
Aenthurien |

Calling on his mythic powers, Aenthurien fires three cold iron arrows at the leader, despite having a ghoul in his face.
Attack, FE?: 1d20 + 10 + 2 ⇒ (17) + 10 + 2 = 29 Take off the +2 if not an evil outsider
Damage, Focus, FE: 1d8 + 2 + 2 + 2 ⇒ (2) + 2 + 2 + 2 = 8
Hasted Attack, FE?: 1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28 Take off the +2 if not an evil outsider
Damage, Focus, FE: 1d8 + 2 + 2 + 2 ⇒ (6) + 2 + 2 + 2 = 12
Surprise Strike, Attack, FE? vs Flatfoot: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26 Take off the +2 if not an evil outsider
Damage, Focus, FE: 1d8 + 2 + 2 + 2 ⇒ (1) + 2 + 2 + 2 = 7 Surprise Strike bypasses any DR.

Varda Beardedheart |

Varda sets her mouth grimly and lines up for shots against the scroll-users.
Attack vs C1 (rapid shot, haste, cover): 1d20 + 9 - 2 + 1 - 4 ⇒ (6) + 9 - 2 + 1 - 4 = 10
Attack vs C1 (rapid shot, haste, cover): 1d20 + 9 - 2 + 1 - 4 ⇒ (15) + 9 - 2 + 1 - 4 = 19
Damage: 1d8 + 3 ⇒ (5) + 3 = 8
Attack vs C2 (rapid shot, haste, cover): 1d20 + 9 - 2 + 1 - 4 ⇒ (9) + 9 - 2 + 1 - 4 = 13
Damage?: 1d8 + 3 ⇒ (4) + 3 = 7
Oh, dice. Why you like that?

DM Amazing Red |

Concentration DC23: 1d20 + 7 ⇒ (7) + 7 = 14
One of the acolytes loses his concentration. The other ghoul finishes his spell and a skeletal-like demon appears. It begins by trying to rip a spell from 1d4 ⇒ 2 Gorn.
Dispel Magic: 1d20 + 7 ⇒ (7) + 7 = 14
The acolytes then cast Divine favor on themselves. G9 stands up provoking from Nash and steps forward to strike at Aen. Unless he is gibbed by the AOO
The other ghoul will step forward and full attack Varda.
G8 bite vs Varda: 1d20 + 5 ⇒ (14) + 5 = 19
1d6 + 3 ⇒ (4) + 3 = 7
G8 claw vs Varda: 1d20 + 5 ⇒ (9) + 5 = 14
G8 claw vs Varda: 1d20 + 5 ⇒ (2) + 5 = 7
G9 bite vs Aen: 1d20 + 5 ⇒ (20) + 5 = 25
G9 confirming vs Aen: 1d20 + 5 ⇒ (11) + 5 = 16
1d6 + 3 ⇒ (5) + 3 = 8
I need a fort save vs paralysis from Varda and a save vs ghoul fever from Aen if Nash doesn't invalidate it
The leader's spiritual flail attacks Nash.
1d20 + 10 ⇒ (18) + 10 = 28
1d8 + 2 ⇒ (4) + 2 = 6
He casts Weapon of Awe on his flail.
PCs up.

Varda Beardedheart |

HP: 49/56
Fort: 1d20 + 10 ⇒ (14) + 10 = 24
"Forward!" exclaims Varda, stepping to the side and hurrying toward the front of the room, aiming her bow as she moves. Swift action: Advance! Every ally can take a move action or 5' step immediately, without it counting toward your turn. Varda's moving to B12; Nash or Gorn, could you move to engage G1 & G2?
Acrobatics vs G8: 1d20 + 2 ⇒ (11) + 2 = 13
Attack vs C1 (haste, PBS, rapid shot, cover): 1d20 + 9 + 1 + 1 - 2 - 4 ⇒ (13) + 9 + 1 + 1 - 2 - 4 = 18
Damage: 1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Attack vs C1 (haste, PBS, rapid shot, cover): 1d20 + 9 + 1 + 1 - 2 - 4 ⇒ (9) + 9 + 1 + 1 - 2 - 4 = 14
Damage: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7
Attack vs C1 (haste, PBS, rapid shot, cover): 1d20 + 9 + 1 + 1 - 2 - 4 ⇒ (17) + 9 + 1 + 1 - 2 - 4 = 22
Damage: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8

Gorn-Rel |

I was going to use a Mythic Surge to get across the room to attack N the cleric. Woulf you prefer that I just go after G2 instead?

