The Dire GM's [SFS] #1-12: Ashes of Discovery (PbP Gameday VII) (Inactive)

Game Master CanisDirus

SFS PbP - Ashes of Discovery (Tier 1-4)

GM Notes:
Perception
[dice=Darkrunner]1d20 + 5[/dice
[dice=Gab]1d20 + 5[/dice
[dice=Gargalus]1d20 + 5[/dice
[dice=Julakesh]1d20 + 4[/dice
[dice=Kima]1d20 + 6[/dice
[dice=Rafikki]1d20 + 6[/dice

Initiative
[dice=Darkrunner]1d20 + 5[/dice
[dice=Gab]1d20 + 2[/dice
[dice=Gargalus]1d20 + 0[/dice
[dice=Julakesh]1d20 + 0[/dice
[dice=Kima]1d20 + 1[/dice
[dice=Rafikki]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice

Ashes of Discovery (SFS) Maps & Handouts


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Manifold Host

Half-orc Gladiator 5 EAC20 - KAC23 | SP 35/35 HP36/36 RP6/6 | Init +0 | Perc +8 SM +8 (+1d6+1)| F +2, R +4, W +4

@GM is it possible to reenforce again the bridge to help us cross more easily?

Gargalus tries to think of a better way to renforce the bridge to be able to cross it more safely.

Acquisitives

Male NG ysoki icon envoy 11 | SP 70/88 HP 68/68 | RP 8/10 | EAC 28; KAC 30; DR 2/- | Fort +5; Ref +12; Will +8 | Init: +9 | Perc: +11, darkvision 60 ft., SM: +15+1d6+2 | Speed 40ft | Expendables: Gelid Hail 20/20, Pulsecaster 20/20, Radshot 40/40, mk1 healing 5/5, mk2 healing 2/2, sp. amp. remove condition 2/2 | Active conditions: Con -1, -11 SP (

Gab comes over the comms, shouting against the storm, "Kima, you okay? Confirm conscious and able to move, okay? Are you at least insulated from the storm down there?" He glances around at the others nearby. "Anybody got any cable or rope to help her up? Rafikki, can you climb down there and get her?"

Paizo Employee

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Female Vesk Solarian Starfarer 4 | SP: 32/32, HP: 34/34, RP:5/5 | EAC: 13, KAC: 14, CMD: 22 | Init +0, F:+5, R: +1, W:+4 | Acrobatics +5, Athletics: +9, Bluff/Dip: +3, Intimidate: +9, Perc: +4, Piloting +4, SM: +0, Survival +5 | Speed 30 ft. | Attunement: Graviton: 0/3, Photon 0/3 | Active Conditions: None

Julakesh bursts out laughing and elbows Darkrunner. "A-HAH! A-HAH! I told you someone would die horribly!" She points and laughs where Kima fell. "I am unsurprised it was her!"

She chuckles some more then calls out loudly, "ARE YOU ALIVE, BROKEN, OR DEAD DOWN THERE?"

As Darkrunner tells her she may have been electrocuted, Julakesh bursts out laughing again. "A-HAH! A-HAH! This is funny, because I am invincible! Lightning cannot defeat me any more than you can! ! A-HAH! A-HAH!!" She claps Darkrunner on the back. "YOU AMUSE ME!"

"Come. Let us help our weak, broken, ally back up here!"

Dataphiles

1 person marked this as a favorite.
Female Lashunta (Damaya), Mystic-Empath (Priest) /2 | SP: 12/12 HP: 16/16 RP: 4/4 | EAC: 12 KAC: 13 | F:+0 R:+1 W:+6 | Init +1 | Perc: +11, SM: +9 | Speed 30ft |
Tracked Resources:
| Sp Lv 1- 3/3 | Lashunta: DT: 1/1 | Re-roll 1/1
| Active Conditions: none

"Just a little...."Kima starts to reply and is then drowned out by the loud vesk voice followed by laughter. "...brused" She doesn't seem to be amused at all by the statement at all as she brushes herself off and looks around the area.

"It looks like it's climbable, but I think rope is being added to the supplies for next trip."

Athletics: 1d20 + 1 ⇒ (12) + 1 = 13

Kima will actually seem not the most nimble but she is randomly climbing a lightening pock marked wall.

