DM Brainiac's Return of the Runelords (COMPLETED!) (Inactive)

Game Master Brainiac

Maps on Google Slides
Current Date 15 Calistril, 4719 AR


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Female Human Black Bloodedrager 4/Paladin 16| 140/195 HP| AC: 37/35 (T19/17, F30/28)| F: +29, R: +17, W: +25| Init: 1| Perc: +12| CMB: +24, CMD: 36| Lay on Hands 16/16, Smite Evil: 5/6, Bloodrage 13/14| Speed: 30 ft| Active conditions: RAGE! (+40 HP).

I'm interested in the amulet, 1000 buckaroos for +1 AC? I'll take that, yes ma'am.


RETIRED - Runelord of Altruism

Is it worth Shen taking the halberd? My spell selections great for combat after the buffs go up, so maybe a reach weapon would help?

Porta money though so I'm happy to sell if people prefer. Might be better to wait until I can find a way of becoming proficient!


Note that halberd aren't reach weapons. You are thinking of glaives, perhaps.


Nime shakes her long, awkward weapon.

Proficiency is overrated, I tell you!


RETIRED - Runelord of Altruism
DM Brainiac wrote:
Note that halberd aren't reach weapons. You are thinking of glaives, perhaps.

Really? Huh - I'd always assumed they were. Oh well! :D


Male Human Sorcerer 10/Dragon Disciple 10 | HP 137/272 | AC 39 T 16 FF 36 | Fort +20 Ref +14 Will +15 | Initiative +8 | Perception +25 | Sense Motive +0

Is there somewhere I can safely drop a fireball to hit both hounds without hitting Calendula?


Yes, you can aim it to do that!


Male Human Sorcerer 10/Dragon Disciple 10 | HP 137/272 | AC 39 T 16 FF 36 | Fort +20 Ref +14 Will +15 | Initiative +8 | Perception +25 | Sense Motive +0

So how much did we get all up from this? I think I missed the total.


7,572.3 gp each


Male Human Sorcerer 10/Dragon Disciple 10 | HP 137/272 | AC 39 T 16 FF 36 | Fort +20 Ref +14 Will +15 | Initiative +8 | Perception +25 | Sense Motive +0

Man, I need to actually start spending some of this gold - got over thirty grand burning a hole in Theo's pocket.


RETIRED - Runelord of Altruism

That'll upgrade a headband of Cha to +6...

Getting the free 20k item at the start of book 2 really helps with spending/not spending early on!


RETIRED - Runelord of Altruism

Just spent 10K on the iron golem's body. :) Just the 80K required for crafting to go! 16K each isn't too bad given that I can't craft it for at least 2 more levels.

[If anyone wants to toss their portion in just say so and I'll start keeping a running total :) *looks at Theo 'Money-bags' d'Ontalen*]


Male Human Sorcerer 10/Dragon Disciple 10 | HP 137/272 | AC 39 T 16 FF 36 | Fort +20 Ref +14 Will +15 | Initiative +8 | Perception +25 | Sense Motive +0

Give me a minute to see how much it'd cost for a new headband or upgrading the physical stat belt. AoN is taking ages to load this morning.


Male Human Sorcerer 10/Dragon Disciple 10 | HP 137/272 | AC 39 T 16 FF 36 | Fort +20 Ref +14 Will +15 | Initiative +8 | Perception +25 | Sense Motive +0

So after the money for Nime crafting the headband, I've got 17k left over. So I'll throw 16k at the golem if you want.


DM Brainiac wrote:
It's about a 3 week journey by ship from Riddleport to Korvosa, so you'll have 21-22 days to craft things.

Current numbers:

Nime's headband: 10k gp, 80 hours, DC 13 (or 40 hours at a DC of 18)

Theo's headband: 18k gp, 144 hours, DC 13 (or 72 hours at a DC of 18)

Nime's spellcraft is an 8.

With a Take 10 on each, she should be able to fashion both at the DC of 18 within 9 days.


RETIRED - Runelord of Altruism
Theodric Silvui d'Ontalen wrote:
So after the money for Nime crafting the headband, I've got 17k left over. So I'll throw 16k at the golem if you want.

Cool. I'll make a note. :) Also people, feel free to contribute in smaller amounts if that's easier! :D


Nime will pass along 4k to the golem fund.