Na'shok |

AoO (Haste): 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
Damage: 2d4 + 13 ⇒ (3, 4) + 13 = 20
Swiping at one ghoul as it tries to skirt past him, Nash follows up with a roar and he lays into the undead attackers. ”Get the summoners!”
Hack (Haste): 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11
Damage: 2d4 + 13 ⇒ (1, 2) + 13 = 16
Haste: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
Damage: 2d4 + 13 ⇒ (3, 4) + 13 = 20
I’m a little busy and don’t have time for mappage. Put Nash wherever makes the most sense.

Gorn-Rel |

Acrobatics: 1d20 + 12 ⇒ (14) + 12 = 26
The hobgoblin prince ducks beneath a ghoul's blow and begins to move forward.
Urged on by the Varda's acumen and Nashok's magic, Gorn-Rel moves with blinding speed. across the battlefield. Moving 12 squares freely because of Varda and another 12 by expending a Mythic surge. Ending up at I19
Fleet Charge (Power Attack): 1d20 + 6 + 1 + 1 ⇒ (20) + 6 + 1 + 1 = 28
Damage: 2d6 + 10 ⇒ (5, 4) + 10 = 19
Fleet Charge (Power Attack: Confirmation): 1d20 + 6 + 1 + 1 ⇒ (1) + 6 + 1 + 1 = 9
Power Fist): 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Damage: 2d6 + 10 ⇒ (2, 1) + 10 = 13
Power Fist): 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
Damage: 2d6 + 10 ⇒ (4, 6) + 10 = 20
Power Fist): 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25
Damage: 2d6 + 10 ⇒ (2, 5) + 10 = 17
Power Fist: 1d20 + 1 + 1 ⇒ (19) + 1 + 1 = 21
Damage: 2d6 + 10 ⇒ (1, 5) + 10 = 16

Aenthurien |

Aenthurien moves up and fires a couple more arrows at the leader.
Using Advance to move to I8, then on Aen's turn, five foot to I9 and fire.
Attack, FE, Haste: 1d20 + 10 + 2 + 1 ⇒ (20) + 10 + 2 + 1 = 33
Damage, FE, Focus: 1d8 + 2 + 2 + 2 ⇒ (1) + 2 + 2 + 2 = 7
Attack, FE, Haste: 1d20 + 10 + 2 + 1 ⇒ (6) + 10 + 2 + 1 = 19
Damage, FE, Focus: 1d8 + 2 + 2 + 2 ⇒ (4) + 2 + 2 + 2 = 10
Crit Confirm: 1d20 + 10 + 2 + 1 ⇒ (11) + 10 + 2 + 1 = 24 Mythic Surge?: 1d6 ⇒ 2
Crit Damage: 2d8 + 4 + 4 ⇒ (3, 7) + 4 + 4 = 18

DM Amazing Red |

Gorn races forward and lands three blows on the leader while Aen hits with a deadly shot of his own.
The ghouls race towards their targets.
G1 vs Varda: 1d20 + 5 ⇒ (5) + 5 = 10
G2 vs Varda: 1d20 + 5 ⇒ (7) + 5 = 12
G3 vs Aen: 1d20 + 5 ⇒ (1) + 5 = 6
G3 vs Aen: 1d20 + 5 ⇒ (4) + 5 = 9
The acolytes aid their leader. The first one moves over and heals him.
CMW: 2d8 + 3 ⇒ (4, 2) + 3 = 9
The other one tries to take out the attacker.
C2 Bite vs Gorn: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24
1d6 + 4 ⇒ (1) + 4 = 5
C2 Claw vs Gorn: 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22
1d4 + 4 ⇒ (2) + 4 = 6
C2 Claw vs Gorn: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24
1d4 + 4 ⇒ (1) + 4 = 5
And 3 saves vs paralysis
The babau will try to dispel Gorn's enhancements.
Dispel: 1d20 + 7 ⇒ (14) + 7 = 21 Haste is gone.
The spiritual weapon keeps swinging at Nash.
1d20 + 10 ⇒ (6) + 10 = 16
1d8 + 2 ⇒ (4) + 2 = 6
The leader focuses his weapon on his foe as it becomes deadly to hobgoblins.
Bane, Outflank, Judgement, Flail: 1d20 + 18 ⇒ (3) + 18 = 21
1d8 + 2d6 + 10 ⇒ (2) + (2, 1) + 10 = 15
Outflank, Judgement, Bite: 1d20 + 10 ⇒ (20) + 10 = 30
Confirming: 1d20 + 10 ⇒ (11) + 10 = 21
2d6 + 6 ⇒ (3, 6) + 6 = 15
Outflank, Judgement, Claw: 1d20 + 10 ⇒ (14) + 10 = 24
1d6 + 3 ⇒ (3) + 3 = 6
PCs up.