Acquisitives

Male NG ysoki icon envoy 11 | SP 70/88 HP 68/68 | RP 8/10 | EAC 28; KAC 30; DR 2/- | Fort +5; Ref +12; Will +8 | Init: +9 | Perc: +11, darkvision 60 ft., SM: +15+1d6+2 | Speed 40ft | Expendables: Gelid Hail 20/20, Pulsecaster 20/20, Radshot 40/40, mk1 healing 5/5, mk2 healing 2/2, sp. amp. remove condition 2/2 | Active conditions: Con -1, -11 SP (

Seeing that Kima is making her way out of the pit, Gab heads for some cover from the storm.

Acrobatics: 1d20 + 5 ⇒ (18) + 5 = 23

He runs along the roof deftly, jumping down inside the structure and landing in a roll as he hits the ground. He looks around inside this structure to see if there is anything of note within it, what its purpose may once have been, or anything useful.

Perception: 1d20 + 5 ⇒ (3) + 5 = 8

Exo-Guardians

1 person marked this as a favorite.
m Maraquoi 269516-704 Mystic 1 (Xenodruid) | KAC 12 EAC 11 AC v. CM 20 | Sta 7 HP 11 | F +1 R +0 W +4 | Init +0 | Perc +6

Witnessing Kima's fall, and being injured on the journey through the storm to this point, Rafikki slows his progression using the utmost caution.

Seeing Kima's mild annoyance and wanting to offer some support, he yells down to her, "I knows yous a good heala, but if'n you needs asseestance seein ta ya ails, I can help. Ya doin fine gettin up dat wall."

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Gargalus: Unfortunately no, but the work you've done will persist for this whole scene.

Gab is able to get out of the storm and inside what looks like it used to be an AbadarCorp banking branch, long-since ruined by local environmental conditions.

Kima is able to climb out of the ravine, but is now back in the storm.
Fort Save: 1d20 ⇒ 4

ROUND 2
Darkrunner (1 Damage)
Gab (6 Damage Total)
Gargalus (7 Damage Total)
Julakesh
Kima (15 Damage Total)
Rafikki (6 Damage Total)

I still need actions from Darkrunner, Gargalus, Julakesh, and Rafikki!

(Damage totals updated to include storm damage taken prior to arriving here)

Manifold Host

Half-orc Gladiator 5 EAC20 - KAC23 | SP 35/35 HP36/36 RP6/6 | Init +0 | Perc +8 SM +8 (+1d6+1)| F +2, R +4, W +4

Gargalus tries to cross the bridge, helping himself whith his own construction!

Let's go!

Acrobatics: 1d20 + 0 + 2 ⇒ (18) + 0 + 2 = 20

Despite his heavy armor, Gargalus cross with style the bridge.

That's how you do it guys!

Safely on the other side he tries to avoid the crakling electricity of the storm.

Fortitude: 1d20 + 0 ⇒ (18) + 0 = 18

Paizo Employee

Female Vesk Solarian Starfarer 4 | SP: 32/32, HP: 34/34, RP:5/5 | EAC: 13, KAC: 14, CMD: 22 | Init +0, F:+5, R: +1, W:+4 | Acrobatics +5, Athletics: +9, Bluff/Dip: +3, Intimidate: +9, Perc: +4, Piloting +4, SM: +0, Survival +5 | Speed 30 ft. | Attunement: Graviton: 0/3, Photon 0/3 | Active Conditions: None

You mean standing there and mocking my allies isn't an action? Haha.

"She is alive! Good!"

"YOU SHOULD BE PROUD!" she calls down to Kima.

Then she sees Gab dash off. "A-HAH! The little one goes! I will check ahead and make sure he does not get killed!" Julakesh follows Gab into the building we're beside and hops down the ledge.

Athletics: 1d20 + 7 ⇒ (16) + 7 = 23

Exo-Guardians

m Maraquoi 269516-704 Mystic 1 (Xenodruid) | KAC 12 EAC 11 AC v. CM 20 | Sta 7 HP 11 | F +1 R +0 W +4 | Init +0 | Perc +6

Failed to update my location previously. I take a double move but forego the checks to move at full speed

fortitude: 1d20 + 1 ⇒ (8) + 1 = 9

Dataphiles

Male android outlaw operative 7 | SP 49 HP 46 | RP 7/7 | EAC 22; KAC 23 | F+5 R+9 W+6 | Init: +11 | Darkvision; Perc: +14, SM: +12 | Speed 40ft | Holographic Clone: 1/1 | Laser Pistol Charges: 4/20 | Active conditions: none

Darkrunner looks back, mostly unconcerned but still caring about team survival.

Rafikki, Gargalus, you'll make sure she gets back up safely?

He then turns to follow Julakesh and Gab, jumping down to their new location.

