A Push of the Fates.... Zakhara... You Jewel!

Game Master Insnare

The Free City of Muluk takes it name from the long, unbroken line ofrulers whose history predates the Enlightened Throne in Huzuz It isknown for its exquisite regal purple dyes produced from local indigo plants.Muluk lies along the shore of the Great Sea at the mouth of the River Al-Zalim. Like most of the Free Cities, Muluk is a fiercely independent martialstate, engaged in unrelenting, low-grade conflict with the savage hill tribes ofthe nearby Furrowed Mountains, the ravaging pirates from the Corsair Isles,and the hostile armies of Umara and Qadib, both neighboring Free Cities

MULUK

LootSheet


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Shot Putter Funkmeister

The other 11 crypts have names on them too. Fadilah knocked it and there is not magic keeping the portcullis closed, it is due to its heavy weight. Zairiah has started to chip away at the sandstone.


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

"There has to be some mechanism... And the only thing I'm seein' around here are crypts, so they might be related?" - Aggrammar comments to the others - "Perhaps some o'the names in the crypts have something to do with Shaddad, or something else"


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Okay, I didn't see anything like that when I was looting, but I'm game for a puzzle. What are the names? Do you see anything else unique about them or any levers or buttons?

She says all of this while still chipping away.

Then she stops, Aggrammar's words triggering a thought.

Okay, now, wait... I did get gold rings from the crypts. Do you guys see anyplace they would go, or... maybe we just have to wear them?

She takes a break from her digging to put one on, and offers one to everyone else if they want to try.


Shot Putter Funkmeister

Zairiah, can you give me a strength check?


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Strength Check (12): 1d20 ⇒ 1


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Shot Putter Funkmeister

Sheeesh, you dropped a 1 on a strength check... cool

Zairiah leans on the sandstone wall as she turns to Agrammar to say, "Okay, now, wait... I did get gold rings from the crypts. Do you guys see anyplace they would go, or... maybe we just have to wear them?"

She then knocks in a Zairiah sized hole in the sandstone which has become seriously brittle in the centuries nay millennia, since lord Shaddad traipsed around this area.

You discover a square burial
chamber. In its center, the mummified corpse of the
sheikh sits proudly on a stone throne draped in
embroidered cloth of gold. The corpse itself
wears a heavy gold crown, a ruby ring, and tattered red brocade robes. What you can only assume is the Cyclone of the Four Quarters rests in a gold sheath on the dead man’s lap, gripped by withered hands.


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Zairiah stumbles, surprised that the wall gave way so easily.

Her first instinct is to start looting, but something in the back of her mind warns her to wait, and she says.

Uh, can anyone tell if this guy is all the way dead or not?


Shot Putter Funkmeister

What do you guys want to do?


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Getting no response, Zairiah impatiently reaches for the crown.


Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

"I'm no ghul lord, but... don't cadavers like that tend to get up when you steal their treasures?"


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Hearing Fadilah's warning, Zairiah stops, her hand stopping short of touching the crown.

Maybe. So... what do we do? Stab it first? Anyone have a wooden stake? ... Or is that the wrong thing?


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Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

"Let's see what else we can spot," says Fadilah. She squeezes in through the tiny hole and then dusts herself off. Stepping close to the decrepit corpse, she looks for any other writing, markings, notations, or identifying marks.


Shot Putter Funkmeister

As Fadilah moves through the hole in the wall, the sword on the corpse's lap starts thrumming and vibrating violently in its scabbard.

Fadilah's gen runs and hides by her ankle and says, "That blade scares me."

The noise seems to have awakened the spirit of
Shaddad and animates his remains. His eyes glow with
anger as he whisks Cyclone out of its golden sheath.

Round 1

Initiative Party 1d10 ⇒ 9, Shaddad 1d10 ⇒ 6

Party

Everyone give me an action and an extra d20 roll


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Hmm... if I went for the sword when it started thrumming, would I have a chance to grab it before he did? Just wondering, since I am right there. If I can try that, that is my action, but I will put an alternative action below.

Startled by the humming of the sword, Zairiah grabs for it...

OR

Startled by the humming of the sword, Zairiah jumps back, drawing her bow.

extra D20 roll: 1d20 ⇒ 11


Shot Putter Funkmeister

Ok, give me a dexterity check vs it


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

"Everythin' that is stuck in a crypt is usually there fer a reason. Usually eternal rest. Sometimes unrest" - Aggrammar replied with a grunt - "If we be disturbin' it, we gotta be ready fer them not to like it..."

