Gameday VII s.2 GM Weenerton The Confirmation (Inactive)

Game Master OG3

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”Damiel” | Male N Medium Elf Alchemist 1 | HP 10/10 | AC 15, T 13, FF 12 | CMB +0 CMD 13 | F +3 R +5 W +0 (+2 vs. enchantments, immune to sleep) | Init +3 | Perc +6 SM +4 | Speed 30ft | Bomb 5/7 | Active Conditions: None

I filled out the details GM.

Damiel steps back and focuses on the aggressive creature and then he throws a bomb.

Bomb - ranged touch, inspire- 1/7: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17

bomb damage inspire: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9

Grand Lodge

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Damiel - Alchemist Iconic wrote:

I filled out the details GM.

Damiel focuses on the aggressive creature and then he throws a bomb.

[dice=Bomb - ranged touch, inspire- 1/7] d20+4+1

[dice=bomb damage inspire] d6+4 +1

Damiel, your bomb will catch Mindy's summoned celestial eagle. Please adjust your action to not do damage to an ally, unless they've given you expressed permission. Also, if you would be so kind as to post with the save DC for the bombs, please.

Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

The warpriest unfurls her scorpion whip and uses it against the hippogriff in front of her
1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
1d6 + 1 ⇒ (3) + 1 = 4


”Damiel” | Male N Medium Elf Alchemist 1 | HP 10/10 | AC 15, T 13, FF 12 | CMB +0 CMD 13 | F +3 R +5 W +0 (+2 vs. enchantments, immune to sleep) | Init +3 | Perc +6 SM +4 | Speed 30ft | Bomb 5/7 | Active Conditions: None
Quote:


Damiel, your bomb will catch Mindy's summoned celestial eagle. Please adjust your action to not do damage to an ally, unless they've given you expressed permission. Also, if you would be so kind as to post with the save DC for the bombs, please.

Thanks GM, the Damiel only steps back and throws his dagger at the blue monster.

Dagger, inspire, pbs, melee : 1d20 + 4 + 1 + 1 - 4 ⇒ (19) + 4 + 1 + 1 - 4 = 21

Crit confirm : 1d20 + 6 ⇒ (6) + 6 = 12

damage : 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6

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Thank you.

Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

I went back to edit the rolls for damage and to hit. I had forgotten the inspiration

The Concordance

N Leshy Kineticist 1 | HP 11/11 | AC 16 T 13 FF 14 | CMB 0, CMD 12 | F: +5, R: +4, W: +2 | Init: +2 | Perc: +6, SM: +2 | Speed 20ft, Climb 10ft | Burn: 0/7 | Active conditions: None

Nennette steps back and fires a blast at the uncolored creature.

attack: 1d20 + 3 ⇒ (9) + 3 = 12
damage, Bludgeoning: 1d6 + 4 ⇒ (3) + 4 = 7

Grand Lodge

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Male Human Unchained Summoner 2 | hp 18 | AC 15 T 12 FF 13 | CMD 12 | F +2 R +2 W +3 | Spd 30' | Init +2 | KnNat +3, KnPla +3, Perc +0, SensM +0 | Spells 1st-3/3 | summon I 7/7 | | ♪♫ Theme ♪♫

"Sorry Katachu, but you can't fly." Jimmothy says extending his hand.

Katachu disappears turning into a small ball of pure energy that sails through the air and into Jimmothy's palm.

Dismiss Katachu.

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Assuming that's a standard action with a 5-ft step for Jimmothy. We'll move on.

The team quickly distances themselves and releases a flurry of ranged attacks. One creature is downed immediately after rakes of eagle talons, whip, and dagger.

The remaining creature attacks the vicious eagle.

claw: 1d20 + 3 ⇒ (8) + 3 = 11
claw: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d3 ⇒ 3
bite: 1d20 + 3 ⇒ (5) + 3 = 8

One of the creature's talons finds the eagle for some damage.

Hippogriff
Damiel (-2)
Nenette
Anthelea
Jimmothy
Princess Mindy (Eagle at -3. I assumed an AC of 14, please confirm.)

Party is back up.

Sovereign Court

Female CG Undine Occultist 1 - Init. +5, Senses Darkvision 60ft. Perception +7, AC 16/ touch 13/ ff 13; hp 8/8, F+2, R+3, W+5, Speed 30 ft., Swim 30 ft.