Athletics: 1d20 + 1 ⇒ (20) + 1 = 21

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Darkrunner and Julakesh jump down to join Gab inside the ruined structure, while Gargalus and Rafikki continue to make their way to join up with the rest of the team.

Bolts of electricity flood the area, dealing Rafikki and Kima each 1 more point of electricity damage!

ROUND 3
Darkrunner (1 Damage Total)
Gab (6 Damage Total)
Gargalus (7 Damage Total)
Julakesh (0 Damage Total)
Kima (16 Damage Total)
Rafikki (7 Damage Total)

Perception:

Darkrunner: 1d20 + 5 ⇒ (13) + 5 = 18
Gab: 1d20 + 5 ⇒ (14) + 5 = 19
Gargalus: 1d20 + 5 - 4 ⇒ (9) + 5 - 4 = 10
Julakesh: 1d20 + 4 ⇒ (17) + 4 = 21
Kima: 1d20 + 6 - 4 ⇒ (17) + 6 - 4 = 19
Rafikki: 1d20 + 6 - 4 ⇒ (8) + 6 - 4 = 10

Darkrunner, Gab, Julakesh, and Kima only:
You think you hear a weak male voice calling out in a language you don't speak, but it resembles the language the natives used! It seems to be coming from the building halfway between your current location and the location of the blue "callout" on the map!

Edit: Added a yellow speech-bubble to indicate where you think it's coming from.

The whole party is up!

Paizo Employee

Female Vesk Solarian Starfarer 4 | SP: 32/32, HP: 34/34, RP:5/5 | EAC: 13, KAC: 14, CMD: 22 | Init +0, F:+5, R: +1, W:+4 | Acrobatics +5, Athletics: +9, Bluff/Dip: +3, Intimidate: +9, Perc: +4, Piloting +4, SM: +0, Survival +5 | Speed 30 ft. | Attunement: Graviton: 0/3, Photon 0/3 | Active Conditions: None

"I hear one of my weak and feeble kin calling for aid!" Julakesh exclaims. "A-HAH! A-HAH! I will fetch them!"

Julakesh heads towards the sound and looks around. Double move.

Not sure if I'm exposed to the storm on the way or as placed, but if I am:
Fortitude: 1d20 + 3 ⇒ (19) + 3 = 22

Dataphiles

Male android outlaw operative 7 | SP 49 HP 46 | RP 7/7 | EAC 22; KAC 23 | F+5 R+9 W+6 | Init: +11 | Darkvision; Perc: +14, SM: +12 | Speed 40ft | Holographic Clone: 1/1 | Laser Pistol Charges: 4/20 | Active conditions: none

Do any of you hear a voice?

He follows Julakesh to see if he can hear it better.

Double move

He expects to see someone or something here...

Perception: 1d20 + 5 ⇒ (1) + 5 = 6

Acquisitives

Male NG ysoki icon envoy 11 | SP 70/88 HP 68/68 | RP 8/10 | EAC 28; KAC 30; DR 2/- | Fort +5; Ref +12; Will +8 | Init: +9 | Perc: +11, darkvision 60 ft., SM: +15+1d6+2 | Speed 40ft | Expendables: Gelid Hail 20/20, Pulsecaster 20/20, Radshot 40/40, mk1 healing 5/5, mk2 healing 2/2, sp. amp. remove condition 2/2 | Active conditions: Con -1, -11 SP (

Gab takes off in a run, moving from his current location in the bank into the nearby building, to keep cover from the storm. He draws his pistol in one hand and a frag grenade in the other, to have them at the ready in case they encounter trouble.

Double move

Perception: 1d20 + 5 ⇒ (7) + 5 = 12

Dataphiles

Female Lashunta (Damaya), Mystic-Empath (Priest) /2 | SP: 12/12 HP: 16/16 RP: 4/4 | EAC: 12 KAC: 13 | F:+0 R:+1 W:+6 | Init +1 | Perc: +11, SM: +9 | Speed 30ft |
Tracked Resources:
| Sp Lv 1- 3/3 | Lashunta: DT: 1/1 | Re-roll 1/1
| Active Conditions: none

Kima will attempt to move and duck inside the first building to at least take cover from the storm. double move

Athletics: 1d20 + 1 ⇒ (4) + 1 = 5

What's my falling damage? At least I'm still conscious and can heal myself.