If Zairiah grabbing the sword avoids combat somehow, great! If not, Aggrammar will cast Flame Blade.


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

I don't think it will avoid combat... I was just hoping to get the obviously magical blade on our side.

Dexterity Check (16): 1d20 ⇒ 10


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Shot Putter Funkmeister

Agrammar, please give me a d20 roll

Zairiah sees the blade animate as Fadi's gen crosses the threshhold and she grabs the pommel of the blade, drawing it above her head, stepping back quickly, successfully denying Shaddad of his blade.

Nura and Fadilah


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

1d20 ⇒ 8


Shot Putter Funkmeister

Agrammar casts flame blade.

Fadilah and Nura


Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

Fadilah says to her gen, "Try to find me a halt undead spell. At the very least you'll be gone long enough to be safe for a while!"

She shrinks back from the fight, keeping her staff up for defense.

Fetch spell: halt undead (<=50%): 1d100 ⇒ 59
Fetch spell time: 1d6 + 3 ⇒ (5) + 3 = 8 turns (80 minutes)

So that fails, and takes Fadilah's gen out of the scene and leaves her with nothing to contribute. Go team!


Shot Putter Funkmeister

Fadi's gen says, "Yes mistress, the mummy's sword must be dealt with." as it vanishes.

Nura moves towards the mummy and draws Jimar the Clean from its scabbard and attacks Shaddad 15 - 1d20 - 1 ⇒ 15 - (20) - 1 = -6 critical damage doing 2d8 + 3 ⇒ (5, 7) + 3 = 15 taking a large piece out of the mummy.

d20 roll 1d20 ⇒ 14

Shaddad slowly clenches his fingers around where his sword should be and stands up, says "Who has foolishly stolen the Cyclone of the Four Quarters from me? Prepare to be doomed!"

He then attacks Nura 13 - 1d20 ⇒ 13 - (16) = -3 hit for 1d12 ⇒ 5 damage

Nura give me a saving throw on your next turn

Round 2

Party 1d10 ⇒ 4, Mummy 1d10 ⇒ 5

He attacks Nura again 13 - 1d20 ⇒ 13 - (3) = 10 miss

GM Rolls

Spoiler:
Agrammar 1d4 ⇒ 3

Agrammar sees the Mummy in its entirety and is parylyzed with fright for the next two rounds.

Party


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Zairiah figured she might be doomed, as the mummy said, but if so, she wasn't dead yet, so she would see if the sword worked for her. She moved up to support Nura, moving to flank if possible.

Attack (unknown sword: Cyclone): 18 - 1d20 ⇒ 18 - (9) = 9

Damage (1d8 Slashing?): 1d8 ⇒ 5

Lack of detail because I don't even know what kind of sword it is, but most of them seem to be 1d8.

She's likely bad at it, of course, but I feel like this is what she would do... she couldn't fight the shadows, but if this is magic, maybe she can do something now to help her friends... that sort of thing.


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Shot Putter Funkmeister

It is a scimitar.


Shot Putter Funkmeister

Forgot Silverthroat

First round action:

He pulls out his Zither and casts Attract Evil Eye

Shaddad save vs Spell 1d20 ⇒ 9 failing.

Second Round Action attack with short sword 18 - 1d20 - 1 ⇒ 18 - (16) - 1 = 1 hit 1d6 + 1 ⇒ (6) + 1 = 7


Shot Putter Funkmeister

Nura and Fadilah


Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

Sitting this one out as usual, since it will take over an hour for my gen to get back and there's nothing else I can do.


Shot Putter Funkmeister

Nura continues to attack Shaddad 15 - 1d20 - 1 ⇒ 15 - (20) - 1 = -6 critical damage doing 2d8 + 3 ⇒ (3, 4) + 3 = 10

Round 3

Initiative Party 1d10 ⇒ 7, Shaddad 1d10 ⇒ 10

He attacks Nura again 13 - 1d20 ⇒ 13 - (2) = 11 misses

Party


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Zairiah gets a better grip on the sword and swings again.

Attack: 18 - 1d20 ⇒ 18 - (18) = 0

Damage (Slashing): 1d8 ⇒ 8

Unable to add in any magical qualities because it is as yet unidentified, sorry.