Aenthurien |

Aent steps back and fires at the ghoul in front of him.
Attack, Haste, PBS: 1d20 + 10 + 1 + 1 ⇒ (16) + 10 + 1 + 1 = 28
Damage, Focus: 1d8 + 2 + 2 + 1 ⇒ (1) + 2 + 2 + 1 = 6
Haste: 1d20 + 10 + 1 + 1 ⇒ (10) + 10 + 1 + 1 = 22
Damage: 1d8 + 2 + 2 + 1 ⇒ (4) + 2 + 2 + 1 = 9

Na'shok |

Nash's fury boils over as he advances on the nearby skeletal demon. Accelerated by his magics, he takes two mighty swings.
Rage
Hack (Haste): 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30
Damage: 2d4 + 16 ⇒ (3, 1) + 16 = 20
Confirming: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21
Extra Damage: 4d4 + 32 ⇒ (3, 2, 4, 2) + 32 = 43
Haste: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11
Damage: 2d4 + 16 ⇒ (4, 1) + 16 = 21

Larissa. |
Larissa sidles up next to her raging master and cracks her whip at the babau.
Trip: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11
When it begins to overpower her, she hisses in frustration and drops her weapon.

Varda Beardedheart |

Varda steps back and fires a few arrows at the leader, ignoring the ghouls in front of her. Step to C11.
Attack vs N (haste, rapid shot, cover): 1d20 + 9 + 1 - 2 - 4 ⇒ (16) + 9 + 1 - 2 - 4 = 20
Damage: 1d8 + 3 ⇒ (5) + 3 = 8
Attack vs N (haste, rapid shot, cover): 1d20 + 9 + 1 - 2 - 4 ⇒ (15) + 9 + 1 - 2 - 4 = 19
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Attack vs N (haste, rapid shot, cover): 1d20 + 9 + 1 - 2 - 4 ⇒ (1) + 9 + 1 - 2 - 4 = 5

Gorn-Rel |

Fortitude: 1d20 + 11 ⇒ (16) + 11 = 27
Fortitude: 1d20 + 11 ⇒ (13) + 11 = 24
Fortitude: 1d20 + 11 ⇒ (2) + 11 = 13
Flurry: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 2d6 + 10 ⇒ (5, 4) + 10 = 19
Flurry: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 2d6 + 10 ⇒ (4, 3) + 10 = 17
Flurry (Confirmation): 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 2d6 + 10 ⇒ (4, 1) + 10 = 15
Flurry: 1d20 + 1 ⇒ (8) + 1 = 9
Damage: 2d6 + 10 ⇒ (1, 6) + 10 = 17
Power Fleet (Charge): 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10
Acrobatics: 1d20 + 12 ⇒ (18) + 12 = 30
Gorn-Rel ignores the ghoul's icy touch that would freeze his movements. The blows he has been dealt seem to interfere with his strikes since only one hits. After his final blow Gorn-Rel gracefully retreats from the leader and his ghoul backup. (Moving to L15)
Expended 1 Mythic Surge.
6/58 HP
I have to be impressed with this leader guy. Even with his healing we have dealt him 112 damage. Dude is scary.

Gorn-Rel |

1st Round (Aen): +27 damage, 2nd (Gorn): +52. 2nd (Aen): +25 damage; 3rd (Gorn) +17 damage. 27+52+25+17: 121. 121-9: 112. He is a beast. I always forget about cover. Thanks for letting me know.