Correct! eagle at HP: 4/7

The celestial eagle continues to attack:
Celestial Eagle Full Attack, Smite Evil, Inspire Courage: Add +1 to all dmg rolls if hippogriff is evil
talon1: 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17 for 1d4 + 1 ⇒ (3) + 1 = 4 p/s dmg.
talon2: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16 for 1d4 + 1 ⇒ (2) + 1 = 3 p/s dmg.
bite: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10 for 1d4 + 1 ⇒ (3) + 1 = 4 b/p/s dmg.

Princess Mindy steps back besides Nenette, shoots her crossbow, then proceeds to reload it again!
light crossbow, shooting into melee: 1d20 + 3 - 4 ⇒ (4) + 3 - 4 = 3 for 1d8 ⇒ 5 p dmg.

"Oh my! that wasn't even a shot across the bow! I just wasted a perfectly fine bolt there!"

Grand Lodge

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Eagle Tank is kicking butt!

Sovereign Court

Female CG Undine Occultist 1 - Init. +5, Senses Darkvision 60ft. Perception +7, AC 16/ touch 13/ ff 13; hp 8/8, F+2, R+3, W+5, Speed 30 ft., Swim 30 ft.
GM Weenerton wrote:
Eagle Tank is kicking butt!

...while it lasts... :P

Grand Lodge

Male Human Unchained Summoner 2 | hp 18 | AC 15 T 12 FF 13 | CMD 12 | F +2 R +2 W +3 | Spd 30' | Init +2 | KnNat +3, KnPla +3, Perc +0, SensM +0 | Spells 1st-3/3 | summon I 7/7 | | ♪♫ Theme ♪♫
GM Weenerton wrote:
Assuming that's a standard action with a 5-ft step for Jimmothy. We'll move on.

Yep, dismissing your eidolon is a standard action.

GM Weenerton wrote:
Eagle Tank is kicking butt!

I hate to point this out because we're winning and all, but unless that eagle is also under a levitate spell it can't full attack in the air without trying to hover as per the fly rules.

Yes, my alignment is Awful Neutral.

Sovereign Court

Female CG Undine Occultist 1 - Init. +5, Senses Darkvision 60ft. Perception +7, AC 16/ touch 13/ ff 13; hp 8/8, F+2, R+3, W+5, Speed 30 ft., Swim 30 ft.

Does it have to fly? I was imagining it doing the opposite chicken dance to the - similarly landed - hippogriff's chicken dance.

Grand Lodge

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Jimmothy Gettum wrote:
GM Weenerton wrote:
Assuming that's a standard action with a 5-ft step for Jimmothy. We'll move on.

Yep, dismissing your eidolon is a standard action.

GM Weenerton wrote:
Eagle Tank is kicking butt!

I hate to point this out because we're winning and all, but unless that eagle is also under a levitate spell it can't full attack in the air without trying to hover as per the fly rules.

Yes, my alignment is Awful Neutral.

Thanks for pointing this out. We'll make those fly checks in the future. Too much to retcon that's in your favor at this point.

Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

She attacks the hippogriff that remains
1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7
missing


”Damiel” | Male N Medium Elf Alchemist 1 | HP 10/10 | AC 15, T 13, FF 12 | CMB +0 CMD 13 | F +3 R +5 W +0 (+2 vs. enchantments, immune to sleep) | Init +3 | Perc +6 SM +4 | Speed 30ft | Bomb 5/7 | Active Conditions: None

Damiel steps forward and throws another dagger.

Dagger, inspire, pbs, melee : 1d20 + 4 + 1 + 1 - 4 ⇒ (20) + 4 + 1 + 1 - 4 = 22

Crit confirm : 1d20 + 6 ⇒ (9) + 6 = 15

damage : 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Crit damage : 1d4 + 2 ⇒ (4) + 2 = 6

Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

Nice hit! :)

Grand Lodge

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waiting on Jimmothy to take his turn.

Grand Lodge

Male Human Unchained Summoner 2 | hp 18 | AC 15 T 12 FF 13 | CMD 12 | F +2 R +2 W +3 | Spd 30' | Init +2 | KnNat +3, KnPla +3, Perc +0, SensM +0 | Spells 1st-3/3 | summon I 7/7 | | ♪♫ Theme ♪♫

Jimmothy summons another ball of crackling energy into his hand, and tosses it into the sky.

"I choose you Alphatross!" shouts the boy and a strange monstrous eagle appears in place of the thrown ball!