Shot Putter Funkmeister

Fadi, you can give me a Genie's Lore check to see if you know the power of the blade


Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

Genie lore (<= 16): 1d20 ⇒ 13


Shot Putter Funkmeister

Fadilah

Spoiler:
Tis legendary weapon, a scimitar +2 (+4
against genies), bears its name inscribed in
runes along the flat of the blade. Unlike modern
swords of this type, Cyclone of the Four Quarters
inflicts double damage (including magical and
Strength bonuses) against common efreet, djinn,
dao, marids, noble genies, tasked genies-even
gens. The sword does not affect the jann, who do
not dwell in the four quarters of the elemental
planes. Finally, the blade, unsheathed, makes its
wielder immune to magical attacks of all genies.
The scimitar, though not sentient, is sensitive
to the presence of genies. When one approaches
within 60 feet, the scimitar thrums and vibrates
violently in its scabbard (if sheathed) or howls and
glows with bright green fire (if brandished).
During the few decades Shaddad wielded
Cyclone, it gained a nasty reputation. As genies
immediately sense and recognize the blade, one
cannot surprise them with it. Lesser beings, such as
gens and minor tasked genies, flee in terror from
the scimitar; greater genies either display
undisguised hostility (and attack) or seek to
escape, depending upon their morale checks. It is also well known that all Geniekind despise the sword. Unless your group decides to hand the sword to a noble Genie or leave it here there may be problems with Geniekind.


Shot Putter Funkmeister

Nura


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

Aggrammar shivers in his pants.


Shot Putter Funkmeister

Nura continues her attack 15 - 1d20 - 1 ⇒ 15 - (19) - 1 = -5 doing 1d8 + 3 ⇒ (7) + 3 = 10

Silverthroat attacks with short sword 18 - 1d20 - 1 ⇒ 18 - (7) - 1 = 10 miss

Round 4

Initiative Party 1d10 ⇒ 9 Shaddad 1d10 ⇒ 1

Party

Agrammar is no longer afraid


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

So, anything happen when I hit the guy with the sword? Did it work, or did it bounce off, or...? Also, from the turn before that, is it possible to flank with Nura or not?

Zairiah attacks again Unless something horrible happened when she hit.

Attack: 18 - 1d20 ⇒ 18 - (7) = 11

Damage (Slashing): 1d8 ⇒ 6


Shot Putter Funkmeister

Sorry, your last swing was a hit. I knew I had forgotten something. i havent seen any rules about flanking


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Oh, yeah. I keep trying to play pathfinder, sorry. :)


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Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

Fadilah calls out, "The sword, Zairiah, it's magical, keep trying!"


Shot Putter Funkmeister

Agrammar and Nura


Shot Putter Funkmeister

Nura continues to attack Shaddad 15 - 1d20 - 1 ⇒ 15 - (16) - 1 = -2 hit doing 1d8 + 3 ⇒ (5) + 3 = 8

Aggrammar no, no longer being afraid, attacks with his flame blade 18 - 1d20 - 1 ⇒ 18 - (18) - 1 = -1 hit doing 1d4 + 4 + 2 + 1 ⇒ (3) + 4 + 2 + 1 = 10 damage

Silverthroat attacks with short sword 18 - 1d20 - 1 ⇒ 18 - (18) - 1 = -1 hit doing 1d6 + 1 ⇒ (5) + 1 = 6

Zairiah's attack misses.

The combination of their attack destroys Shaddad, who says as he redies, "Finally, I can rest!"

Combat Over


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Zairiah takes the sheath from the mummy and wraps it around her waist, sheathing the sword, and then proceeds as she had started, looting the place.


Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

Fadilah stays back and squeezes her way out to the initial antechamber, rather surprised at the team's fortune. After loitering for a bit she looks about for any way to start a small campfire to help keep cozy in the dim crypt (since her continual light gives off no warmth).


Shot Putter Funkmeister

Zairiah finds 12 golden rings with a scimitar embossed on them off the crypts. On Shaddad's mummified corpse you find an embroidered cloth of gold, heavy gold crown, a ruby ring of
protection, and tattered red brocade robes.

The gen comes back and says, "I was unsuccessful, mistress."

When the gen comes back the sword in Zairiah's scabbard thrums and vibrates violently.

The gen says, "Mistress, That sword needs to be destroyed. It is blasphemy against all geniekind and is cursed."


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

How is it cursed? asks Zairiah, letting the sword thrum away as she collects the loot.


Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

Fadilah glances down at her gen, then back to Zairiah.

"This is a bit of a thorny problem."