Manifold Host

Half-orc Gladiator 5 EAC20 - KAC23 | SP 35/35 HP36/36 RP6/6 | Init +0 | Perc +8 SM +8 (+1d6+1)| F +2, R +4, W +4

Gargalus follows his comrades under the building.

I'm coming!

Athletics: 1d20 + 4 ⇒ (9) + 4 = 13 double move

Exo-Guardians

m Maraquoi 269516-704 Mystic 1 (Xenodruid) | KAC 12 EAC 11 AC v. CM 20 | Sta 7 HP 11 | F +1 R +0 W +4 | Init +0 | Perc +6

Rafikki comes back up on to two legs, crosses the building, and then climbs down using the walls at the edge of the building.

I should be able to take 10 on that bringing my check to an 18

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

No more Acrobatics checks needed once you're off the bridge, at least!

Kima, Rafikki, and Gargalus meet up in the central structure, out of the storm at last!

Julakesh, Darkrunner, and Gab reach the source of the weak cries, also inside a structure, keeping them safe from further storm damage while within its walls.

A body lies still inside the remains of this decaying structure. Rubble pins the body’s legs to the ground. A hoarse sob resounds from the figure as a lingering blast from the storm launches a piece of stone into its side. It twitches before going still once more, the rise and fall of its torso growing shallow with each breath.

You can quickly ascertain that this is one of the natives, and a DC 5 Medicine Check reveals that they have been trapped here for at least 3 days and have run out of food and water!

To safely free the native from the debris would require an Engineering or Medicine check!

ROUND 4
Darkrunner (1 Damage Total)
Gab (6 Damage Total)
Gargalus (7 Damage Total)
Julakesh (0 Damage Total)
Kima (16 Damage Total)
Rafikki (7 Damage Total)

The whole party is up!

Dataphiles

Male android outlaw operative 7 | SP 49 HP 46 | RP 7/7 | EAC 22; KAC 23 | F+5 R+9 W+6 | Init: +11 | Darkvision; Perc: +14, SM: +12 | Speed 40ft | Holographic Clone: 1/1 | Laser Pistol Charges: 4/20 | Active conditions: none

I presume engineering means extraction from rubble, while medicine means... removal of limbs to free it?!? Yikes.

Darkrunner quickly springs into action to figure out how to remove the pinning rubble without further harming the native...

Engineering: 1d20 + 10 ⇒ (12) + 10 = 22

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Medicine is to try and focus on extracting him without breaking or severing his limbs, and Engineering is to remove the rubble above/around him without causing a cave-in :)

Acquisitives

Male NG ysoki icon envoy 11 | SP 70/88 HP 68/68 | RP 8/10 | EAC 28; KAC 30; DR 2/- | Fort +5; Ref +12; Will +8 | Init: +9 | Perc: +11, darkvision 60 ft., SM: +15+1d6+2 | Speed 40ft | Expendables: Gelid Hail 20/20, Pulsecaster 20/20, Radshot 40/40, mk1 healing 5/5, mk2 healing 2/2, sp. amp. remove condition 2/2 | Active conditions: Con -1, -11 SP (

Gab holsters his weapons. He begins surveying the situation, offering advice to Darkrunner on how to best extract the unmoving native from the debris.

Engineering, Aid Another: 1d20 + 8 ⇒ (9) + 8 = 17

Manifold Host

Half-orc Gladiator 5 EAC20 - KAC23 | SP 35/35 HP36/36 RP6/6 | Init +0 | Perc +8 SM +8 (+1d6+1)| F +2, R +4, W +4

Gargalus waits for the storm to calm down before joining his other companions.

Paizo Employee

Female Vesk Solarian Starfarer 4 | SP: 32/32, HP: 34/34, RP:5/5 | EAC: 13, KAC: 14, CMD: 22 | Init +0, F:+5, R: +1, W:+4 | Acrobatics +5, Athletics: +9, Bluff/Dip: +3, Intimidate: +9, Perc: +4, Piloting +4, SM: +0, Survival +5 | Speed 30 ft. | Attunement: Graviton: 0/3, Photon 0/3 | Active Conditions: None

While the others talk and bicker over which rocks to move and how, Julakesh laughs. "All of your plans but no muscles to labour! A-HAH! A-HAH! I will do the lifting for you!" She thumps her chest, lets out another laugh, and moves whatever rocks the others tell her to.

