sight ? Where the people are so used to having to go through the streets and clear out the lingering undead every morning that it becomes routine?

Aahhh, makes me feel quite lovely

I cant wait for the next season of Casltevainia to come out... 20 days... So close


Male Human Druid (Restorer) 1 I HP: 13/13 I AC15 tch12 FF13 I CMD14 I F4 R2 W6 (+1 vs death, negative energy effects) I Init: +2 I Perception +8 I Sense Motive +9

I am just imagining a local housewife in the morning hitting a shambling zombie with a broom - like one would do with a big rat - to drive it away from her doorstep as if it was the most normal thing in the world to her.

That's actually quite the lovely image.


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Vanessas interactions have made me think of

https://www.youtube.com/watch?v=7nTs6AyGwXQ wrote:
THIS


F Human Fiend Keeper 1 - HP 10/10 - SAN 42/42 - AC 16 - TAC 12 - FFAC 14 - Fort +2 - Ref +2 - Will +3 - Perc +5 - Sense +5 - Influence 1/5 - Spirit [Champion] - Surges 0/1 - Spirit Bonus +1
Thalrik Korun wrote:
Vanessas interactions have made me think of
https://www.youtube.com/watch?v=7nTs6AyGwXQ wrote:
THIS

Ha! It seems that bargaining with evil spirits always seems to have the same tropes, its as if they've been there since time immemorial...

SpoooOooOoOoOoOOoky!


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Wow, I really screwed up trying to make that link, what the hell?


Male Ratfolk Grenadier 'Alchemist' 1

Sorry, rough couple of days and have now been up since 4 and facing a night of looking after a vomiting 1 year old. I will get a post up Asap tomorrow.

Dark Archive

Primortal Evil Dungeon Master

No problem, we haven't needed to shoot or blow anything up quite yet.


F Human Fiend Keeper 1 - HP 10/10 - SAN 42/42 - AC 16 - TAC 12 - FFAC 14 - Fort +2 - Ref +2 - Will +3 - Perc +5 - Sense +5 - Influence 1/5 - Spirit [Champion] - Surges 0/1 - Spirit Bonus +1
Thalrik Korun wrote:
Wow, I really screwed up trying to make that link, what the hell?

I can fix that link for you, just sign here...

Dark Archive

Primortal Evil Dungeon Master

Now now, the proper way to sign a contract isnt in blood, But in gore obviously.

Dark Archive

Primortal Evil Dungeon Master

Anyways, Early game is gonna be mostly RP and lesser undead. Don't get too far ahead of yourself... We don't want you getting mauled this early.

BTW, i am allowing a moderately free form play, You can wander wherever however you'll probably encounter folks telling you how dangerous it os to do that before your continuation of that throws you into the deep end.

For example: the blackwood has been explained-" even the most experienced hunters rarely return"


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Btw, switched Toughness for Fast Learner, hoping since it hasnt been relevant yet its ok.


Male Human Druid (Restorer) 1 I HP: 13/13 I AC15 tch12 FF13 I CMD14 I F4 R2 W6 (+1 vs death, negative energy effects) I Init: +2 I Perception +8 I Sense Motive +9

@ Skir-Skir I understand what you are writing and it's fun to read. But I imagine it being pretty time intensive to write xD


F Human Fiend Keeper 1 - HP 10/10 - SAN 42/42 - AC 16 - TAC 12 - FFAC 14 - Fort +2 - Ref +2 - Will +3 - Perc +5 - Sense +5 - Influence 1/5 - Spirit [Champion] - Surges 0/1 - Spirit Bonus +1

I'm down for it if you are.
Whatever works best.

Dark Archive

Primortal Evil Dungeon Master
Thalrik Korun wrote:

Btw, switched Toughness for Fast Learner, hoping since it hasnt been relevant yet its ok.

Yeah that's fine by me, Just let me know when you want to progress, I'll move along.

Right now it seems your just debating, haha


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7
Black Moon wrote:

Isnt it interesting to visit a place that is so frequently attacked by undead that they literally kill skulkers on sight ? Where the people are so used to having to go through the streets and clear out the lingering undead every morning that it becomes routine?

Aahhh, makes me feel quite lovely

William wrote:

I am just imagining a local housewife in the morning hitting a shambling zombie with a broom - like one would do with a big rat - to drive it away from her doorstep as if it was the most normal thing in the world to her.

That's actually quite the lovely image.

Somehow I missed these the first time around. A hearty belly laugh was had.


Male Ratfolk Grenadier 'Alchemist' 1

Well, i feel like I am getting the hang of it and it is getting easier, so I think I will keep at it for now and see.
It shouldn't be that hard, I work with enough born and bred Londoners.


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Wait, how do you change the character avatar with this new account setup?

Wanna change it for one of my other characters.