She sighs and says, "The sword was made out of a burning desire for vengeance—to give a mere human the ability to stand up against mistreatment by genie-kind. Or so the story goes. But genies are... sensitive to such things. It is... frightening to them, for its history, for what it represents, for what it could do."

"I don't have the power to make decisions for you, but I have made certain commitments with genie-kind. They answer and respect me only because I respect them in turn, which means that I do not traffic in prison-bottles or genie-slaying-weapons. I would only touch or come near that weapon under duress," she explains.


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Okay, I can see that... but we met a really evil genie recently and if this could help us prevent retaliation, I am not sure it is a good idea to give it up. I would never use it against a good genie, just like I would never use it against a good human. ... I'm willing to discuss it, but I still want to know how it is cursed.


Shot Putter Funkmeister

The gen says, "Mistress may I address your friend?"

Assuming it receives permission from Fadilah, the gen addresses Zairiah, "Exalted Zairiah, friend of Ayyan, companion of Sha'ira Fadilah al-Qadib et al, co-slayer of Shaddad son of Adad. Though you may find it hard to believe, the genies of Zakhara, mild though
we may be in these enlightened times-were quite arrogant when the
world was young. It was only their right, after all.
And in those long-ago days, mankind actually presumed to question the actions
of the genies! The four most powerful elemental mages from the Al-Badia tribes of
the High Desert gathered to forge a weapon against these “marauding” genies.
(Indeed, you are right to be appalled at the audacity of these humans, O wise
adventurers!) Binding together fire, wind, sea, and air, these wizards enchanted a
scimitar, Cyclone of the Four Quarters, with the power to harm genies from any
elemental province. The four entrusted the wicked blade to an unworthy sheikh
known as Shaddad and departed to a distant land.
Armed with this enchanted scimitar, Shaddad sought out the noble genies in the
lonely places of the desert: the djinn on the mountaintops, the dao in the dark caves, the
marids in the secluded oases: even the efreet in the heat of the anvils! Brandishing his
blade, in a voice foolishly devoid of fear, the human ruler ordered the mighty genies to
cease their. . .excursions against the Al-Badia. He even dared challenge them to single
combat if they refused! The noble genies were rightfully amused by this mortal's
impertinence. As their response, the djinn enveloped him in a whirlwind; the dao
enclosed him in a block of stone; the marids engulfed him in a waterspout; and the efreet
enfolded him grandly in a pillar of flame. But Cyclone of the Four Quarters protected
Shaddad from the genies' attacks. To their amazement, the Al-Badia champion stepped
through their obstacles utterly unharmed. (I, too, fail to comprehend such a thing.)
Shaddad's continued resistance only enflamed the genies further. The noble genies
drew their towering blades of steel and launched attack after attack at the human.
But, as the sheikh parried all their blows with Cyclone of the Four Quarters and
riposted with painful accuracy, their arrogance turned to fear, I am ashamed to say.
Surrendering to this "Terror," they promised the miserable human countless wishes
if only he would spare their lives. Shaddad accepted, demanding that the genies restrict
themselves and their kin to the uninhabited wilderness, away from the migration paths
of the Al-Badia. The genies too hastily agreed, and the sheikh returned to his
people unharmed! He lived out his puny days in peace, until the Sunderer of
Societies, the Destroyer of Delights, came upon him, none too soon. The Cyclone of the Four Quarters is far too dangerous to be allowed out in circulation, you may only choose to use it against the evil of the geniekind but Shaddad was cursed and mummified and buried until this freak storm revealed his location to our group. If you let me take this weapon to the Padisha, you shall be greatly rewarded."


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

So the curse you spoke of... is it cursed in that it horrifyingly resists the will of geniekind, which you just cannot imagine, or is there an actual curse on the weapon?

Do I know who the Padisha is? Is that general knowledge? If I do not, then I will ask, or have Fadilah ask, depending on how much she wants to be part of this conversation, who that is. After that,

What great rewards are we talking about here?


Shot Putter Funkmeister

Since Fadilah's gen is a water gen, your character would assume that it is referring to The Great Padisha of the Water Plane aka The Citadel of Ten Thousand Pearls : Kalbari al-Durrat al-Amwaj ibn Jari

The little water gen says, "It is cursed for that reason, yes and the fact that wielder of the blade will be marked as "The Terror" and shunned by all geniekind, be they good or evil or somewhere in between, same with their companions. The Great Padisha has a reputation of being very generous to those who do her favors. What she would grant you, I am not sure but I can bring her the sword and she will grant you treasures exceeding its value."

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