Dataphiles

Female Lashunta (Damaya), Mystic-Empath (Priest) /2 | SP: 12/12 HP: 16/16 RP: 4/4 | EAC: 12 KAC: 13 | F:+0 R:+1 W:+6 | Init +1 | Perc: +11, SM: +9 | Speed 30ft |
Tracked Resources:
| Sp Lv 1- 3/3 | Lashunta: DT: 1/1 | Re-roll 1/1
| Active Conditions: none

Kima will take a second and deal with herself no point in rushing onward if you can't help anyone.
Mystic Cure: 1d8 + 3 ⇒ (6) + 3 = 9

She will attempt to move onward towards the sounds needing help.

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

The GM is going to assume that no one else is going to be out in the storm, so I'm going to advance us a little bit.

The electrical storm dies out about 12 seconds later (only 5 rounds of storm hazards), leaving you all in an area where you can still feel the background static electricity, but no more immediate dangers!

Even though he is not able to speak your language, the native appears very grateful for Julakesh, directed by Darkrunner and Gab; rescuing him.

Medicine DC 10:
He's still in pretty bad shape, though - unless he receives healing, he'll be too weak to make it back across that bridge on his own.

Survival DC 10:
You think you have about 15-20 minutes before the next storm surge makes this area hazardous (except for the bridge which is hazardous even without the worst of the storm surge).

What would you all like to do?

Acquisitives

Male NG ysoki icon envoy 11 | SP 70/88 HP 68/68 | RP 8/10 | EAC 28; KAC 30; DR 2/- | Fort +5; Ref +12; Will +8 | Init: +9 | Perc: +11, darkvision 60 ft., SM: +15+1d6+2 | Speed 40ft | Expendables: Gelid Hail 20/20, Pulsecaster 20/20, Radshot 40/40, mk1 healing 5/5, mk2 healing 2/2, sp. amp. remove condition 2/2 | Active conditions: Con -1, -11 SP (

Medicine: 1d20 + 6 ⇒ (8) + 6 = 14
Survival: 1d20 + 3 ⇒ (7) + 3 = 10

When Kima arrives, Gab directs her over to look at the native. "I have a med kit, but I don't know his physiology all that well, so figure your power is probably a bit more reliable. But I don't know how much juice you have left."

Dataphiles

Female Lashunta (Damaya), Mystic-Empath (Priest) /2 | SP: 12/12 HP: 16/16 RP: 4/4 | EAC: 12 KAC: 13 | F:+0 R:+1 W:+6 | Init +1 | Perc: +11, SM: +9 | Speed 30ft |
Tracked Resources:
| Sp Lv 1- 3/3 | Lashunta: DT: 1/1 | Re-roll 1/1
| Active Conditions: none

Kima will come over and take a look and see what needs to be done.

Medicine: 1d20 + 10 ⇒ (5) + 10 = 15

"I can do this the quick way, or the long way." Kima mentions looking him over trying to make calming noises. "I'd rather save the quick way if we are going to jump into something further on, that might be more time pressure than we have here. Long way may also take as long as it will to free him so not really much change there."

She'll use healing touch on him which is 10hp in 10 mins.

Manifold Host

Half-orc Gladiator 5 EAC20 - KAC23 | SP 35/35 HP36/36 RP6/6 | Init +0 | Perc +8 SM +8 (+1d6+1)| F +2, R +4, W +4

Gargalus once the tempest have cleared, moves to join his comrades.

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Upon being healed, he is overjoyed. He shoves a woven sack towards you, apparently insisting that you take it in thanks, as he starts to make his way back towards his settlement.

Inside are two tiny golden rings:

One of them on a chain...

Engineering (Identify Tech) DC 11:

This is a Trailblazer Weapon Fusion Seal rated at Item Level 4.
By my new read on fusion seals - they become active instantly once you put them on a weapon, unless you are removing them from one weapon to put on another - then a 24-hour delay before it becomes active occurs, so you can use this one on any weapon up to item level 4 right away!

The other one bearing a small emerald that glows softly...

Detect Magic then Mysticism (Identify Magic Item) DC 18:

This is a Mk. 1 Ring of Resistance.

As well as ten softly old AbadarCorp cred-sticks worth precisely 75 credits each (750 credits total, and legally free for taking since there is no name or ID on the sticks).

You may now take a 10 minute rest to recover Stamina, if you would like.

Feel free to do that, or not, as you see fit!

After taking some time to rest, you press onward and up some shallow hills to what, at first, seems like the eye of the storms - but then you realize instead is actually a large area that is shielded from the storms using some form of tech from the compound ahead of you!

A large modular outpost (in a style used by the Pact Worlds a couple of centuries ago) stands atop the hill overlooking the ravines and forests. The circular structures appear to be about 20 feet in height while the corridors are only 15 feet tall. All of the walls are made of sturdy prefabricated polymer-plastic material.