Small Male Celestial Eagle (augmented summon) 1 HD | hp 7 | AC 14 T 13 FF 12 | CMD 13 | F +5 R +4 W +2 (SR 5) | Spd 10, fly 80' (ave) | Init +2 | Acro +3, Fly +8, Perc +10 (darkvision, low-light), SensM +2 |

"TROSS!" screams the eagle in challenge. It dives upon and harries the already engaged griffon.

bite v blue (flank): 1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9 damage: 1d4 + 2 ⇒ (3) + 2 = 5

talon v blue (flank): 1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9 damage: 1d4 + 2 ⇒ (1) + 2 = 3

talon v blue (flank): 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6 damage: 1d4 + 2 ⇒ (2) + 2 = 4

fly (hover): 1d20 + 8 ⇒ (17) + 8 = 25

Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

LOL

Grand Lodge

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The hippogriff is beset on all sides by holy attack birds but the dagger is what finally does her in.

Well done, recruits! That was quite a showing of skill and ability. Damiel, let me see to those minor wounds. Come now, we must get going. Janira applies a charge of a wand to Damiel that replenishes his health fully.

----

Some time later.

Feel free to post any post combat actions that occur before the following.

----

The dense forest opens to a wide clearing at the base of a sheer
cliff. Thick vines cover the surface of the cliff stretching 30 feet
overhead. “Here! The cave entrance is behind those vines,”
Janira says with a broad smile as she walks to the cliff’s face. She
pulls back several layers of vegetation to reveal a narrow crack in
the cliff’s surface. “This is where I saw the gillmen enter.”
As she motions toward the aperture, the surrounding woods
come alive with the sound of small animals fleeing some unseen
danger and a large creature crashing through the undergrowth.
The halfling worriedly remarks, “Quick, take cover before
whatever it is spots us!”
As if she’d summoned the creature
with her words, a massive horned monstrosity emerges from
the trees. Standing eight feet tall on a pair of cloven hooves and
wielding a tremendous axe, the bull-headed creature roars with
unbridled anger when it spots the group.
Wisely assessing that a minotaur is beyond her charges’
capabilities, Janira screams, “A minotaur! There’s little chance
we can stand against it. Take this bag,”
she continues, pulling
off her backpack, “and head deeper into the caves. Finish your
mission. I’ll lead it away from the caves, lose it in the forest, and
join you as soon as I can. Now go! GO!”
She heaves her backpack
into the cave, casts a spell, and darts off toward the minotaur
before turning to lure it away.

Sovereign Court

Female CG Undine Occultist 1 - Init. +5, Senses Darkvision 60ft. Perception +7, AC 16/ touch 13/ ff 13; hp 8/8, F+2, R+3, W+5, Speed 30 ft., Swim 30 ft.

"Yes Mistress Janira! right away! Be careful!!" says Princess Mindy, grabbing the backpack and heading into the caves.

Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

She exits stage left, even.


”Damiel” | Male N Medium Elf Alchemist 1 | HP 10/10 | AC 15, T 13, FF 12 | CMB +0 CMD 13 | F +3 R +5 W +0 (+2 vs. enchantments, immune to sleep) | Init +3 | Perc +6 SM +4 | Speed 30ft | Bomb 5/7 | Active Conditions: None

”Your wish is my command!!“ Damiel shouts and runs into the cave.

Grand Lodge

Male Human Unchained Summoner 2 | hp 18 | AC 15 T 12 FF 13 | CMD 12 | F +2 R +2 W +3 | Spd 30' | Init +2 | KnNat +3, KnPla +3, Perc +0, SensM +0 | Spells 1st-3/3 | summon I 7/7 | | ♪♫ Theme ♪♫

"But she's like five-years-old!" argues Jimmothy.

Grand Lodge

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I'll assume Nennette won't go it alone so you have a post to react to in my morning.

Janira’s stuff:

potion of barkskin, potions of cure light wounds (2),
potion of feather step , potion of vanish , scroll of
entangle, scroll of gust of wind, scroll of identify, scroll of
mage armor (CL 6), scroll of obscuring mist, wand of burning
hands (CL 3rd, 4 charges), wand of cure light wounds (CL 3rd,
8 charges), acid, alchemist’s fire (2), holy water, smokestick,
tanglefoot bags (2), thunderstone.

The crew walks through the initial cave entryway presented as a narrow tunnel. The narrow tunnel twists and turns for several hundred feet
before slowly opening to a wider passage. A large hole spans the cave’s width and stretches ten feet down the path. At the bottom of the pit lies a small bundle of cloth.

Sovereign Court

Female CG Undine Occultist 1 - Init. +5, Senses Darkvision 60ft. Perception +7, AC 16/ touch 13/ ff 13; hp 8/8, F+2, R+3, W+5, Speed 30 ft., Swim 30 ft.

"Oh my! such a gaping pit! however on Golarion are we going to cross this mighty chasm? let us look what is in Janira's bag... oh... I'm afraid nothing here would help," says the Princess, disheartened before this most troubling of impasses!