Female Human Black Bloodedrager 4/Paladin 16| 140/195 HP| AC: 37/35 (T19/17, F30/28)| F: +29, R: +17, W: +25| Init: 1| Perc: +12| CMB: +24, CMD: 36| Lay on Hands 16/16, Smite Evil: 5/6, Bloodrage 13/14| Speed: 30 ft| Active conditions: RAGE! (+40 HP).

Didn't we already each put in 8k into the golem? Also, I'll post tomorrow, late night.


RETIRED - Runelord of Altruism

That bought the manual to make the golem.

Total costs are 40k for the manual. (Party)
10 k for the body parts (Shen)
80k for crafting the thing. (Party)

We save 20k on just buying one outright and I'm hoping that Brainiac will let me customise it a bit as we build it. ;)

If you need the money that's ok, it's my project so I can fund more if bed be.


RETIRED - Runelord of Altruism

Remember with Ayavah we have a party of 6. One other person can do other things if they want.

Also Nime, shopping requires perception checks. :P


... and Diplomacy once you've figured out what you want. They're the perfect duo. :) :)

Nime's not planning on leaving her, so if Shen really wants to be alone, she'll have to be a lot more ... pointed ... about it.

And she'll have to be prepared for a sulky undine. ;P


RETIRED - Runelord of Altruism

Shen just wants to be as far from Sorshen as she can, and doesn't care about being rude about it! :)


ADVENTURE PATH COMPLETE

Rudrik takes +2 Charisma as his future boon, for reasons that will become apparent later (... at some point in the future).


Male Human Sorcerer 10/Dragon Disciple 10 | HP 137/272 | AC 39 T 16 FF 36 | Fort +20 Ref +14 Will +15 | Initiative +8 | Perception +25 | Sense Motive +0

Oh man - I forgot to add Theo's new headband to his sheet. Doing that now.


Forgot to mention Nime earned 4 Festival Points for her epic performance! Theo earns another 2 this round for a total of 7 now.

Since everybody else is going off on their own, it defaults to Calendula and Rudrik to accompany Sorshen. I will post on that assumption.


RETIRED - Runelord of Altruism

Ayavah can go with her too. She's probably fan-girling over the Runelord of Lust anyways!

I should try and do another alias for her.


Calendula... feel free to say something if you feel that Nime's attentions are getting carried away. I can dial her down.

At least I think I can.


Calendula and Shenuska may still tell stories if they wish. Will post later, busy tonight.


RETIRED - Runelord of Altruism

For Sorshen's entertainment? I think not!


Okay, I will give Calendula more time to post.


RETIRED - Runelord of Altruism

Sorry about Shen's general combativeness here. Sorshen makes her very uncomfortable and she's dealing with it the best way she can... (which I agree is not very well...)


Female Human Black Bloodedrager 4/Paladin 16| 140/195 HP| AC: 37/35 (T19/17, F30/28)| F: +29, R: +17, W: +25| Init: 1| Perc: +12| CMB: +24, CMD: 36| Lay on Hands 16/16, Smite Evil: 5/6, Bloodrage 13/14| Speed: 30 ft| Active conditions: RAGE! (+40 HP).

Today is JAX pride, also I work tonight so an in depth RP post may take some time, but I'll work on it when I have the chance. Ideally it'll be up tonight or tomorrow.


Okay, no rush! I will be busy this weekend too.


I'll give Calendula and Theo a little bit longer before moving on.


Male Human Sorcerer 10/Dragon Disciple 10 | HP 137/272 | AC 39 T 16 FF 36 | Fort +20 Ref +14 Will +15 | Initiative +8 | Perception +25 | Sense Motive +0

I've left it too late tonight to re-read the festival events. If I'm holding things up too much, just assume he'll mingle. He's not a fan of Sorshen so he'll try and avoid escorting her if he can avoid it.


Interesting. Shenuska and Theo dislike the woman. I'm curious what Calendula and Rudrik think of her.

Nime, as her nature, takes everyone on face value and hasn't found a reason to dislike her yet.


The rules for lying cup are below. Since Nime bought the cup, she is the first judge and gets to select who will drink first.

Lying Cup:
Any number of people can take part, but in any single bout, only two of those people are directly engaged—the judge (the character who selects who will drink and who must judge if the drinker is lying or not) and the drinker (the character who drinks from the cup and must pay at least one coin into the pot). Play then proceeds as follows.

