DM Brainiac's Return of the Runelords (COMPLETED!)
(Inactive)
Game Master
Brainiac
Maps on Google Slides
Current Date 15 Calistril, 4719 AR
Let me know if there's anything you want to do in the city besides shopping for equipment. If not, I will move ahead to Audrahni's task either later tonight or early tomorrow morning.
Where Nime sleeps depends on Rudrik's response to her offer to watch over him.
If he declines, she'll happily share Audrahni's bed and will be up for whatever the elf is ready for. Nime won't judge. :)
She'll be happy with anything ranging from warm cuddles to headboard banging activities.
RETIRED - Runelord of Altruism
Finally made up my mind. Headband of Wisdom +4.
You technically can't take 10 on Knowledge checks during combat, Shenuska, unless you're a bard. I'll let it go this time.
Don't forget your Fortitude save against the poison though. You might be confused and unable to cast your spell.
RETIRED - Runelord of Altruism
So many saves... I loses the tracks! Sorry about the Knw thing.
RETIRED - Runelord of Altruism
Am I dead? I'm on -11 HP with 3 con damage so my effective con is 11 right now... or do I still die on -14? Never had this come up before!
Con damage doesn't actually reduce your threshold for dying. Only Con drain does that, so Shenuska is still alive--barely!
Stabilizing is a Constitution check, so you can use physical push on that check.
And even though you're dying, you'll still need to make a Fort save against the poison this round, Shen!
Unfortunately, Calendula is still slowed by the stagnation aura and only gets one attack. :(
Female Human Black Bloodedrager 4/Paladin 16| 140/195 HP| AC: 37/35 (T19/17, F30/28)| F: +29, R: +17, W: +25| Init: 1| Perc: +12| CMB: +24, CMD: 36| Lay on Hands 16/16, Smite Evil: 5/6, Bloodrage 13/14| Speed: 30 ft| Active conditions: RAGE! (+40 HP).
Edited to reflect such.
My damage bonus with Power Attack and Prayer is a total of 14, does an extra 6 damage on that critical you botted kill it by any chance?
It wounds it more, but doesn't kill it yet. :(
Female Human Black Bloodedrager 4/Paladin 16| 140/195 HP| AC: 37/35 (T19/17, F30/28)| F: +29, R: +17, W: +25| Init: 1| Perc: +12| CMB: +24, CMD: 36| Lay on Hands 16/16, Smite Evil: 5/6, Bloodrage 13/14| Speed: 30 ft| Active conditions: RAGE! (+40 HP).
Man I was tired and dumb this morning, that information is wrong, it's 7+4+1, so an extra 2 damage total I think I was thinking of Sara also I hate crit fails ugh
It's okay, I made a few mistakes this combat too. That means the blightspawn will be up after fast healing unless either Rudrik stabs it or Theo uses his shocking grasp to finish it off.
Just need Theodric's action for this round.
Do you want to rest in the camp or press on? You could check out the shrine the three "adventurers" went to or go to the Bloodstone Bunker.
RETIRED - Runelord of Altruism
I think resting is the way to go - we're in a bit of a mess right now. Recovery time will help!
Need actions from Calendula, Shenuska, and Theodric.
Rudrik, remember you get a second attack since you are hasted!
ADVENTURE PATH COMPLETE
Oh yeah!
I really hope Theo crits with that shocking grasp!
Male Human Sorcerer 10/Dragon Disciple 10 | HP 137/272 | AC 39 T 16 FF 36 | Fort +20 Ref +14 Will +15 | Initiative +8 | Perception +25 | Sense Motive +0
Nope - flubbed the concentration check to cast defensively. Should've just risked the AoO, he hasn't taken much damage yet.
The clockwork is still up, so Shenuska may act accordingly.
Female Human Black Bloodedrager 4/Paladin 16| 140/195 HP| AC: 37/35 (T19/17, F30/28)| F: +29, R: +17, W: +25| Init: 1| Perc: +12| CMB: +24, CMD: 36| Lay on Hands 16/16, Smite Evil: 5/6, Bloodrage 13/14| Speed: 30 ft| Active conditions: RAGE! (+40 HP).
Have we discovered that secret door marked by an s on the map? If we have, then through there, otherwise my vote is north.
After a little heals time.
Yes, Shenuska found the door with her search before Theo grabbed the handaxe.
RETIRED - Runelord of Altruism
I finds everything! :D (I mean really, I'll hit 30 perception with taking 10 next level!)
Finally added enemy icon to the map. Waiting on you guys to act!