The doorway to the outpost hangs open, the locking mechanism apparently having been broken away in the storm.

Debris litters the floor of this otherwise empty chamber. The floor paneling has been ripped up in several areas, revealing the same ground as the exterior. The door to the west sits halfway open, leading outside. The doors to the north and south remain securely closed.

The map is updated! You can still declare your SP-recovery rest and any checks you'd like to make following the storm, too!

Manifold Host

Half-orc Gladiator 5 EAC20 - KAC23 | SP 35/35 HP36/36 RP6/6 | Init +0 | Perc +8 SM +8 (+1d6+1)| F +2, R +4, W +4

Engineering DC11: 1d20 + 5 ⇒ (17) + 5 = 22

Eh! That's a Trailblazer Weapon Fusion Seal! That's cool.

Says Gargalus looking at the ring on the chain.

No idea what's the other one...

Gargalus will use a 10mn rest to recover from the storm. -1 RP

Once in front of the door, he looks for tracks.

Survival: 1d20 + 2 ⇒ (12) + 2 = 14

Dataphiles

Male android outlaw operative 7 | SP 49 HP 46 | RP 7/7 | EAC 22; KAC 23 | F+5 R+9 W+6 | Init: +11 | Darkvision; Perc: +14, SM: +12 | Speed 40ft | Holographic Clone: 1/1 | Laser Pistol Charges: 4/20 | Active conditions: none

No 10m rest, keeping the RP.

Engineering (Identify Tech) DC 11: 1d20 + 10 ⇒ (18) + 10 = 28

Oh, handy! This is a trailblazer weapon fusion seal. It's easily transferrable between weapons, but only those up to a certain power level. It causes weapons to work better despite environmental effects, even underwater. I think I might give it a try...

Darkrunner takes a minute and affixes it to his laser pistol.

Exo-Guardians

m Maraquoi 269516-704 Mystic 1 (Xenodruid) | KAC 12 EAC 11 AC v. CM 20 | Sta 7 HP 11 | F +1 R +0 W +4 | Init +0 | Perc +6

Rafikki takes his time and shows up late. He pauses to take a short rest (spending an RP) to catch his breath in preparation for the next leg of the journey.

Dataphiles

Female Lashunta (Damaya), Mystic-Empath (Priest) /2 | SP: 12/12 HP: 16/16 RP: 4/4 | EAC: 12 KAC: 13 | F:+0 R:+1 W:+6 | Init +1 | Perc: +11, SM: +9 | Speed 30ft |
Tracked Resources:
| Sp Lv 1- 3/3 | Lashunta: DT: 1/1 | Re-roll 1/1
| Active Conditions: none

Kima will take the small glowing one in her hand and look at it intently Detect Magic and attempt to figure out anything about it.
Mysticism: 1d20 + 9 ⇒ (11) + 9 = 20

"Blessed to increase resistance, or well ring of resistance. We have someone that is more susceptible to things it may help."

Paizo Employee

Female Vesk Solarian Starfarer 4 | SP: 32/32, HP: 34/34, RP:5/5 | EAC: 13, KAC: 14, CMD: 22 | Init +0, F:+5, R: +1, W:+4 | Acrobatics +5, Athletics: +9, Bluff/Dip: +3, Intimidate: +9, Perc: +4, Piloting +4, SM: +0, Survival +5 | Speed 30 ft. | Attunement: Graviton: 0/3, Photon 0/3 | Active Conditions: None

Julakesh laughs in the face of rest! A-HAH! A-HAH!

At the doors to the outpost Julakesh stomps her way inside. She gives the air a sniff, and looks around.

"COME OUT!" she bellows! "I desire a challenge!" She waits to see if anything answers....

Suddenly she laughs. "A-HAH! A-HAH!"

She looks around the room for signs of recent use.
Perception: 1d20 + 4 ⇒ (18) + 4 = 22
Survival: 1d20 + 4 ⇒ (17) + 4 = 21

Acquisitives

Male NG ysoki icon envoy 11 | SP 70/88 HP 68/68 | RP 8/10 | EAC 28; KAC 30; DR 2/- | Fort +5; Ref +12; Will +8 | Init: +9 | Perc: +11, darkvision 60 ft., SM: +15+1d6+2 | Speed 40ft | Expendables: Gelid Hail 20/20, Pulsecaster 20/20, Radshot 40/40, mk1 healing 5/5, mk2 healing 2/2, sp. amp. remove condition 2/2 | Active conditions: Con -1, -11 SP (

Engineering DC11: 1d20 + 8 ⇒ (14) + 8 = 22

I'll take the rest while she heals the guy.

