Rat

Summon - Gerbite's page

6 posts. Alias of Great Green God.


Full Name

Gerbite

Race

Celestial Dire Rat (augmented summon)

Classes/Levels

1 HD | hp 7 | AC 14 T 14 FF 13 | CMD 13 | F +5 R +5 W +1 (SR 4) | Spd 40, climb 20', swim 20' | Init +3 | Acro +3, Climb +11, Perc +4, SensM +1, Stlth +11, Swim +11 | Duration 1 minute

Gender

Small Male

Alignment

NG

Strength 14
Dexterity 17
Constitution 17
Intelligence 2
Wisdom 13
Charisma 4

About Summon - Gerbite

Gerbite - Dire, Rat (celestial) CR 1/3
XP 135
Celestial dire rat (Pathfinder RPG Bestiary, 232)
NG Small animal
Init +3; Senses darkvision 60 ft., low-light vision, scent; Perception +4
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Defense
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AC 14, touch 14, flat-footed 11 (+3 Dex, +1 size)
hp 7 (1d8+3)
Fort +5, Ref +5, Will +1
Resist acid 5, cold 5, electricity 5; SR 4
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Offense
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Speed 40 ft., climb 20 ft., swim 20 ft.
Melee bite +3 (1d4+3 plus disease)
Special Attacks filth fever, smite evil
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Statistics
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Str 14, Dex 17, Con 17, Int 2, Wis 13, Cha 4
Base Atk +0; CMB +1; CMD 14 (18 vs. trip)
Feats Skill Focus (Perception)
Skills Acrobatics +3 (+7 to jump), Climb +11, Perception +4, Stealth +11, Swim +11
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Special Abilities
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Climb (20 feet) You have a Climb speed.
Darkvision (60 feet) You can see in the dark (black and white only).
Disease (DC 13) Filth Fever: Bite—injury; save Fort DC 13; onset 1d3 days; frequency 1/day; effect 1d3 Dex and 1d3 Con; cure 2 consecutive saves. The save DC is Constitution-based.
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Smite Evil (1/day) (Su) +0 to hit, +1 to damage when used.
Spell Resistance (4) You have Spell Resistance.
Swim (20 feet) You have a Swim speed.