RETIRED - Runelord of Altruism
You lot go, I've got this! ;)
Way to take one for the team! ;)
RETIRED - Runelord of Altruism
His performance will determine how Black Widow Spider I get with him afterwards! ;)
Well he has Acrobatics +9. That's got to count for something...
RETIRED - Runelord of Altruism
Opposed Con checks to see who lasts longer?
I feel like this might be handled with PMs... Assuming the other characters let you wander off alone with Russo.
Male Human Sorcerer 10/Dragon Disciple 10 | HP 137/272 | AC 39 T 16 FF 36 | Fort +20 Ref +14 Will +15 | Initiative +8 | Perception +25 | Sense Motive +0
Rudrik, you can still take your actions for this round!
Shenuska, with one more move action next round you'll have line of sight to what's going on.
RETIRED - Runelord of Altruism
Cool! Just got time to check hair and make-up then!
Empowered fireballs are bad for you!
Male Human Sorcerer 10/Dragon Disciple 10 | HP 137/272 | AC 39 T 16 FF 36 | Fort +20 Ref +14 Will +15 | Initiative +8 | Perception +25 | Sense Motive +0
Just as well that rod only has three uses a day and I don’t have space in Theo’s build for any metamagic feats anytime soon.
Incidentally - I may have trouble posting over the next few days; flying down to Melbourne for my cousin’s wedding.
Have a safe trip. :)
*shudders at the thought of flying*
ADVENTURE PATH COMPLETE
I will also be out of town, camping over the weekend, and unlikely to have internet access.
Yeesh, what is it with you people? Flying? Camping? All are hated activities and should be avoided at all costs. ;P
ADVENTURE PATH COMPLETE
Expecting to have a fun scene with Nime after returning!
Now that's just rude. Drop something like that and then just leave. ;P
ADVENTURE PATH COMPLETE
Apparently everything I say gets on Nime's bad side! :O
(I'm not leaving 'til tomorrow)
See? She's not perfect. :)

RETIRED - Runelord of Altruism
Doing loot one trip in at a time makes most sense I think!
GM Brainiac wrote: The half-elf has: potions of cure light wounds (3), potion of cure moderate wounds, wand of secret page (8 charges), +1 glamered chain shirt (1900), +1 lucerne hammer (1107.5), ring of protection +1 (1000), holy symbol of the Peacock Spirit (?), 11 pp. Viralane has: potion of cure light wounds (2), +1 leather lamellar armor (680), mwk dagger (151), ring of feather falling (1100), 1,500 gp in jewelry and fine clothing, 8 pp, 8 gp. Shenuska arrives with Russo's gear: mwk breastplate (250), +1 mithral rapier (1660), +1 rapier (1160), composite longbow (+2 Str) (150), 10 gp. 1198 coins + 1500 jewels etc + gear = 11,956.5/5 = 2,317.3.
GM wrote: The cultists have gathered a large number of books about ancient Thassilonian magical theory and practice. This collection of books grants a +4 bonus on Knowledge (arcana) and Spellcraft checks when using them as a reference and are worth 4,000 gp.
The books Russo was reading in the previous room grant a +4 bonus on Knowledge checks about the military history and fighting styles of Thassilon and are worth 1,600 gp.
5,600/5 = 1,120gp each.
GM wrote: Of the books that remain, most have not been preserved with magic and crumble to dust when touched. A collection of preserved books detailing the complexities of magical research survive, though. This group of 10 books is worth 2,500 gp as a set, and they grant a +5 bonus on Knowledge (arcana) checks if they are referenced.
Two magic books survive as well: a blank blessed book and a clay golem manual.
2500 + 6,250 (sale value of BB - I imagine we can get more if we try) + 6000 (GM) = 14,750/5 = 2,950gp each.
GM wrote: The ancient-looking pouch is a handy haversack that contains 600 gp worth of moonstones and a sheathed dagger of venom. 600 + 1,451 = 2051/5 = 410.2 gp each.
Total Each: 6,797.5.
Shen would like the golem manual, which is 6000 and therefore takes most of her share. Is there anything in particular anyone else wants?
What shall you do next? Interrogate Viralane, back into the dungeon from the same entrance, hunt down the other cultists near the Forges of Wrath?
RETIRED - Runelord of Altruism
I say interrogate Viralane, probably take her back to Magnimar so she can face Corra and then deal with her appropriately. Sell off the loot so far then come back again. (We could try and clear out this dungeon section first?)
Then find the portal and stop it (we have a clue for that don't we? re. location?) and only the take the Gauntlet of Fury and face Thybidos - not least because he sounds like an end of chapter boss!
Also I'd like the crafting time to build a golem! :P
You know the portal is located in the Forges of Wrath, where the other cultists were headed.
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