Witchwar legacy (Inactive)

Game Master Vuvu

Battle Map


601 to 650 of 1,882 << first < prev | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | next > last >>
Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duhwoo's Perception check: 1d20 + 20 ⇒ (20) + 20 = 40

"Golly, Ah wonders whut kinda king needsta shackle hisse'f to his throne?"

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

perception: 1d20 + 27 ⇒ (8) + 27 = 35

"I am sure the could give you a dozen reasons in Cheliax or Nidal. But I doubt any of those apply here"

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

perception: 1d20 + 23 ⇒ (12) + 23 = 35 +2 for stone related

Lithuan gets: 6d8 + 1 ⇒ (1, 7, 5, 2, 2, 6) + 1 = 24 of healing
Vars gets: 5d8 + 1 ⇒ (8, 3, 7, 3, 5) + 1 = 27 of healing
Duhwoo gets: 17d8 + 1 ⇒ (3, 1, 3, 8, 1, 6, 5, 2, 2, 1, 1, 6, 2, 8, 6, 6, 4) + 1 = 66 of healing
Avoreal gets: 5d8 + 1 ⇒ (1, 2, 7, 7, 6) + 1 = 24 of healing
Darvik gets: 9d8 + 1 ⇒ (2, 3, 4, 6, 2, 6, 5, 6, 4) + 1 = 39 of healing

I used a total of 4 scrolls of Lesser Restoration to restore everybody to their max except Darvik who is still down 1 temporary strength.

I finish burning through one Wand of CLW and get 13 charges into the last one.


Unnamed

one of the throne’s
foot manacles has been removed. Anyone who thinks to count
the links in the manacle chains finds that each of the
throne’s chains has 27 links, while the ones on the walls
have only 26

Woo notices in a rainmain like fashion from across the room.

Does anyone physically go and check out the throne?

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Just use mine up to start

False Life: 1d10 + 10 ⇒ (4) + 10 = 14

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

If we're getting a GM recommendation to rest here i say we take it..

"Let us rest for the evening while we can.. I have the Mansion at the ready.. Everyone likes the Mansion, isn't that right Duhwoo?"

If everyone agree's she'll cast it, if not she will follow..


Unnamed

oh no I am not recommending that you rest now...you are in a race after all. I would not rest unless you absolutely had to

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

NO SLEEP 'TIL BROOKLYN!

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Strike that last post then.. I still have quite a few spells left so we can continue by all means

She'll recast Mirror Image..

1d4 + 5 ⇒ (1) + 5 = 6

She'll also retouch Vars giving him +4 to wisdom for 8 rounds..

She'll also drink her antiplague and antitoxen..


Unnamed

unless of course I am just messing with your minds...

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Darvik casts detect evil, detect magic and scans the room. And he dwarfs the room after giving himself a good solid Touch of Good.
Perception: 1d20 + 31 ⇒ (16) + 31 = 47 +2 for stone related perception.


Unnamed

The cleric also notes the chains, and a disappointing lack of magic

Anyone approaching the throne

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

I can't be the one to trigger the trouble, I have to stay back to help fix it.

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Lithuan casts mirror image and strolls forward.

1d4 + 5 ⇒ (2) + 5 = 7 8 max images

He will look for traps as he proceeds. perception: 1d20 + 27 ⇒ (5) + 27 = 32

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

"Duhwoo, doesn't that look like a neato throne? Maybe you should sit in it?"

since I've saving the world here, a bit of evil needs to be done to offset the good in true Gygaxian fashion


Unnamed

Duhwoo bounds forward and sits on the chair.

I reckon it is startin tuh feel colder din a heart busted pig in winter!

Lithuan moves closer to the throne and his images wink out.

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Spellcraft: 1d20 + 23 ⇒ (4) + 23 = 27 with detect magic still running, status, and deathwatch all up. What information do I get from what just happened to my companions?

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

I have just entered an antimagic field, I believe. Most distressing. Lithuan promptly retreats out of the field.

Bane of eldritch knights everywhere


Unnamed

Lithuania assessment seems to make sense... does detect magic work on an anti magic field

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

I wouldn't thing so. It wouldn't register anything, unless it registers the absence of aura

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

If I could roll a spellcraft that was over 5, that would definitely help identify it for sure, but no I don't think detect magic would.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

since we're not resting up, Duhwoo will use up the remaining charges from his wand o' CLW:

8 charges of CLW: 8d8 + 8 ⇒ (5, 6, 1, 1, 4, 8, 4, 3) + 8 = 40

and one charge from his wand of CSW:

CSW: 3d8 + 5 ⇒ (4, 1, 7) + 5 = 17

that leaves him down 7 hit points, which he'll ignore...

then he sits in the throne, as bot'd -- but as soon as he notes the chill in the area, rather than get out of the anti-magic field, Duhwoo pulls out his bedroll and blanket and wraps up for warmth -- then sits on the throne again!