Dark Archive

Primortal Evil Dungeon Master

Pretty sure you go to your Account page, find the character on your character list and click edit profile and it should allow you to change the image, just not the name kf there are more than 10 posts


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Ok, found it, but its completely messed up so I cant see the pictures, let alone select them. Anyone else got the same problem?+


F Human Fiend Keeper 1 - HP 10/10 - SAN 42/42 - AC 16 - TAC 12 - FFAC 14 - Fort +2 - Ref +2 - Will +3 - Perc +5 - Sense +5 - Influence 1/5 - Spirit [Champion] - Surges 0/1 - Spirit Bonus +1

Hovering over the row below basically scanning left and right starts to reveal them all.

It's a pain but it works.


Male Ratfolk Grenadier 'Alchemist' 1

Apologies for the delayed post, we seem to have hit a busy run of fires at work.


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Had a lot of family stuff over the weekend, but kinda forgot to tell you guys. ill see about a post in gameplay soon.


Male Human Druid (Restorer) 1 I HP: 13/13 I AC15 tch12 FF13 I CMD14 I F4 R2 W6 (+1 vs death, negative energy effects) I Init: +2 I Perception +8 I Sense Motive +9

i don't really have anything meaningful to answer to that xD [@campaign]

so do we like do small talk the rest of the evening and head to bed? or does anyone want to add something, just felt like we came to a small halt there

Dark Archive

Primortal Evil Dungeon Master

Same, of we need to proceed through a timeskip just let me know, I'll get the game going if I need to.


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Completely screwed up by pills right now, why I havnt been posting. Just checking in.


Male Human Druid (Restorer) 1 I HP: 13/13 I AC15 tch12 FF13 I CMD14 I F4 R2 W6 (+1 vs death, negative energy effects) I Init: +2 I Perception +8 I Sense Motive +9

I think it would be ok if we move forward a bit @GM

Though it seems most people are busy irl right now. I don't know :I


F Human Fiend Keeper 1 - HP 10/10 - SAN 42/42 - AC 16 - TAC 12 - FFAC 14 - Fort +2 - Ref +2 - Will +3 - Perc +5 - Sense +5 - Influence 1/5 - Spirit [Champion] - Surges 0/1 - Spirit Bonus +1

Can we either get an update or some messages to the AFKs?
I understand life is a thing but I really would like an active-ish game.

Dark Archive

Primortal Evil Dungeon Master

Hmm, well i understood that would be a slower game, I won't hold anyone to a strict regimine but it makes sense, can we get a roll call for who is all here, who is gonna post, and the frequency of the posts?

I will do my best to respond when I can, the slowest i will go is 1-2 times every day, however sometimes my work gets in my way.


Male Human Druid (Restorer) 1 I HP: 13/13 I AC15 tch12 FF13 I CMD14 I F4 R2 W6 (+1 vs death, negative energy effects) I Init: +2 I Perception +8 I Sense Motive +9

I'm here checking in several times a day with 1 to 2 post per day.


F Human Fiend Keeper 1 - HP 10/10 - SAN 42/42 - AC 16 - TAC 12 - FFAC 14 - Fort +2 - Ref +2 - Will +3 - Perc +5 - Sense +5 - Influence 1/5 - Spirit [Champion] - Surges 0/1 - Spirit Bonus +1

I'm here checking daily, I have a few games going at once.
Its just hard to move things along without everyone on board.


Male Ratfolk Grenadier 'Alchemist' 1

I am still here and checking regularly. Usually I can post more (2-3) on my 4 days on shift and less on my 4 days off (roughly once a day/every other days worst). Unfortunately the other week was a bit of a bad blip for me.


Male Half-elf Wizard 3
Stats:
HP: 26, Initiative: +4, Perception: +9, Sense Motive: +7 AC: 12 (T: 12, FF: 10), CMD: 13, Fort: 4, Refl: 4, Will: 7

Here and checking. Youd think I could muster up a gameplay post, but im current doing chemo and its really fcking up my energy and enthusiasm levels.


Male Ratfolk Grenadier 'Alchemist' 1

That sounds really s%$@ Thalrik, hope it is working and you will be out the other side soon.

Dark Archive

Primortal Evil Dungeon Master

Oof, yeah, that's real though, I fully get why you can't post that often.

Okay then, thanks for the update, I'll get us back and rolling ASAP.
just let me know if I'm going to slow or if I should easily up(unlikely), I have spent quite some time making this game and my IRL party is doing quite well with it, if almost as slow paced :P


Male Ratfolk Grenadier 'Alchemist' 1

It looks like we might have lost Sylvia!

Dark Archive

Primortal Evil Dungeon Master

Probably, I'll PM them, if they don't respond, we can continue, after all I made this for a smaller group anyways

Dark Archive

Primortal Evil Dungeon Master

Oof, i just now realized how bad that last post was...

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