Ratfolk Elder

Gabbers "Gab" McTalkington's page

356 posts. Organized Play character for azjauthor.

Full Name

Gabbers "Gab" McTalkington


| SP 49/49 HP 44/44 4 | RP 8/8 | EAC 21; KAC 22 | Fort +3; Ref +7; Will +5 | Init: +2 | Perc: +7, darkvision 60 ft., SM: 9+1d6+1


| Speed 40ft | Expendables: Pistol 9/9, Gelid Hail 20/20, Pulsecaster 20/20, Radshot 40/40, mk1 healing 5/5, mk2 healing 2/2, sp. amp. remove condition 2/2 | Active conditions: None


Male NG ysoki icon envoy 7








Brethedan, Common, Draconic, Elven, Eoxian, Halfling, Jinsul, Kasatha, Shirren, Triaxian, Vesk, Ysoki


Aspiring stand-up comedian, former corporate executive for a Triaxian blue dragon conglomerate

Strength 8
Dexterity 12
Constitution 10
Intelligence 14
Wisdom 10
Charisma 18

About Gabbers "Gab" McTalkington

SFS # 108452-701
Experience 18
Slotted Faction Acquisitives, Improved
Wealth 5,457 credits

Reputation 31 Fame, 57 Global Reputation
Acquisitives: 32 Rep
Dataphiles: 2 Rep
Exo-Guardians: 2 Rep
Second Seekers(Jadnura): 4 Rep
Second Seekers(Luwazi Elsebo): 17 Rep
Wayfinders: 0 Rep
Male ysoki icon envoy 7
NG Small humanoid (ysoki)
Init +2; Senses darkvision 60 ft.; Perception +7
Defense SP 49 HP 44 RP 8
EAC 21; KAC 22
Fort +3; Ref +7; Will +5
Speed 40 ft.
Melee incapacitator bayonet +5 (3d4+3 B; nonlethal, operative, powered, staggered DC 16) or
. . tactical baton +5 (1d4+3 B; analog, operative) or
. . venom spur +5 (1d6 P plus poison)
Ranged bombarding glamered electromagnetic radshot +7 (2d4+3 F; irradiate [DC 15]; radioactive) or
. . aphelion laser pistol (w/ bayonet) +7 (3d4+3 F; boost 1d4, burn 1d4)
. . called fusion seal (1st) tactical semi-auto pistol +7 (1d6+3 P; analog) or
. . ghost killer gelid hail pistol +7 (2d6+3 C & P; bleed 1d6) or
. . pulsecaster pistol +7 (1d4+3 E nonlethal; nonlethal) or
. . smoke grenade +5 (explode [20 ft., smoke cloud 1 minute, DC 25]) or
. . stickybomb grenade I +5 (explode [10 ft., entangled 2d4 rounds, DC 12], entangle [Acrobatics DC 13, Break DC 18])
Str 10 (+0); Dex 15 (+2); Con 12 (+1); Int 16 (+3); Wis 10 (+0); Cha 20 (+5)
Skills Acrobatics +8 (+13 to tumble through the space of a creature of Medium or larger size), Athletics +6, Bluff +17, Computers +8 (2 ranks), Culture +14 (+18 to recall knowledge when using a library chip in conjunction with a tier-0 or better computer), Diplomacy +17, Disguise +13, Engineering +11 (+15 to recall knowledge when using a library chip in conjunction with a tier-0 or better computer) (3 ranks), Intimidate +9, Life Science +4 (+8 to recall knowledge when using a library chip in conjunction with a tier-0 or better computer), Medicine +10, Mysticism +3 (+7 to recall knowledge when using a library chip in conjunction with a tier-0 or better computer), Perception +7, Physical Science +4 (+8 to recall knowledge when using a library chip in conjunction with a tier-0 or better computer), Piloting +6 (1 ranks), Profession (comedian) +16 (+17 to earn a living), Profession (cook) +5, Profession (corporate Professional) +7, Sense Motive +9, Sleight Of Hand +7, Stealth +12, Survival +6
Feats Diversion, Fast Talk, Skill Synergy (bluff, diplomacy), Unfriendly Fire
Languages Brethedan, Common, Draconic, Elven, Eoxian, Ghibran, Halfling, Jinsul, Kasatha, Shirren, Triaxian, Vesk, Ysoki
Other Abilities improved acquisitives champion, celebrity, cheek pouches, clever attack, clever feint, convincing liar, expertise, inspiring boost [19 SP], moxie, purveyor of fortunes, quick inspiring boost, society shepherd, team spirit, theme knowledge
Combat Gear [i]mk I serums of healing[/i] (5), [i]mk II serums of healing[/i] (2), smoke grenade, [i]spell ampoule of lesser remove condition[/i]s (2), stickybomb grenade I; Other Gear advanced lashunta tempweave (upgrade: radiation buffer), second skin, [i]bombarding glamered electromagnetic radshot with 1 high-capacity battery (40 charges)[/i][AR], [i]called fusion seal (1st) tactical semi-auto pistol with 9 small arm rounds[/i], [i]ghost killer gelid hail pistol (light bayonet bracket) with 1 battery (20 charges)[/i][AR], pulsecaster pistol with 1 battery (20 charges), basic medkit, basic strategy game[AR], binoculars[PW], canteen[AR], cold climate environmental clothing, computer (tier 1, artificial personality, miniaturization, miniaturization, self-charging), cot[AR], disguise kit, engineering tool kit, fire extinguisher, holoskin, hygiene kit, industrial backpack, library chip[PW], library chip[PW], library chip[PW], library chip[PW], library chip[PW], mess kit[AR], mk 1 agility enhancer[AR], mk 1 null-space chamber, mobile hotelier tent, professional clothing, professional clothing, professional clothing, professional's tools, professional's tools, proog, radiation badge[PW], radiation environmental clothing, self-heating pot[AR], starfinder backpack[AR], grappler, [i]starstone compass[/i], tier 1 antitoxin, titanium alloy cable (100 ft.), toolkit (hacking), trapsmith's tools, credstick (300 UPB; 5,457 credits); Augmentations minimal speed suspension, mk 1 synaptic accelerator (charisma), venom spur (DC 12), vocal modulator