"Ah s'pose the purpose o' th' chains bein' to en-trap-ify some pow'rful critter, then ya gots ta suppress th' magic thems might be inclined ta use ta git out..."

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Duhwoo, Darvik already healed you up fully.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

roger that, I'll keep the wand of CLW at 8 charges, and the wand of CSW at 15 charges. Thanks!

If it gets too cold even with the bedroll and blanket, Duhwoo will step away from the throne to where his Endure Elements kicks in again, of course..


Unnamed

So. West or East?

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

"My guess that would be the issue Duhwoo.. Someone was chained up there for safekeeping.. Obviously whoever it was is a spellcaster.."

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Go west young man.

Vars will lead off to the west.


Unnamed

Woo starts to complain that that is not going left until Darvic turns him around.


Unnamed

A battle appears to have occurred here recently. A number of
charred humanoid skeletons lie strewn about, and a lifelike
stone statue of an ogre points at the north wall with an arm
that ends in a broken stump—the hand and the barbed
falchion it held lie on the floor near the southern stair.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

check for any apparent threats

preception: 1d20 + 23 ⇒ (16) + 23 = 39


Unnamed

Inside the room is also a creature Bristling with terrible spines and a crown of deadly horns, this leering winged terror wields a whirling barbed chain

init 6d20 ⇒ (13, 11, 11, 8, 18, 15) = 76

Baddie wins.

It looks at Vars and clenches his fist in his direction

DC 22 Fort Save please. Make sure that is your first roll, cause if you fail it will change everything

Go heroes

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Know Planes: 1d20 + 34 ⇒ (20) + 34 = 54


Unnamed

Well well that's gobba tell you a lot

4 questions to be exact. Which I won't be able to post for a bit

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Defenses, Special Abilities, SLA's, cant think of anything else..

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

So is this flight occuring in an antimagic field only for us, or for both parties, or no AM field?

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

fort save: 1d20 + 16 ⇒ (1) + 16 = 17

OK, I'm dead.

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Fort Save: 1d20 + 29 ⇒ (12) + 29 = 41

Darvik casts Blessing of Fervor when it's his turn.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Not have a shirt reroll Vars?


Unnamed

there is no anti magic field in this next room, sorry that was not clear map is up. Vars you can use a shirt reroll or player folio if you promise to be honest that you have one

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Just as always I have neither.


Unnamed

Vars turns into a vars shaped statue


Unnamed

Home in15 minutes and I can give avoreal the key info


Unnamed

Avoreal this is a very matte horned devil

DR /good and silver; Immune fire, poison; Resist acid , cold ; SR
It has a bunch of spell like abilities, but oddly flesh to stone is not usually one of them...
Infernal Wound
The damage a horned devil deals with its tail causes persistent wounds that deal 2d6 points of bleed damage. Bleeding caused in this way is difficult to staunch—a DC ?? Heal check stops the damage, and any attempt to heal a creature suffering from an infernal wound must succeed on a DC ?? caster level check or the spell does not function. Success indicates the healing works normally and stops all bleed effects.

Stun (Su)

Whenever a horned devil hits with a spiked chain attack, the opponent must succeed on a DC ?? Fortitude save or be stunned for 1d4 rounds. This ability is a function of the horned devil, not of the spiked chain. The save DC is Strength-based.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duhwoo will activate his ring of Blinking, and fly up to it, drawing his sword as he moves -- and tumbling to avoid an AoO as he move in:

Duhwoo's Acrobatics check: 1d20 + 28 ⇒ (3) + 28 = 31 nope!

after getting nubbed by some horrible AoO (don't forget 50% miss chance!), he'll rage as a free action -- activating Power Attack, Dazing Assault, Lunge, Reckless Abandon, and "Come and Get Me". Assuming the fiend chooses to strike, or attempts to cast, Duhwoo will get an AoO against each strike(or one AoO against each attempt at casting, and Duhwoo has Step Up):