Step 1. Select a Drinker: The judge selects a drinker.

Step 2. Fill Up and Ante: The drinker fills the lying cup with alcohol and puts a coin into the pot. On the first turn, the drinker picks what type of coin to put in the pot, and all coins to follow must always be of value equal to or greater than the previous coin. If a drinker doesn’t have any coins of the appropriate value to put in the pot, that drinker is removed from the game. Likewise, if a drinker decides not to continue, she is removed from the game.

Step 3. Drink: The drinker must either sip or drink deeply from the lying cup (but she cannot drain the cup dry), and must then succeed at a DC 10 Fortitude save or become affected by the drink. If the drinker chose to drink deeply, she takes a –5 penalty on this Fortitude save. The first time the drinker becomes affected by a drink, she becomes tipsy and takes a –1 penalty on all skill checks. The second time the drinker becomes affected, she becomes drunk and takes a –4 penalty on all skill checks and saving throws. The third time the drinker becomes affected, she becomes soused and takes a –10 penalty on all skill checks and saving throws. The fourth time the drinker becomes affected, she passes out and is removed from the game. This is a poison effect; characters who are immune to poison are considered to be cheating if they play this game!

Step 4. Answer a Question: The judge asks the drinker a question, which the drinker must answer. The judge must then decide if the answer is true or false. If the judge decides it is true, play proceeds to Step 5. If the judge decides the answer is a lie, the drinker attempts a Diplomacy check (if she told the truth) or a Bluff check (if she lied), opposed by the judge’s Sense Motive check. If the drinker lied and the judge’s Sense Motive check beats the drinker’s Bluff check result, the drinker must go back to Step 2 and start over. If the judge decided the drinker was lying but the drinker was instead telling the truth, the judge pays a coin to the pot and the drinker proceeds with Step 5. Otherwise, the drinker simply proceeds with Step 5.

Step 5. Stab the Table: The drinker stabs the cup into a wooden surface (traditionally a table top) with enough force that the cup’s spiked stem keeps the cup upright, but not forcefully enough to spill any drink remaining in the cup. Doing so requires a successful Dexterity or Sleight of Hand check (drinker’s choice). If the drinker took only a sip from the cup during Step 3, she takes a –5 penalty on this check. On a success, no drink is spilled, and play proceeds with Step 6. On a failed check, drink is spilled and the drinker must start over at Step 2.

Step 6. Select a New Drinker: The drinker now becomes the judge, and must select a new drinker. If more than two are playing lying cup, then the drinker must choose someone other than the previous judge to become the new drinker. The new drinker picks up the lying cup and starts over with Step 2.

Winners and Losers: Play continues until only one player remains in the game. A player is removed from the game if he passes out, cannot afford to pay a coin of the appropriate value into the pot, or decides not to answer a question. Once only one player remains in the game, she wins all of the coins in the pot and claims ownership of the lying cup.


Since Calendula failed the Dex check, she must drink again and Shenuska asks her another question.


I will be on vacation from work from October 12 - October 21. My posting will be sporadic over this time frame, but I will try to check in when I can.


Hope you're doing something fun. :)


Mostly burning some extra vacation days before the end of the year. I will be going down to a timeshare in Pompano Beach for a few days to spend time with my parents (i.e., use them as babysitters so the wife and I can have some quality date time).


Ah, yes. That sounds very enjoyable.


RETIRED - Runelord of Altruism

The dangers of parenting. I imagine a few of you will be on the other end of it soon enough! :P


There are advantages to having them be old enough that no one blinks an eye when you tell them, "We're going to be gone for a few days. Don't burn down the house."


Waiting on Rudrik to answer the question.


I'm not interested in the answer at all. Because there's absolutely zero-chance, I tell ya, that a mostly inebriated undine is still listening to the conversation. None at all. ;)


ADVENTURE PATH COMPLETE

I don't... see anywhere that a question was directed at me? :(


Calendula wrote:

Her gnarled and knotted hands eagerly thump the cup into the table without spilling a drop. She refills it and looks at Rudrik, curiously.

"Let's get more awkward and intimate, I think," she cackles, enjoying stirring the pot. "Tell me somethin you dislike about each of us at this table: me, th twins- is Theo playing? Him too if'n he is."


ADVENTURE PATH COMPLETE

Ok thanks!


Calendula's turn to answer.

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