Gabbers grew up on Triaxus, got married to a mechanic named Bubbles, and raised a nest of kids ... but his work in corporate acquisitions for a red dragon's company didn't speak to his soul. He was good at it: a top negotiator, a closer, the guy who could come out ahead on any deal. Despite that, he always knew he was meant for greater things...

Then, on a lark, Bubbles convinced him to sign up for a talent contest ... and next thing he knew, he was doing stand-up comedy on a reality TV show broadcast throughout the Pact Worlds. He turned in his notice and dragged his wife to Absalom Station to follow his dreams of being a famous comedian.

To get material for jokes and colorful stories, pay his travel expenses, and keep himself from getting bored between gigs, he works with the Starfinder Society, having been recruited into the organization by First Seeker Luwazi Elsebo.

Completed Scenarios (in order):

The Commencement (#1-01)
Into the Unknown (Quest)
Fugitive on the Red Planet (#1-02)
The First Mandate (#1-05)
The Scoured Stars Invasion (#1-99)
The Half-Alive Streets (#1-09)
Claim to Salvation (#1-00, pregen)
Yesteryear's Sorrow (#1-21)
Ashes of Discovery (#1-12)
On the Trail of History (#1-13)
Live Exploration Extreme! (#1-09)
In Pursuit of the Scoured Past (#1-11)
Treading History's Folly (#1-31)
Heart of the Foe (#1-34)
Return to Sender (#1-23)
Fate of the Scoured God (#2-00)

All My Boons:

Elixir of Renewal (limited use) Heal 2d8 HP and 1d4 ability damage.
Marked Field Agent Society Subdermal Graft
Starfinder Insignia
Society Contract
Claimant to Salvation
Gibhrani Linguist
Jinsul Linguist
Kadrical Rises
Surviving Companion
Team Spirit
Purveyor of Fortunes 1 of 3 expended
Society Shepherd 0 of 2 expended
Ralveen's Visor (limited-use)
Tip of the Conspiracy

Acquisitives Champion
Second Seeker(Luwazi Esebo) Champion
Acquisitives Champion, Improved
Second Seeker(Luwazi Esebo) Champion, Improved

Scoured Stars Survivor
Jinsul Witness

Publicist (Acquisitives boon)
High Society Influence Influenced all 5
Spirits of a Doomed People
Iteration-177's Attention: Sanguine
Heart Friend Forever

Hero of the Stars
Broad Arc Upgrade (Convention boon)
Defender of the Fleet
First Skirmish
Weapon of a Lost Civilization
Star Monster Slayer

AdabarCorp Acquaintance Earned AdabarCorp Respect
Honorary Spider +1 to Intimidate or Sense Motive
AdabarCorp Augmentations
Known Quality (Acquisitives)
Contractor's Respect
AdabarCorp Augmentations
Izaalgun Profiteer
Factions' Friend
Knowledge of a Forgotten Military
Budding Media Celebrity
Athaeum Insight
Savior of the Scoured Stars
Scoured Stars Memorial

Journey to the Scoured Stars: Segments 1, 2, 3, 4, 6, & 7

Bot Me!:

Gab focuses on support, trying to use Clever Attack on the biggest bad guys or Inspiring Boost to help allies as needed. If enemies are clustered, he's not above using a grenade, particularly stickybomb grenades if he can cause the enemies themselves to create choke points in the combat environment.

In ship combat, he generally serves as Captain. He leads off with a Bluff-based Taunt, trying to matter-of-factly convince the enemy they have no hope and it's best to just surrender now. In subsequent rounds, he will focus on using the Encourage skill on the biggest gunner, although he can also shift to other positions as needed.