Grand Lodge

Male Human Unchained Summoner 2 | hp 18 | AC 15 T 12 FF 13 | CMD 12 | F +2 R +2 W +3 | Spd 30' | Init +2 | KnNat +3, KnPla +3, Perc +0, SensM +0 | Spells 1st-3/3 | summon I 7/7 | | ♪♫ Theme ♪♫

Jimmothy prepares to go it alone though Jimmothy is never really alone. He doesn't blame the others for being afraid but leaving a five-year-old girl no matter how smart she seems to face a monster like that is not the Summoner way. Summoners rely on their friends to help them no matter what, and in turn their friends can rely on them.

Jimmothy summons up something, but I'll need a map to decide what.

Grand Lodge

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The pit is 10'x10'x10' and appears to be a sprung pit trap. The pit spreads from wall to wall in the cave.

Perceptions checks. Jump? Climb down? Rope nonsense? Fire away :)


”Damiel” | Male N Medium Elf Alchemist 1 | HP 10/10 | AC 15, T 13, FF 12 | CMB +0 CMD 13 | F +3 R +5 W +0 (+2 vs. enchantments, immune to sleep) | Init +3 | Perc +6 SM +4 | Speed 30ft | Bomb 5/7 | Active Conditions: None

”I will definitely not jump! And I am not a climber ... hmmm ... is there anything we can use to get over the pit?“ Damiel says and starts searching.

Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

She will take a holy water and the wand of CLW.

Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

I am not necessarily into the jumping either, though thrusting and penetration can be fun she says with a wink at the alchemist.

Sovereign Court

Female CG Undine Occultist 1 - Init. +5, Senses Darkvision 60ft. Perception +7, AC 16/ touch 13/ ff 13; hp 8/8, F+2, R+3, W+5, Speed 30 ft., Swim 30 ft.

She will take the wand of burning hands, scroll of gust of wind, and tanglefoot bags.

Sovereign Court

Female CG Undine Occultist 1 - Init. +5, Senses Darkvision 60ft. Perception +7, AC 16/ touch 13/ ff 13; hp 8/8, F+2, R+3, W+5, Speed 30 ft., Swim 30 ft.

"..."

Grand Lodge

Male Human Unchained Summoner 2 | hp 18 | AC 15 T 12 FF 13 | CMD 12 | F +2 R +2 W +3 | Spd 30' | Init +2 | KnNat +3, KnPla +3, Perc +0, SensM +0 | Spells 1st-3/3 | summon I 7/7 | | ♪♫ Theme ♪♫

Well, here's hoping I have the range to summon, regardless of where we are.

"HOLD IT RIGHT THERE YOU BIG BULLY!! I summon you, Slywinder!" Jimmothy summons Slywinder beneath the hooves of the minotaur. "Poison bite attack, Slywinder!"


Tiny Male Celestial Viper (augmented summon) 1 HD | hp 3/5 | AC 16 T 15 FF 13 | CMD 13 | F +3 R +5 W +1 (SR 5) | Spd 10', climb 20', swim 20' | Init +3 | Acro +3 (-1 jump), Climb +11, Perc +9 (darkvision, low-light, scent), SensM +1, Stlth +15, Swim +11 |

"Sssly!"

bite v minotaur (smite evil): 1d20 + 5 ⇒ (5) + 5 = 10 damage (includes +1 smite evil): 1d2 - 1 + 1 ⇒ (1) - 1 + 1 = 1

Viper bite save Fort DC 11; frequency 1/round for 6 rounds; effect 1d2 Con; cure 1 save.

Grand Lodge

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Oh I didn't realize that was Jimmothy's intention. Allow me to let your viper interact with the minotaur.

The minotaur swings his axe at the annoying snake creature.

minotaur great axe: 1d20 + 9 ⇒ (20) + 9 = 29
damage: 1d36 + 6 ⇒ (15) + 6 = 21

great axe crit confirm: 1d20 + 9 ⇒ (12) + 9 = 21
damage: 3d6 + 6 ⇒ (2, 3, 1) + 6 = 12

The great axe is not slowed in the slightest when it contacts the viper. The snake is vaporized into a fine blood mist.

The halfling yells at Jimmothy. FOR THE LOVE OF DRENG. GET OUT OF HERE!

Grand Lodge

Male Human Unchained Summoner 2 | hp 18 | AC 15 T 12 FF 13 | CMD 12 | F +2 R +2 W +3 | Spd 30' | Init +2 | KnNat +3, KnPla +3, Perc +0, SensM +0 | Spells 1st-3/3 | summon I 7/7 | | ♪♫ Theme ♪♫

The mist returns to Jimmothy's hand re-coalescing into another ball of energy.