DM Amazing Red |

Ah I missed Aen's dmg this last round. Gorn would drop him this turn then.
The ghouls keep attacking.
G1 vs Varda: 1d20 + 5 ⇒ (6) + 5 = 11
G1 vs Varda: 1d20 + 5 ⇒ (20) + 5 = 25
G1 confirming vs Varda: 1d20 + 5 ⇒ (12) + 5 = 17
2d6 + 6 ⇒ (4, 5) + 6 = 15
G1 vs Varda: 1d20 + 5 ⇒ (4) + 5 = 9
G2 vs Varda: 1d20 + 5 ⇒ (7) + 5 = 12
G2 vs Varda: 1d20 + 5 ⇒ (4) + 5 = 9
G2 vs Varda: 1d20 + 5 ⇒ (19) + 5 = 24
1d4 + 3 ⇒ (4) + 3 = 7
G4 vs Aen: 1d20 + 5 ⇒ (10) + 5 = 15
G4 vs Aen: 1d20 + 5 ⇒ (19) + 5 = 24
1d4 + 3 ⇒ (3) + 3 = 6
G4 vs Aen: 1d20 + 5 ⇒ (8) + 5 = 13
The babau fights back at Nash!
1d20 + 12 ⇒ (9) + 12 = 21
1d8 + 7 ⇒ (7) + 7 = 14
1d20 + 7 ⇒ (11) + 7 = 18
1d8 + 7 ⇒ (7) + 7 = 14
Both the acolytes stay where they are at and cast a spell! Protection from Law.
Varda owes me a fort save. Party is up.

Larissa. |
One of the demon's claws almost hits Nash but is parried at the last moment by a buffet from Larissa's wings.
Larissa unfurls her other whip and tries to topple the babau again.
Trip (Haste): 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25

Na'shok |

The brawny orcish warrior gives the demoness a nod of gratitude before laying into the babau again.
Hack (Haste): 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 13
Damage: 2d4 + 16 ⇒ (2, 3) + 16 = 21
Haste: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20
Damage: 2d4 + 16 ⇒ (2, 2) + 16 = 20
+4 if he got tripped.

Aenthurien |

Aen steps back again and fires at the next ghoul, but only hits the back wall...
Attack, PBS, Haste: 1d20 + 10 + 1 + 1 ⇒ (1) + 10 + 1 + 1 = 13
Damage, PBS, Focus: 1d8 + 2 + 1 + 2 ⇒ (7) + 2 + 1 + 2 = 12
Attack, PBS, Haste: 1d20 + 10 + 1 + 1 ⇒ (3) + 10 + 1 + 1 = 15
Damage, PBS, Focus: 1d8 + 2 + 1 + 2 ⇒ (5) + 2 + 1 + 2 = 10

Varda Beardedheart |

HP: 20/56
Fort: 1d20 + 10 ⇒ (16) + 10 = 26
Varda grunts as the claws tear huge chunks of flesh out of her arms and side. "Back, you! Back!" she exclaims, stepping away from them and launching three arrows into their faces. Step to C10.
Attack vs G1 (haste, rapid shot, PBS: 1d20 + 9 + 1 - 2 + 1 ⇒ (2) + 9 + 1 - 2 + 1 = 11
Attack vs G1 (haste, rapid shot, PBS: 1d20 + 9 + 1 - 2 + 1 ⇒ (18) + 9 + 1 - 2 + 1 = 27
Damage: 1d8 + 3 + 1 ⇒ (7) + 3 + 1 = 11
Attack vs G1 (haste, rapid shot, PBS: 1d20 + 9 + 1 - 2 + 1 ⇒ (17) + 9 + 1 - 2 + 1 = 26
Damage: 1d8 + 3 + 1 ⇒ (7) + 3 + 1 = 11

DM Amazing Red |

Larissa knocks the babau prone and Nash follows it up with a successful strike. Aen steps back and lands an arrow into the closest ghoul, destroying it. Gorn chugs 700 gold worth of healing goodness. Varda also arches the ghouls in front of her, destroying both of them. The acolytes summon flails of force to attack Aen!
Spiritual Weapon vs Aen: 1d20 + 10 ⇒ (9) + 10 = 19
1d8 + 4 ⇒ (4) + 4 = 8
Spiritual Weapon vs Aen: 1d20 + 10 ⇒ (16) + 10 = 26
1d8 + 4 ⇒ (7) + 4 = 11
PCs up again!