AoO #1: 1d20 + 30 - 5 ⇒ (16) + 30 - 5 = 41
20% miss chance due to blinking: 1d100 ⇒ 84
if AC 41 hits, then 2d4 + 35 ⇒ (4, 3) + 35 = 42 points of damage -- and a DC 26 Fort save...
Crit Confirm check: 1d20 + 30 - 5 ⇒ (14) + 30 - 5 = 39
if AC 39 confirms, then another 2d4 + 35 ⇒ (2, 3) + 35 = 40 points of damage

AoO #2: 1d20 + 30 - 5 ⇒ (19) + 30 - 5 = 44
20% miss chance due to blinking: 1d100 ⇒ 99
if AC 44 hits, then 2d4 + 35 ⇒ (4, 2) + 35 = 41 points of damage -- and a DC 26 Fort save...
Crit Confirm check: 1d20 + 30 - 5 ⇒ (5) + 30 - 5 = 30
if AC 30 somehow confirms, then another 2d4 + 35 ⇒ (3, 2) + 35 = 40 points of damage

AoO #3: 1d20 + 30 - 5 ⇒ (13) + 30 - 5 = 38
20% miss chance due to blinking: 1d100 ⇒ 45
if AC 38 hits, then 2d4 + 35 ⇒ (2, 1) + 35 = 38 points of damage -- and a DC 26 Fort save...

AoO #4: 1d20 + 30 - 5 ⇒ (6) + 30 - 5 = 31
20% miss chance due to blinking: 1d100 ⇒ 50
if AC 31 hits, then 2d4 + 35 ⇒ (4, 3) + 35 = 42 points of damage -- and a DC 26 Fort save...

(reminder: if he fails on the Fort save vs Dazing Attack -- probably only on rolls of '1' -- that attack doesn't go off; Duhwoo's AoO pre-empts it)

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

oh, and in case it's AoO hits Duhwoo with that stunning chain:

Duhwoo's Fortitude save: 1d20 + 19 + 4 ⇒ (12) + 19 + 4 = 35 (that +4 is when raging)

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Well, Vars statue makes good cover at least

Avoreal, do you have a True Seeing magics working? Is this truly the devil that it seems.

Manyshot, Rapid Shot, Deadly Aim; Feats: Point Blank, Improved Precise Shot, Clustered Shot (DR applied once); Materials/Qualities: silver, Holy/Good, Seeking (Ignores Miss), click heels for haste: 5/10
Attack 1: 1d20 + 28 ⇒ (2) + 28 = 30
Damage: 4d6 + 46 ⇒ (6, 3, 1, 1) + 46 = 57 physical +4d6 ⇒ (2, 4, 5, 5) = 16 holy
Attack 2: 1d20 + 28 ⇒ (3) + 28 = 31
Damage: 2d6 + 23 ⇒ (1, 3) + 23 = 27 physical +2d6 ⇒ (3, 1) = 4 holy
Haste: 1d20 + 28 ⇒ (12) + 28 = 40
Damage: 2d6 + 23 ⇒ (5, 1) + 23 = 29 physical +2d6 ⇒ (5, 2) = 7 holy
Attack 3: 1d20 + 23 ⇒ (14) + 23 = 37
Damage: 2d6 + 23 ⇒ (1, 3) + 23 = 27 physical +2d6 ⇒ (6, 6) = 12 holy
Attack 4: 1d20 + 18 ⇒ (9) + 18 = 27
Damage: 2d6 + 23 ⇒ (3, 5) + 23 = 31 physical +2d6 ⇒ (2, 1) = 3 holy


Unnamed

1d20 ⇒ 12 AOO hits woo for 2d6 + 19 + 2d6 ⇒ (5, 6) + 19 + (3, 4) = 37 there is a flash of energy as the chain hits Woo.


Unnamed

1d100 ⇒ 56 actually hits


Unnamed

Lithuan hits twice

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

I do have True Seeing up! It is what im looking at right?

Seeing the whooping Duhwoo and Lithuan just put on it she'll hold her action to try and prevent a Teleport escape..

Holding Boneshatter ready should he try to cast a spell..

If he does.. Burning a Peircing rod charge..

SR: 1d20 + 28 ⇒ (17) + 28 = 45

Damage: 15d6 ⇒ (4, 3, 3, 6, 3, 3, 2, 2, 5, 2, 3, 3, 1, 6, 3) = 49 DC 27 Fort for half and negate Exhaustion.. Regardless of save he takes 1/2 and is Fatigued..

The Concentration Check to cast that Greater Teleport would be:

If fail - Concentration DC 66
If make - Concentration DC 41

601 to 650 of 1,882 << first < prev | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Witchwar Legacy PFS All Messageboards

Want to post a reply? Sign in.