"Gerbite!" shouts Jimmothy tossing the energy back, and new rodent-like creature appears on the scene.

Sovereign Court

Female CG Undine Occultist 1 - Init. +5, Senses Darkvision 60ft. Perception +7, AC 16/ touch 13/ ff 13; hp 8/8, F+2, R+3, W+5, Speed 30 ft., Swim 30 ft.

I'm a bit confused as I thought we had made progress underground and come to a pit. Why is the party split? is Jimmothy the only one who stayed behind?


Small Male Celestial Dire Rat (augmented summon) 1 HD | hp 7 | AC 14 T 14 FF 13 | CMD 13 | F +5 R +5 W +1 (SR 4) | Spd 40, climb 20', swim 20' | Init +3 | Acro +3, Climb +11, Perc +4, SensM +1, Stlth +11, Swim +11 | Duration 1 minute

"BITE!"

bite attack v minotaur (smite evil): 1d20 + 3 ⇒ (14) + 3 = 17 damage (includes +1 smite evil): 1d4 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Grand Lodge

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I must have misinterpreted Jimmothy's intention.

Jimmothy, is it your intention to continue to interact with the minotaur? If so, I will activate an encounter. As you can see, the minotaur is quite deadly. Let me know how you would like to proceed.

Grand Lodge

Male Human Unchained Summoner 2 | hp 18 | AC 15 T 12 FF 13 | CMD 12 | F +2 R +2 W +3 | Spd 30' | Init +2 | KnNat +3, KnPla +3, Perc +0, SensM +0 | Spells 1st-3/3 | summon I 7/7 | | ♪♫ Theme ♪♫
Princess Mindy wrote:
I'm a bit confused as I thought we had made progress underground and come to a pit. Why is the party split? is Jimmothy the only one who stayed behind?

Nannette hasn't posted an update yet.

"I'M NOT LEAVING YOU BEHIND! WHAT WOULD I TELL YOUR PARENTS?! WE ALL RAN AWAY AND LET THEIR LITTLE GIRL FIGHT THE BIG MONSTER ALL ALONE?!"

GM Weenerton wrote:

I must have misinterpreted Jimmothy's intention.

Jimmothy, is it your intention to continue to interact with the minotaur? If so, I will activate an encounter. As you can see, the minotaur is quite deadly.

That's why it's called 'fantasy adventure'. ;) Besides, Jimmothy is not the sort friend to leave an overly-bossy five-year-old girl behind. And even if he knew she was a cynical 28 year-old he'd probably still stay because in his opinion that's what a team should do.

"THE PATHFINDERS ARE ALL ABOUT COOPERATION, SO LET'S COOPERATE, DO OUR BEST, AND WIN!"

Grand Lodge

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I've PM'd Nennette. For now I'll have them follow the others that have made their way into the caves. If you join the group, you need not have expended your last summon. Otherwise, I will continue with the encounter.


”Damiel” | Male N Medium Elf Alchemist 1 | HP 10/10 | AC 15, T 13, FF 12 | CMB +0 CMD 13 | F +3 R +5 W +0 (+2 vs. enchantments, immune to sleep) | Init +3 | Perc +6 SM +4 | Speed 30ft | Bomb 5/7 | Active Conditions: None

Damiel will immediately return to the minotaur if he sees that a fellow recruit is joining the fight ... he would not want to miss this party!

Sovereign Court

Female CG Undine Occultist 1 - Init. +5, Senses Darkvision 60ft. Perception +7, AC 16/ touch 13/ ff 13; hp 8/8, F+2, R+3, W+5, Speed 30 ft., Swim 30 ft.

Same here: as soon as she notices the party is short one kid, she turns around and runs back!

Just wanted to first wait and see if Jimmothy wanted to change his mind and follow us... it does not appear to be the case. :)

The Concordance

N Leshy Kineticist 1 | HP 11/11 | AC 16 T 13 FF 14 | CMB 0, CMD 12 | F: +5, R: +4, W: +2 | Init: +2 | Perc: +6, SM: +2 | Speed 20ft, Climb 10ft | Burn: 0/7 | Active conditions: None

Yeah Nennette is not that suicidal and would have went underground. Especially being a race boon, not wasting it on the confirmation

Nennette finally snaps out of her delrium at seeing this unknown beat and heads under ground.

Ummm...next time i freeze...just pick me...and move okay.

Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

She will look for a way across the pit.

Grand Lodge

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Anthelea, please refer to the Discussion thread. Want to make sure you are aware of the situation.

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