Gorn-Rel |

Gorn-Rel moves to J18 and kicks C1.
Kick: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 2d6 + 6 ⇒ (1, 3) + 6 = 10

Aenthurien |

Aen winces as a flail of force strikes him, then takes a step forward and fires two arrows at the acolyte to his south.
Attack, Haste: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
Damage, Focus: 1d8 + 2 + 2 ⇒ (6) + 2 + 2 = 10
Haste: 1d20 + 10 + 1 ⇒ (13) + 10 + 1 = 24
Damage, Focus: 1d8 + 2 + 2 ⇒ (6) + 2 + 2 = 10

Varda Beardedheart |

Is this the last round of haste?
Varda nods once in satisfaction as the ghouls disappear, then steps forward and sends more arrows flying toward the acolytes. Step to C11; not sure whether or not they have cover, so not including it.
Attack vs C1 (haste, rapid shot): 1d20 + 9 + 1 - 2 ⇒ (6) + 9 + 1 - 2 = 14
Attack vs C1 (haste, rapid shot): 1d20 + 9 + 1 - 2 ⇒ (16) + 9 + 1 - 2 = 24
Damage: 1d8 + 3 ⇒ (3) + 3 = 6
Attack vs C1 (haste, rapid shot): 1d20 + 9 + 1 - 2 ⇒ (15) + 9 + 1 - 2 = 23
Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Na'shok |

Yeah, last round of haste.
Nash lays into his fallen opponent with his mighty polearm.
Hack (Haste): 1d20 + 9 + 1 + 4 ⇒ (10) + 9 + 1 + 4 = 24
Damage: 2d4 + 16 ⇒ (3, 3) + 16 = 22
Haste: 1d20 + 9 + 1 + 4 ⇒ (7) + 9 + 1 + 4 = 21
Damage: 2d4 + 16 ⇒ (1, 1) + 16 = 18

DM Amazing Red |

Gorn moves up and his foot bounces off a divine shield that is attuned to his sense of law and order. Aen has no such trouble with his target. Varda hits twice despite the power of chaos dropping the acolyte. Nash cleaves his target in two!
C2 will full attack Gorn.
Spiritual weapon vs Aen: 1d20 + 10 ⇒ (4) + 10 = 14
vs Gorn: 1d20 + 9 ⇒ (20) + 9 = 29
Confirming vs Gorn: 1d20 + 9 ⇒ (14) + 9 = 23
2d6 + 8 ⇒ (1, 6) + 8 = 15
vs Gorn: 1d20 + 9 ⇒ (15) + 9 = 24
1d4 + 4 ⇒ (4) + 4 = 8
vs Gorn: 1d20 + 9 ⇒ (4) + 9 = 13
Party up! I need 2 saves from Gorn vs paralysis as well.

Varda Beardedheart |

Varda refocuses and lets fly at the remaining acolyte. Step to D12.
Apparently I'm a cheater. All this time I've been missing one attack per round.
Attack (rapid shot): 1d20 + 9 - 2 ⇒ (11) + 9 - 2 = 18
Damage: 1d8 + 3 ⇒ (6) + 3 = 9
Attack (rapid shot): 1d20 + 9 - 2 ⇒ (5) + 9 - 2 = 12
Iterative (rapid shot): 1d20 + 4 - 2 ⇒ (11) + 4 - 2 = 13

Aenthurien |

Aen move closer and to get a better shot before firing at the one harrying Gorn. Move to K13
Attack, PBS: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18
Damage, PBS, Focus: 1d8 + 2 + 1 + 2 ⇒ (4) + 2 + 1 + 2 = 9

Gorn-Rel |

Quite Rolling Crits on me!
When the ghoulish priest's claw whistled past Gorn-Rel's face, the monk lashes out grabbing its arm.
Snapping Turtle Clutch: Immediate grapple when opponent misses on its Turn.
Grapple: 1d20 + 12 - 2 ⇒ (18) + 12 - 2 = 28
Then the hobgoblin prince pins the ghoul and exposes it to his companions arrows.
Grapple (Pin): 1d20 + 12 + 5 ⇒ (14) + 12 + 5 = 31
That should make him much easier to hit.
Fortitude: 1d20 + 11 ⇒ (14) + 11 = 25
Fortitude: 1d20 + 11 ⇒ (4) + 11 = 15
HP: 3/58

Na'shok |

Nash growls in frustration as his magics fade. He quickly gestures to repeat the spell and directs Larissa to aid Gorn in the melee.
Recasting Haste and Larissa will double move. Gorn isn't in range for the haste unfortunately.

DM Amazing Red |

Both the archers miss as Gorn puts the ghoul into a hold. Since he cannot move, he calls upon the power of his deity.
Negative Channel, DC 14 for half!: 2d6 ⇒ (5, 5) = 10
This hits, Gorn, Nash, and Larissa.
Spiritual weapon vs Aen: 1d20 + 10 ⇒ (2) + 10 = 12
PCs up again. I believe Gorn is down.