Gab heads into the room and moves toward the south door. Assuming there's no window, he'll begin investigating it for any traps or if the door is locked. If there are traps, he proceeds to try to disarm them and then unlock the door.

Perception: 1d20 + 5 ⇒ (12) + 5 = 17
Engineering (looking): 1d20 + 8 ⇒ (1) + 8 = 9
Engineering (disarming, if needed): 1d20 + 12 ⇒ (8) + 12 = 20
Engineering (unlocking): 1d20 + 8 ⇒ (11) + 8 = 19

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Kima, you do have time to regain stamina before proceeding, even after healing the native scout.

Upon entry, both Gab and Julakesh see a security camera on the ceiling, covered in a black plastic dome that makes it difficult to tell if it is currently active or not. The vesk solarian, however, also notices that a panel of the wall opposite the entry door contains a laser turret trap!

GM Eyes Only:
1d4 ⇒ 4
1d20 + 4 ⇒ (2) + 4 = 6 DC 15

There is enough time for Julakesh to point the trap out to Gab, who is able to locate and disarm the motion sensors that activate alarms throughout the complex as well as activate said laser turret!

I figure Gab would disarm the trap Julakesh found.

Other than the laser turret security system (with a Veylen Enterprises logo on them), there is nothing else of note in this chamber.

Gab is able to easily unlock the southern door, revealing a short hallway that ends in a door that does not look like it has a locking mechanism (but is still closed).

Manifold Host

Half-orc Gladiator 5 EAC20 - KAC23 | SP 35/35 HP36/36 RP6/6 | Init +0 | Perc +8 SM +8 (+1d6+1)| F +2, R +4, W +4

Once inside, Gargalus tries to open the door in front of him.

Engineering: 1d20 + 5 ⇒ (14) + 5 = 19

Paizo Employee

Female Vesk Solarian Starfarer 4 | SP: 32/32, HP: 34/34, RP:5/5 | EAC: 13, KAC: 14, CMD: 22 | Init +0, F:+5, R: +1, W:+4 | Acrobatics +5, Athletics: +9, Bluff/Dip: +3, Intimidate: +9, Perc: +4, Piloting +4, SM: +0, Survival +5 | Speed 30 ft. | Attunement: Graviton: 0/3, Photon 0/3 | Active Conditions: None

"A-HAH! A-HAH! I HAVE SAVED YOU ALL!" Julakesh remarks with pride. She claps Gab hard on the shoulder. "Well, done! You break the wires and panels as well as a vesk whelp breaks bones! You should be proud!"

Apparently this is a compliment.

Caring little for which direction the group goes, Julakesh stalks over to the first door to be opened and walks right through. She's fine going whichever direction the others decide.

Perception: 1d20 + 4 ⇒ (16) + 4 = 20

Acquisitives

Male NG ysoki icon envoy 11 | SP 70/88 HP 68/68 | RP 8/10 | EAC 28; KAC 30; DR 2/- | Fort +5; Ref +12; Will +8 | Init: +9 | Perc: +11, darkvision 60 ft., SM: +15+1d6+2 | Speed 40ft | Expendables: Gelid Hail 20/20, Pulsecaster 20/20, Radshot 40/40, mk1 healing 5/5, mk2 healing 2/2, sp. amp. remove condition 2/2 | Active conditions: Con -1, -11 SP (

"Thanks, big guy. You saved my bacon, that's for sure." He smiles, and it seems genuine, at least.

Exo-Guardians

m Maraquoi 269516-704 Mystic 1 (Xenodruid) | KAC 12 EAC 11 AC v. CM 20 | Sta 7 HP 11 | F +1 R +0 W +4 | Init +0 | Perc +6

After entering, Rafikki nods his approval at the great work his companions are doing.

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

You have both internal doors open now, as Gargalus easily unlocks his. Which direction shall it be - North or South?

Acquisitives

Male NG ysoki icon envoy 11 | SP 70/88 HP 68/68 | RP 8/10 | EAC 28; KAC 30; DR 2/- | Fort +5; Ref +12; Will +8 | Init: +9 | Perc: +11, darkvision 60 ft., SM: +15+1d6+2 | Speed 40ft | Expendables: Gelid Hail 20/20, Pulsecaster 20/20, Radshot 40/40, mk1 healing 5/5, mk2 healing 2/2, sp. amp. remove condition 2/2 | Active conditions: Con -1, -11 SP (

What is the lighting situation?

Dataphiles

Male android outlaw operative 7 | SP 49 HP 46 | RP 7/7 | EAC 22; KAC 23 | F+5 R+9 W+6 | Init: +11 | Darkvision; Perc: +14, SM: +12 | Speed 40ft | Holographic Clone: 1/1 | Laser Pistol Charges: 4/20 | Active conditions: none

Darkrunner follows along behind Julakesh.

Julakesh, you are very brave but I think we should also be a little quiet and careful as we go along. There's no need to announce our presence to the entire complex, or fortress or whatever this is.

Stealth: 1d20 + 9 ⇒ (13) + 9 = 22

Dataphiles

Female Lashunta (Damaya), Mystic-Empath (Priest) /2 | SP: 12/12 HP: 16/16 RP: 4/4 | EAC: 12 KAC: 13 | F:+0 R:+1 W:+6 | Init +1 | Perc: +11, SM: +9 | Speed 30ft |
Tracked Resources:
| Sp Lv 1- 3/3 | Lashunta: DT: 1/1 | Re-roll 1/1
| Active Conditions: none

Kima will walk up to the building after taking a moment to catch her breath refresh stamina. If there is not any apparent light or only low-light she'll pull out her flashlight.

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Unless otherwise noted, all rooms have normal light from old (but still functional) AbadarCorp-insured ceiling LEDs.

GM Eyes Only:
1d4 ⇒ 2
1d20 + 4 ⇒ (4) + 4 = 8 DC 15

Manifold Host

Half-orc Gladiator 5 EAC20 - KAC23 | SP 35/35 HP36/36 RP6/6 | Init +0 | Perc +8 SM +8 (+1d6+1)| F +2, R +4, W +4

Gargalus moves inside, weapon in hand to the next door.

Once everyone is next to him he opens the door.

Exo-Guardians

m Maraquoi 269516-704 Mystic 1 (Xenodruid) | KAC 12 EAC 11 AC v. CM 20 | Sta 7 HP 11 | F +1 R +0 W +4 | Init +0 | Perc +6

Following Gargalus' lead, Rafikki puts his tactical pike at the ready.

Acquisitives

Male NG ysoki icon envoy 11 | SP 70/88 HP 68/68 | RP 8/10 | EAC 28; KAC 30; DR 2/- | Fort +5; Ref +12; Will +8 | Init: +9 | Perc: +11, darkvision 60 ft., SM: +15+1d6+2 | Speed 40ft | Expendables: Gelid Hail 20/20, Pulsecaster 20/20, Radshot 40/40, mk1 healing 5/5, mk2 healing 2/2, sp. amp. remove condition 2/2 | Active conditions: Con -1, -11 SP (

Gab pulls a frag grenade I and his tactical pistol, holding both at the ready to confront whatever is on the other side of the door. He does, however, stand a bit back, giving the melee fighters plenty of room to get near the door.

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Gargalus opens the door and inside you all see an L-shaped plastic table and accompanying chairs that are haphazardly shoved in the northwest area of this circular space. Doors exit to the south and east of this chamber, empty except for two small bipedal robots that immediately react to the door being opened by raising their weapons!

Initiative:

Darkrunner: 1d20 + 5 ⇒ (16) + 5 = 21
Gab: 1d20 + 2 ⇒ (12) + 2 = 14
Gargalus: 1d20 + 0 ⇒ (17) + 0 = 17
Julakesh: 1d20 + 0 ⇒ (1) + 0 = 1
Kima: 1d20 + 1 ⇒ (8) + 1 = 9
Rafikki: 1d20 + 0 ⇒ (8) + 0 = 8
Blue: 1d20 + 1 ⇒ (11) + 1 = 12
Red: 1d20 + 1 ⇒ (10) + 1 = 11

Engineering (Identify) DC 5:
These are an older model of AbadarCorp security robots. They have robot/construct immunities (Unliving).

Engineering (Identify) DC 10:
All of the above, plus:
They are vulnerable to electricity and have a fast land speed.

Engineering (Identify) DC 15:
All of the above, plus:
They have a melee slam attack as well as an integrated sonic gun in their chassis.

ROUND 1
Darkrunner
Gargalus
Gab

Blue Robot
Red Robot
Kima
Rafikki
Julakesh
ROUND 2

Darkrunner, Gargalus, and Gab are up!

Map is updated!

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